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-rw-r--r--chromium/ui/base/ime/input_method_ibus.cc665
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diff --git a/chromium/ui/base/ime/input_method_ibus.cc b/chromium/ui/base/ime/input_method_ibus.cc
deleted file mode 100644
index 6f1213b7c8f..00000000000
--- a/chromium/ui/base/ime/input_method_ibus.cc
+++ /dev/null
@@ -1,665 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/base/ime/input_method_ibus.h"
-
-#include <algorithm>
-#include <cstring>
-#include <set>
-#include <vector>
-
-#include "base/basictypes.h"
-#include "base/bind.h"
-#include "base/i18n/char_iterator.h"
-#include "base/logging.h"
-#include "base/strings/string_util.h"
-#include "base/strings/utf_string_conversions.h"
-#include "base/third_party/icu/icu_utf.h"
-#include "chromeos/ime/ibus_text.h"
-#include "chromeos/ime/input_method_descriptor.h"
-#include "chromeos/ime/input_method_manager.h"
-#include "ui/base/ime/text_input_client.h"
-#include "ui/events/event.h"
-#include "ui/events/event_constants.h"
-#include "ui/events/event_utils.h"
-#include "ui/events/keycodes/keyboard_code_conversion.h"
-#include "ui/events/keycodes/keyboard_code_conversion_x.h"
-#include "ui/events/keycodes/keyboard_codes.h"
-#include "ui/gfx/rect.h"
-
-namespace {
-chromeos::IBusEngineHandlerInterface* GetEngine() {
- return chromeos::IBusBridge::Get()->GetCurrentEngineHandler();
-}
-} // namespace
-
-namespace ui {
-
-// InputMethodIBus implementation -----------------------------------------
-InputMethodIBus::InputMethodIBus(
- internal::InputMethodDelegate* delegate)
- : context_focused_(false),
- composing_text_(false),
- composition_changed_(false),
- suppress_next_result_(false),
- current_keyevent_id_(0),
- previous_textinput_type_(TEXT_INPUT_TYPE_NONE),
- weak_ptr_factory_(this) {
- SetDelegate(delegate);
- chromeos::IBusBridge::Get()->SetInputContextHandler(this);
-
- UpdateContextFocusState();
- OnInputMethodChanged();
-}
-
-InputMethodIBus::~InputMethodIBus() {
- AbandonAllPendingKeyEvents();
- context_focused_ = false;
- ConfirmCompositionText();
- // We are dead, so we need to ask the client to stop relying on us.
- OnInputMethodChanged();
-
- chromeos::IBusBridge::Get()->SetInputContextHandler(NULL);
-}
-
-void InputMethodIBus::OnFocus() {
- InputMethodBase::OnFocus();
- UpdateContextFocusState();
-}
-
-void InputMethodIBus::OnBlur() {
- ConfirmCompositionText();
- InputMethodBase::OnBlur();
- UpdateContextFocusState();
-}
-
-bool InputMethodIBus::OnUntranslatedIMEMessage(const base::NativeEvent& event,
- NativeEventResult* result) {
- return false;
-}
-
-void InputMethodIBus::ProcessKeyEventDone(uint32 id,
- ui::KeyEvent* event,
- bool is_handled) {
- if (pending_key_events_.find(id) == pending_key_events_.end())
- return; // Abandoned key event.
-
- DCHECK(event);
- if (event->type() == ET_KEY_PRESSED) {
- if (is_handled) {
- // IME event has a priority to be handled, so that character composer
- // should be reset.
- character_composer_.Reset();
- } else {
- // If IME does not handle key event, passes keyevent to character composer
- // to be able to compose complex characters.
- is_handled = ExecuteCharacterComposer(*event);
- }
- }
-
- if (event->type() == ET_KEY_PRESSED || event->type() == ET_KEY_RELEASED)
- ProcessKeyEventPostIME(*event, is_handled);
-
- // ProcessKeyEventPostIME may change the |pending_key_events_|.
- pending_key_events_.erase(id);
-}
-
-bool InputMethodIBus::DispatchKeyEvent(const ui::KeyEvent& event) {
- DCHECK(event.type() == ET_KEY_PRESSED || event.type() == ET_KEY_RELEASED);
- DCHECK(system_toplevel_window_focused());
-
- // If |context_| is not usable, then we can only dispatch the key event as is.
