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-rw-r--r--chromium/third_party/skia/tools/PictureRenderer.cpp967
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diff --git a/chromium/third_party/skia/tools/PictureRenderer.cpp b/chromium/third_party/skia/tools/PictureRenderer.cpp
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+++ b/chromium/third_party/skia/tools/PictureRenderer.cpp
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+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "PictureRenderer.h"
+#include "picture_utils.h"
+#include "SamplePipeControllers.h"
+#include "SkBitmapHasher.h"
+#include "SkCanvas.h"
+#include "SkData.h"
+#include "SkDevice.h"
+#include "SkDiscardableMemoryPool.h"
+#include "SkGPipe.h"
+#if SK_SUPPORT_GPU
+#include "gl/GrGLDefines.h"
+#include "SkGpuDevice.h"
+#endif
+#include "SkGraphics.h"
+#include "SkImageEncoder.h"
+#include "SkMaskFilter.h"
+#include "SkMatrix.h"
+#include "SkOSFile.h"
+#include "SkPicture.h"
+#include "SkPictureRecorder.h"
+#include "SkPictureUtils.h"
+#include "SkPixelRef.h"
+#include "SkScalar.h"
+#include "SkStream.h"
+#include "SkString.h"
+#include "SkTemplates.h"
+#include "SkTDArray.h"
+#include "SkThreadUtils.h"
+#include "SkTypes.h"
+
+static inline SkScalar scalar_log2(SkScalar x) {
+ static const SkScalar log2_conversion_factor = SkScalarDiv(1, SkScalarLog(2));
+
+ return SkScalarLog(x) * log2_conversion_factor;
+}
+
+namespace sk_tools {
+
+enum {
+ kDefaultTileWidth = 256,
+ kDefaultTileHeight = 256
+};
+
+void PictureRenderer::init(SkPicture* pict, const SkString* writePath, const SkString* mismatchPath,
+ const SkString* inputFilename, bool useChecksumBasedFilenames) {
+ this->CopyString(&fWritePath, writePath);
+ this->CopyString(&fMismatchPath, mismatchPath);
+ this->CopyString(&fInputFilename, inputFilename);
+ fUseChecksumBasedFilenames = useChecksumBasedFilenames;
+
+ SkASSERT(NULL == fPicture);
+ SkASSERT(NULL == fCanvas.get());
+ if (NULL != fPicture || NULL != fCanvas.get()) {
+ return;
+ }
+
+ SkASSERT(pict != NULL);
+ if (NULL == pict) {
+ return;
+ }
+
+ fPicture.reset(pict)->ref();
+ fCanvas.reset(this->setupCanvas());
+}
+
+void PictureRenderer::CopyString(SkString* dest, const SkString* src) {
+ if (NULL != src) {
+ dest->set(*src);
+ } else {
+ dest->reset();
+ }
+}
+
+class FlagsDrawFilter : public SkDrawFilter {
+public:
+ FlagsDrawFilter(PictureRenderer::DrawFilterFlags* flags) :
+ fFlags(flags) {}
+
+ virtual bool filter(SkPaint* paint, Type t) {
+ paint->setFlags(paint->getFlags() & ~fFlags[t] & SkPaint::kAllFlags);
+ if (PictureRenderer::kMaskFilter_DrawFilterFlag & fFlags[t]) {
+ SkMaskFilter* maskFilter = paint->getMaskFilter();
+ if (NULL != maskFilter) {
+ paint->setMaskFilter(NULL);
+ }
+ }
+ if (PictureRenderer::kHinting_DrawFilterFlag & fFlags[t]) {
+ paint->setHinting(SkPaint::kNo_Hinting);
+ } else if (PictureRenderer::kSlightHinting_DrawFilterFlag & fFlags[t]) {
+ paint->setHinting(SkPaint::kSlight_Hinting);
+ }
+ return true;
+ }
+
+private:
+ PictureRenderer::DrawFilterFlags* fFlags;
+};
+
+static void setUpFilter(SkCanvas* canvas, PictureRenderer::DrawFilterFlags* drawFilters) {
+ if (drawFilters && !canvas->getDrawFilter()) {
+ canvas->setDrawFilter(SkNEW_ARGS(FlagsDrawFilter, (drawFilters)))->unref();
+ if (drawFilters[0] & PictureRenderer::kAAClip_DrawFilterFlag) {
+ canvas->setAllowSoftClip(false);
+ }
+ }
+}
+
+SkCanvas* PictureRenderer::setupCanvas() {
+ const int width = this->getViewWidth();
+ const int height = this->getViewHeight();
+ return this->setupCanvas(width, height);
+}
+
