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-rw-r--r--chromium/third_party/skia/src/gpu/effects/GrDashingEffect.cpp628
1 files changed, 628 insertions, 0 deletions
diff --git a/chromium/third_party/skia/src/gpu/effects/GrDashingEffect.cpp b/chromium/third_party/skia/src/gpu/effects/GrDashingEffect.cpp
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index 00000000000..8d9c08f3f38
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+++ b/chromium/third_party/skia/src/gpu/effects/GrDashingEffect.cpp
@@ -0,0 +1,628 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrDashingEffect.h"
+
+#include "../GrAARectRenderer.h"
+
+#include "effects/GrVertexEffect.h"
+#include "gl/GrGLEffect.h"
+#include "gl/GrGLVertexEffect.h"
+#include "gl/GrGLSL.h"
+#include "GrContext.h"
+#include "GrCoordTransform.h"
+#include "GrDrawTarget.h"
+#include "GrDrawTargetCaps.h"
+#include "GrEffect.h"
+#include "GrGpu.h"
+#include "GrStrokeInfo.h"
+#include "GrTBackendEffectFactory.h"
+#include "SkGr.h"
+
+///////////////////////////////////////////////////////////////////////////////
+
+// Returns whether or not the gpu can fast path the dash line effect.
+static bool can_fast_path_dash(const SkPoint pts[2], const GrStrokeInfo& strokeInfo,
+ const GrDrawTarget& target, const SkMatrix& viewMatrix) {
+ if (target.getDrawState().getRenderTarget()->isMultisampled()) {
+ return false;
+ }
+
+ // Pts must be either horizontal or vertical in src space
+ if (pts[0].fX != pts[1].fX && pts[0].fY != pts[1].fY) {
+ return false;
+ }
+
+ // May be able to relax this to include skew. As of now cannot do perspective
+ // because of the non uniform scaling of bloating a rect
+ if (!viewMatrix.preservesRightAngles()) {
+ return false;
+ }
+
+ if (!strokeInfo.isDashed() || 2 != strokeInfo.dashCount()) {
+ return false;
+ }
+
+ const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();
+ if (0 == info.fIntervals[0] && 0 == info.fIntervals[1]) {
+ return false;
+ }
+
+ SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap();
+ // Current we do don't handle Round or Square cap dashes
+ if (SkPaint::kRound_Cap == cap) {
+ return false;
+ }
+
+ return true;
+}
+
+namespace {
+
+struct DashLineVertex {
+ SkPoint fPos;
+ SkPoint fDashPos;
+};
+
+extern const GrVertexAttrib gDashLineVertexAttribs[] = {
+ { kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
+ { kVec2f_GrVertexAttribType, sizeof(SkPoint), kEffect_GrVertexAttribBinding },
+};
+
+};
+static void calc_dash_scaling(SkScalar* parallelScale, SkScalar* perpScale,
+ const SkMatrix& viewMatrix, const SkPoint pts[2]) {
+ SkVector vecSrc = pts[1] - pts[0];
+ SkScalar magSrc = vecSrc.length();
+ SkScalar invSrc = magSrc ? SkScalarInvert(magSrc) : 0;
+ vecSrc.scale(invSrc);
+
+ SkVector vecSrcPerp;
+ vecSrc.rotateCW(&vecSrcPerp);
+ viewMatrix.mapVectors(&vecSrc, 1);
+ viewMatrix.mapVectors(&vecSrcPerp, 1);
+
+ // parallelScale tells how much to scale along the line parallel to the dash line
+ // perpScale tells how much to scale in the direction perpendicular to the dash line
+ *parallelScale = vecSrc.length();
+ *perpScale = vecSrcPerp.length();
+}
+
+// calculates the rotation needed to aligned pts to the x axis with pts[0] < pts[1]
+// Stores the rotation matrix in rotMatrix, and the mapped points in ptsRot
+static void align_to_x_axis(const SkPoint pts[2], SkMatrix* rotMatrix, SkPoint ptsRot[2] = NULL) {
+ SkVector vec = pts[1] - pts[0];
+ SkScalar mag = vec.length();
