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+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkLazyPtr_DEFINED
+#define SkLazyPtr_DEFINED
+
+/** Declare a lazily-chosen static pointer (or array of pointers) of type F.
+ *
+ * Example usage:
+ *
+ * Foo* GetSingletonFoo() {
+ * SK_DECLARE_STATIC_LAZY_PTR(Foo, singleton); // Created with SkNEW, destroyed with SkDELETE.
+ * return singleton.get();
+ * }
+ *
+ * These macros take an optional T* (*Create)() and void (*Destroy)(T*) at the end.
+ * If not given, we'll use SkNEW and SkDELETE.
+ * These options are most useful when T doesn't have a public constructor or destructor.
+ * Create comes first, so you may use a custom Create with a default Destroy, but not vice versa.
+ *
+ * Foo* CustomCreate() { return ...; }
+ * void CustomDestroy(Foo* ptr) { ... }
+ * Foo* GetSingletonFooWithCustomCleanup() {
+ * SK_DECLARE_STATIC_LAZY_PTR(Foo, singleton, CustomCreate, CustomDestroy);
+ * return singleton.get();
+ * }
+ *
+ * If you have a bunch of related static pointers of the same type, you can
+ * declare an array of lazy pointers together, and we'll pass the index to Create().
+ *
+ * Foo* CreateFoo(int i) { return ...; }
+ * Foo* GetCachedFoo(Foo::Enum enumVal) {
+ * SK_DECLARE_STATIC_LAZY_PTR_ARRAY(Foo, Foo::kEnumCount, cachedFoos, CreateFoo);
+ * return cachedFoos[enumVal];
+ * }
+ *
+ *
+ * You can think of SK_DECLARE_STATIC_LAZY_PTR as a cheaper specialization of
+ * SkOnce. There is no mutex or extra storage used past the pointer itself.
+ * In debug mode, each lazy pointer will be cleaned up at process exit so we
+ * can check that we've not leaked or freed them early.
+ *
+ * We may call Create more than once, but all threads will see the same pointer
+ * returned from get(). Any extra calls to Create will be cleaned up.
+ *
+ * These macros must be used in a global or function scope, not as a class member.
+ */
+
+#define SK_DECLARE_STATIC_LAZY_PTR(T, name, ...) \
+ static Private::SkLazyPtr<T, ##__VA_ARGS__> name
+
+#define SK_DECLARE_STATIC_LAZY_PTR_ARRAY(T, name, N, ...) \
+ static Private::SkLazyPtrArray<T, N, ##__VA_ARGS__> name
+
+
+
+// Everything below here is private implementation details. Don't touch, don't even look.
+
+#include "SkDynamicAnnotations.h"
+#include "SkThread.h"
+#include "SkThreadPriv.h"
+
+// See FIXME below.
+class SkFontConfigInterfaceDirect;
+
+namespace Private {
+
+// Set *dst to ptr if *dst is NULL. Returns value of *dst, destroying ptr if not swapped in.
+// Issues the same memory barriers as sk_atomic_cas: acquire on failure, release on success.
+template <typename P, void (*Destroy)(P)>
+static P try_cas(void** dst, P ptr) {
+ P prev = (P)sk_atomic_cas(dst, NULL, ptr);
+
+ if (prev) {
+ // We need an acquire barrier before returning prev, which sk_atomic_cas provided.
+ Destroy(ptr);
+ return prev;
+ } else {
+ // We need a release barrier before returning ptr, which sk_atomic_cas provided.
+ return ptr;
+ }
+}
+
+template <typename T> T* sk_new() { return SkNEW(T); }
+template <typename T> void sk_delete(T* ptr) { SkDELETE(ptr); }
+
+// This has no constructor and must be zero-initalized (the macro above does this).
+template <typename T, T* (*Create)() = sk_new<T>, void (*Destroy)(T*) = sk_delete<T> >
+class SkLazyPtr {
+public:
+ T* get() {
+ // If fPtr has already been filled, we need an acquire barrier when loading it.
+ // If not, we need a release barrier when setting it. try_cas will do that.
+ T* ptr = (T*)sk_acquire_load(&fPtr);
+ return ptr ? ptr : try_cas<T*, Destroy>(&fPtr, Create());
+ }
+
+#ifdef SK_DEVELOPER
+ // FIXME: We know we leak refs on some classes. For now, let them leak.
+ void cleanup(SkFontConfigInterfaceDirect*) {}
+ template <typename U> void cleanup(U* ptr) { Destroy(ptr); }
+
+ ~SkLazyPtr() {
+ this->cleanup((T*)fPtr);
+ fPtr = NULL;
+ }
+#endif
+
+private:
+ void* fPtr;
+};
+
+template <typename T> T* sk_new_arg(int i) { return SkNEW_ARGS(T, (i)); }
+
+// This has no constructor and must be zero-initalized (the macro above does this).
+template <typename T, int N, T* (*Create)(int) = sk_new_arg<T>, void (*Destroy)(T*) = sk_delete<T> >
+class SkLazyPtrArray {
+public:
+ T* operator[](int i) {
+ SkASSERT(i >= 0 && i < N);
+ // If fPtr has already been filled, we need an acquire barrier when loading it.
+ // If not, we need a release barrier when setting it. try_cas will do that.
+ T* ptr = (T*)sk_acquire_load(&fArray[i]);
+ return ptr ? ptr : try_cas<T*, Destroy>(&fArray[i], Create(i));
+ }
+
+#ifdef SK_DEVELOPER
+ ~SkLazyPtrArray() {
+ for (int i = 0; i < N; i++) {
+ Destroy((T*)fArray[i]);
+ fArray[i] = NULL;
+ }
+ }
+#endif
+
+private:
+ void* fArray[N];
+};
+
+} // namespace Private
+
+#endif//SkLazyPtr_DEFINED