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-rw-r--r--chromium/third_party/skia/samplecode/SampleTextureDomain.cpp110
1 files changed, 110 insertions, 0 deletions
diff --git a/chromium/third_party/skia/samplecode/SampleTextureDomain.cpp b/chromium/third_party/skia/samplecode/SampleTextureDomain.cpp
new file mode 100644
index 00000000000..926c5596b09
--- /dev/null
+++ b/chromium/third_party/skia/samplecode/SampleTextureDomain.cpp
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SampleCode.h"
+#include "SkBlurMask.h"
+#include "SkBlurMaskFilter.h"
+#include "SkCanvas.h"
+#include "SkSurface.h"
+
+static SkBitmap make_bitmap() {
+ SkBitmap bm;
+ bm.allocN32Pixels(5, 5);
+
+ for (int y = 0; y < bm.height(); y++) {
+ uint32_t* p = bm.getAddr32(0, y);
+ for (int x = 0; x < bm.width(); x++) {
+ p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK;
+ }
+ }
+ bm.unlockPixels();
+ return bm;
+}
+
+class TextureDomainView : public SampleView {
+ SkBitmap fBM;
+
+public:
+ TextureDomainView(){
+ fBM = make_bitmap();
+ }
+
+protected:
+ // overrides from SkEventSink
+ virtual bool onQuery(SkEvent* evt) {
+ if (SampleCode::TitleQ(*evt)) {
+ SampleCode::TitleR(evt, "Texture Domain");
+ return true;
+ }
+ return this->INHERITED::onQuery(evt);
+ }
+
+ virtual void onDrawContent(SkCanvas* canvas) {
+ SkRect srcRect;
+ SkRect dstRect;
+ SkPaint paint;
+ paint.setFilterLevel(SkPaint::kLow_FilterLevel);
+
+ // Test that bitmap draws from malloc-backed bitmaps respect
+ // the constrained texture domain.
+ srcRect.setXYWH(1, 1, 3, 3);
+ dstRect.setXYWH(5, 5, 305, 305);
+ canvas->drawBitmapRectToRect(fBM, &srcRect, dstRect, &paint);
+
+ // Test that bitmap draws across separate devices also respect
+ // the constrainted texture domain.
+ // Note: GPU-backed bitmaps follow a different rendering path
+ // when copying from one GPU device to another.
+ SkImageInfo info = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType);
+ SkAutoTUnref<SkSurface> surface(canvas->newSurface(info));
+
+ srcRect.setXYWH(1, 1, 3, 3);
+ dstRect.setXYWH(1, 1, 3, 3);
+ surface->getCanvas()->drawBitmapRectToRect(fBM, &srcRect, dstRect,
+ &paint);
+
+ SkAutoTUnref<SkImage> image(surface->newImageSnapshot());
+
+ srcRect.setXYWH(1, 1, 3, 3);
+ dstRect.setXYWH(405, 5, 305, 305);
+ image->draw(canvas, &srcRect, dstRect, &paint);
+
+ // Test that bitmap blurring using a subrect
+ // renders correctly
+ srcRect.setXYWH(1, 1, 3, 3);
+ dstRect.setXYWH(5, 405, 305, 305);
+ SkMaskFilter* mf = SkBlurMaskFilter::Create(
+ kNormal_SkBlurStyle,
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
+ SkBlurMaskFilter::kHighQuality_BlurFlag |
+ SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
+ paint.setMaskFilter(mf)->unref();
+ image->draw(canvas, &srcRect, dstRect, &paint);
+
+ // Blur and a rotation + NULL src rect
+ // This should not trigger the texture domain code
+ // but it will test a code path in SkGpuDevice::drawBitmap
+ // that handles blurs with rects transformed to non-
+ // orthogonal rects. It also tests the NULL src rect handling
+ mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
+ SkBlurMask::ConvertRadiusToSigma(5),
+ SkBlurMaskFilter::kHighQuality_BlurFlag);
+ paint.setMaskFilter(mf)->unref();
+
+ dstRect.setXYWH(-150, -150, 300, 300);
+ canvas->translate(550, 550);
+ canvas->rotate(45);
+ canvas->drawBitmapRectToRect(fBM, NULL, dstRect, &paint);
+ }
+private:
+ typedef SkView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new TextureDomainView; }
+static SkViewRegister reg(MyFactory);