diff options
Diffstat (limited to 'chromium/third_party/skia/src/gpu/GrGeometryBuffer.h')
-rw-r--r-- | chromium/third_party/skia/src/gpu/GrGeometryBuffer.h | 82 |
1 files changed, 52 insertions, 30 deletions
diff --git a/chromium/third_party/skia/src/gpu/GrGeometryBuffer.h b/chromium/third_party/skia/src/gpu/GrGeometryBuffer.h index 3bb7118fafc..67e91cc4d90 100644 --- a/chromium/third_party/skia/src/gpu/GrGeometryBuffer.h +++ b/chromium/third_party/skia/src/gpu/GrGeometryBuffer.h @@ -10,14 +10,14 @@ #ifndef GrGeometryBuffer_DEFINED #define GrGeometryBuffer_DEFINED -#include "GrResource.h" +#include "GrGpuObject.h" class GrGpu; /** * Parent class for vertex and index buffers */ -class GrGeometryBuffer : public GrResource { +class GrGeometryBuffer : public GrGpuObject { public: SK_DECLARE_INST_COUNT(GrGeometryBuffer); @@ -30,74 +30,96 @@ public: /** * Returns true if the buffer is a wrapper around a CPU array. If true it - * indicates that lock will always succeed and will be free. + * indicates that map will always succeed and will be free. */ bool isCPUBacked() const { return fCPUBacked; } /** - * Locks the buffer to be written by the CPU. + * Maps the buffer to be written by the CPU. * * The previous content of the buffer is invalidated. It is an error - * to draw from the buffer while it is locked. It is an error to call lock - * on an already locked buffer. It may fail if the backend doesn't support - * locking the buffer. If the buffer is CPU backed then it will always - * succeed and is a free operation. Must be matched by an unlock() call. - * Currently only one lock at a time is supported (no nesting of - * lock/unlock). + * to draw from the buffer while it is mapped. It is an error to call map + * on an already mapped buffer. It may fail if the backend doesn't support + * mapping the buffer. If the buffer is CPU backed then it will always + * succeed and is a free operation. Must be matched by an unmap() call. + * Currently only one map at a time is supported (no nesting of + * map/unmap). * - * @return a pointer to the data or NULL if the lock fails. + * Note that buffer mapping does not go through GrContext and therefore is + * not serialized with other operations. + * + * @return a pointer to the data or NULL if the map fails. */ - virtual void* lock() = 0; + void* map() { return (fMapPtr = this->onMap()); } /** - * Returns the same ptr that lock() returned at time of lock or NULL if the - * is not locked. + * Unmaps the buffer. * - * @return ptr to locked buffer data or undefined if buffer is not locked. + * The pointer returned by the previous map call will no longer be valid. */ - virtual void* lockPtr() const = 0; + void unmap() { + SkASSERT(NULL != fMapPtr); + this->onUnmap(); + fMapPtr = NULL; + } /** - * Unlocks the buffer. + * Returns the same ptr that map() returned at time of map or NULL if the + * is not mapped. * - * The pointer returned by the previous lock call will no longer be valid. + * @return ptr to mapped buffer data or NULL if buffer is not mapped. */ - virtual void unlock() = 0; + void* mapPtr() const { return fMapPtr; } /** - Queries whether the buffer has been locked. + Queries whether the buffer has been mapped. - @return true if the buffer is locked, false otherwise. + @return true if the buffer is mapped, false otherwise. */ - virtual bool isLocked() const = 0; + bool isMapped() const { return NULL != fMapPtr; } /** * Updates the buffer data. * * The size of the buffer will be preserved. The src data will be * placed at the beginning of the buffer and any remaining contents will - * be undefined. + * be undefined. srcSizeInBytes must be <= to the buffer size. + * + * The buffer must not be mapped. + * + * Note that buffer updates do not go through GrContext and therefore are + * not serialized with other operations. * * @return returns true if the update succeeds, false otherwise. */ - virtual bool updateData(const void* src, size_t srcSizeInBytes) = 0; + bool updateData(const void* src, size_t srcSizeInBytes) { + SkASSERT(!this->isMapped()); + SkASSERT(srcSizeInBytes <= fGpuMemorySize); + return this->onUpdateData(src, srcSizeInBytes); + } - // GrResource overrides - virtual size_t sizeInBytes() const { return fSizeInBytes; } + // GrGpuObject overrides + virtual size_t gpuMemorySize() const { return fGpuMemorySize; } protected: - GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked) + GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked) : INHERITED(gpu, isWrapped) - , fSizeInBytes(sizeInBytes) + , fMapPtr(NULL) + , fGpuMemorySize(gpuMemorySize) , fDynamic(dynamic) , fCPUBacked(cpuBacked) {} private: - size_t fSizeInBytes; + virtual void* onMap() = 0; + virtual void onUnmap() = 0; + virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0; + + void* fMapPtr; + size_t fGpuMemorySize; bool fDynamic; bool fCPUBacked; - typedef GrResource INHERITED; + typedef GrGpuObject INHERITED; }; #endif |