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-rw-r--r--chromium/third_party/webrtc/base/diskcache.cc347
1 files changed, 347 insertions, 0 deletions
diff --git a/chromium/third_party/webrtc/base/diskcache.cc b/chromium/third_party/webrtc/base/diskcache.cc
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+++ b/chromium/third_party/webrtc/base/diskcache.cc
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+/*
+ * Copyright 2004 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <time.h>
+
+#if defined(WEBRTC_WIN)
+#include "webrtc/base/win32.h"
+#endif
+
+#include "webrtc/base/common.h"
+#include "webrtc/base/diskcache.h"
+#include "webrtc/base/fileutils.h"
+#include "webrtc/base/pathutils.h"
+#include "webrtc/base/stream.h"
+#include "webrtc/base/stringencode.h"
+#include "webrtc/base/stringutils.h"
+
+#ifdef _DEBUG
+#define TRANSPARENT_CACHE_NAMES 1
+#else // !_DEBUG
+#define TRANSPARENT_CACHE_NAMES 0
+#endif // !_DEBUG
+
+namespace rtc {
+
+class DiskCache;
+
+///////////////////////////////////////////////////////////////////////////////
+// DiskCacheAdapter
+///////////////////////////////////////////////////////////////////////////////
+
+class DiskCacheAdapter : public StreamAdapterInterface {
+public:
+ DiskCacheAdapter(const DiskCache* cache, const std::string& id, size_t index,
+ StreamInterface* stream)
+ : StreamAdapterInterface(stream), cache_(cache), id_(id), index_(index)
+ { }
+ virtual ~DiskCacheAdapter() {
+ Close();
+ cache_->ReleaseResource(id_, index_);
+ }
+
+private:
+ const DiskCache* cache_;
+ std::string id_;
+ size_t index_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// DiskCache
+///////////////////////////////////////////////////////////////////////////////
+
+DiskCache::DiskCache() : max_cache_(0), total_size_(0), total_accessors_(0) {
+}
+
+DiskCache::~DiskCache() {
+ ASSERT(0 == total_accessors_);
+}
+
+bool DiskCache::Initialize(const std::string& folder, size_t size) {
+ if (!folder_.empty() || !Filesystem::CreateFolder(folder))
+ return false;
+
+ folder_ = folder;
+ max_cache_ = size;
+ ASSERT(0 == total_size_);
+
+ if (!InitializeEntries())
+ return false;
+
+ return CheckLimit();
+}
+
+bool DiskCache::Purge() {
+ if (folder_.empty())
+ return false;
+
+ if (total_accessors_ > 0) {
+ LOG_F(LS_WARNING) << "Cache files open";
+ return false;
+ }
+
+ if (!PurgeFiles())
+ return false;
+
+ map_.clear();
+ return true;
+}
+
+bool DiskCache::LockResource(const std::string& id) {
+ Entry* entry = GetOrCreateEntry(id, true);
+ if (LS_LOCKED == entry->lock_state)
+ return false;
+ if ((LS_UNLOCKED == entry->lock_state) && (entry->accessors > 0))
+ return false;
+ if ((total_size_ > max_cache_) && !CheckLimit()) {
+ LOG_F(LS_WARNING) << "Cache overfull";
+ return false;
+ }
+ entry->lock_state = LS_LOCKED;
+ return true;
+}
+
+StreamInterface* DiskCache::WriteResource(const std::string& id, size_t index) {
+ Entry* entry = GetOrCreateEntry(id, false);
+ if (LS_LOCKED != entry->lock_state)
+ return NULL;
+
+ size_t previous_size = 0;
+ std::string filename(IdToFilename(id, index));
+ FileStream::GetSize(filename, &previous_size);
+ ASSERT(previous_size <= entry->size);
+ if (previous_size > entry->size) {
+ previous_size = entry->size;
+ }
+
+ scoped_ptr<FileStream> file(new FileStream);
+ if (!file->Open(filename, "wb", NULL)) {
+ LOG_F(LS_ERROR) << "Couldn't create cache file";
+ return NULL;
+ }
+
