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-rw-r--r--chromium/third_party/skia/src/core/SkOrderedWriteBuffer.cpp319
1 files changed, 0 insertions, 319 deletions
diff --git a/chromium/third_party/skia/src/core/SkOrderedWriteBuffer.cpp b/chromium/third_party/skia/src/core/SkOrderedWriteBuffer.cpp
deleted file mode 100644
index 25ca769168d..00000000000
--- a/chromium/third_party/skia/src/core/SkOrderedWriteBuffer.cpp
+++ /dev/null
@@ -1,319 +0,0 @@
-
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkOrderedWriteBuffer.h"
-#include "SkBitmap.h"
-#include "SkData.h"
-#include "SkPtrRecorder.h"
-#include "SkStream.h"
-#include "SkTypeface.h"
-
-SkOrderedWriteBuffer::SkOrderedWriteBuffer(size_t minSize)
- : INHERITED()
- , fFactorySet(NULL)
- , fNamedFactorySet(NULL)
- , fWriter(minSize)
- , fBitmapHeap(NULL)
- , fTFSet(NULL)
- , fBitmapEncoder(NULL) {
-}
-
-SkOrderedWriteBuffer::SkOrderedWriteBuffer(size_t minSize, void* storage, size_t storageSize)
- : INHERITED()
- , fFactorySet(NULL)
- , fNamedFactorySet(NULL)
- , fWriter(minSize, storage, storageSize)
- , fBitmapHeap(NULL)
- , fTFSet(NULL)
- , fBitmapEncoder(NULL) {
-}
-
-SkOrderedWriteBuffer::~SkOrderedWriteBuffer() {
- SkSafeUnref(fFactorySet);
- SkSafeUnref(fNamedFactorySet);
- SkSafeUnref(fBitmapHeap);
- SkSafeUnref(fTFSet);
-}
-
-void SkOrderedWriteBuffer::writeByteArray(const void* data, size_t size) {
- fWriter.write32(size);
- fWriter.writePad(data, size);
-}
-
-void SkOrderedWriteBuffer::writeBool(bool value) {
- fWriter.writeBool(value);
-}
-
-void SkOrderedWriteBuffer::writeFixed(SkFixed value) {
- fWriter.write32(value);
-}
-
-void SkOrderedWriteBuffer::writeScalar(SkScalar value) {
- fWriter.writeScalar(value);
-}
-
-void SkOrderedWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) {
- fWriter.write32(count);
- fWriter.write(value, count * sizeof(SkScalar));
-}
-
-void SkOrderedWriteBuffer::writeInt(int32_t value) {
- fWriter.write32(value);
-}
-
-void SkOrderedWriteBuffer::writeIntArray(const int32_t* value, uint32_t count) {
- fWriter.write32(count);
- fWriter.write(value, count * sizeof(int32_t));
-}
-
-void SkOrderedWriteBuffer::writeUInt(uint32_t value) {
- fWriter.write32(value);
-}
-
-void SkOrderedWriteBuffer::write32(int32_t value) {
- fWriter.write32(value);
-}
-
-void SkOrderedWriteBuffer::writeString(const char* value) {
- fWriter.writeString(value);
-}
-
-void SkOrderedWriteBuffer::writeEncodedString(const void* value, size_t byteLength,
- SkPaint::TextEncoding encoding) {
- fWriter.writeInt(encoding);
- fWriter.writeInt(byteLength);
- fWriter.write(value, byteLength);
-}
-
-
-void SkOrderedWriteBuffer::writeColor(const SkColor& color) {
- fWriter.write32(color);
-}
-
-void SkOrderedWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) {
- fWriter.write32(count);
- fWriter.write(color, count * sizeof(SkColor));
-}
-
-void SkOrderedWriteBuffer::writePoint(const SkPoint& point) {
- fWriter.writeScalar(point.fX);
- fWriter.writeScalar(point.fY);
-}
-
-void SkOrderedWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) {
- fWriter.write32(count);
- fWriter.write(point, count * sizeof(SkPoint));
-}
-
-void SkOrderedWriteBuffer::writeMatrix(const SkMatrix& matrix) {
- fWriter.writeMatrix(matrix);
-}
-
-void SkOrderedWriteBuffer::writeIRect(const SkIRect& rect) {
- fWriter.write(&rect, sizeof(SkIRect));
-}
-
-void SkOrderedWriteBuffer::writeRect(const SkRect& rect) {
