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-rw-r--r--chromium/third_party/skia/src/core/SkPicturePlayback.h270
1 files changed, 233 insertions, 37 deletions
diff --git a/chromium/third_party/skia/src/core/SkPicturePlayback.h b/chromium/third_party/skia/src/core/SkPicturePlayback.h
index 6eb9ac34257..3cdd9af3f3f 100644
--- a/chromium/third_party/skia/src/core/SkPicturePlayback.h
+++ b/chromium/third_party/skia/src/core/SkPicturePlayback.h
@@ -5,32 +5,31 @@
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
+
#ifndef SkPicturePlayback_DEFINED
#define SkPicturePlayback_DEFINED
-#include "SkPicture.h"
-#include "SkReader32.h"
-
#include "SkBitmap.h"
-#include "SkData.h"
-#include "SkMatrix.h"
-#include "SkOrderedReadBuffer.h"
-#include "SkPaint.h"
-#include "SkPath.h"
#include "SkPathHeap.h"
-#include "SkRegion.h"
-#include "SkRRect.h"
+#include "SkPicture.h"
#include "SkPictureFlat.h"
#ifdef SK_BUILD_FOR_ANDROID
#include "SkThread.h"
#endif
+class SkData;
class SkPictureRecord;
+class SkReader32;
class SkStream;
class SkWStream;
class SkBBoxHierarchy;
+class SkMatrix;
+class SkPaint;
+class SkPath;
class SkPictureStateTree;
+class SkReadBuffer;
+class SkRegion;
struct SkPictInfo {
enum Flags {
@@ -39,12 +38,87 @@ struct SkPictInfo {
kPtrIs64Bit_Flag = 1 << 2,
};
+ char fMagic[8];
uint32_t fVersion;
uint32_t fWidth;
uint32_t fHeight;
uint32_t fFlags;
};
+#define SK_PICT_READER_TAG SkSetFourByteTag('r', 'e', 'a', 'd')
+#define SK_PICT_FACTORY_TAG SkSetFourByteTag('f', 'a', 'c', 't')
+#define SK_PICT_TYPEFACE_TAG SkSetFourByteTag('t', 'p', 'f', 'c')
+#define SK_PICT_PICTURE_TAG SkSetFourByteTag('p', 'c', 't', 'r')
+
+// This tag specifies the size of the ReadBuffer, needed for the following tags
+#define SK_PICT_BUFFER_SIZE_TAG SkSetFourByteTag('a', 'r', 'a', 'y')
+// these are all inside the ARRAYS tag
+#define SK_PICT_BITMAP_BUFFER_TAG SkSetFourByteTag('b', 't', 'm', 'p')
+#define SK_PICT_PAINT_BUFFER_TAG SkSetFourByteTag('p', 'n', 't', ' ')
+#define SK_PICT_PATH_BUFFER_TAG SkSetFourByteTag('p', 't', 'h', ' ')
+
+// Always write this guy last (with no length field afterwards)
+#define SK_PICT_EOF_TAG SkSetFourByteTag('e', 'o', 'f', ' ')
+
+// SkPictureContentInfo is not serialized! It is intended solely for use
+// with suitableForGpuRasterization.