- // We also dispatch the key event directly if the current text input type is
- // TEXT_INPUT_TYPE_PASSWORD, to bypass the input method.
- // Note: We need to send the key event to ibus even if the |context_| is not
- // enabled, so that ibus can have a chance to enable the |context_|.
- if (!context_focused_ || !GetEngine() ||
- GetTextInputType() == TEXT_INPUT_TYPE_PASSWORD ) {
- if (event.type() == ET_KEY_PRESSED) {
- if (ExecuteCharacterComposer(event)) {
- // Treating as PostIME event if character composer handles key event and
- // generates some IME event,
- ProcessKeyEventPostIME(event, true);
- return true;
- }
- ProcessUnfilteredKeyPressEvent(event);
- } else {
- DispatchKeyEventPostIME(event);
- }
- return true;
- }
-
- pending_key_events_.insert(current_keyevent_id_);
-
- ui::KeyEvent* copied_event = new ui::KeyEvent(event);
- GetEngine()->ProcessKeyEvent(
- event,
- base::Bind(&InputMethodIBus::ProcessKeyEventDone,
- weak_ptr_factory_.GetWeakPtr(),
- current_keyevent_id_,
- // Pass the ownership of |copied_event|.
- base::Owned(copied_event)));
-
- ++current_keyevent_id_;
-
- // We don't want to suppress the result generated by this key event, but it
- // may cause problem. See comment in ResetContext() method.
- suppress_next_result_ = false;
- return true;
-}
-
-void InputMethodIBus::OnTextInputTypeChanged(const TextInputClient* client) {
- if (IsTextInputClientFocused(client)) {
- ResetContext();
- UpdateContextFocusState();
- if (previous_textinput_type_ != client->GetTextInputType())
- OnInputMethodChanged();
- previous_textinput_type_ = client->GetTextInputType();
- }
- InputMethodBase::OnTextInputTypeChanged(client);
-}
-
-void InputMethodIBus::OnCaretBoundsChanged(const TextInputClient* client) {
- if (!context_focused_ || !IsTextInputClientFocused(client))
- return;
-
- // The current text input type should not be NONE if |context_| is focused.
- DCHECK(!IsTextInputTypeNone());
- const gfx::Rect rect = GetTextInputClient()->GetCaretBounds();
-
- gfx::Rect composition_head;
- if (!GetTextInputClient()->GetCompositionCharacterBounds(0,
- &composition_head)) {
- composition_head = rect;
- }
-
- chromeos::IBusPanelCandidateWindowHandlerInterface* candidate_window =
- chromeos::IBusBridge::Get()->GetCandidateWindowHandler();
- if (!candidate_window)
- return;
- candidate_window->SetCursorBounds(rect, composition_head);
-
- gfx::Range text_range;
- gfx::Range selection_range;
- string16 surrounding_text;
- if (!GetTextInputClient()->GetTextRange(&text_range) ||
- !GetTextInputClient()->GetTextFromRange(text_range, &surrounding_text) ||
- !GetTextInputClient()->GetSelectionRange(&selection_range)) {
- previous_surrounding_text_.clear();
- previous_selection_range_ = gfx::Range::InvalidRange();
- return;
- }
-
- if (previous_selection_range_ == selection_range &&
- previous_surrounding_text_ == surrounding_text)
- return;
-
- previous_selection_range_ = selection_range;
- previous_surrounding_text_ = surrounding_text;
-
- if (!selection_range.IsValid()) {
- // TODO(nona): Ideally selection_range should not be invalid.
- // TODO(nona): If javascript changes the focus on page loading, even (0,0)
- // can not be obtained. Need investigation.
- return;
- }
-
- // Here SetSurroundingText accepts relative position of |surrounding_text|, so
- // we have to convert |selection_range| from node coordinates to
- // |surrounding_text| coordinates.
- if (!GetEngine())
- return;
- GetEngine()->SetSurroundingText(UTF16ToUTF8(surrounding_text),
- selection_range.start() - text_range.start(),
- selection_range.end() - text_range.start());
-}
-
-void InputMethodIBus::CancelComposition(const TextInputClient* client) {
- if (context_focused_ && IsTextInputClientFocused(client))
- ResetContext();
-}
-
-void InputMethodIBus::OnInputLocaleChanged() {
- // Not supported.