+SkCanvas* PictureRenderer::setupCanvas(int width, int height) {
+ SkCanvas* canvas;
+ switch(fDeviceType) {
+ case kBitmap_DeviceType: {
+ SkBitmap bitmap;
+ sk_tools::setup_bitmap(&bitmap, width, height);
+ canvas = SkNEW_ARGS(SkCanvas, (bitmap));
+ }
+ break;
+#if SK_SUPPORT_GPU
+#if SK_ANGLE
+ case kAngle_DeviceType:
+ // fall through
+#endif
+#if SK_MESA
+ case kMesa_DeviceType:
+ // fall through
+#endif
+ case kGPU_DeviceType:
+ case kNVPR_DeviceType: {
+ SkAutoTUnref<GrSurface> target;
+ if (fGrContext) {
+ // create a render target to back the device
+ GrTextureDesc desc;
+ desc.fConfig = kSkia8888_GrPixelConfig;
+ desc.fFlags = kRenderTarget_GrTextureFlagBit;
+ desc.fWidth = width;
+ desc.fHeight = height;
+ desc.fSampleCnt = fSampleCount;
+ target.reset(fGrContext->createUncachedTexture(desc, NULL, 0));
+ }
+ if (NULL == target.get()) {
+ SkASSERT(0);
+ return NULL;
+ }
+
+ SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(target));
+ canvas = SkNEW_ARGS(SkCanvas, (device.get()));
+ break;
+ }
+#endif
+ default:
+ SkASSERT(0);
+ return NULL;
+ }
+ setUpFilter(canvas, fDrawFilters);
+ this->scaleToScaleFactor(canvas);
+
+ // Pictures often lie about their extent (i.e., claim to be 100x100 but
+ // only ever draw to 90x100). Clear here so the undrawn portion will have
+ // a consistent color
+ canvas->clear(SK_ColorTRANSPARENT);
+ return canvas;
+}
+
+void PictureRenderer::scaleToScaleFactor(SkCanvas* canvas) {
+ SkASSERT(canvas != NULL);
+ if (fScaleFactor != SK_Scalar1) {
+ canvas->scale(fScaleFactor, fScaleFactor);
+ }
+}
+
+void PictureRenderer::end() {
+ this->resetState(true);
+ fPicture.reset(NULL);
+ fCanvas.reset(NULL);
+}
+
+int PictureRenderer::getViewWidth() {
+ SkASSERT(fPicture != NULL);
+ int width = SkScalarCeilToInt(fPicture->width() * fScaleFactor);
+ if (fViewport.width() > 0) {
+ width = SkMin32(width, fViewport.width());
+ }
+ return width;
+}
+
+int PictureRenderer::getViewHeight() {
+ SkASSERT(fPicture != NULL);
+ int height = SkScalarCeilToInt(fPicture->height() * fScaleFactor);
+ if (fViewport.height() > 0) {
+ height = SkMin32(height, fViewport.height());
+ }
+ return height;
+}
+
+/** Converts fPicture to a picture that uses a BBoxHierarchy.
+ * PictureRenderer subclasses that are used to test picture playback
+ * should call this method during init.
+ */
+void PictureRenderer::buildBBoxHierarchy() {
+ SkASSERT(NULL != fPicture);
+ if (kNone_BBoxHierarchyType != fBBoxHierarchyType && NULL != fPicture) {
+ SkAutoTDelete<SkBBHFactory> factory(this->getFactory());
+ SkPictureRecorder recorder;
+ SkCanvas* canvas = recorder.beginRecording(fPicture->width(), fPicture->height(),
+ factory.get(),
+ this->recordFlags());
+ fPicture->draw(canvas);
+ fPicture.reset(recorder.endRecording());
+ }
+}
+
+void PictureRenderer::resetState(bool callFinish) {
+#if SK_SUPPORT_GPU
+ SkGLContextHelper* glContext = this->getGLContext();
+ if (NULL == glContext) {
+ SkASSERT(kBitmap_DeviceType == fDeviceType);
+ return;
+ }
+
+ fGrContext->flush();
+ glContext->swapBuffers();
+ if (callFinish) {
+ SK_GL(*glContext, Finish());
+ }
+#endif
+}
+
+void PictureRenderer::purgeTextures() {
+ SkDiscardableMemoryPool* pool = SkGetGlobalDiscardableMemoryPool();
+
+ pool->dumpPool();
+
+#if SK_SUPPORT_GPU
+ SkGLContextHelper* glContext = this->getGLContext();
+ if (NULL == glContext) {
+ SkASSERT(kBitmap_DeviceType == fDeviceType);
+ return;
+ }
+
+ // resetState should've already done this
+ fGrContext->flush();
+
+ fGrContext->purgeAllUnlockedResources();
+#endif
+}
+
+/**
+ * Write the canvas to an image file and/or JSON summary.
