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-rw-r--r--chromium/third_party/skia/src/effects/gradients/SkLinearGradient.cpp100
1 files changed, 67 insertions, 33 deletions
diff --git a/chromium/third_party/skia/src/effects/gradients/SkLinearGradient.cpp b/chromium/third_party/skia/src/effects/gradients/SkLinearGradient.cpp
index 5563a03f7e1..72b9d4792f5 100644
--- a/chromium/third_party/skia/src/effects/gradients/SkLinearGradient.cpp
+++ b/chromium/third_party/skia/src/effects/gradients/SkLinearGradient.cpp
@@ -52,42 +52,48 @@ static void pts_to_unit_matrix(const SkPoint pts[2], SkMatrix* matrix) {
///////////////////////////////////////////////////////////////////////////////
-SkLinearGradient::SkLinearGradient(const SkPoint pts[2], const Descriptor& desc)
- : SkGradientShaderBase(desc)
+SkLinearGradient::SkLinearGradient(const SkPoint pts[2], const Descriptor& desc,
+ const SkMatrix* localMatrix)
+ : SkGradientShaderBase(desc, localMatrix)
, fStart(pts[0])
, fEnd(pts[1]) {
pts_to_unit_matrix(pts, &fPtsToUnit);
}
-SkLinearGradient::SkLinearGradient(SkFlattenableReadBuffer& buffer)
+SkLinearGradient::SkLinearGradient(SkReadBuffer& buffer)
: INHERITED(buffer)
, fStart(buffer.readPoint())
, fEnd(buffer.readPoint()) {
}
-void SkLinearGradient::flatten(SkFlattenableWriteBuffer& buffer) const {
+void SkLinearGradient::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
buffer.writePoint(fStart);
buffer.writePoint(fEnd);
}
-bool SkLinearGradient::setContext(const SkBitmap& device, const SkPaint& paint,
- const SkMatrix& matrix) {
- if (!this->INHERITED::setContext(device, paint, matrix)) {
- return false;
- }
+size_t SkLinearGradient::contextSize() const {
+ return sizeof(LinearGradientContext);
+}
+SkShader::Context* SkLinearGradient::onCreateContext(const ContextRec& rec, void* storage) const {
+ return SkNEW_PLACEMENT_ARGS(storage, LinearGradientContext, (*this, rec));
+}
+
+SkLinearGradient::LinearGradientContext::LinearGradientContext(
+ const SkLinearGradient& shader, const ContextRec& rec)
+ : INHERITED(shader, rec)
+{
unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask;
if ((fDstToIndex.getType() & ~mask) == 0) {
// when we dither, we are (usually) not const-in-Y
- if ((fFlags & SkShader::kHasSpan16_Flag) && !paint.isDither()) {
+ if ((fFlags & SkShader::kHasSpan16_Flag) && !rec.fPaint->isDither()) {
// only claim this if we do have a 16bit mode (i.e. none of our
// colors have alpha), and if we are not dithering (which obviously
// is not const in Y).
fFlags |= SkShader::kConstInY16_Flag;
}
}
- return true;
}
#define NO_CHECK_ITER \
@@ -196,14 +202,16 @@ void shadeSpan_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx,
}
-void SkLinearGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
- int count) {
+void SkLinearGradient::LinearGradientContext::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
+ int count) {
SkASSERT(count > 0);
+ const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&>(fShader);
+
SkPoint srcPt;
SkMatrix::MapXYProc dstProc = fDstToIndexProc;
- TileProc proc = fTileProc;
- const SkPMColor* SK_RESTRICT cache = this->getCache32();
+ TileProc proc = linearGradient.fTileProc;
+ const SkPMColor* SK_RESTRICT cache = fCache->getCache32();
int toggle = init_dither_toggle(x, y);
if (fDstToIndexClass != kPerspective_MatrixClass) {
@@ -223,12 +231,12 @@ void SkLinearGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
LinearShadeProc shadeProc = shadeSpan_linear_repeat;
if (0 == dx) {
shadeProc = shadeSpan_linear_vertical_lerp;
- } else if (SkShader::kClamp_TileMode == fTileMode) {
+ } else if (SkShader::kClamp_TileMode == linearGradient.fTileMode) {
shadeProc = shadeSpan_linear_clamp;
- } else if (SkShader::kMirror_TileMode == fTileMode) {
+ } else if (SkShader::kMirror_TileMode == linearGradient.fTileMode) {