+ SkScalar inv = mag ? SkScalarInvert(mag) : 0;
+
+ vec.scale(inv);
+ rotMatrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
+ if (ptsRot) {
+ rotMatrix->mapPoints(ptsRot, pts, 2);
+ // correction for numerical issues if map doesn't make ptsRot exactly horizontal
+ ptsRot[1].fY = pts[0].fY;
+ }
+}
+
+// Assumes phase < sum of all intervals
+static SkScalar calc_start_adjustment(const SkPathEffect::DashInfo& info) {
+ SkASSERT(info.fPhase < info.fIntervals[0] + info.fIntervals[1]);
+ if (info.fPhase >= info.fIntervals[0] && info.fPhase != 0) {
+ SkScalar srcIntervalLen = info.fIntervals[0] + info.fIntervals[1];
+ return srcIntervalLen - info.fPhase;
+ }
+ return 0;
+}
+
+static SkScalar calc_end_adjustment(const SkPathEffect::DashInfo& info, const SkPoint pts[2],
+ SkScalar phase, SkScalar* endingInt) {
+ if (pts[1].fX <= pts[0].fX) {
+ return 0;
+ }
+ SkScalar srcIntervalLen = info.fIntervals[0] + info.fIntervals[1];
+ SkScalar totalLen = pts[1].fX - pts[0].fX;
+ SkScalar temp = SkScalarDiv(totalLen, srcIntervalLen);
+ SkScalar numFullIntervals = SkScalarFloorToScalar(temp);
+ *endingInt = totalLen - numFullIntervals * srcIntervalLen + phase;
+ temp = SkScalarDiv(*endingInt, srcIntervalLen);
+ *endingInt = *endingInt - SkScalarFloorToScalar(temp) * srcIntervalLen;
+ if (0 == *endingInt) {
+ *endingInt = srcIntervalLen;
+ }
+ if (*endingInt > info.fIntervals[0]) {
+ if (0 == info.fIntervals[0]) {
+ *endingInt -= 0.01f; // make sure we capture the last zero size pnt (used if has caps)
+ }
+ return *endingInt - info.fIntervals[0];
+ }
+ return 0;
+}
+
+static void setup_dashed_rect(const SkRect& rect, DashLineVertex* verts, int idx, const SkMatrix& matrix,
+ SkScalar offset, SkScalar bloat, SkScalar len, SkScalar stroke) {
+
+ SkScalar startDashX = offset - bloat;
+ SkScalar endDashX = offset + len + bloat;
+ SkScalar startDashY = -stroke - bloat;
+ SkScalar endDashY = stroke + bloat;
+ verts[idx].fDashPos = SkPoint::Make(startDashX , startDashY);
+ verts[idx + 1].fDashPos = SkPoint::Make(startDashX, endDashY);
+ verts[idx + 2].fDashPos = SkPoint::Make(endDashX, endDashY);
+ verts[idx + 3].fDashPos = SkPoint::Make(endDashX, startDashY);
+
+ verts[idx].fPos = SkPoint::Make(rect.fLeft, rect.fTop);
+ verts[idx + 1].fPos = SkPoint::Make(rect.fLeft, rect.fBottom);
+ verts[idx + 2].fPos = SkPoint::Make(rect.fRight, rect.fBottom);
+ verts[idx + 3].fPos = SkPoint::Make(rect.fRight, rect.fTop);
+
+ matrix.mapPointsWithStride(&verts[idx].fPos, sizeof(DashLineVertex), 4);
+}
+
+
+bool GrDashingEffect::DrawDashLine(const SkPoint pts[2], const GrPaint& paint,
+ const GrStrokeInfo& strokeInfo, GrGpu* gpu,
+ GrDrawTarget* target, const SkMatrix& vm) {
+
+ if (!can_fast_path_dash(pts, strokeInfo, *target, vm)) {
+ return false;
+ }
+
+ const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();
+
+ SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap();
+
+ SkScalar srcStrokeWidth = strokeInfo.getStrokeRec().getWidth();
+
+ // the phase should be normalized to be [0, sum of all intervals)
+ SkASSERT(info.fPhase >= 0 && info.fPhase < info.fIntervals[0] + info.fIntervals[1]);
+
+ SkScalar srcPhase = info.fPhase;
+
+ // Rotate the src pts so they are aligned horizontally with pts[0].fX < pts[1].fX
+ SkMatrix srcRotInv;
+ SkPoint ptsRot[2];
+ if (pts[0].fY != pts[1].fY || pts[0].fX > pts[1].fX) {
+ SkMatrix rotMatrix;
+ align_to_x_axis(pts, &rotMatrix, ptsRot);
+ if(!rotMatrix.invert(&srcRotInv)) {