+ *
+ * @param canvas Must be non-null. Canvas to be written to a file.
+ * @param writePath If nonempty, write the binary image to a file within this directory.
+ * @param mismatchPath If nonempty, write the binary image to a file within this directory,
+ * but only if the image does not match expectations.
+ * @param inputFilename If we are writing out a binary image, use this to build its filename.
+ * @param jsonSummaryPtr If not null, add image results (checksum) to this summary.
+ * @param useChecksumBasedFilenames If true, use checksum-based filenames when writing to disk.
+ * @param tileNumberPtr If not null, which tile number this image contains.
+ *
+ * @return bool True if the operation completed successfully.
+ */
+static bool write(SkCanvas* canvas, const SkString& writePath, const SkString& mismatchPath,
+ const SkString& inputFilename, ImageResultsAndExpectations *jsonSummaryPtr,
+ bool useChecksumBasedFilenames, const int* tileNumberPtr=NULL) {
+ SkASSERT(canvas != NULL);
+ if (NULL == canvas) {
+ return false;
+ }
+
+ SkBitmap bitmap;
+ SkISize size = canvas->getDeviceSize();
+ setup_bitmap(&bitmap, size.width(), size.height());
+
+ canvas->readPixels(&bitmap, 0, 0);
+ force_all_opaque(bitmap);
+ BitmapAndDigest bitmapAndDigest(bitmap);
+
+ SkString escapedInputFilename(inputFilename);
+ replace_char(&escapedInputFilename, '.', '_');
+
+ // TODO(epoger): what about including the config type within outputFilename? That way,
+ // we could combine results of different config types without conflicting filenames.
+ SkString outputFilename;
+ const char *outputSubdirPtr = NULL;
+ if (useChecksumBasedFilenames) {
+ const ImageDigest *imageDigestPtr = bitmapAndDigest.getImageDigestPtr();
+ outputSubdirPtr = escapedInputFilename.c_str();
+ outputFilename.set(imageDigestPtr->getHashType());
+ outputFilename.append("_");
+ outputFilename.appendU64(imageDigestPtr->getHashValue());
+ } else {
+ outputFilename.set(escapedInputFilename);
+ if (NULL != tileNumberPtr) {
+ outputFilename.append("-tile");
+ outputFilename.appendS32(*tileNumberPtr);
+ }
+ }
+ outputFilename.append(".png");
+
+ if (NULL != jsonSummaryPtr) {
+ const ImageDigest *imageDigestPtr = bitmapAndDigest.getImageDigestPtr();
+ SkString outputRelativePath;
+ if (outputSubdirPtr) {
+ outputRelativePath.set(outputSubdirPtr);
+ outputRelativePath.append("/"); // always use "/", even on Windows
+ outputRelativePath.append(outputFilename);
+ } else {
+ outputRelativePath.set(outputFilename);
+ }
+
+ jsonSummaryPtr->add(inputFilename.c_str(), outputRelativePath.c_str(),
+ *imageDigestPtr, tileNumberPtr);
+ if (!mismatchPath.isEmpty() &&
+ !jsonSummaryPtr->matchesExpectation(inputFilename.c_str(), *imageDigestPtr,
+ tileNumberPtr)) {
+ if (!write_bitmap_to_disk(bitmap, mismatchPath, outputSubdirPtr, outputFilename)) {
+ return false;
+ }
+ }
+ }
+
+ if (writePath.isEmpty()) {
+ return true;
+ } else {
+ return write_bitmap_to_disk(bitmap, writePath, outputSubdirPtr, outputFilename);
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+SkCanvas* RecordPictureRenderer::setupCanvas(int width, int height) {
+ // defer the canvas setup until the render step
+ return NULL;
+}
+
+// the size_t* parameter is deprecated, so we ignore it
+static SkData* encode_bitmap_to_data(size_t*, const SkBitmap& bm) {
+ return SkImageEncoder::EncodeData(bm, SkImageEncoder::kPNG_Type, 100);
+}
+
+bool RecordPictureRenderer::render(SkBitmap** out) {
+ SkAutoTDelete<SkBBHFactory> factory(this->getFactory());
+ SkPictureRecorder recorder;
+ SkCanvas* canvas = recorder.beginRecording(this->getViewWidth(), this->getViewHeight(),
+ factory.get(),
+ this->recordFlags());
+ this->scaleToScaleFactor(canvas);
+ fPicture->draw(canvas);
+ SkAutoTUnref<SkPicture> picture(recorder.endRecording());
+ if (!fWritePath.isEmpty()) {
+ // Record the new picture as a new SKP with PNG encoded bitmaps.
