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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_
+#define UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_
+
+#include <vector>
+
+#include "base/compiler_specific.h"
+#include "base/strings/string16.h"
+#include "ui/aura/window_tree_host.h"
+#include "ui/base/ime/remote_input_method_delegate_win.h"
+#include "ui/events/event.h"
+#include "ui/events/event_constants.h"
+#include "ui/events/event_source.h"
+#include "ui/gfx/native_widget_types.h"
+#include "ui/metro_viewer/ime_types.h"
+
+struct MetroViewerHostMsg_MouseButtonParams;
+
+namespace base {
+class FilePath;
+}
+
+namespace ui {
+class RemoteInputMethodPrivateWin;
+class ViewProp;
+}
+
+namespace IPC {
+class Message;
+class Sender;
+}
+
+namespace aura {
+
+// WindowTreeHost implementaton that receives events from a different
+// process. In the case of Windows this is the Windows 8 (aka Metro)
+// frontend process, which forwards input events to this class.
+class AURA_EXPORT RemoteWindowTreeHostWin
+ : public WindowTreeHost,
+ public ui::EventSource,
+ public ui::internal::RemoteInputMethodDelegateWin {
+ public:
+ // Returns the current RemoteWindowTreeHostWin. This does *not* create a
+ // RemoteWindowTreeHostWin.
+ static RemoteWindowTreeHostWin* Instance();
+
+ // Returns true if there is a RemoteWindowTreeHostWin and it has a valid
+ // HWND. A return value of false typically indicates we're not in metro mode.
+ static bool IsValid();
+
+ // Sets the handle to the remote window. The |remote_window| is the actual
+ // window owned by the viewer process. Call this before Connected() for some
+ // customers like input method initialization which needs the handle.
+ void SetRemoteWindowHandle(HWND remote_window);
+ HWND remote_window() { return remote_window_; }
+
+ // The |host| can be used when we need to send a message to it.
+ void Connected(IPC::Sender* host);
+ // Called when the remote process has closed its IPC connection.
+ void Disconnected();
+
+ // Called when we have a message from the remote process.
+ bool OnMessageReceived(const IPC::Message& message);
+
+ void HandleOpenURLOnDesktop(const base::FilePath& shortcut,
+ const base::string16& url);
+
+ void HandleWindowSizeChanged(uint32 width, uint32 height);
+
+ // Returns the active ASH root window.
+ Window* GetAshWindow();
+
+ // Returns true if the remote window is the foreground window according to the
+ // OS.
+ bool IsForegroundWindow();
+
+ protected:
+ RemoteWindowTreeHostWin();
+ virtual ~RemoteWindowTreeHostWin();
+
+ private:
+ // IPC message handing methods:
+ void OnMouseMoved(int32 x, int32 y, int32 flags);
+ void OnMouseButton(const MetroViewerHostMsg_MouseButtonParams& params);
+ void OnKeyDown(uint32 vkey,
+ uint32 repeat_count,
+ uint32 scan_code,
+ uint32 flags);
+ void OnKeyUp(uint32 vkey,
+ uint32 repeat_count,
+ uint32 scan_code,
+ uint32 flags);
+ void OnChar(uint32 key_code,
+ uint32 repeat_count,
+ uint32 scan_code,
+ uint32 flags);
+ void OnWindowActivated();
+ void OnEdgeGesture();
+ void OnTouchDown(int32 x, int32 y, uint64 timestamp, uint32 pointer_id);
+ void OnTouchUp(int32 x, int32 y, uint64 timestamp, uint32 pointer_id);
+ void OnTouchMoved(int32 x, int32 y, uint64 timestamp, uint32 pointer_id);
+ void OnSetCursorPosAck();
+
+ // For Input Method support:
+ ui::RemoteInputMethodPrivateWin* GetRemoteInputMethodPrivate();
+ void OnImeCandidatePopupChanged(bool visible);
+ void OnImeCompositionChanged(
+ const base::string16& text,
+ int32 selection_start,
+ int32 selection_end,
+ const std::vector<metro_viewer::UnderlineInfo>& underlines);
+ void OnImeTextCommitted(const base::string16& text);
+ void OnImeInputSourceChanged(uint16 language_id, bool is_ime);
+
+ // WindowTreeHost overrides:
+ virtual ui::EventSource* GetEventSource() OVERRIDE;
+ virtual gfx::AcceleratedWidget GetAcceleratedWidget() OVERRIDE;
+ virtual void Show() OVERRIDE;
+ virtual void Hide() OVERRIDE;
+ virtual gfx::Rect GetBounds() const OVERRIDE;
+ virtual void SetBounds(const gfx::Rect& bounds) OVERRIDE;
+ virtual gfx::Point GetLocationOnNativeScreen() const OVERRIDE;
+ virtual void SetCapture() OVERRIDE;
+ virtual void ReleaseCapture() OVERRIDE;
+ virtual void PostNativeEvent(const base::NativeEvent& native_event) OVERRIDE;
+ virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE;
+ virtual void SetCursorNative(gfx::NativeCursor cursor) OVERRIDE;
+ virtual void MoveCursorToNative(const gfx::Point& location) OVERRIDE;
+ virtual void OnCursorVisibilityChangedNative(bool show) OVERRIDE;
+
+ // ui::EventSource:
+ virtual ui::EventProcessor* GetEventProcessor() OVERRIDE;
+
+ // ui::internal::RemoteInputMethodDelegateWin overrides:
+ virtual void CancelComposition() OVERRIDE;
+ virtual void OnTextInputClientUpdated(
+ const std::vector<int32>& input_scopes,
+ const std::vector<gfx::Rect>& composition_character_bounds) OVERRIDE;
+
+ // Helper function to dispatch a keyboard message to the desired target.
+ // The default target is the WindowEventDispatcher. For nested message loop
+ // invocations we post a synthetic keyboard message directly into the message
+ // loop. The dispatcher for the nested loop would then decide how this
+ // message is routed.
+ void DispatchKeyboardMessage(ui::EventType type,
+ uint32 vkey,
+ uint32 repeat_count,
+ uint32 scan_code,
+ uint32 flags,
+ bool is_character);
+
+ // Sets the event flags. |flags| is a bitmask of EventFlags. If there is a
+ // change the system virtual key state is updated as well. This way if chrome
+ // queries for key state it matches that of event being dispatched.
+ void SetEventFlags(uint32 flags);
+
+ uint32 mouse_event_flags() const {
+ return event_flags_ & (ui::EF_LEFT_MOUSE_BUTTON |
+ ui::EF_MIDDLE_MOUSE_BUTTON |
+ ui::EF_RIGHT_MOUSE_BUTTON);
+ }
+
+ uint32 key_event_flags() const {
+ return event_flags_ & (ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN |
+ ui::EF_ALT_DOWN | ui::EF_CAPS_LOCK_DOWN);
+ }
+
+ HWND remote_window_;
+ IPC::Sender* host_;
+ scoped_ptr<ui::ViewProp> prop_;
+
+ // Set to true if we need to ignore mouse messages until the SetCursorPos
+ // operation is acked by the viewer.
+ bool ignore_mouse_moves_until_set_cursor_ack_;
+
+ // Tracking last click event for synthetically generated mouse events.
+ scoped_ptr<ui::MouseEvent> last_mouse_click_event_;
+
+ // State of the keyboard/mouse at the time of the last input event. See
+ // description of SetEventFlags().
+ uint32 event_flags_;
+
+ // Current size of this root window.
+ gfx::Size window_size_;
+
+ DISALLOW_COPY_AND_ASSIGN(RemoteWindowTreeHostWin);
+};
+
+} // namespace aura
+
+#endif // UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_