+ GrPrintf("Failed to create invertible rotation matrix!\n");
+ return false;
+ }
+ } else {
+ srcRotInv.reset();
+ memcpy(ptsRot, pts, 2 * sizeof(SkPoint));
+ }
+
+ bool useAA = paint.isAntiAlias();
+
+ // Scale corrections of intervals and stroke from view matrix
+ SkScalar parallelScale;
+ SkScalar perpScale;
+ calc_dash_scaling(&parallelScale, &perpScale, vm, ptsRot);
+
+ bool hasCap = SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth;
+
+ // We always want to at least stroke out half a pixel on each side in device space
+ // so 0.5f / perpScale gives us this min in src space
+ SkScalar halfSrcStroke = SkMaxScalar(srcStrokeWidth * 0.5f, 0.5f / perpScale);
+
+ SkScalar strokeAdj;
+ if (!hasCap) {
+ strokeAdj = 0.f;
+ } else {
+ strokeAdj = halfSrcStroke;
+ }
+
+ SkScalar startAdj = 0;
+
+ SkMatrix combinedMatrix = srcRotInv;
+ combinedMatrix.postConcat(vm);
+
+ bool lineDone = false;
+ SkRect startRect;
+ bool hasStartRect = false;
+ // If we are using AA, check to see if we are drawing a partial dash at the start. If so
+ // draw it separately here and adjust our start point accordingly
+ if (useAA) {
+ if (srcPhase > 0 && srcPhase < info.fIntervals[0]) {
+ SkPoint startPts[2];
+ startPts[0] = ptsRot[0];
+ startPts[1].fY = startPts[0].fY;
+ startPts[1].fX = SkMinScalar(startPts[0].fX + info.fIntervals[0] - srcPhase,
+ ptsRot[1].fX);
+ startRect.set(startPts, 2);
+ startRect.outset(strokeAdj, halfSrcStroke);
+
+ hasStartRect = true;
+ startAdj = info.fIntervals[0] + info.fIntervals[1] - srcPhase;
+ }
+ }
+
+ // adjustments for start and end of bounding rect so we only draw dash intervals
+ // contained in the original line segment.
+ startAdj += calc_start_adjustment(info);
+ if (startAdj != 0) {
+ ptsRot[0].fX += startAdj;
+ srcPhase = 0;
+ }
+ SkScalar endingInterval = 0;
+ SkScalar endAdj = calc_end_adjustment(info, ptsRot, srcPhase, &endingInterval);
+ ptsRot[1].fX -= endAdj;
+ if (ptsRot[0].fX >= ptsRot[1].fX) {
+ lineDone = true;
+ }
+
+ SkRect endRect;
+ bool hasEndRect = false;
+ // If we are using AA, check to see if we are drawing a partial dash at then end. If so
+ // draw it separately here and adjust our end point accordingly
+ if (useAA && !lineDone) {
+ // If we adjusted the end then we will not be drawing a partial dash at the end.
+ // If we didn't adjust the end point then we just need to make sure the ending
+ // dash isn't a full dash
+ if (0 == endAdj && endingInterval != info.fIntervals[0]) {
+ SkPoint endPts[2];
+ endPts[1] = ptsRot[1];
+ endPts[0].fY = endPts[1].fY;
+ endPts[0].fX = endPts[1].fX - endingInterval;
+
+ endRect.set(endPts, 2);
+ endRect.outset(strokeAdj, halfSrcStroke);
+
+ hasEndRect = true;
+ endAdj = endingInterval + info.fIntervals[1];
+
+ ptsRot[1].fX -= endAdj;
+ if (ptsRot[0].fX >= ptsRot[1].fX) {
+ lineDone = true;
+ }
+ }
+ }
+
+ if (startAdj != 0) {
+ srcPhase = 0;
+ }
+
+ // Change the dashing info from src space into device space
+ SkScalar devIntervals[2];
+ devIntervals[0] = info.fIntervals[0] * parallelScale;
+ devIntervals[1] = info.fIntervals[1] * parallelScale;
+ SkScalar devPhase = srcPhase * parallelScale;
+ SkScalar strokeWidth = srcStrokeWidth * perpScale;
+
+ if ((strokeWidth < 1.f && !useAA) || 0.f == strokeWidth) {
+ strokeWidth = 1.f;
+ }
+
+ SkScalar halfDevStroke = strokeWidth * 0.5f;
+
+ if (SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth) {
+ // add cap to on interveal and remove from off interval