+ SkString skpPath = SkOSPath::SkPathJoin(fWritePath.c_str(), fInputFilename.c_str());
+ SkFILEWStream stream(skpPath.c_str());
+ picture->serialize(&stream, &encode_bitmap_to_data);
+ return true;
+ }
+ return false;
+}
+
+SkString RecordPictureRenderer::getConfigNameInternal() {
+ return SkString("record");
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+bool PipePictureRenderer::render(SkBitmap** out) {
+ SkASSERT(fCanvas.get() != NULL);
+ SkASSERT(fPicture != NULL);
+ if (NULL == fCanvas.get() || NULL == fPicture) {
+ return false;
+ }
+
+ PipeController pipeController(fCanvas.get());
+ SkGPipeWriter writer;
+ SkCanvas* pipeCanvas = writer.startRecording(&pipeController);
+ pipeCanvas->drawPicture(fPicture);
+ writer.endRecording();
+ fCanvas->flush();
+ if (NULL != out) {
+ *out = SkNEW(SkBitmap);
+ setup_bitmap(*out, fPicture->width(), fPicture->height());
+ fCanvas->readPixels(*out, 0, 0);
+ }
+ if (fEnableWrites) {
+ return write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
+ fUseChecksumBasedFilenames);
+ } else {
+ return true;
+ }
+}
+
+SkString PipePictureRenderer::getConfigNameInternal() {
+ return SkString("pipe");
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+void SimplePictureRenderer::init(SkPicture* picture, const SkString* writePath,
+ const SkString* mismatchPath, const SkString* inputFilename,
+ bool useChecksumBasedFilenames) {
+ INHERITED::init(picture, writePath, mismatchPath, inputFilename, useChecksumBasedFilenames);
+ this->buildBBoxHierarchy();
+}
+
+bool SimplePictureRenderer::render(SkBitmap** out) {
+ SkASSERT(fCanvas.get() != NULL);
+ SkASSERT(NULL != fPicture);
+ if (NULL == fCanvas.get() || NULL == fPicture) {
+ return false;
+ }
+
+ fCanvas->drawPicture(fPicture);
+ fCanvas->flush();
+ if (NULL != out) {
+ *out = SkNEW(SkBitmap);
+ setup_bitmap(*out, fPicture->width(), fPicture->height());
+ fCanvas->readPixels(*out, 0, 0);
+ }
+ if (fEnableWrites) {
+ return write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
+ fUseChecksumBasedFilenames);
+ } else {
+ return true;
+ }
+}
+
+SkString SimplePictureRenderer::getConfigNameInternal() {
+ return SkString("simple");
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+TiledPictureRenderer::TiledPictureRenderer()
+ : fTileWidth(kDefaultTileWidth)
+ , fTileHeight(kDefaultTileHeight)
+ , fTileWidthPercentage(0.0)
+ , fTileHeightPercentage(0.0)
+ , fTileMinPowerOf2Width(0)
+ , fCurrentTileOffset(-1)
+ , fTilesX(0)
+ , fTilesY(0) { }
+
+void TiledPictureRenderer::init(SkPicture* pict, const SkString* writePath,
+ const SkString* mismatchPath, const SkString* inputFilename,
+ bool useChecksumBasedFilenames) {
+ SkASSERT(NULL != pict);
+ SkASSERT(0 == fTileRects.count());
+ if (NULL == pict || fTileRects.count() != 0) {
+ return;
+ }
+
+ // Do not call INHERITED::init(), which would create a (potentially large) canvas which is not
+ // used by bench_pictures.
+ fPicture.reset(pict)->ref();
+ this->CopyString(&fWritePath, writePath);
+ this->CopyString(&fMismatchPath, mismatchPath);
+ this->CopyString(&fInputFilename, inputFilename);
+ fUseChecksumBasedFilenames = useChecksumBasedFilenames;
+ this->buildBBoxHierarchy();
+
+ if (fTileWidthPercentage > 0) {
+ fTileWidth = sk_float_ceil2int(float(fTileWidthPercentage * fPicture->width() / 100));
+ }
+ if (fTileHeightPercentage > 0) {
+ fTileHeight = sk_float_ceil2int(float(fTileHeightPercentage * fPicture->height() / 100));
+ }
+
+ if (fTileMinPowerOf2Width > 0) {
+ this->setupPowerOf2Tiles();
+ } else {
+ this->setupTiles();
+ }
+ fCanvas.reset(this->setupCanvas(fTileWidth, fTileHeight));
+ // Initialize to -1 so that the first call to nextTile will set this up to draw tile 0 on the
+ // first call to drawCurrentTile.