- fWriter.writeRect(rect);
-}
-
-void SkOrderedWriteBuffer::writeRegion(const SkRegion& region) {
- fWriter.writeRegion(region);
-}
-
-void SkOrderedWriteBuffer::writePath(const SkPath& path) {
- fWriter.writePath(path);
-}
-
-size_t SkOrderedWriteBuffer::writeStream(SkStream* stream, size_t length) {
- fWriter.write32(length);
- size_t bytesWritten = fWriter.readFromStream(stream, length);
- if (bytesWritten < length) {
- fWriter.reservePad(length - bytesWritten);
- }
- return bytesWritten;
-}
-
-bool SkOrderedWriteBuffer::writeToStream(SkWStream* stream) {
- return fWriter.writeToStream(stream);
-}
-
-// Defined in SkBitmap.cpp
-bool get_upper_left_from_offset(SkBitmap::Config config, size_t offset, size_t rowBytes,
- int32_t* x, int32_t* y);
-
-void SkOrderedWriteBuffer::writeBitmap(const SkBitmap& bitmap) {
- // Record the width and height. This way if readBitmap fails a dummy bitmap can be drawn at the
- // right size.
- this->writeInt(bitmap.width());
- this->writeInt(bitmap.height());
-
- // Record information about the bitmap in one of three ways, in order of priority:
- // 1. If there is an SkBitmapHeap, store it in the heap. The client can avoid serializing the
- // bitmap entirely or serialize it later as desired. A boolean value of true will be written
- // to the stream to signify that a heap was used.
- // 2. If there is a function for encoding bitmaps, use it to write an encoded version of the
- // bitmap. After writing a boolean value of false, signifying that a heap was not used, write
- // the size of the encoded data. A non-zero size signifies that encoded data was written.
- // 3. Call SkBitmap::flatten. After writing a boolean value of false, signifying that a heap was
- // not used, write a zero to signify that the data was not encoded.
- bool useBitmapHeap = fBitmapHeap != NULL;
- // Write a bool: true if the SkBitmapHeap is to be used, in which case the reader must use an
- // SkBitmapHeapReader to read the SkBitmap. False if the bitmap was serialized another way.
- this->writeBool(useBitmapHeap);
- if (useBitmapHeap) {
- SkASSERT(NULL == fBitmapEncoder);
- int32_t slot = fBitmapHeap->insert(bitmap);
- fWriter.write32(slot);
- // crbug.com/155875
- // The generation ID is not required information. We write it to prevent collisions
- // in SkFlatDictionary. It is possible to get a collision when a previously
- // unflattened (i.e. stale) instance of a similar flattenable is in the dictionary
- // and the instance currently being written is re-using the same slot from the
- // bitmap heap.
- fWriter.write32(bitmap.getGenerationID());
- return;
- }
- if (fBitmapEncoder != NULL) {
- SkASSERT(NULL == fBitmapHeap);
- size_t offset = 0;
- SkAutoDataUnref data(fBitmapEncoder(&offset, bitmap));
- if (data.get() != NULL) {
- // Write the length to indicate that the bitmap was encoded successfully, followed
- // by the actual data.
- this->writeUInt(SkToU32(data->size()));
- fWriter.writePad(data->data(), data->size());
- // Store the coordinate of the offset, rather than fPixelRefOffset, which may be
- // different depending on the decoder.
- int32_t x, y;
- if (0 == offset || !get_upper_left_from_offset(bitmap.config(), offset,
- bitmap.rowBytes(), &x, &y)) {
- x = y = 0;
- }
- this->write32(x);
- this->write32(y);
- return;
- }
- }
- // Bitmap was not encoded. Record a zero, implying that the reader need not decode.
