diff options
Diffstat (limited to 'chromium/third_party/skia/tools/PictureRenderer.cpp')
-rw-r--r-- | chromium/third_party/skia/tools/PictureRenderer.cpp | 967 |
1 files changed, 967 insertions, 0 deletions
diff --git a/chromium/third_party/skia/tools/PictureRenderer.cpp b/chromium/third_party/skia/tools/PictureRenderer.cpp new file mode 100644 index 00000000000..d337a5ebb7d --- /dev/null +++ b/chromium/third_party/skia/tools/PictureRenderer.cpp @@ -0,0 +1,967 @@ +/* + * Copyright 2012 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "PictureRenderer.h" +#include "picture_utils.h" +#include "SamplePipeControllers.h" +#include "SkBitmapHasher.h" +#include "SkCanvas.h" +#include "SkData.h" +#include "SkDevice.h" +#include "SkDiscardableMemoryPool.h" +#include "SkGPipe.h" +#if SK_SUPPORT_GPU +#include "gl/GrGLDefines.h" +#include "SkGpuDevice.h" +#endif +#include "SkGraphics.h" +#include "SkImageEncoder.h" +#include "SkMaskFilter.h" +#include "SkMatrix.h" +#include "SkOSFile.h" +#include "SkPicture.h" +#include "SkPictureRecorder.h" +#include "SkPictureUtils.h" +#include "SkPixelRef.h" +#include "SkScalar.h" +#include "SkStream.h" +#include "SkString.h" +#include "SkTemplates.h" +#include "SkTDArray.h" +#include "SkThreadUtils.h" +#include "SkTypes.h" + +static inline SkScalar scalar_log2(SkScalar x) { + static const SkScalar log2_conversion_factor = SkScalarDiv(1, SkScalarLog(2)); + + return SkScalarLog(x) * log2_conversion_factor; +} + +namespace sk_tools { + +enum { + kDefaultTileWidth = 256, + kDefaultTileHeight = 256 +}; + +void PictureRenderer::init(SkPicture* pict, const SkString* writePath, const SkString* mismatchPath, + const SkString* inputFilename, bool useChecksumBasedFilenames) { + this->CopyString(&fWritePath, writePath); + this->CopyString(&fMismatchPath, mismatchPath); + this->CopyString(&fInputFilename, inputFilename); + fUseChecksumBasedFilenames = useChecksumBasedFilenames; + + SkASSERT(NULL == fPicture); + SkASSERT(NULL == fCanvas.get()); + if (NULL != fPicture || NULL != fCanvas.get()) { + return; + } + + SkASSERT(pict != NULL); + if (NULL == pict) { + return; + } + + fPicture.reset(pict)->ref(); + fCanvas.reset(this->setupCanvas()); +} + +void PictureRenderer::CopyString(SkString* dest, const SkString* src) { + if (NULL != src) { + dest->set(*src); + } else { + dest->reset(); + } +} + +class FlagsDrawFilter : public SkDrawFilter { +public: + FlagsDrawFilter(PictureRenderer::DrawFilterFlags* flags) : + fFlags(flags) {} + + virtual bool filter(SkPaint* paint, Type t) { + paint->setFlags(paint->getFlags() & ~fFlags[t] & SkPaint::kAllFlags); + if (PictureRenderer::kMaskFilter_DrawFilterFlag & fFlags[t]) { + SkMaskFilter* maskFilter = paint->getMaskFilter(); + if (NULL != maskFilter) { + paint->setMaskFilter(NULL); + } + } + if (PictureRenderer::kHinting_DrawFilterFlag & fFlags[t]) { + paint->setHinting(SkPaint::kNo_Hinting); + } else if (PictureRenderer::kSlightHinting_DrawFilterFlag & fFlags[t]) { + paint->setHinting(SkPaint::kSlight_Hinting); + } + return true; + } + +private: + PictureRenderer::DrawFilterFlags* fFlags; +}; + +static void setUpFilter(SkCanvas* canvas, PictureRenderer::DrawFilterFlags* drawFilters) { + if (drawFilters && !canvas->getDrawFilter()) { + canvas->setDrawFilter(SkNEW_ARGS(FlagsDrawFilter, (drawFilters)))->unref(); + if (drawFilters[0] & PictureRenderer::kAAClip_DrawFilterFlag) { + canvas->setAllowSoftClip(false); + } + } +} + +SkCanvas* PictureRenderer::setupCanvas() { + const int width = this->getViewWidth(); + const int height = this->getViewHeight(); + return this->setupCanvas(width, height); +} + +SkCanvas* PictureRenderer::setupCanvas(int width, int height) { + SkCanvas* canvas; + switch(fDeviceType) { + case kBitmap_DeviceType: { + SkBitmap bitmap; + sk_tools::setup_bitmap(&bitmap, width, height); + canvas = SkNEW_ARGS(SkCanvas, (bitmap)); + } + break; +#if SK_SUPPORT_GPU +#if SK_ANGLE + case kAngle_DeviceType: + // fall through +#endif +#if SK_MESA + case kMesa_DeviceType: + // fall through +#endif + case kGPU_DeviceType: + case kNVPR_DeviceType: { + SkAutoTUnref<GrSurface> target; + if (fGrContext) { + // create a render target to back the device + GrTextureDesc desc; + desc.fConfig = kSkia8888_GrPixelConfig; + desc.fFlags = kRenderTarget_GrTextureFlagBit; + desc.fWidth = width; + desc.fHeight = height; + desc.fSampleCnt = fSampleCount; + target.reset(fGrContext->createUncachedTexture(desc, NULL, 0)); + } + if (NULL == target.get()) { + SkASSERT(0); + return NULL; + } + + SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(target)); + canvas = SkNEW_ARGS(SkCanvas, (device.get())); + break; + } +#endif + default: + SkASSERT(0); + return NULL; + } + setUpFilter(canvas, fDrawFilters); + this->scaleToScaleFactor(canvas); + + // Pictures often lie about their extent (i.e., claim to be 100x100 but + // only ever draw to 90x100). Clear here so the undrawn portion will have + // a consistent color + canvas->clear(SK_ColorTRANSPARENT); + return canvas; +} + +void PictureRenderer::scaleToScaleFactor(SkCanvas* canvas) { + SkASSERT(canvas != NULL); + if (fScaleFactor != SK_Scalar1) { + canvas->scale(fScaleFactor, fScaleFactor); + } +} + +void PictureRenderer::end() { + this->resetState(true); + fPicture.reset(NULL); + fCanvas.reset(NULL); +} + +int PictureRenderer::getViewWidth() { + SkASSERT(fPicture != NULL); + int width = SkScalarCeilToInt(fPicture->width() * fScaleFactor); + if (fViewport.width() > 0) { + width = SkMin32(width, fViewport.width()); + } + return width; +} + +int PictureRenderer::getViewHeight() { + SkASSERT(fPicture != NULL); + int height = SkScalarCeilToInt(fPicture->height() * fScaleFactor); + if (fViewport.height() > 0) { + height = SkMin32(height, fViewport.height()); + } + return height; +} + +/** Converts fPicture to a picture that uses a BBoxHierarchy. + * PictureRenderer subclasses that are used to test picture playback + * should call this method during init. + */ +void PictureRenderer::buildBBoxHierarchy() { + SkASSERT(NULL != fPicture); + if (kNone_BBoxHierarchyType != fBBoxHierarchyType && NULL != fPicture) { + SkAutoTDelete<SkBBHFactory> factory(this->getFactory()); + SkPictureRecorder recorder; + SkCanvas* canvas = recorder.beginRecording(fPicture->width(), fPicture->height(), + factory.get(), + this->recordFlags()); + fPicture->draw(canvas); + fPicture.reset(recorder.endRecording()); + } +} + +void PictureRenderer::resetState(bool callFinish) { +#if SK_SUPPORT_GPU + SkGLContextHelper* glContext = this->getGLContext(); + if (NULL == glContext) { + SkASSERT(kBitmap_DeviceType == fDeviceType); + return; + } + + fGrContext->flush(); + glContext->swapBuffers(); + if (callFinish) { + SK_GL(*glContext, Finish()); + } +#endif +} + +void PictureRenderer::purgeTextures() { + SkDiscardableMemoryPool* pool = SkGetGlobalDiscardableMemoryPool(); + + pool->dumpPool(); + +#if SK_SUPPORT_GPU + SkGLContextHelper* glContext = this->getGLContext(); + if (NULL == glContext) { + SkASSERT(kBitmap_DeviceType == fDeviceType); + return; + } + + // resetState should've already done this + fGrContext->flush(); + + fGrContext->purgeAllUnlockedResources(); +#endif +} + +/** + * Write the canvas to an image file and/or JSON summary. + * + * @param canvas Must be non-null. Canvas to be written to a file. + * @param writePath If nonempty, write the binary image to a file within this directory. + * @param mismatchPath If nonempty, write the binary image to a file within this directory, + * but only if the image does not match expectations. + * @param inputFilename If we are writing out a binary image, use this to build its filename. + * @param jsonSummaryPtr If not null, add image results (checksum) to