+ fCurrentTileOffset = -1;
+}
+
+void TiledPictureRenderer::end() {
+ fTileRects.reset();
+ this->INHERITED::end();
+}
+
+void TiledPictureRenderer::setupTiles() {
+ // Only use enough tiles to cover the viewport
+ const int width = this->getViewWidth();
+ const int height = this->getViewHeight();
+
+ fTilesX = fTilesY = 0;
+ for (int tile_y_start = 0; tile_y_start < height; tile_y_start += fTileHeight) {
+ fTilesY++;
+ for (int tile_x_start = 0; tile_x_start < width; tile_x_start += fTileWidth) {
+ if (0 == tile_y_start) {
+ // Only count tiles in the X direction on the first pass.
+ fTilesX++;
+ }
+ *fTileRects.append() = SkRect::MakeXYWH(SkIntToScalar(tile_x_start),
+ SkIntToScalar(tile_y_start),
+ SkIntToScalar(fTileWidth),
+ SkIntToScalar(fTileHeight));
+ }
+ }
+}
+
+bool TiledPictureRenderer::tileDimensions(int &x, int &y) {
+ if (fTileRects.count() == 0 || NULL == fPicture) {
+ return false;
+ }
+ x = fTilesX;
+ y = fTilesY;
+ return true;
+}
+
+// The goal of the powers of two tiles is to minimize the amount of wasted tile
+// space in the width-wise direction and then minimize the number of tiles. The
+// constraints are that every tile must have a pixel width that is a power of
+// two and also be of some minimal width (that is also a power of two).
+//
+// This is solved by first taking our picture size and rounding it up to the
+// multiple of the minimal width. The binary representation of this rounded
+// value gives us the tiles we need: a bit of value one means we need a tile of
+// that size.
+void TiledPictureRenderer::setupPowerOf2Tiles() {
+ // Only use enough tiles to cover the viewport
+ const int width = this->getViewWidth();
+ const int height = this->getViewHeight();
+
+ int rounded_value = width;
+ if (width % fTileMinPowerOf2Width != 0) {
+ rounded_value = width - (width % fTileMinPowerOf2Width) + fTileMinPowerOf2Width;
+ }
+
+ int num_bits = SkScalarCeilToInt(scalar_log2(SkIntToScalar(width)));
+ int largest_possible_tile_size = 1 << num_bits;
+
+ fTilesX = fTilesY = 0;
+ // The tile height is constant for a particular picture.
+ for (int tile_y_start = 0; tile_y_start < height; tile_y_start += fTileHeight) {
+ fTilesY++;
+ int tile_x_start = 0;
+ int current_width = largest_possible_tile_size;
+ // Set fTileWidth to be the width of the widest tile, so that each canvas is large enough
+ // to draw each tile.
+ fTileWidth = current_width;
+
+ while (current_width >= fTileMinPowerOf2Width) {
+ // It is very important this is a bitwise AND.
+ if (current_width & rounded_value) {
+ if (0 == tile_y_start) {
+ // Only count tiles in the X direction on the first pass.
+ fTilesX++;
+ }
+ *fTileRects.append() = SkRect::MakeXYWH(SkIntToScalar(tile_x_start),
+ SkIntToScalar(tile_y_start),
+ SkIntToScalar(current_width),
+ SkIntToScalar(fTileHeight));
+ tile_x_start += current_width;
+ }
+
+ current_width >>= 1;
+ }
+ }
+}
+
+/**
+ * Draw the specified picture to the canvas translated to rectangle provided, so that this mini
+ * canvas represents the rectangle's portion of the overall picture.
+ * Saves and restores so that the initial clip and matrix return to their state before this function
+ * is called.
+ */
+static void draw_tile_to_canvas(SkCanvas* canvas, const SkRect& tileRect, SkPicture* picture) {
+ int saveCount = canvas->save();
+ // Translate so that we draw the correct portion of the picture.
+ // Perform a postTranslate so that the scaleFactor does not interfere with the positioning.
+ SkMatrix mat(canvas->getTotalMatrix());
+ mat.postTranslate(-tileRect.fLeft, -tileRect.fTop);
+ canvas->setMatrix(mat);
+ canvas->drawPicture(picture);
+ canvas->restoreToCount(saveCount);
+ canvas->flush();
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * Copies the entirety of the src bitmap (typically a tile) into a portion of the dst bitmap.
+ * If the src bitmap is too large to fit within the dst bitmap after the x and y
+ * offsets have been applied, any excess will be ignored (so only the top-left portion of the
+ * src bitmap will be copied).