shadeProc = shadeSpan_linear_mirror;
} else {
- SkASSERT(SkShader::kRepeat_TileMode == fTileMode);
+ SkASSERT(SkShader::kRepeat_TileMode == linearGradient.fTileMode);
}
(*shadeProc)(proc, dx, fx, dstC, cache, toggle, count);
} else {
@@ -377,14 +385,20 @@ void shadeSpan16_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx,
}
}
-void SkLinearGradient::shadeSpan16(int x, int y,
- uint16_t* SK_RESTRICT dstC, int count) {
+static bool fixed_nearly_zero(SkFixed x) {
+ return SkAbs32(x) < (SK_Fixed1 >> 12);
+}
+
+void SkLinearGradient::LinearGradientContext::shadeSpan16(int x, int y,
+ uint16_t* SK_RESTRICT dstC, int count) {
SkASSERT(count > 0);
+ const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&>(fShader);
+
SkPoint srcPt;
SkMatrix::MapXYProc dstProc = fDstToIndexProc;
- TileProc proc = fTileProc;
- const uint16_t* SK_RESTRICT cache = this->getCache16();
+ TileProc proc = linearGradient.fTileProc;
+ const uint16_t* SK_RESTRICT cache = fCache->getCache16();
int toggle = init_dither_toggle16(x, y);
if (fDstToIndexClass != kPerspective_MatrixClass) {
@@ -402,14 +416,14 @@ void SkLinearGradient::shadeSpan16(int x, int y,
}
LinearShade16Proc shadeProc = shadeSpan16_linear_repeat;
- if (SkFixedNearlyZero(dx)) {
+ if (fixed_nearly_zero(dx)) {
shadeProc = shadeSpan16_linear_vertical;
- } else if (SkShader::kClamp_TileMode == fTileMode) {
+ } else if (SkShader::kClamp_TileMode == linearGradient.fTileMode) {
shadeProc = shadeSpan16_linear_clamp;
- } else if (SkShader::kMirror_TileMode == fTileMode) {
+ } else if (SkShader::kMirror_TileMode == linearGradient.fTileMode) {
shadeProc = shadeSpan16_linear_mirror;
} else {
- SkASSERT(SkShader::kRepeat_TileMode == fTileMode);
+ SkASSERT(SkShader::kRepeat_TileMode == linearGradient.fTileMode);
}
(*shadeProc)(proc, dx, fx, dstC, cache, toggle, count);
} else {
@@ -432,6 +446,7 @@ void SkLinearGradient::shadeSpan16(int x, int y,
#if SK_SUPPORT_GPU
#include "GrTBackendEffectFactory.h"
+#include "SkGr.h"
/////////////////////////////////////////////////////////////////////
@@ -513,7 +528,10 @@ GrEffectRef* GrLinearGradient::TestCreate(SkRandom* random,
colors, stops, colorCount,
tm));
SkPaint paint;
- return shader->asNewEffect(context, paint);
+ GrColor grColor;
+ GrEffectRef* effect;
+ shader->asNewEffect(context, paint, NULL, &grColor, &effect);
+ return effect;
}
/////////////////////////////////////////////////////////////////////
@@ -533,26 +551,42 @@ void GrGLLinearGradient::emitCode(GrGLShaderBuilder* builder,
/////////////////////////////////////////////////////////////////////
-GrEffectRef* SkLinearGradient::asNewEffect(GrContext* context, const SkPaint&) const {
+bool SkLinearGradient::asNewEffect(GrContext* context, const SkPaint& paint,
+ const SkMatrix* localMatrix, GrColor* grColor,
+ GrEffectRef** grEffect) const {
SkASSERT(NULL != context);
+
SkMatrix matrix;
if (!this->getLocalMatrix().invert(&matrix)) {
- return NULL;
+ return false;
+ }
+ if (localMatrix) {
+ SkMatrix inv;
+ if (!localMatrix->invert(&inv)) {
+ return false;
+ }
+ matrix.postConcat(inv);
}
matrix.postConcat(fPtsToUnit);
- return GrLinearGradient::Create(context, *this, matrix, fTileMode);
+
+ *grColor = SkColor2GrColorJustAlpha(paint.getColor());
+ *grEffect = GrLinearGradient::Create(context, *this, matrix, fTileMode);
+
+ return true;
}
#else
-GrEffectRef* SkLinearGradient::asNewEffect(GrContext*, const SkPaint&) const {
+bool SkLinearGradient::asNewEffect(GrContext* context, const SkPaint& paint,
+ const SkMatrix* localMatrix, GrColor* grColor,
+ GrEffectRef** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
- return NULL;
+ return false;
}
#endif
-#ifdef SK_DEVELOPER
+#ifndef SK_IGNORE_TO_STRING
void SkLinearGradient::toString(SkString* str) const {
str->append("SkLinearGradient (");