+class SkPictureContentInfo {
+public:
+ SkPictureContentInfo() { this->reset(); }
+
+ SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); }
+
+ void set(const SkPictureContentInfo& src) {
+ fNumPaintWithPathEffectUses = src.fNumPaintWithPathEffectUses;
+ fNumFastPathDashEffects = src.fNumFastPathDashEffects;
+ fNumAAConcavePaths = src.fNumAAConcavePaths;
+ fNumAAHairlineConcavePaths = src.fNumAAHairlineConcavePaths;
+ }
+
+ void reset() {
+ fNumPaintWithPathEffectUses = 0;
+ fNumFastPathDashEffects = 0;
+ fNumAAConcavePaths = 0;
+ fNumAAHairlineConcavePaths = 0;
+ }
+
+ void swap(SkPictureContentInfo* other) {
+ SkTSwap(fNumPaintWithPathEffectUses, other->fNumPaintWithPathEffectUses);
+ SkTSwap(fNumFastPathDashEffects, other->fNumFastPathDashEffects);
+ SkTSwap(fNumAAConcavePaths, other->fNumAAConcavePaths);
+ SkTSwap(fNumAAHairlineConcavePaths, other->fNumAAHairlineConcavePaths);
+ }
+
+ void incPaintWithPathEffectUses() { ++fNumPaintWithPathEffectUses; }
+ int numPaintWithPathEffectUses() const { return fNumPaintWithPathEffectUses; }
+
+ void incFastPathDashEffects() { ++fNumFastPathDashEffects; }
+ int numFastPathDashEffects() const { return fNumFastPathDashEffects; }
+
+ void incAAConcavePaths() { ++fNumAAConcavePaths; }
+ int numAAConcavePaths() const { return fNumAAConcavePaths; }
+
+ void incAAHairlineConcavePaths() {
+ ++fNumAAHairlineConcavePaths;
+ SkASSERT(fNumAAHairlineConcavePaths <= fNumAAConcavePaths);
+ }
+ int numAAHairlineConcavePaths() const { return fNumAAHairlineConcavePaths; }
+
+private:
+ // This field is incremented every time a paint with a path effect is
+ // used (i.e., it is not a de-duplicated count)
+ int fNumPaintWithPathEffectUses;
+ // This field is incremented every time a paint with a path effect that is
+ // dashed, we are drawing a line, and we can use the gpu fast path
+ int fNumFastPathDashEffects;
+ // This field is incremented every time an anti-aliased drawPath call is
+ // issued with a concave path
+ int fNumAAConcavePaths;
+ // This field is incremented every time a drawPath call is
+ // issued for a hairline stroked concave path.
+ int fNumAAHairlineConcavePaths;
+};
+
/**
* Container for data that is needed to deep copy a SkPicture. The container
* enables the data to be generated once and reused for subsequent copies.
@@ -59,17 +133,25 @@ struct SkPictCopyInfo {
class SkPicturePlayback {
public:
- SkPicturePlayback();
- SkPicturePlayback(const SkPicturePlayback& src, SkPictCopyInfo* deepCopyInfo = NULL);
- explicit SkPicturePlayback(const SkPictureRecord& record, bool deepCopy = false);
- static SkPicturePlayback* CreateFromStream(SkStream*, const SkPictInfo&,
+ SkPicturePlayback(const SkPicturePlayback& src,
+ SkPictCopyInfo* deepCopyInfo = NULL);
+ SkPicturePlayback(const SkPictureRecord& record, const SkPictInfo&, bool deepCopyOps);
+ static SkPicturePlayback* CreateFromStream(SkStream*,
+ const SkPictInfo&,
SkPicture::InstallPixelRefProc);
+ static SkPicturePlayback* CreateFromBuffer(SkReadBuffer&,
+ const SkPictInfo&);
virtual ~SkPicturePlayback();
+ const SkPicture::OperationList& getActiveOps(const SkIRect& queryRect);
+
+ void setUseBBH(bool useBBH) { fUseBBH = useBBH; }
+
void draw(SkCanvas& canvas, SkDrawPictureCallback*);
void serialize(SkWStream*, SkPicture::EncodeBitmap) const;
+ void flatten(SkWriteBuffer&) const;
void dumpSize() const;
@@ -81,9 +163,14 @@ public:
void abort() { fAbortCurrentPlayback = true; }
#endif
+ size_t curOpID() const { return fCurOffset; }
+ void resetOpID() { fCurOffset = 0; }