+ *
+ * @param src source bitmap
+ * @param dst destination bitmap
+ * @param xOffset x-offset within destination bitmap
+ * @param yOffset y-offset within destination bitmap
+ */
+static void bitmapCopyAtOffset(const SkBitmap& src, SkBitmap* dst,
+ int xOffset, int yOffset) {
+ for (int y = 0; y <src.height() && y + yOffset < dst->height() ; y++) {
+ for (int x = 0; x < src.width() && x + xOffset < dst->width() ; x++) {
+ *dst->getAddr32(xOffset + x, yOffset + y) = *src.getAddr32(x, y);
+ }
+ }
+}
+
+bool TiledPictureRenderer::nextTile(int &i, int &j) {
+ if (++fCurrentTileOffset < fTileRects.count()) {
+ i = fCurrentTileOffset % fTilesX;
+ j = fCurrentTileOffset / fTilesX;
+ return true;
+ }
+ return false;
+}
+
+void TiledPictureRenderer::drawCurrentTile() {
+ SkASSERT(fCurrentTileOffset >= 0 && fCurrentTileOffset < fTileRects.count());
+ draw_tile_to_canvas(fCanvas, fTileRects[fCurrentTileOffset], fPicture);
+}
+
+bool TiledPictureRenderer::render(SkBitmap** out) {
+ SkASSERT(fPicture != NULL);
+ if (NULL == fPicture) {
+ return false;
+ }
+
+ SkBitmap bitmap;
+ if (out){
+ *out = SkNEW(SkBitmap);
+ setup_bitmap(*out, fPicture->width(), fPicture->height());
+ setup_bitmap(&bitmap, fTileWidth, fTileHeight);
+ }
+ bool success = true;
+ for (int i = 0; i < fTileRects.count(); ++i) {
+ draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture);
+ if (fEnableWrites) {
+ success &= write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
+ fUseChecksumBasedFilenames, &i);
+ }
+ if (NULL != out) {
+ if (fCanvas->readPixels(&bitmap, 0, 0)) {
+ // Add this tile to the entire bitmap.
+ bitmapCopyAtOffset(bitmap, *out, SkScalarFloorToInt(fTileRects[i].left()),
+ SkScalarFloorToInt(fTileRects[i].top()));
+ } else {
+ success = false;
+ }
+ }
+ }
+ return success;
+}
+
+SkCanvas* TiledPictureRenderer::setupCanvas(int width, int height) {
+ SkCanvas* canvas = this->INHERITED::setupCanvas(width, height);
+ SkASSERT(NULL != fPicture);
+ // Clip the tile to an area that is completely inside both the SkPicture and the viewport. This
+ // is mostly important for tiles on the right and bottom edges as they may go over this area and
+ // the picture may have some commands that draw outside of this area and so should not actually
+ // be written.
+ // Uses a clipRegion so that it will be unaffected by the scale factor, which may have been set
+ // by INHERITED::setupCanvas.
+ SkRegion clipRegion;
+ clipRegion.setRect(0, 0, this->getViewWidth(), this->getViewHeight());
+ canvas->clipRegion(clipRegion);
+ return canvas;
+}
+
+SkString TiledPictureRenderer::getConfigNameInternal() {
+ SkString name;
+ if (fTileMinPowerOf2Width > 0) {
+ name.append("pow2tile_");
+ name.appendf("%i", fTileMinPowerOf2Width);
+ } else {
+ name.append("tile_");
+ if (fTileWidthPercentage > 0) {
+ name.appendf("%.f%%", fTileWidthPercentage);
+ } else {
+ name.appendf("%i", fTileWidth);
+ }
+ }
+ name.append("x");
+ if (fTileHeightPercentage > 0) {
+ name.appendf("%.f%%", fTileHeightPercentage);
+ } else {
+ name.appendf("%i", fTileHeight);
+ }
+ return name;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+// Holds all of the information needed to draw a set of tiles.
+class CloneData : public SkRunnable {
+
+public:
+ CloneData(SkPicture* clone, SkCanvas* canvas, SkTDArray<SkRect>& rects, int start, int end,
+ SkRunnable* done, ImageResultsAndExpectations* jsonSummaryPtr,
+ bool useChecksumBasedFilenames, bool enableWrites)
+ : fClone(clone)
+ , fCanvas(canvas)
+ , fEnableWrites(enableWrites)
+ , fRects(rects)
+ , fStart(start)
+ , fEnd(end)
+ , fSuccess(NULL)
+ , fDone(done)
+ , fJsonSummaryPtr(jsonSummaryPtr)
+ , fUseChecksumBasedFilenames(useChecksumBasedFilenames) {
+ SkASSERT(fDone != NULL);
+ }
+
+ virtual void run() SK_OVERRIDE {
+ SkGraphics::SetTLSFontCacheLimit(1024 * 1024);
+
+ SkBitmap bitmap;
+ if (fBitmap != NULL) {
+ // All tiles are the same size.
