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Diffstat (limited to 'chromium/third_party/skia/include/gpu/gl/GrGLConfig.h')
-rw-r--r--chromium/third_party/skia/include/gpu/gl/GrGLConfig.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/chromium/third_party/skia/include/gpu/gl/GrGLConfig.h b/chromium/third_party/skia/include/gpu/gl/GrGLConfig.h
index 490ad0ab53f..444be00f158 100644
--- a/chromium/third_party/skia/include/gpu/gl/GrGLConfig.h
+++ b/chromium/third_party/skia/include/gpu/gl/GrGLConfig.h
@@ -93,10 +93,6 @@
* stencil formats as attachments. If the FBO is complete we will assume
* subsequent attachments with the same formats are complete as well.
*
- * GR_GL_USE_NV_PATH_RENDERING: Enable experimental support for
- * GL_NV_path_rendering. There are known issues with clipping, non-AA paths, and
- * perspective.
- *
* GR_GL_MUST_USE_VBO: Indicates that all vertices and indices must be rendered
* from VBOs. Chromium's command buffer doesn't allow glVertexAttribArray with
* ARARY_BUFFER 0 bound or glDrawElements with ELEMENT_ARRAY_BUFFER 0 bound.
@@ -158,10 +154,6 @@
#define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT 0
#endif
-#if !defined(GR_GL_USE_NV_PATH_RENDERING)
- #define GR_GL_USE_NV_PATH_RENDERING 0
-#endif
-
#if !defined(GR_GL_MUST_USE_VBO)
#define GR_GL_MUST_USE_VBO 0
#endif
@@ -170,15 +162,6 @@
#define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE 0
#endif
-// We now have a separate GrGLInterface function pointer entry for the IMG/EXT version of
-// glRenderbufferStorageMultisampled. However, Chrome is setting the one we now use for
-// ES3 MSAA to point to the IMG/EXT function. This macro exists to make Skia ignore the
-// ES3 MSAA and instead use the IMG/EXT version with the old function pointer entry. It will
-// be removed as soon as Chrome is updated to set the new function pointer.
-#if !defined(GR_GL_IGNORE_ES3_MSAA)
- #define GR_GL_IGNORE_ES3_MSAA 0
-#endif
-
/**
* There is a strange bug that occurs on Macs with NVIDIA GPUs. We don't
* fully understand it. When (element) array buffers are continually