+ devIntervals[0] += strokeWidth;
+ devIntervals[1] -= strokeWidth;
+ }
+ SkScalar startOffset = devIntervals[1] * 0.5f + devPhase;
+
+ SkScalar bloatX = useAA ? 0.5f / parallelScale : 0.f;
+ SkScalar bloatY = useAA ? 0.5f / perpScale : 0.f;
+
+ SkScalar devBloat = useAA ? 0.5f : 0.f;
+
+ GrDrawState* drawState = target->drawState();
+ if (devIntervals[1] <= 0.f && useAA) {
+ // Case when we end up drawing a solid AA rect
+ // Reset the start rect to draw this single solid rect
+ // but it requires to upload a new intervals uniform so we can mimic
+ // one giant dash
+ ptsRot[0].fX -= hasStartRect ? startAdj : 0;
+ ptsRot[1].fX += hasEndRect ? endAdj : 0;
+ startRect.set(ptsRot, 2);
+ startRect.outset(strokeAdj, halfSrcStroke);
+ hasStartRect = true;
+ hasEndRect = false;
+ lineDone = true;
+
+ SkPoint devicePts[2];
+ vm.mapPoints(devicePts, ptsRot, 2);
+ SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
+ if (hasCap) {
+ lineLength += 2.f * halfDevStroke;
+ }
+ devIntervals[0] = lineLength;
+ }
+ if (devIntervals[1] > 0.f || useAA) {
+ SkPathEffect::DashInfo devInfo;
+ devInfo.fPhase = devPhase;
+ devInfo.fCount = 2;
+ devInfo.fIntervals = devIntervals;
+ GrEffectEdgeType edgeType= useAA ? kFillAA_GrEffectEdgeType :
+ kFillBW_GrEffectEdgeType;
+ drawState->addCoverageEffect(
+ GrDashingEffect::Create(edgeType, devInfo, strokeWidth), 1)->unref();
+ }
+
+ // Set up the vertex data for the line and start/end dashes
+ drawState->setVertexAttribs<gDashLineVertexAttribs>(SK_ARRAY_COUNT(gDashLineVertexAttribs));
+
+ int totalRectCnt = 0;
+
+ totalRectCnt += !lineDone ? 1 : 0;
+ totalRectCnt += hasStartRect ? 1 : 0;
+ totalRectCnt += hasEndRect ? 1 : 0;
+
+ GrDrawTarget::AutoReleaseGeometry geo(target, totalRectCnt * 4, 0);
+ if (!geo.succeeded()) {
+ GrPrintf("Failed to get space for vertices!\n");
+ return false;
+ }
+
+ DashLineVertex* verts = reinterpret_cast<DashLineVertex*>(geo.vertices());
+
+ int curVIdx = 0;
+
+ // Draw interior part of dashed line
+ if (!lineDone) {
+ SkPoint devicePts[2];
+ vm.mapPoints(devicePts, ptsRot, 2);
+ SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
+ if (hasCap) {
+ lineLength += 2.f * halfDevStroke;
+ }
+
+ SkRect bounds;
+ bounds.set(ptsRot[0].fX, ptsRot[0].fY, ptsRot[1].fX, ptsRot[1].fY);
+ bounds.outset(bloatX + strokeAdj, bloatY + halfSrcStroke);
+ setup_dashed_rect(bounds, verts, curVIdx, combinedMatrix, startOffset, devBloat,
+ lineLength, halfDevStroke);
+ curVIdx += 4;
+ }
+
+ if (hasStartRect) {
+ SkASSERT(useAA); // so that we know bloatX and bloatY have been set
+ startRect.outset(bloatX, bloatY);
+ setup_dashed_rect(startRect, verts, curVIdx, combinedMatrix, startOffset, devBloat,
+ devIntervals[0], halfDevStroke);
+ curVIdx += 4;
+ }
+
+ if (hasEndRect) {
+ SkASSERT(useAA); // so that we know bloatX and bloatY have been set
+ endRect.outset(bloatX, bloatY);
+ setup_dashed_rect(endRect, verts, curVIdx, combinedMatrix, startOffset, devBloat,
+ devIntervals[0], halfDevStroke);
+ }
+
+ target->setIndexSourceToBuffer(gpu->getContext()->getQuadIndexBuffer());
+ target->drawIndexedInstances(kTriangles_GrPrimitiveType, totalRectCnt, 4, 6);
+ target->resetIndexSource();
+ return true;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+class GLDashingLineEffect;
+
+class DashingLineEffect : public GrVertexEffect {
+public:
+ typedef SkPathEffect::DashInfo DashInfo;
+
+ /**
+ * The effect calculates the coverage for the case of a horizontal line in device space.
