diff options
Diffstat (limited to 'chromium/third_party/skia/include/gpu/gl/GrGLConfig.h')
-rw-r--r-- | chromium/third_party/skia/include/gpu/gl/GrGLConfig.h | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/chromium/third_party/skia/include/gpu/gl/GrGLConfig.h b/chromium/third_party/skia/include/gpu/gl/GrGLConfig.h index 490ad0ab53f..444be00f158 100644 --- a/chromium/third_party/skia/include/gpu/gl/GrGLConfig.h +++ b/chromium/third_party/skia/include/gpu/gl/GrGLConfig.h @@ -93,10 +93,6 @@ * stencil formats as attachments. If the FBO is complete we will assume * subsequent attachments with the same formats are complete as well. * - * GR_GL_USE_NV_PATH_RENDERING: Enable experimental support for - * GL_NV_path_rendering. There are known issues with clipping, non-AA paths, and - * perspective. - * * GR_GL_MUST_USE_VBO: Indicates that all vertices and indices must be rendered * from VBOs. Chromium's command buffer doesn't allow glVertexAttribArray with * ARARY_BUFFER 0 bound or glDrawElements with ELEMENT_ARRAY_BUFFER 0 bound. @@ -158,10 +154,6 @@ #define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT 0 #endif -#if !defined(GR_GL_USE_NV_PATH_RENDERING) - #define GR_GL_USE_NV_PATH_RENDERING 0 -#endif - #if !defined(GR_GL_MUST_USE_VBO) #define GR_GL_MUST_USE_VBO 0 #endif @@ -170,15 +162,6 @@ #define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE 0 #endif -// We now have a separate GrGLInterface function pointer entry for the IMG/EXT version of -// glRenderbufferStorageMultisampled. However, Chrome is setting the one we now use for -// ES3 MSAA to point to the IMG/EXT function. This macro exists to make Skia ignore the -// ES3 MSAA and instead use the IMG/EXT version with the old function pointer entry. It will -// be removed as soon as Chrome is updated to set the new function pointer. -#if !defined(GR_GL_IGNORE_ES3_MSAA) - #define GR_GL_IGNORE_ES3_MSAA 0 -#endif - /** * There is a strange bug that occurs on Macs with NVIDIA GPUs. We don't * fully understand it. When (element) array buffers are continually |