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Diffstat (limited to 'chromium/third_party/skia/src/gpu/GrDrawTargetCaps.h')
-rw-r--r--chromium/third_party/skia/src/gpu/GrDrawTargetCaps.h34
1 files changed, 30 insertions, 4 deletions
diff --git a/chromium/third_party/skia/src/gpu/GrDrawTargetCaps.h b/chromium/third_party/skia/src/gpu/GrDrawTargetCaps.h
index e597e099c94..dcea79e0915 100644
--- a/chromium/third_party/skia/src/gpu/GrDrawTargetCaps.h
+++ b/chromium/third_party/skia/src/gpu/GrDrawTargetCaps.h
@@ -26,17 +26,34 @@ public:
virtual void reset();
virtual SkString dump() const;
- bool eightBitPaletteSupport() const { return f8BitPaletteSupport; }
bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
+ /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
+ only for POT textures) */
+ bool mipMapSupport() const { return fMipMapSupport; }
bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; }
bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; }
bool hwAALineSupport() const { return fHWAALineSupport; }
bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; }
bool geometryShaderSupport() const { return fGeometryShaderSupport; }
bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; }
- bool bufferLockSupport() const { return fBufferLockSupport; }
bool pathRenderingSupport() const { return fPathRenderingSupport; }
bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
+ bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport; }
+ bool gpuTracingSupport() const { return fGpuTracingSupport; }
+
+ /**
+ * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
+ * textures allows partial mappings or full mappings.
+ */
+ enum MapFlags {
+ kNone_MapFlags = 0x0, //<! Cannot map the resource.
+
+ kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
+ // the other flags to have meaning.k
+ kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
+ };
+
+ uint32_t mapBufferFlags() const { return fMapBufferFlags; }
// Scratch textures not being reused means that those scratch textures
// that we upload to (i.e., don't have a render target) will not be
@@ -54,19 +71,27 @@ public:
return fConfigRenderSupport[config][withMSAA];
}
+ bool isConfigTexturable(GrPixelConfig config) const {
+ SkASSERT(kGrPixelConfigCnt > config);
+ return fConfigTextureSupport[config];
+ }
+
protected:
- bool f8BitPaletteSupport : 1;
bool fNPOTTextureTileSupport : 1;
+ bool fMipMapSupport : 1;
bool fTwoSidedStencilSupport : 1;
bool fStencilWrapOpsSupport : 1;
bool fHWAALineSupport : 1;
bool fShaderDerivativeSupport : 1;
bool fGeometryShaderSupport : 1;
bool fDualSourceBlendingSupport : 1;
- bool fBufferLockSupport : 1;
bool fPathRenderingSupport : 1;
bool fDstReadInShaderSupport : 1;
+ bool fDiscardRenderTargetSupport: 1;
bool fReuseScratchTextures : 1;
+ bool fGpuTracingSupport : 1;
+
+ uint32_t fMapBufferFlags;
int fMaxRenderTargetSize;
int fMaxTextureSize;
@@ -74,6 +99,7 @@ protected:
// The first entry for each config is without msaa and the second is with.
bool fConfigRenderSupport[kGrPixelConfigCnt][2];
+ bool fConfigTextureSupport[kGrPixelConfigCnt];
typedef SkRefCnt INHERITED;
};