+ * The matrix that is passed in should be able to convert a line in source space to a
+ * horizontal line in device space. Additionally, the coord transform matrix should translate
+ * the the start of line to origin, and the shift it along the positive x-axis by the phase
+ * and half the off interval.
+ */
+ static GrEffectRef* Create(GrEffectEdgeType edgeType, const DashInfo& info,
+ SkScalar strokeWidth);
+
+ virtual ~DashingLineEffect();
+
+ static const char* Name() { return "DashingEffect"; }
+
+ GrEffectEdgeType getEdgeType() const { return fEdgeType; }
+
+ const SkRect& getRect() const { return fRect; }
+
+ SkScalar getIntervalLength() const { return fIntervalLength; }
+
+ typedef GLDashingLineEffect GLEffect;
+
+ virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
+
+ virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
+
+private:
+ DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info, SkScalar strokeWidth);
+
+ virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
+
+ GrEffectEdgeType fEdgeType;
+ SkRect fRect;
+ SkScalar fIntervalLength;
+
+ GR_DECLARE_EFFECT_TEST;
+
+ typedef GrEffect INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class GLDashingLineEffect : public GrGLVertexEffect {
+public:
+ GLDashingLineEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
+
+ virtual void emitCode(GrGLFullShaderBuilder* builder,
+ const GrDrawEffect& drawEffect,
+ EffectKey key,
+ const char* outputColor,
+ const char* inputColor,
+ const TransformedCoordsArray&,
+ const TextureSamplerArray&) SK_OVERRIDE;
+
+ static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
+
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
+
+private:
+ GrGLUniformManager::UniformHandle fRectUniform;
+ GrGLUniformManager::UniformHandle fIntervalUniform;
+ SkRect fPrevRect;
+ SkScalar fPrevIntervalLength;
+ typedef GrGLVertexEffect INHERITED;
+};
+
+GLDashingLineEffect::GLDashingLineEffect(const GrBackendEffectFactory& factory,
+ const GrDrawEffect& drawEffect)
+ : INHERITED (factory) {
+ fPrevRect.fLeft = SK_ScalarNaN;
+ fPrevIntervalLength = SK_ScalarMax;
+
+}
+
+void GLDashingLineEffect::emitCode(GrGLFullShaderBuilder* builder,
+ const GrDrawEffect& drawEffect,
+ EffectKey key,
+ const char* outputColor,
+ const char* inputColor,
+ const TransformedCoordsArray&,
+ const TextureSamplerArray& samplers) {
+ const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>();
+ const char *rectName;
+ // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
+ // respectively.
+ fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
+ kVec4f_GrSLType,
+ "rect",
+ &rectName);
+ const char *intervalName;
+ // The interval uniform's refers to the total length of the interval (on + off)
+ fIntervalUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
+ kFloat_GrSLType,
+ "interval",
+ &intervalName);
+
+ const char *vsCoordName, *fsCoordName;
+ builder->addVarying(kVec2f_GrSLType, "Coord", &vsCoordName, &fsCoordName);
+ const SkString* attr0Name =
+ builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
+ builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attr0Name->c_str());
+
+ // transforms all points so that we can compare them to our test rect
+ builder->fsCodeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s) * %s;\n",
+ fsCoordName, fsCoordName, intervalName, intervalName);
+ builder->fsCodeAppendf("\t\tvec2 fragPosShifted = vec2(xShifted, %s.y);\n", fsCoordName);
+ if (GrEffectEdgeTypeIsAA(de.getEdgeType())) {
+ // The amount of coverage removed in x and y by the edges is computed as a pair of negative
+ // numbers, xSub and ySub.