+ entry->streams = stdmax(entry->streams, index + 1);
+ entry->size -= previous_size;
+ total_size_ -= previous_size;
+
+ entry->accessors += 1;
+ total_accessors_ += 1;
+ return new DiskCacheAdapter(this, id, index, file.release());
+}
+
+bool DiskCache::UnlockResource(const std::string& id) {
+ Entry* entry = GetOrCreateEntry(id, false);
+ if (LS_LOCKED != entry->lock_state)
+ return false;
+
+ if (entry->accessors > 0) {
+ entry->lock_state = LS_UNLOCKING;
+ } else {
+ entry->lock_state = LS_UNLOCKED;
+ entry->last_modified = time(0);
+ CheckLimit();
+ }
+ return true;
+}
+
+StreamInterface* DiskCache::ReadResource(const std::string& id,
+ size_t index) const {
+ const Entry* entry = GetEntry(id);
+ if (LS_UNLOCKED != entry->lock_state)
+ return NULL;
+ if (index >= entry->streams)
+ return NULL;
+
+ scoped_ptr<FileStream> file(new FileStream);
+ if (!file->Open(IdToFilename(id, index), "rb", NULL))
+ return NULL;
+
+ entry->accessors += 1;
+ total_accessors_ += 1;
+ return new DiskCacheAdapter(this, id, index, file.release());
+}
+
+bool DiskCache::HasResource(const std::string& id) const {
+ const Entry* entry = GetEntry(id);
+ return (NULL != entry) && (entry->streams > 0);
+}
+
+bool DiskCache::HasResourceStream(const std::string& id, size_t index) const {
+ const Entry* entry = GetEntry(id);
+ if ((NULL == entry) || (index >= entry->streams))
+ return false;
+
+ std::string filename = IdToFilename(id, index);
+
+ return FileExists(filename);
+}
+
+bool DiskCache::DeleteResource(const std::string& id) {
+ Entry* entry = GetOrCreateEntry(id, false);
+ if (!entry)
+ return true;
+
+ if ((LS_UNLOCKED != entry->lock_state) || (entry->accessors > 0))
+ return false;
+
+ bool success = true;
+ for (size_t index = 0; index < entry->streams; ++index) {
+ std::string filename = IdToFilename(id, index);
+
+ if (!FileExists(filename))
+ continue;
+
+ if (!DeleteFile(filename)) {
+ LOG_F(LS_ERROR) << "Couldn't remove cache file: " << filename;
+ success = false;
+ }
+ }
+
+ total_size_ -= entry->size;
+ map_.erase(id);
+ return success;
+}
+
+bool DiskCache::CheckLimit() {
+#ifdef _DEBUG
+ // Temporary check to make sure everything is working correctly.
+ size_t cache_size = 0;
+ for (EntryMap::iterator it = map_.begin(); it != map_.end(); ++it) {
+ cache_size += it->second.size;
+ }
+ ASSERT(cache_size == total_size_);
+#endif // _DEBUG
+
+ // TODO: Replace this with a non-brain-dead algorithm for clearing out the
+ // oldest resources... something that isn't O(n^2)
+ while (total_size_ > max_cache_) {
+ EntryMap::iterator oldest = map_.end();
+ for (EntryMap::iterator it = map_.begin(); it != map_.end(); ++it) {
+ if ((LS_UNLOCKED != it->second.lock_state) || (it->second.accessors > 0))
+ continue;
+ oldest = it;
+ break;
+ }
+ if (oldest == map_.end()) {
+ LOG_F(LS_WARNING) << "All resources are locked!";
+ return false;
+ }
+ for (EntryMap::iterator it = oldest++; it != map_.end(); ++it) {
+ if (it->second.last_modified < oldest->second.last_modified) {
+ oldest = it;
+ }
+ }
+ if (!DeleteResource(oldest->first)) {
+ LOG_F(LS_ERROR) << "Couldn't delete from cache!";
+ return false;
+ }
+ }
+ return true;
+}
+
+std::string DiskCache::IdToFilename(const std::string& id, size_t index) const {
+#ifdef TRANSPARENT_CACHE_NAMES
+ // This escapes colons and other filesystem characters, so the user can't open
+ // special devices (like "COM1:"), or access other directories.