+
protected:
- bool parseStream(SkStream*, const SkPictInfo&,
- SkPicture::InstallPixelRefProc);
+ explicit SkPicturePlayback(const SkPictInfo& info);
+
+ bool parseStream(SkStream*, SkPicture::InstallPixelRefProc);
+ bool parseBuffer(SkReadBuffer& buffer);
#ifdef SK_DEVELOPER
virtual bool preDraw(int opIndex, int type);
virtual void postDraw(int opIndex);
@@ -109,22 +196,19 @@ private:
return (*fBitmaps)[index];
}
- const SkMatrix* getMatrix(SkReader32& reader) {
- int index = reader.readInt();
- if (index == 0) {
- return NULL;
- }
- return &(*fMatrices)[index - 1];
+ void getMatrix(SkReader32& reader, SkMatrix* matrix) {
+ reader.readMatrix(matrix);
}
const SkPath& getPath(SkReader32& reader) {
- return (*fPathHeap)[reader.readInt() - 1];
+ int index = reader.readInt() - 1;
+ return (*fPathHeap.get())[index];
}
- SkPicture& getPicture(SkReader32& reader) {
+ const SkPicture* getPicture(SkReader32& reader) {
int index = reader.readInt();
SkASSERT(index > 0 && index <= fPictureCount);
- return *fPictureRefs[index - 1];
+ return fPictureRefs[index - 1];
}
const SkPaint* getPaint(SkReader32& reader) {
@@ -151,9 +235,8 @@ private:
}
}
- const SkRegion& getRegion(SkReader32& reader) {
- int index = reader.readInt();
- return (*fRegions)[index - 1];
+ void getRegion(SkReader32& reader, SkRegion* region) {
+ reader.readRegion(region);
}
void getText(SkReader32& reader, TextContainer* text) {
@@ -169,7 +252,6 @@ public:
int bitmaps(size_t* size);
int paints(size_t* size);
int paths(size_t* size);
- int regions(size_t* size);
#endif
#ifdef SK_DEBUG_DUMP
@@ -195,35 +277,149 @@ public:
void dump() const;
#endif
+#if SK_SUPPORT_GPU
+ /**
+ * sampleCount is the number of samples-per-pixel or zero if non-MSAA.
+ * It is defaulted to be zero.
+ */
+ bool suitableForGpuRasterization(GrContext* context, const char **reason,
+ int sampleCount = 0) const;
+
+ /**
+ * Calls getRecommendedSampleCount with GrPixelConfig and dpi to calculate sampleCount
+ * and then calls the above version of suitableForGpuRasterization
+ */
+ bool suitableForGpuRasterization(GrContext* context, const char **reason,
+ GrPixelConfig config, SkScalar dpi) const;
+#endif
+
private: // these help us with reading/writing
- bool parseStreamTag(SkStream*, const SkPictInfo&, uint32_t tag, size_t size,
- SkPicture::InstallPixelRefProc);
- bool parseBufferTag(SkOrderedReadBuffer&, uint32_t tag, size_t size);
- void flattenToBuffer(SkOrderedWriteBuffer&) const;
+ bool parseStreamTag(SkStream*, uint32_t tag, uint32_t size, SkPicture::InstallPixelRefProc);
+ bool parseBufferTag(SkReadBuffer&, uint32_t tag, uint32_t size);
+ void flattenToBuffer(SkWriteBuffer&) const;
private:
+ friend class SkPicture;
+ friend class SkGpuDevice; // for access to setDrawLimits & setReplacements
+
// Only used by getBitmap() if the passed in index is SkBitmapHeap::INVALID_SLOT. This empty
// bitmap allows playback to draw nothing and move on.
SkBitmap fBadBitmap;
SkAutoTUnref<SkBitmapHeap> fBitmapHeap;
- SkAutoTUnref<SkPathHeap> fPathHeap;
SkTRefArray<SkBitmap>* fBitmaps;
- SkTRefArray<SkMatrix>* fMatrices;
SkTRefArray<SkPaint>* fPaints;
- SkTRefArray<SkRegion>* fRegions;
SkData* fOpData; // opcodes and parameters
- SkPicture** fPictureRefs;
+ SkAutoTUnref<const SkPathHeap> fPathHeap; // reference counted
+
+ const SkPicture** fPictureRefs;
int fPictureCount;
SkBBoxHierarchy* fBoundingHierarchy;
SkPictureStateTree* fStateTree;
+ SkPictureContentInfo fContentInfo;
+
+ // Limit the opcode playback to be between the offsets 'start' and 'stop'.