+ builder->fsCodeAppend("\t\tfloat xSub, ySub;\n");
+ builder->fsCodeAppendf("\t\txSub = min(fragPosShifted.x - %s.x, 0.0);\n", rectName);
+ builder->fsCodeAppendf("\t\txSub += min(%s.z - fragPosShifted.x, 0.0);\n", rectName);
+ builder->fsCodeAppendf("\t\tySub = min(fragPosShifted.y - %s.y, 0.0);\n", rectName);
+ builder->fsCodeAppendf("\t\tySub += min(%s.w - fragPosShifted.y, 0.0);\n", rectName);
+ // Now compute coverage in x and y and multiply them to get the fraction of the pixel
+ // covered.
+ builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
+ } else {
+ // Assuming the bounding geometry is tight so no need to check y values
+ builder->fsCodeAppendf("\t\tfloat alpha = 1.0;\n");
+ builder->fsCodeAppendf("\t\talpha *= (fragPosShifted.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName);
+ builder->fsCodeAppendf("\t\talpha *= (%s.z - fragPosShifted.x) >= -0.5 ? 1.0 : 0.0;\n", rectName);
+ }
+ builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
+ (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
+}
+
+void GLDashingLineEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
+ const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>();
+ const SkRect& rect = de.getRect();
+ SkScalar intervalLength = de.getIntervalLength();
+ if (rect != fPrevRect || intervalLength != fPrevIntervalLength) {
+ uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f,
+ rect.fRight - 0.5f, rect.fBottom - 0.5f);
+ uman.set1f(fIntervalUniform, intervalLength);
+ fPrevRect = rect;
+ fPrevIntervalLength = intervalLength;
+ }
+}
+
+GrGLEffect::EffectKey GLDashingLineEffect::GenKey(const GrDrawEffect& drawEffect,
+ const GrGLCaps&) {
+ const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>();
+ return de.getEdgeType();
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+GrEffectRef* DashingLineEffect::Create(GrEffectEdgeType edgeType, const DashInfo& info,
+ SkScalar strokeWidth) {
+ if (info.fCount != 2) {
+ return NULL;
+ }
+
+ return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(DashingLineEffect,
+ (edgeType, info, strokeWidth))));
+}
+
+DashingLineEffect::~DashingLineEffect() {}
+
+void DashingLineEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
+ *validFlags = 0;
+}
+
+const GrBackendEffectFactory& DashingLineEffect::getFactory() const {
+ return GrTBackendEffectFactory<DashingLineEffect>::getInstance();
+}
+
+DashingLineEffect::DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info,
+ SkScalar strokeWidth)
+ : fEdgeType(edgeType) {
+ SkScalar onLen = info.fIntervals[0];
+ SkScalar offLen = info.fIntervals[1];
+ SkScalar halfOffLen = SkScalarHalf(offLen);
+ SkScalar halfStroke = SkScalarHalf(strokeWidth);
+ fIntervalLength = onLen + offLen;
+ fRect.set(halfOffLen, -halfStroke, halfOffLen + onLen, halfStroke);
+
+ this->addVertexAttrib(kVec2f_GrSLType);
+}
+
+bool DashingLineEffect::onIsEqual(const GrEffect& other) const {
+ const DashingLineEffect& de = CastEffect<DashingLineEffect>(other);
+ return (fEdgeType == de.fEdgeType &&
+ fRect == de.fRect &&
+ fIntervalLength == de.fIntervalLength);
+}
+
+GR_DEFINE_EFFECT_TEST(DashingLineEffect);
+
+GrEffectRef* DashingLineEffect::TestCreate(SkRandom* random,
+ GrContext*,
+ const GrDrawTargetCaps& caps,
+ GrTexture*[]) {
+ GrEffectRef* effect;
+ GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(random->nextULessThan(
+ kGrEffectEdgeTypeCnt));
+ SkScalar strokeWidth = random->nextRangeScalar(0, 100.f);
+ DashInfo info;
+ info.fCount = 2;
+ SkAutoTArray<SkScalar> intervals(info.fCount);
+ info.fIntervals = intervals.get();
+ info.fIntervals[0] = random->nextRangeScalar(0, 10.f);
+ info.fIntervals[1] = random->nextRangeScalar(0, 10.f);
+ info.fPhase = random->nextRangeScalar(0, info.fIntervals[0] + info.fIntervals[1]);
+
+ effect = DashingLineEffect::Create(edgeType, info, strokeWidth);
+ return effect;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+GrEffectRef* GrDashingEffect::Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info,
+ SkScalar strokeWidth) {
+ return DashingLineEffect::Create(edgeType, info, strokeWidth);
+}