+ size_t buffer_size = id.length()*3 + 1;
+ char* buffer = new char[buffer_size];
+ encode(buffer, buffer_size, id.data(), id.length(),
+ unsafe_filename_characters(), '%');
+ // TODO: ASSERT(strlen(buffer) < FileSystem::MaxBasenameLength());
+#else // !TRANSPARENT_CACHE_NAMES
+ // We might want to just use a hash of the filename at some point, both for
+ // obfuscation, and to avoid both filename length and escaping issues.
+ ASSERT(false);
+#endif // !TRANSPARENT_CACHE_NAMES
+
+ char extension[32];
+ sprintfn(extension, ARRAY_SIZE(extension), ".%u", index);
+
+ Pathname pathname;
+ pathname.SetFolder(folder_);
+ pathname.SetBasename(buffer);
+ pathname.SetExtension(extension);
+
+#ifdef TRANSPARENT_CACHE_NAMES
+ delete [] buffer;
+#endif // TRANSPARENT_CACHE_NAMES
+
+ return pathname.pathname();
+}
+
+bool DiskCache::FilenameToId(const std::string& filename, std::string* id,
+ size_t* index) const {
+ Pathname pathname(filename);
+ unsigned tempdex;
+ if (1 != sscanf(pathname.extension().c_str(), ".%u", &tempdex))
+ return false;
+
+ *index = static_cast<size_t>(tempdex);
+
+ size_t buffer_size = pathname.basename().length() + 1;
+ char* buffer = new char[buffer_size];
+ decode(buffer, buffer_size, pathname.basename().data(),
+ pathname.basename().length(), '%');
+ id->assign(buffer);
+ delete [] buffer;
+ return true;
+}
+
+DiskCache::Entry* DiskCache::GetOrCreateEntry(const std::string& id,
+ bool create) {
+ EntryMap::iterator it = map_.find(id);
+ if (it != map_.end())
+ return &it->second;
+ if (!create)
+ return NULL;
+ Entry e;
+ e.lock_state = LS_UNLOCKED;
+ e.accessors = 0;
+ e.size = 0;
+ e.streams = 0;
+ e.last_modified = time(0);
+ it = map_.insert(EntryMap::value_type(id, e)).first;
+ return &it->second;
+}
+
+void DiskCache::ReleaseResource(const std::string& id, size_t index) const {
+ const Entry* entry = GetEntry(id);
+ if (!entry) {
+ LOG_F(LS_WARNING) << "Missing cache entry";
+ ASSERT(false);
+ return;
+ }
+
+ entry->accessors -= 1;
+ total_accessors_ -= 1;
+
+ if (LS_UNLOCKED != entry->lock_state) {
+ // This is safe, because locked resources only issue WriteResource, which
+ // is non-const. Think about a better way to handle it.
+ DiskCache* this2 = const_cast<DiskCache*>(this);
+ Entry* entry2 = this2->GetOrCreateEntry(id, false);
+
+ size_t new_size = 0;
+ std::string filename(IdToFilename(id, index));
+ FileStream::GetSize(filename, &new_size);
+ entry2->size += new_size;
+ this2->total_size_ += new_size;
+
+ if ((LS_UNLOCKING == entry->lock_state) && (0 == entry->accessors)) {
+ entry2->last_modified = time(0);
+ entry2->lock_state = LS_UNLOCKED;
+ this2->CheckLimit();
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+} // namespace rtc