+ // The opcode at 'start' should be a saveLayer while the opcode at
+ // 'stop' should be a restore. Neither of those commands will be issued.
+ // Set both start & stop to 0 to disable draw limiting
+ // Draw limiting cannot be enabled at the same time as draw replacing
+ void setDrawLimits(size_t start, size_t stop) {
+ SkASSERT(NULL == fReplacements);
+ fStart = start;
+ fStop = stop;
+ }
+
+ // PlaybackReplacements collects op ranges that can be replaced with
+ // a single drawBitmap call (using a precomputed bitmap).
+ class PlaybackReplacements {
+ public:
+ // All the operations between fStart and fStop (inclusive) will be replaced with
+ // a single drawBitmap call using fPos, fBM and fPaint.
+ // fPaint will be NULL if the picture's paint wasn't copyable
+ struct ReplacementInfo {
+ size_t fStart;
+ size_t fStop;
+ SkIPoint fPos;
+ SkBitmap* fBM;
+ const SkPaint* fPaint; // Note: this object doesn't own the paint
+ };
+
+ ~PlaybackReplacements() { this->freeAll(); }
+
+ // Add a new replacement range. The replacement ranges should be
+ // sorted in increasing order and non-overlapping (esp. no nested
+ // saveLayers).
+ ReplacementInfo* push();
+
+ private:
+ friend class SkPicturePlayback; // for access to lookupByStart
+
+ // look up a replacement range by its start offset
+ ReplacementInfo* lookupByStart(size_t start);
+
+ void freeAll();
+
+#ifdef SK_DEBUG
+ void validate() const;
+#endif
+
+ SkTDArray<ReplacementInfo> fReplacements;
+ };
+
+ // Replace all the draw ops in the replacement ranges in 'replacements' with
+ // the associated drawBitmap call
+ // Draw replacing cannot be enabled at the same time as draw limiting
+ void setReplacements(PlaybackReplacements* replacements) {
+ SkASSERT(fStart == 0 && fStop == 0);
+ fReplacements = replacements;
+ }
+
+ bool fUseBBH;
+ size_t fStart;
+ size_t fStop;
+ PlaybackReplacements* fReplacements;
+
+ class CachedOperationList : public SkPicture::OperationList {
+ public:
+ CachedOperationList() {
+ fCacheQueryRect.setEmpty();
+ }
+
+ virtual bool valid() const { return true; }
+ virtual int numOps() const SK_OVERRIDE { return fOps.count(); }
+ virtual uint32_t offset(int index) const SK_OVERRIDE;
+ virtual const SkMatrix& matrix(int index) const SK_OVERRIDE;
+
+ // The query rect for which the cached active ops are valid
+ SkIRect fCacheQueryRect;
+
+ // The operations which are active within 'fCachedQueryRect'
+ SkTDArray<void*> fOps;
+
+ private:
+ typedef SkPicture::OperationList INHERITED;
+ };
+
+ CachedOperationList* fCachedActiveOps;
+
SkTypefacePlayback fTFPlayback;
SkFactoryPlayback* fFactoryPlayback;
+
+ // The offset of the current operation when within the draw method
+ size_t fCurOffset;
+
+ const SkPictInfo fInfo;
+
+ static void WriteFactories(SkWStream* stream, const SkFactorySet& rec);
+ static void WriteTypefaces(SkWStream* stream, const SkRefCntSet& rec);
+
+ void initForPlayback() const;
+
#ifdef SK_BUILD_FOR_ANDROID
SkMutex fDrawMutex;
bool fAbortCurrentPlayback;