this summary. + * @param useChecksumBasedFilenames If true, use checksum-based filenames when writing to disk. + * @param tileNumberPtr If not null, which tile number this image contains. + * + * @return bool True if the operation completed successfully. + */ +static bool write(SkCanvas* canvas, const SkString& writePath, const SkString& mismatchPath, + const SkString& inputFilename, ImageResultsAndExpectations *jsonSummaryPtr, + bool useChecksumBasedFilenames, const int* tileNumberPtr=NULL) { + SkASSERT(canvas != NULL); + if (NULL == canvas) { + return false; + } + + SkBitmap bitmap; + SkISize size = canvas->getDeviceSize(); + setup_bitmap(&bitmap, size.width(), size.height()); + + canvas->readPixels(&bitmap, 0, 0); + force_all_opaque(bitmap); + BitmapAndDigest bitmapAndDigest(bitmap); + + SkString escapedInputFilename(inputFilename); + replace_char(&escapedInputFilename, '.', '_'); + + // TODO(epoger): what about including the config type within outputFilename? That way, + // we could combine results of different config types without conflicting filenames. + SkString outputFilename; + const char *outputSubdirPtr = NULL; + if (useChecksumBasedFilenames) { + const ImageDigest *imageDigestPtr = bitmapAndDigest.getImageDigestPtr(); + outputSubdirPtr = escapedInputFilename.c_str(); + outputFilename.set(imageDigestPtr->getHashType()); + outputFilename.append("_"); + outputFilename.appendU64(imageDigestPtr->getHashValue()); + } else { + outputFilename.set(escapedInputFilename); + if (NULL != tileNumberPtr) { + outputFilename.append("-tile"); + outputFilename.appendS32(*tileNumberPtr); + } + } + outputFilename.append(".png"); + + if (NULL != jsonSummaryPtr) { + const ImageDigest *imageDigestPtr = bitmapAndDigest.getImageDigestPtr(); + SkString outputRelativePath; + if (outputSubdirPtr) { + outputRelativePath.set(outputSubdirPtr); + outputRelativePath.append("/"); // always use "/", even on Windows + outputRelativePath.append(outputFilename); + } else { + outputRelativePath.set(outputFilename); + } + + jsonSummaryPtr->add(inputFilename.c_str(), outputRelativePath.c_str(), + *imageDigestPtr, tileNumberPtr); + if (!mismatchPath.isEmpty() && + !jsonSummaryPtr->matchesExpectation(inputFilename.c_str(), *imageDigestPtr, + tileNumberPtr)) { + if (!write_bitmap_to_disk(bitmap, mismatchPath, outputSubdirPtr, outputFilename)) { + return false; + } + } + } + + if (writePath.isEmpty()) { + return true; + } else { + return write_bitmap_to_disk(bitmap, writePath, outputSubdirPtr, outputFilename); + } +} + +/////////////////////////////////////////////////////////////////////////////////////////////// + +SkCanvas* RecordPictureRenderer::setupCanvas(int width, int height) { + // defer the canvas setup until the render step + return NULL; +} + +// the size_t* parameter is deprecated, so we ignore it +static SkData* encode_bitmap_to_data(size_t*, const SkBitmap& bm) { + return SkImageEncoder::EncodeData(bm, SkImageEncoder::kPNG_Type, 100); +} + +bool RecordPictureRenderer::render(SkBitmap** out) { + SkAutoTDelete<SkBBHFactory> factory(this->getFactory()); + SkPictureRecorder recorder; + SkCanvas* canvas = recorder.beginRecording(this->getViewWidth(), this->getViewHeight(), + factory.get(), + this->recordFlags()); + this->scaleToScaleFactor(canvas); + fPicture->draw(canvas); + SkAutoTUnref<SkPicture> picture(recorder.endRecording()); + if (!fWritePath.isEmpty()) { + // Record the new picture as a new SKP with PNG encoded bitmaps. + SkString skpPath = SkOSPath::SkPathJoin(fWritePath.c_str(), fInputFilename.c_str()); + SkFILEWStream stream(skpPath.c_str()); + picture->serialize(&stream, &encode_bitmap_to_data); + return true; + } + return false; +} + +SkString RecordPictureRenderer::getConfigNameInternal() { + return SkString("record"); +} + +/////////////////////////////////////////////////////////////////////////////////////////////// + +bool