+ setup_bitmap(&bitmap, SkScalarFloorToInt(fRects[0].width()), SkScalarFloorToInt(fRects[0].height()));
+ }
+
+ for (int i = fStart; i < fEnd; i++) {
+ draw_tile_to_canvas(fCanvas, fRects[i], fClone);
+ if (fEnableWrites) {
+ if (!write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
+ fUseChecksumBasedFilenames, &i)
+ && fSuccess != NULL) {
+ *fSuccess = false;
+ // If one tile fails to write to a file, do not continue drawing the rest.
+ break;
+ }
+ if (fBitmap != NULL) {
+ if (fCanvas->readPixels(&bitmap, 0, 0)) {
+ SkAutoLockPixels alp(*fBitmap);
+ bitmapCopyAtOffset(bitmap, fBitmap, SkScalarFloorToInt(fRects[i].left()),
+ SkScalarFloorToInt(fRects[i].top()));
+ } else {
+ *fSuccess = false;
+ // If one tile fails to read pixels, do not continue drawing the rest.
+ break;
+ }
+ }
+ }
+ }
+ fDone->run();
+ }
+
+ void setPathsAndSuccess(const SkString& writePath, const SkString& mismatchPath,
+ const SkString& inputFilename, bool* success) {
+ fWritePath.set(writePath);
+ fMismatchPath.set(mismatchPath);
+ fInputFilename.set(inputFilename);
+ fSuccess = success;
+ }
+
+ void setBitmap(SkBitmap* bitmap) {
+ fBitmap = bitmap;
+ }
+
+private:
+ // All pointers unowned.
+ SkPicture* fClone; // Picture to draw from. Each CloneData has a unique one which
+ // is threadsafe.
+ SkCanvas* fCanvas; // Canvas to draw to. Reused for each tile.
+ bool fEnableWrites; // TODO(epoger): Temporary hack; see declaration of
+ // fEnableWrites in PictureRenderer.h.
+ SkString fWritePath; // If not empty, write all results into this directory.
+ SkString fMismatchPath; // If not empty, write all unexpected results into this dir.
+ SkString fInputFilename; // Filename of input SkPicture file.
+ SkTDArray<SkRect>& fRects; // All tiles of the picture.
+ const int fStart; // Range of tiles drawn by this thread.
+ const int fEnd;
+ bool* fSuccess; // Only meaningful if path is non-null. Shared by all threads,
+ // and only set to false upon failure to write to a PNG.
+ SkRunnable* fDone;
+ SkBitmap* fBitmap;
+ ImageResultsAndExpectations* fJsonSummaryPtr;
+ bool fUseChecksumBasedFilenames;
+};
+
+MultiCorePictureRenderer::MultiCorePictureRenderer(int threadCount)
+: fNumThreads(threadCount)
+, fThreadPool(threadCount)
+, fCountdown(threadCount) {
+ // Only need to create fNumThreads - 1 clones, since one thread will use the base
+ // picture.
+ fPictureClones = SkNEW_ARRAY(SkPicture, fNumThreads - 1);
+ fCloneData = SkNEW_ARRAY(CloneData*, fNumThreads);
+}
+
+void MultiCorePictureRenderer::init(SkPicture *pict, const SkString* writePath,
+ const SkString* mismatchPath, const SkString* inputFilename,
+ bool useChecksumBasedFilenames) {
+ // Set fPicture and the tiles.
+ this->INHERITED::init(pict, writePath, mismatchPath, inputFilename, useChecksumBasedFilenames);
+ for (int i = 0; i < fNumThreads; ++i) {
+ *fCanvasPool.append() = this->setupCanvas(this->getTileWidth(), this->getTileHeight());
+ }
+ // Only need to create fNumThreads - 1 clones, since one thread will use the base picture.
+ fPicture->clone(fPictureClones, fNumThreads - 1);
+ // Populate each thread with the appropriate data.
+ // Group the tiles into nearly equal size chunks, rounding up so we're sure to cover them all.
+ const int chunkSize = (fTileRects.count() + fNumThreads - 1) / fNumThreads;
+
+ for (int i = 0; i < fNumThreads; i++) {
+ SkPicture* pic;
+ if (i == fNumThreads-1) {
+ // The last set will use the original SkPicture.