-}
-
-std::string InputMethodIBus::GetInputLocale() {
- // Not supported.
- return "";
-}
-
-base::i18n::TextDirection InputMethodIBus::GetInputTextDirection() {
- // Not supported.
- return base::i18n::UNKNOWN_DIRECTION;
-}
-
-bool InputMethodIBus::IsActive() {
- return true;
-}
-
-bool InputMethodIBus::IsCandidatePopupOpen() const {
- // TODO(yukishiino): Implement this method.
- return false;
-}
-
-void InputMethodIBus::OnWillChangeFocusedClient(TextInputClient* focused_before,
- TextInputClient* focused) {
- ConfirmCompositionText();
-}
-
-void InputMethodIBus::OnDidChangeFocusedClient(TextInputClient* focused_before,
- TextInputClient* focused) {
- // Force to update the input type since client's TextInputStateChanged()
- // function might not be called if text input types before the client loses
- // focus and after it acquires focus again are the same.
- OnTextInputTypeChanged(focused);
-
- UpdateContextFocusState();
- // Force to update caret bounds, in case the client thinks that the caret
- // bounds has not changed.
- OnCaretBoundsChanged(focused);
-}
-
-void InputMethodIBus::ConfirmCompositionText() {
- TextInputClient* client = GetTextInputClient();
- if (client && client->HasCompositionText())
- client->ConfirmCompositionText();
-
- ResetContext();
-}
-
-void InputMethodIBus::ResetContext() {
- if (!context_focused_ || !GetTextInputClient())
- return;
-
- DCHECK(system_toplevel_window_focused());
-
- // Because ibus runs in asynchronous mode, the input method may still send us
- // results after sending out the reset request, so we use a flag to discard
- // all results generated by previous key events. But because ibus does not
- // have a mechanism to identify each key event and corresponding results, this
- // approach will not work for some corner cases. For example if the user types
- // very fast, then the next key event may come in before the |context_| is
- // really reset. Then we actually cannot know whether or not the next
- // result should be discard.
- suppress_next_result_ = true;
-
- composition_.Clear();
- result_text_.clear();
- composing_text_ = false;
- composition_changed_ = false;
-
- // We need to abandon all pending key events, but as above comment says, there
- // is no reliable way to abandon all results generated by these abandoned key
- // events.
- AbandonAllPendingKeyEvents();
-
- // This function runs asynchronously.
- // Note: some input method engines may not support reset method, such as
- // ibus-anthy. But as we control all input method engines by ourselves, we can
- // make sure that all of the engines we are using support it correctly.
- if (GetEngine())
- GetEngine()->Reset();
-
- character_composer_.Reset();
-}
-
-void InputMethodIBus::UpdateContextFocusState() {
- const bool old_context_focused = context_focused_;
- const TextInputType current_text_input_type = GetTextInputType();
- // Use switch here in case we are going to add more text input types.
- switch (current_text_input_type) {
- case TEXT_INPUT_TYPE_NONE:
- case TEXT_INPUT_TYPE_PASSWORD:
- context_focused_ = false;
- break;
- default:
- context_focused_ = true;
- break;
- }
-
- // Propagate the focus event to the candidate window handler which also
- // manages the input method mode indicator.
- chromeos::IBusPanelCandidateWindowHandlerInterface* candidate_window =
- chromeos::IBusBridge::Get()->GetCandidateWindowHandler();
- if (candidate_window)
- candidate_window->FocusStateChanged(context_focused_);
-
- if (!GetEngine())
- return;
-
- // We only focus in |context_| when the focus is in a normal textfield.
- // Even if focus is not changed, a text input type change causes a focus
- // blink.
- // ibus_input_context_focus_{in|out}() run asynchronously.