PipePictureRenderer::render(SkBitmap** out) { + SkASSERT(fCanvas.get() != NULL); + SkASSERT(fPicture != NULL); + if (NULL == fCanvas.get() || NULL == fPicture) { + return false; + } + + PipeController pipeController(fCanvas.get()); + SkGPipeWriter writer; + SkCanvas* pipeCanvas = writer.startRecording(&pipeController); + pipeCanvas->drawPicture(fPicture); + writer.endRecording(); + fCanvas->flush(); + if (NULL != out) { + *out = SkNEW(SkBitmap); + setup_bitmap(*out, fPicture->width(), fPicture->height()); + fCanvas->readPixels(*out, 0, 0); + } + if (fEnableWrites) { + return write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr, + fUseChecksumBasedFilenames); + } else { + return true; + } +} + +SkString PipePictureRenderer::getConfigNameInternal() { + return SkString("pipe"); +} + +/////////////////////////////////////////////////////////////////////////////////////////////// + +void SimplePictureRenderer::init(SkPicture* picture, const SkString* writePath, + const SkString* mismatchPath, const SkString* inputFilename, + bool useChecksumBasedFilenames) { + INHERITED::init(picture, writePath, mismatchPath, inputFilename, useChecksumBasedFilenames); + this->buildBBoxHierarchy(); +} + +bool SimplePictureRenderer::render(SkBitmap** out) { + SkASSERT(fCanvas.get() != NULL); + SkASSERT(NULL != fPicture); + if (NULL == fCanvas.get() || NULL == fPicture) { + return false; + } + + fCanvas->drawPicture(fPicture); + fCanvas->flush(); + if (NULL != out) { + *out = SkNEW(SkBitmap); + setup_bitmap(*out, fPicture->width(), fPicture->height()); + fCanvas->readPixels(*out, 0, 0); + } + if (fEnableWrites) { + return write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr, + fUseChecksumBasedFilenames); + } else { + return true; + } +} + +SkString SimplePictureRenderer::getConfigNameInternal() { + return SkString("simple"); +} + +/////////////////////////////////////////////////////////////////////////////////////////////// + +TiledPictureRenderer::TiledPictureRenderer() + : fTileWidth(kDefaultTileWidth) + , fTileHeight(kDefaultTileHeight) + , fTileWidthPercentage(0.0) + , fTileHeightPercentage(0.0) + , fTileMinPowerOf2Width(0) + , fCurrentTileOffset(-1) + , fTilesX(0) + , fTilesY(0) { } + +void TiledPictureRenderer::init(SkPicture* pict, const SkString* writePath, + const SkString* mismatchPath, const SkString* inputFilename, + bool useChecksumBasedFilenames) { + SkASSERT(NULL != pict); + SkASSERT(0 == fTileRects.count()); + if (NULL == pict || fTileRects.count() != 0) { + return; + } + + // Do not call INHERITED::init(), which would create a (potentially large) canvas which is not + // used by bench_pictures. + fPicture.reset(pict)->ref(); + this->CopyString(&fWritePath, writePath); + this->CopyString(&fMismatchPath, mismatchPath); + this->CopyString(&fInputFilename, inputFilename); + fUseChecksumBasedFilenames = useChecksumBasedFilenames; + this->buildBBoxHierarchy(); + + if (fTileWidthPercentage > 0) { + fTileWidth = sk_float_ceil2int(float(fTileWidthPercentage * fPicture->width() / 100)); + } + if (fTileHeightPercentage > 0) { + fTileHeight = sk_float_ceil2int(float(fTileHeightPercentage * fPicture->height() / 100)); + } + + if (fTileMinPowerOf2Width > 0) { + this->setupPowerOf2Tiles(); + } else { + this->setupTiles(); + } + fCanvas.reset(this->setupCanvas(fTileWidth, fTileHeight)); + // Initialize to -1 so that the first call to nextTile will set this up to draw tile 0 on the + // first call to drawCurrentTile. + fCurrentTileOffset = -1; +} + +void TiledPictureRenderer::end() { + fTileRects.reset(); + this->INHERITED::end(); +} + +void TiledPictureRenderer::setupTiles() { + // Only use enough tiles to cover the viewport + const int width = this->getViewWidth(); + const int height = this->getViewHeight(); + + fTilesX = fTilesY = 0; + for (int