- this->writeUInt(0);
- bitmap.flatten(*this);
-}
-
-void SkOrderedWriteBuffer::writeTypeface(SkTypeface* obj) {
- if (NULL == obj || NULL == fTFSet) {
- fWriter.write32(0);
- } else {
- fWriter.write32(fTFSet->add(obj));
- }
-}
-
-SkFactorySet* SkOrderedWriteBuffer::setFactoryRecorder(SkFactorySet* rec) {
- SkRefCnt_SafeAssign(fFactorySet, rec);
- if (fNamedFactorySet != NULL) {
- fNamedFactorySet->unref();
- fNamedFactorySet = NULL;
- }
- return rec;
-}
-
-SkNamedFactorySet* SkOrderedWriteBuffer::setNamedFactoryRecorder(SkNamedFactorySet* rec) {
- SkRefCnt_SafeAssign(fNamedFactorySet, rec);
- if (fFactorySet != NULL) {
- fFactorySet->unref();
- fFactorySet = NULL;
- }
- return rec;
-}
-
-SkRefCntSet* SkOrderedWriteBuffer::setTypefaceRecorder(SkRefCntSet* rec) {
- SkRefCnt_SafeAssign(fTFSet, rec);
- return rec;
-}
-
-void SkOrderedWriteBuffer::setBitmapHeap(SkBitmapHeap* bitmapHeap) {
- SkRefCnt_SafeAssign(fBitmapHeap, bitmapHeap);
- if (bitmapHeap != NULL) {
- SkASSERT(NULL == fBitmapEncoder);
- fBitmapEncoder = NULL;
- }
-}
-
-void SkOrderedWriteBuffer::setBitmapEncoder(SkPicture::EncodeBitmap bitmapEncoder) {
- fBitmapEncoder = bitmapEncoder;
- if (bitmapEncoder != NULL) {
- SkASSERT(NULL == fBitmapHeap);
- SkSafeUnref(fBitmapHeap);
- fBitmapHeap = NULL;
- }
-}
-
-void SkOrderedWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) {
- /*
- * If we have a factoryset, then the first 32bits tell us...
- * 0: failure to write the flattenable
- * >0: (1-based) index into the SkFactorySet or SkNamedFactorySet
- * If we don't have a factoryset, then the first "ptr" is either the
- * factory, or null for failure.
- *
- * The distinction is important, since 0-index is 32bits (always), but a
- * 0-functionptr might be 32 or 64 bits.
- */
-
- SkFlattenable::Factory factory = NULL;
- if (flattenable) {
- factory = flattenable->getFactory();
- }
- if (NULL == factory) {
- if (this->isValidating()) {
- this->writeString("");
- SkASSERT(NULL == flattenable); // We shouldn't get in here in this scenario
- } else if (fFactorySet != NULL || fNamedFactorySet != NULL) {
- this->write32(0);
- } else {
- this->writeFunctionPtr(NULL);
- }
- return;
- }
-
- /*
- * We can write 1 of 3 versions of the flattenable:
- * 1. function-ptr : this is the fastest for the reader, but assumes that
- * the writer and reader are in the same process.
- * 2. index into fFactorySet : This is assumes the writer will later
- * resolve the function-ptrs into strings for its reader. SkPicture
- * does exactly this, by writing a table of names (matching the indices)
- * up front in its serialized form.
- * 3. index into fNamedFactorySet. fNamedFactorySet will also store the
- * name. SkGPipe uses this technique so it can write the name to its
- * stream before writing the flattenable.
- */
- if (this->isValidating()) {
- this->writeString(flattenable->getTypeName());
- } else if (fFactorySet) {
- this->write32(fFactorySet->add(factory));
- } else if (fNamedFactorySet) {
- int32_t index = fNamedFactorySet->find(factory);
- this->write32(index);
- if (0 == index) {
- return;
- }
- } else {
- this->writeFunctionPtr((void*)factory);
- }
-
- // make room for the size of the flattened object
- (void)fWriter.reserve(sizeof(uint32_t));
- // record the current size, so we can subtract after the object writes.
- uint32_t offset = fWriter.bytesWritten();
- // now flatten the object
- flattenObject(flattenable, *this);
- uint32_t objSize = fWriter.bytesWritten() - offset;
- // record the obj's size
- *fWriter.peek32(offset - sizeof(uint32_t)) = objSize;
-}