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-rw-r--r--chromium/third_party/skia/include/core/SkWriteBuffer.h120
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diff --git a/chromium/third_party/skia/include/core/SkWriteBuffer.h b/chromium/third_party/skia/include/core/SkWriteBuffer.h
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+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkWriteBuffer_DEFINED
+#define SkWriteBuffer_DEFINED
+
+#include "SkBitmapHeap.h"
+#include "SkData.h"
+#include "SkPath.h"
+#include "SkPicture.h"
+#include "SkRefCnt.h"
+#include "SkWriter32.h"
+
+class SkBitmap;
+class SkFactorySet;
+class SkFlattenable;
+class SkNamedFactorySet;
+class SkRefCntSet;
+
+class SkWriteBuffer {
+public:
+ enum Flags {
+ kCrossProcess_Flag = 1 << 0,
+ kValidation_Flag = 1 << 1,
+ };
+
+ SkWriteBuffer(uint32_t flags = 0);
+ SkWriteBuffer(void* initialStorage, size_t storageSize, uint32_t flags = 0);
+ ~SkWriteBuffer();
+
+ bool isCrossProcess() const {
+ return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
+ }
+
+ SkWriter32* getWriter32() { return &fWriter; }
+ void reset(void* storage = NULL, size_t storageSize = 0) {
+ fWriter.reset(storage, storageSize);
+ }
+
+ uint32_t* reserve(size_t size) { return fWriter.reserve(size); }
+
+ size_t bytesWritten() const { return fWriter.bytesWritten(); }
+
+ void writeByteArray(const void* data, size_t size);
+ void writeDataAsByteArray(SkData* data) { this->writeByteArray(data->data(), data->size()); }
+ void writeBool(bool value);
+ void writeFixed(SkFixed value);
+ void writeScalar(SkScalar value);
+ void writeScalarArray(const SkScalar* value, uint32_t count);
+ void writeInt(int32_t value);
+ void writeIntArray(const int32_t* value, uint32_t count);
+ void writeUInt(uint32_t value);
+ void write32(int32_t value);
+ void writeString(const char* value);
+ void writeEncodedString(const void* value, size_t byteLength, SkPaint::TextEncoding encoding);
+ void writeFunctionPtr(void* ptr) { fWriter.writePtr(ptr); }
+
+ void writeFlattenable(const SkFlattenable* flattenable);
+ void writeColor(const SkColor& color);
+ void writeColorArray(const SkColor* color, uint32_t count);
+ void writePoint(const SkPoint& point);
+ void writePointArray(const SkPoint* point, uint32_t count);
+ void writeMatrix(const SkMatrix& matrix);
+ void writeIRect(const SkIRect& rect);
+ void writeRect(const SkRect& rect);
+ void writeRegion(const SkRegion& region);
+ void writePath(const SkPath& path);
+ size_t writeStream(SkStream* stream, size_t length);
+ void writeBitmap(const SkBitmap& bitmap);
+ void writeTypeface(SkTypeface* typeface);
+ void writePaint(const SkPaint& paint) { paint.flatten(*this); }
+
+ bool writeToStream(SkWStream*);
+ void writeToMemory(void* dst) { fWriter.flatten(dst); }
+
+ SkFactorySet* setFactoryRecorder(SkFactorySet*);
+ SkNamedFactorySet* setNamedFactoryRecorder(SkNamedFactorySet*);
+
+ SkRefCntSet* getTypefaceRecorder() const { return fTFSet; }
+ SkRefCntSet* setTypefaceRecorder(SkRefCntSet*);
+
+ /**
+ * Set an SkBitmapHeap to store bitmaps rather than flattening.
+ *
+ * Incompatible with an EncodeBitmap function. If an EncodeBitmap function is set, setting an
+ * SkBitmapHeap will set the function to NULL in release mode and crash in debug.
+ */
+ void setBitmapHeap(SkBitmapHeap*);
+
+ /**
+ * Provide a function to encode an SkBitmap to an SkData. writeBitmap will attempt to use
+ * bitmapEncoder to store the SkBitmap. If the reader does not provide a function to decode, it
+ * will not be able to restore SkBitmaps, but will still be able to read the rest of the stream.
+ * bitmapEncoder will never be called with a NULL pixelRefOffset.
+ *
+ * Incompatible with the SkBitmapHeap. If an encoder is set fBitmapHeap will be set to NULL in
+ * release and crash in debug.
+ */
+ void setBitmapEncoder(SkPicture::EncodeBitmap bitmapEncoder);
+
+private:
+ bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
+
+ const uint32_t fFlags;
+ SkFactorySet* fFactorySet;
+ SkNamedFactorySet* fNamedFactorySet;
+ SkWriter32 fWriter;
+
+ SkBitmapHeap* fBitmapHeap;
+ SkRefCntSet* fTFSet;
+
+ SkPicture::EncodeBitmap fBitmapEncoder;
+};
+
+#endif // SkWriteBuffer_DEFINED