tile_y_start = 0; tile_y_start < height; tile_y_start += fTileHeight) { + fTilesY++; + for (int tile_x_start = 0; tile_x_start < width; tile_x_start += fTileWidth) { + if (0 == tile_y_start) { + // Only count tiles in the X direction on the first pass. + fTilesX++; + } + *fTileRects.append() = SkRect::MakeXYWH(SkIntToScalar(tile_x_start), + SkIntToScalar(tile_y_start), + SkIntToScalar(fTileWidth), + SkIntToScalar(fTileHeight)); + } + } +} + +bool TiledPictureRenderer::tileDimensions(int &x, int &y) { + if (fTileRects.count() == 0 || NULL == fPicture) { + return false; + } + x = fTilesX; + y = fTilesY; + return true; +} + +// The goal of the powers of two tiles is to minimize the amount of wasted tile +// space in the width-wise direction and then minimize the number of tiles. The +// constraints are that every tile must have a pixel width that is a power of +// two and also be of some minimal width (that is also a power of two). +// +// This is solved by first taking our picture size and rounding it up to the +// multiple of the minimal width. The binary representation of this rounded +// value gives us the tiles we need: a bit of value one means we need a tile of +// that size. +void TiledPictureRenderer::setupPowerOf2Tiles() { + // Only use enough tiles to cover the viewport + const int width = this->getViewWidth(); + const int height = this->getViewHeight(); + + int rounded_value = width; + if (width % fTileMinPowerOf2Width != 0) { + rounded_value = width - (width % fTileMinPowerOf2Width) + fTileMinPowerOf2Width; + } + + int num_bits = SkScalarCeilToInt(scalar_log2(SkIntToScalar(width))); + int largest_possible_tile_size = 1 << num_bits; + + fTilesX = fTilesY = 0; + // The tile height is constant for a particular picture. + for (int tile_y_start = 0; tile_y_start < height; tile_y_start += fTileHeight) { + fTilesY++; + int tile_x_start = 0; + int current_width = largest_possible_tile_size; + // Set fTileWidth to be the width of the widest tile, so that each canvas is large enough + // to draw each tile. + fTileWidth = current_width; + + while (current_width >= fTileMinPowerOf2Width) { + // It is very important this is a bitwise AND. + if (current_width & rounded_value) { + if (0 == tile_y_start) { + // Only count tiles in the X direction on the first pass. + fTilesX++; + } + *fTileRects.append() = SkRect::MakeXYWH(SkIntToScalar(tile_x_start), + SkIntToScalar(tile_y_start), + SkIntToScalar(current_width), + SkIntToScalar(fTileHeight)); + tile_x_start += current_width; + } + + current_width >>= 1; + } + } +} + +/** + * Draw the specified picture to the canvas translated to rectangle provided, so that this mini + * canvas represents the rectangle's portion of the overall picture. + * Saves and restores so that the initial clip and matrix return to their state before this function + * is called. + */ +static void draw_tile_to_canvas(SkCanvas* canvas, const SkRect& tileRect, SkPicture* picture) { + int saveCount = canvas->save(); + // Translate so that we draw the correct portion of the picture. + // Perform a postTranslate so that the scaleFactor does not interfere with the positioning. + SkMatrix mat(canvas->getTotalMatrix()); + mat.postTranslate(-tileRect.fLeft, -tileRect.fTop); + canvas->setMatrix(mat); + canvas->drawPicture(picture); + canvas->restoreToCount(saveCount); + canvas->flush(); +} + +/////////////////////////////////////////////////////////////////////////////////////////////// + +/** + * Copies the entirety of the src bitmap (typically a tile) into a portion of the dst bitmap. + * If the src bitmap is too large to fit within the dst bitmap after the x and y + * offsets have been applied, any excess will be ignored (so only the top-left portion of the + * src bitmap will be copied). + * + * @param src source bitmap + * @param dst destination bitmap + * @param xOffset