diff options
Diffstat (limited to 'chromium/third_party/webrtc/base/task.cc')
-rw-r--r-- | chromium/third_party/webrtc/base/task.cc | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/chromium/third_party/webrtc/base/task.cc b/chromium/third_party/webrtc/base/task.cc new file mode 100644 index 00000000000..ed9f426267e --- /dev/null +++ b/chromium/third_party/webrtc/base/task.cc @@ -0,0 +1,272 @@ +/* + * Copyright 2004 The WebRTC Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#include "webrtc/base/task.h" +#include "webrtc/base/common.h" +#include "webrtc/base/taskrunner.h" + +namespace rtc { + +int32 Task::unique_id_seed_ = 0; + +Task::Task(TaskParent *parent) + : TaskParent(this, parent), + state_(STATE_INIT), + blocked_(false), + done_(false), + aborted_(false), + busy_(false), + error_(false), + start_time_(0), + timeout_time_(0), + timeout_seconds_(0), + timeout_suspended_(false) { + unique_id_ = unique_id_seed_++; + + // sanity check that we didn't roll-over our id seed + ASSERT(unique_id_ < unique_id_seed_); +} + +Task::~Task() { + // Is this task being deleted in the correct manner? + ASSERT(!done_ || GetRunner()->is_ok_to_delete(this)); + ASSERT(state_ == STATE_INIT || done_); + ASSERT(state_ == STATE_INIT || blocked_); + + // If the task is being deleted without being done, it + // means that it hasn't been removed from its parent. + // This happens if a task is deleted outside of TaskRunner. + if (!done_) { + Stop(); + } +} + +int64 Task::CurrentTime() { + return GetRunner()->CurrentTime(); +} + +int64 Task::ElapsedTime() { + return CurrentTime() - start_time_; +} + +void Task::Start() { + if (state_ != STATE_INIT) + return; + // Set the start time before starting the task. Otherwise if the task + // finishes quickly and deletes the Task object, setting start_time_ + // will crash. + start_time_ = CurrentTime(); + GetRunner()->StartTask(this); +} + +void Task::Step() { + if (done_) { +#ifdef _DEBUG + // we do not know how !blocked_ happens when done_ - should be impossible. + // But it causes problems, so in retail build, we force blocked_, and + // under debug we assert. + ASSERT(blocked_); +#else + blocked_ = true; +#endif + return; + } + + // Async Error() was called + if (error_) { + done_ = true; + state_ = STATE_ERROR; + blocked_ = true; +// obsolete - an errored task is not considered done now +// SignalDone(); + + Stop(); +#ifdef _DEBUG + // verify that stop removed this from its parent + ASSERT(!parent()->IsChildTask(this)); +#endif + return; + } + + busy_ = true; + int new_state = Process(state_); + busy_ = false; + + if (aborted_) { + Abort(true); // no need to wake because we're awake + return; + } + + if (new_state == STATE_BLOCKED) { + blocked_ = true; + // Let the timeout continue + } else { + state_ = new_state; + blocked_ = false; + ResetTimeout(); + } + + if (new_state == STATE_DONE) { + done_ = true; + } else if (new_state == STATE_ERROR) { + done_ = true; + error_ = true; + } + + if (done_) { +// obsolete - call this yourself +// SignalDone(); + + Stop(); +#if _DEBUG + // verify that stop removed this from its parent + ASSERT(!parent()->IsChildTask(this)); +#endif + blocked_ = true; + } +} + +void Task::Abort(bool nowake) { + // Why only check for done_ (instead of "aborted_ || done_")? + // + // If aborted_ && !done_, it means the logic for aborting still + // needs to be executed (because busy_ must have been true when + // Abort() was previously called). + if (done_) + return; + aborted_ = true; + if (!busy_) { + done_ = true; + blocked_ = true; + error_ = true; + + // "done_" is set before calling "Stop()" to ensure that this code + // doesn't execute more than once (recursively) for the same task. + Stop(); +#ifdef _DEBUG + // verify that stop removed this from its parent + ASSERT(!parent()->IsChildTask(this)); +#endif + if (!nowake) { + // WakeTasks to self-delete. + // Don't call Wake() because it is a no-op after "done_" is set. + // Even if Wake() did run, it clears "blocked_" which isn't desireable. + GetRunner()->WakeTasks(); + } + } +} + +void Task::Wake() { + if (done_) + return; + if (blocked_) { + blocked_ = false; + GetRunner()->WakeTasks(); + } +} + +void Task::Error() { + if (error_ || done_) + return; + error_ = true; + Wake(); +} + +std::string Task::GetStateName(int state) const { + switch (state) { + case STATE_BLOCKED: return "BLOCKED"; + case STATE_INIT: return "INIT"; + case STATE_START: return "START"; + case STATE_DONE: return "DONE"; + case STATE_ERROR: return "ERROR"; + case STATE_RESPONSE: return "RESPONSE"; + } + return "??"; +} + +int Task::Process(int state) { + int newstate = STATE_ERROR; + + if (TimedOut()) { + ClearTimeout(); + newstate = OnTimeout(); + SignalTimeout(); + } else { + switch (state) { + case STATE_INIT: + newstate = STATE_START; + break; + case STATE_START: + newstate = ProcessStart(); + break; + case STATE_RESPONSE: + newstate = ProcessResponse(); + break; + case STATE_DONE: + case STATE_ERROR: + newstate = STATE_BLOCKED; + break; + } + } + + return newstate; +} + +void Task::Stop() { + // No need to wake because we're either awake or in abort + TaskParent::OnStopped(this); +} + +void Task::set_timeout_seconds(const int timeout_seconds) { + timeout_seconds_ = timeout_seconds; + ResetTimeout(); +} + +bool Task::TimedOut() { + return timeout_seconds_ && + timeout_time_ && + CurrentTime() >= timeout_time_; +} + +void Task::ResetTimeout() { + int64 previous_timeout_time = timeout_time_; + bool timeout_allowed = (state_ != STATE_INIT) + && (state_ != STATE_DONE) + && (state_ != STATE_ERROR); + if (timeout_seconds_ && timeout_allowed && !timeout_suspended_) + timeout_time_ = CurrentTime() + + (timeout_seconds_ * kSecToMsec * kMsecTo100ns); + else + timeout_time_ = 0; + + GetRunner()->UpdateTaskTimeout(this, previous_timeout_time); +} + +void Task::ClearTimeout() { + int64 previous_timeout_time = timeout_time_; + timeout_time_ = 0; + GetRunner()->UpdateTaskTimeout(this, previous_timeout_time); +} + +void Task::SuspendTimeout() { + if (!timeout_suspended_) { + timeout_suspended_ = true; + ResetTimeout(); + } +} + +void Task::ResumeTimeout() { + if (timeout_suspended_) { + timeout_suspended_ = false; + ResetTimeout(); + } +} + +} // namespace rtc |