+ pic = fPicture;
+ } else {
+ pic = &fPictureClones[i];
+ }
+ const int start = i * chunkSize;
+ const int end = SkMin32(start + chunkSize, fTileRects.count());
+ fCloneData[i] = SkNEW_ARGS(CloneData,
+ (pic, fCanvasPool[i], fTileRects, start, end, &fCountdown,
+ fJsonSummaryPtr, useChecksumBasedFilenames, fEnableWrites));
+ }
+}
+
+bool MultiCorePictureRenderer::render(SkBitmap** out) {
+ bool success = true;
+ if (!fWritePath.isEmpty() || !fMismatchPath.isEmpty()) {
+ for (int i = 0; i < fNumThreads-1; i++) {
+ fCloneData[i]->setPathsAndSuccess(fWritePath, fMismatchPath, fInputFilename, &success);
+ }
+ }
+
+ if (NULL != out) {
+ *out = SkNEW(SkBitmap);
+ setup_bitmap(*out, fPicture->width(), fPicture->height());
+ for (int i = 0; i < fNumThreads; i++) {
+ fCloneData[i]->setBitmap(*out);
+ }
+ } else {
+ for (int i = 0; i < fNumThreads; i++) {
+ fCloneData[i]->setBitmap(NULL);
+ }
+ }
+
+ fCountdown.reset(fNumThreads);
+ for (int i = 0; i < fNumThreads; i++) {
+ fThreadPool.add(fCloneData[i]);
+ }
+ fCountdown.wait();
+
+ return success;
+}
+
+void MultiCorePictureRenderer::end() {
+ for (int i = 0; i < fNumThreads - 1; i++) {
+ SkDELETE(fCloneData[i]);
+ fCloneData[i] = NULL;
+ }
+
+ fCanvasPool.unrefAll();
+
+ this->INHERITED::end();
+}
+
+MultiCorePictureRenderer::~MultiCorePictureRenderer() {
+ // Each individual CloneData was deleted in end.
+ SkDELETE_ARRAY(fCloneData);
+ SkDELETE_ARRAY(fPictureClones);
+}
+
+SkString MultiCorePictureRenderer::getConfigNameInternal() {
+ SkString name = this->INHERITED::getConfigNameInternal();
+ name.appendf("_multi_%i_threads", fNumThreads);
+ return name;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+void PlaybackCreationRenderer::setup() {
+ SkAutoTDelete<SkBBHFactory> factory(this->getFactory());
+ fRecorder.reset(SkNEW(SkPictureRecorder));
+ SkCanvas* canvas = fRecorder->beginRecording(this->getViewWidth(), this->getViewHeight(),
+ factory.get(),
+ this->recordFlags());
+ this->scaleToScaleFactor(canvas);
+ canvas->drawPicture(fPicture);
+}
+
+bool PlaybackCreationRenderer::render(SkBitmap** out) {
+ fPicture.reset(fRecorder->endRecording());
+ // Since this class does not actually render, return false.
+ return false;
+}
+
+SkString PlaybackCreationRenderer::getConfigNameInternal() {
+ return SkString("playback_creation");
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+// SkPicture variants for each BBoxHierarchy type
+
+SkBBHFactory* PictureRenderer::getFactory() {
+ switch (fBBoxHierarchyType) {
+ case kNone_BBoxHierarchyType:
+ return NULL;
+ case kQuadTree_BBoxHierarchyType:
+ return SkNEW(SkQuadTreeFactory);
+ case kRTree_BBoxHierarchyType:
+ return SkNEW(SkRTreeFactory);
+ case kTileGrid_BBoxHierarchyType:
+ return SkNEW_ARGS(SkTileGridFactory, (fGridInfo));
+ }
+ SkASSERT(0); // invalid bbhType
+ return NULL;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+class GatherRenderer : public PictureRenderer {
+public:
+ virtual bool render(SkBitmap** out = NULL) SK_OVERRIDE {
+ SkRect bounds = SkRect::MakeWH(SkIntToScalar(fPicture->width()),
+ SkIntToScalar(fPicture->height()));
+ SkData* data = SkPictureUtils::GatherPixelRefs(fPicture, bounds);
+ SkSafeUnref(data);
+
+ return (fWritePath.isEmpty()); // we don't have anything to write
+ }
+
+private:
+ virtual SkString getConfigNameInternal() SK_OVERRIDE {
+ return SkString("gather_pixelrefs");
+ }
+};
+
+PictureRenderer* CreateGatherPixelRefsRenderer() {
+ return SkNEW(GatherRenderer);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+class PictureCloneRenderer : public PictureRenderer {
+public:
+ virtual bool render(SkBitmap** out = NULL) SK_OVERRIDE {
+ for (int i = 0; i < 100; ++i) {
+ SkPicture* clone = fPicture->clone();
+ SkSafeUnref(clone);
+ }
+
+ return (fWritePath.isEmpty()); // we don't have anything to write
+ }
+
+private:
+ virtual SkString getConfigNameInternal() SK_OVERRIDE {
+ return SkString("picture_clone");
+ }
+};
+
+PictureRenderer* CreatePictureCloneRenderer() {
+ return SkNEW(PictureCloneRenderer);
+}
+
+} // namespace sk_tools