x-offset within destination bitmap + * @param yOffset y-offset within destination bitmap + */ +static void bitmapCopyAtOffset(const SkBitmap& src, SkBitmap* dst, + int xOffset, int yOffset) { + for (int y = 0; y <src.height() && y + yOffset < dst->height() ; y++) { + for (int x = 0; x < src.width() && x + xOffset < dst->width() ; x++) { + *dst->getAddr32(xOffset + x, yOffset + y) = *src.getAddr32(x, y); + } + } +} + +bool TiledPictureRenderer::nextTile(int &i, int &j) { + if (++fCurrentTileOffset < fTileRects.count()) { + i = fCurrentTileOffset % fTilesX; + j = fCurrentTileOffset / fTilesX; + return true; + } + return false; +} + +void TiledPictureRenderer::drawCurrentTile() { + SkASSERT(fCurrentTileOffset >= 0 && fCurrentTileOffset < fTileRects.count()); + draw_tile_to_canvas(fCanvas, fTileRects[fCurrentTileOffset], fPicture); +} + +bool TiledPictureRenderer::render(SkBitmap** out) { + SkASSERT(fPicture != NULL); + if (NULL == fPicture) { + return false; + } + + SkBitmap bitmap; + if (out){ + *out = SkNEW(SkBitmap); + setup_bitmap(*out, fPicture->width(), fPicture->height()); + setup_bitmap(&bitmap, fTileWidth, fTileHeight); + } + bool success = true; + for (int i = 0; i < fTileRects.count(); ++i) { + draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture); + if (fEnableWrites) { + success &= write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr, + fUseChecksumBasedFilenames, &i); + } + if (NULL != out) { + if (fCanvas->readPixels(&bitmap, 0, 0)) { + // Add this tile to the entire bitmap. + bitmapCopyAtOffset(bitmap, *out, SkScalarFloorToInt(fTileRects[i].left()), + SkScalarFloorToInt(fTileRects[i].top())); + } else { + success = false; + } + } + } + return success; +} + +SkCanvas* TiledPictureRenderer::setupCanvas(int width, int height) { + SkCanvas* canvas = this->INHERITED::setupCanvas(width, height); + SkASSERT(NULL != fPicture); + // Clip the tile to an area that is completely inside both the SkPicture and the viewport. This + // is mostly important for tiles on the right and bottom edges as they may go over this area and + // the picture may have some commands that draw outside of this area and so should not actually + // be written. + // Uses a clipRegion so that it will be unaffected by the scale factor, which may have been set + // by INHERITED::setupCanvas. + SkRegion clipRegion; + clipRegion.setRect(0, 0, this->getViewWidth(), this->getViewHeight()); + canvas->clipRegion(clipRegion); + return canvas; +} + +SkString TiledPictureRenderer::getConfigNameInternal() { + SkString name; + if (fTileMinPowerOf2Width > 0) { + name.append("pow2tile_"); + name.appendf("%i", fTileMinPowerOf2Width); + } else { + name.append("tile_"); + if (fTileWidthPercentage > 0) { + name.appendf("%.f%%", fTileWidthPercentage); + } else { + name.appendf("%i", fTileWidth); + } + } + name.append("x"); + if (fTileHeightPercentage > 0) { + name.appendf("%.f%%", fTileHeightPercentage); + } else { + name.appendf("%i", fTileHeight); + } + return name; +} + +/////////////////////////////////////////////////////////////////////////////////////////////// + +// Holds all of the information needed to draw a set of tiles. +class CloneData : public SkRunnable { + +public: + CloneData(SkPicture* clone, SkCanvas* canvas, SkTDArray<SkRect>& rects, int start, int end, + SkRunnable* done, ImageResultsAndExpectations* jsonSummaryPtr, + bool useChecksumBasedFilenames, bool enableWrites) + : fClone(clone) + , fCanvas(canvas) + , fEnableWrites(enableWrites) + , fRects(rects) + , fStart(start) + , fEnd(end) + , fSuccess(NULL) + , fDone(done) + , fJsonSummaryPtr(jsonSummaryPtr) + , fUseChecksumBasedFilenames(useChecksumBasedFilenames) { + SkASSERT(fDone != NULL); + } + + virtual void run() SK_OVERRIDE { + SkGraphics::SetTLSFontCacheLimit(1024 * 1024); + + SkBitmap bitmap; + if (fBitmap != NULL) { + // All tiles are the same size. + setup_bitmap(&bitmap, SkScalarFloorToInt(fRects[0].width()), SkScalarFloorToInt(fRects[0].height())); + } + + for (int i = fStart; i < fEnd; i++) { + draw_tile_to_canvas(fCanvas, fRects[i], fClone); + if (fEnableWrites) { + if (!write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr, + fUseChecksumBasedFilenames, &i) + && fSuccess != NULL) { + *fSuccess = false; + // If one tile fails to write to a file, do not continue drawing the rest. + break; + } + if (fBitmap != NULL) { + if (fCanvas->readPixels(&bitmap, 0, 0)) { + SkAutoLockPixels alp(*fBitmap); + bitmapCopyAtOffset(bitmap, fBitmap, SkScalarFloorToInt(fRects[i].left()), + SkScalarFloorToInt(fRects[i].top())); + } else { + *fSuccess = false; + // If one tile fails to read pixels, do not continue drawing the rest. + break; + } + } + } + } + fDone->run(); + } + + void setPathsAndSuccess(const SkString& writePath, const SkString& mismatchPath, + const SkString& inputFilename, bool* success) { + fWritePath.set(writePath); + fMismatchPath.set(mismatchPath); + fInputFilename.set(inputFilename); + fSuccess = success; + } + + void setBitmap(SkBitmap* bitmap) { + fBitmap = bitmap; + } + +private: + // All pointers unowned. + SkPicture* fClone; // Picture to draw from. Each CloneData has a unique one which + // is threadsafe. + SkCanvas* fCanvas; // Canvas to draw to. Reused for each tile. + bool fEnableWrites; // TODO(epoger): Temporary hack; see declaration of + // fEnableWrites in PictureRenderer.h. + SkString fWritePath; // If not empty, write all results into this directory. + SkString fMismatchPath; // If not empty, write all unexpected results into this dir. + SkString fInputFilename; // Filename of input SkPicture file. + SkTDArray<SkRect>& fRects; // All tiles of the picture. + const int fStart; // Range of tiles drawn by this thread. + const int fEnd; + bool* fSuccess; // Only meaningful if path is non-null. Shared by all threads, + // and only set to false upon failure to write to a PNG. + SkRunnable* fDone; + SkBitmap* fBitmap; + ImageResultsAndExpectations* fJsonSummaryPtr; + bool fUseChecksumBasedFilenames; +}; + +MultiCorePictureRenderer::MultiCorePictureRenderer(int threadCount) +: fNumThreads(threadCount) +, fThreadPool(threadCount) +, fCountdown(threadCount) { + // Only need to create fNumThreads - 1 clones, since one thread will use the base + // picture. + fPictureClones = SkNEW_ARRAY(SkPicture, fNumThreads - 1); + fCloneData = SkNEW_ARRAY(CloneData*, fNumThreads); +} + +void MultiCorePictureRenderer::init(SkPicture *pict, const SkString* writePath, + const SkString* mismatchPath, const SkString* inputFilename, + bool useChecksumBasedFilenames) { + // Set fPicture and the tiles. + this->INHERITED::init(pict, writePath, mismatchPath, inputFilename, useChecksumBasedFilenames); + for (int i = 0; i < fNumThreads; ++i) { + *fCanvasPool.append() = this->setupCanvas(this->getTileWidth(), this->getTileHeight()); + } + // Only need to create fNumThreads - 1 clones, since one thread will use the base picture. + fPicture->clone(fPictureClones, fNumThreads - 1); + // Populate each thread with the appropriate data. + // Group the tiles into nearly equal size chunks, rounding up so we're sure to cover them all. + const int chunkSize = (fTileRects.count() + fNumThreads - 1) / fNumThreads; + + for (int i = 0; i < fNumThreads; i++) { + SkPicture* pic; + if (i == fNumThreads-1) { + // The last set will use the original SkPicture. + pic = fPicture; + } else { + pic = &fPictureClones[i]; + } + const int start = i * chunkSize; + const int end = SkMin32(start + chunkSize, fTileRects.count()); + fCloneData[i] = SkNEW_ARGS(CloneData, + (pic, fCanvasPool[i], fTileRects, start, end, &fCountdown, + fJsonSummaryPtr, useChecksumBasedFilenames, fEnableWrites)); + } +} + +bool MultiCorePictureRenderer::render(SkBitmap** out) { + bool success = true; + if (!fWritePath.isEmpty() || !fMismatchPath.isEmpty()) { + for (int i = 0; i < fNumThreads-1; i++) { + fCloneData[i]->setPathsAndSuccess(fWritePath, fMismatchPath, fInputFilename, &success); + } + } + + if (NULL != out) { + *out = SkNEW(SkBitmap); + setup_bitmap(*out, fPicture->width(), fPicture->height()); + for (int i = 0; i < fNumThreads; i++) { + fCloneData[i]->setBitmap(*out); + } + } else { + for (int i = 0; i < fNumThreads; i++) { + fCloneData[i]->setBitmap(NULL); + } + } + + fCountdown.reset(fNumThreads); + for (int i = 0; i < fNumThreads; i++) { + fThreadPool.add(fCloneData[i]); + } + fCountdown.wait(); + + return success; +} + +void MultiCorePictureRenderer::end() { + for (int i = 0; i < fNumThreads - 1; i++) { + SkDELETE(fCloneData[i]); + fCloneData[i] = NULL; + } + + fCanvasPool.unrefAll(); + + this->INHERITED::end(); +} + +MultiCorePictureRenderer::~MultiCorePictureRenderer() { + // Each individual CloneData was deleted in end. + SkDELETE_ARRAY(fCloneData); + SkDELETE_ARRAY(fPictureClones); +} + +SkString MultiCorePictureRenderer::getConfigNameInternal() { + SkString name = this->INHERITED::getConfigNameInternal(); + name.appendf("_multi_%i_threads", fNumThreads); + return name; +} + +/////////////////////////////////////////////////////////////////////////////////////////////// + +void PlaybackCreationRenderer::setup() { + SkAutoTDelete<SkBBHFactory> factory(this->getFactory()); + fRecorder.reset(SkNEW(SkPictureRecorder)); + SkCanvas* canvas = fRecorder->beginRecording(this->getViewWidth(), this->getViewHeight(), + factory.get(), + this->recordFlags()); + this->scaleToScaleFactor(canvas); + canvas->drawPicture(fPicture); +} + +bool PlaybackCreationRenderer::render(SkBitmap** out) { + fPicture.reset(fRecorder->endRecording()); + // Since this class does not actually render, return false. + return false; +} + +SkString PlaybackCreationRenderer::getConfigNameInternal() { + return SkString("playback_creation"); +} + +/////////////////////////////////////////////////////////////////////////////////////////////// +// SkPicture variants for each BBoxHierarchy type + +SkBBHFactory* PictureRenderer::getFactory() { + switch (fBBoxHierarchyType) { + case kNone_BBoxHierarchyType: + return NULL; + case kQuadTree_BBoxHierarchyType: + return SkNEW(SkQuadTreeFactory); + case kRTree_BBoxHierarchyType: + return SkNEW(SkRTreeFactory); + case kTileGrid_BBoxHierarchyType: + return SkNEW_ARGS(SkTileGridFactory, (fGridInfo)); + } + SkASSERT(0); // invalid bbhType + return NULL; +} + +/////////////////////////////////////////////////////////////////////////////// + +class GatherRenderer : public PictureRenderer { +public: + virtual bool render(SkBitmap** out = NULL) SK_OVERRIDE { + SkRect bounds = SkRect::MakeWH(SkIntToScalar(fPicture->width()), + SkIntToScalar(fPicture->height())); + SkData* data = SkPictureUtils::GatherPixelRefs(fPicture, bounds); + SkSafeUnref(data); + + return (fWritePath.isEmpty()); // we don't have anything to write + } + +private: + virtual SkString getConfigNameInternal() SK_OVERRIDE { + return SkString("gather_pixelrefs"); + } +}; + +PictureRenderer* CreateGatherPixelRefsRenderer() { + return SkNEW(GatherRenderer); +} + +/////////////////////////////////////////////////////////////////////////////// + +class PictureCloneRenderer : public PictureRenderer { +public: + virtual bool render(SkBitmap** out = NULL) SK_OVERRIDE { + for (int i = 0; i < 100; ++i) { + SkPicture* clone = fPicture->clone(); + SkSafeUnref(clone); + } + + return (fWritePath.isEmpty()); // we don't have anything to write + } + +private: + virtual SkString getConfigNameInternal() SK_OVERRIDE { + return SkString("picture_clone"); + } +}; + +PictureRenderer* CreatePictureCloneRenderer() { + return SkNEW(PictureCloneRenderer); +} + +} // namespace sk_tools |