- bool input_type_change =
- (current_text_input_type != previous_textinput_type_);
- if (old_context_focused && (!context_focused_ || input_type_change))
- GetEngine()->FocusOut();
- if (context_focused_ && (!old_context_focused || input_type_change)) {
- chromeos::IBusEngineHandlerInterface::InputContext context(
- current_text_input_type, GetTextInputMode());
- GetEngine()->FocusIn(context);
- OnCaretBoundsChanged(GetTextInputClient());
- }
-}
-
-void InputMethodIBus::ProcessKeyEventPostIME(
- const ui::KeyEvent& event,
- bool handled) {
- TextInputClient* client = GetTextInputClient();
- if (!client) {
- // As ibus works asynchronously, there is a chance that the focused client
- // loses focus before this method gets called.
- DispatchKeyEventPostIME(event);
- return;
- }
-
- if (event.type() == ET_KEY_PRESSED && handled)
- ProcessFilteredKeyPressEvent(event);
-
- // In case the focus was changed by the key event. The |context_| should have
- // been reset when the focused window changed.
- if (client != GetTextInputClient())
- return;
-
- if (HasInputMethodResult())
- ProcessInputMethodResult(event, handled);
-
- // In case the focus was changed when sending input method results to the
- // focused window.
- if (client != GetTextInputClient())
- return;
-
- if (event.type() == ET_KEY_PRESSED && !handled)
- ProcessUnfilteredKeyPressEvent(event);
- else if (event.type() == ET_KEY_RELEASED)
- DispatchKeyEventPostIME(event);
-}
-
-void InputMethodIBus::ProcessFilteredKeyPressEvent(const ui::KeyEvent& event) {
- if (NeedInsertChar()) {
- DispatchKeyEventPostIME(event);
- } else {
- const ui::KeyEvent fabricated_event(ET_KEY_PRESSED,
- VKEY_PROCESSKEY,
- event.flags(),
- false); // is_char
- DispatchKeyEventPostIME(fabricated_event);
- }
-}
-
-void InputMethodIBus::ProcessUnfilteredKeyPressEvent(
- const ui::KeyEvent& event) {
- const TextInputClient* prev_client = GetTextInputClient();
- DispatchKeyEventPostIME(event);
-
- // We shouldn't dispatch the character anymore if the key event dispatch
- // caused focus change. For example, in the following scenario,
- // 1. visit a web page which has a <textarea>.
- // 2. click Omnibox.
- // 3. enable Korean IME, press A, then press Tab to move the focus to the web
- // page.
- // We should return here not to send the Tab key event to RWHV.
- TextInputClient* client = GetTextInputClient();
- if (!client || client != prev_client)
- return;
-
- // If a key event was not filtered by |context_| and |character_composer_|,
- // then it means the key event didn't generate any result text. So we need
- // to send corresponding character to the focused text input client.
- const uint32 event_flags = event.flags();
- uint16 ch = 0;
- if (event.HasNativeEvent()) {
- const base::NativeEvent& native_event = event.native_event();
-
- if (!(event_flags & ui::EF_CONTROL_DOWN))
- ch = ui::GetCharacterFromXEvent(native_event);
- if (!ch) {
- ch = ui::GetCharacterFromKeyCode(
- ui::KeyboardCodeFromNative(native_event), event_flags);
- }
- } else {
- ch = ui::GetCharacterFromKeyCode(event.key_code(), event_flags);
- }
-
- if (ch)
- client->InsertChar(ch, event_flags);
-}
-
-void InputMethodIBus::ProcessInputMethodResult(const ui::KeyEvent& event,
- bool handled) {
- TextInputClient* client = GetTextInputClient();
- DCHECK(client);
-
- if (result_text_.length()) {
- if (handled && NeedInsertChar()) {
- for (string16::const_iterator i = result_text_.begin();
- i != result_text_.end(); ++i) {
- client->InsertChar(*i, event.flags());
- }
- } else {
- client->InsertText(result_text_);
- composing_text_ = false;
- }
- }
-
- if (composition_changed_ && !IsTextInputTypeNone()) {
- if (composition_.text.length()) {
- composing_text_ = true;
- client->SetCompositionText(composition_);
- } else if (result_text_.empty()) {
- client->ClearCompositionText();
- }
- }
-
- // We should not clear composition text here, as it may belong to the next
- // composition session.
- result_text_.clear();
- composition_changed_ = false;
-}
-
-bool InputMethodIBus::NeedInsertChar() const {
- return GetTextInputClient() &&
- (IsTextInputTypeNone() ||
- (!composing_text_ && result_text_.length() == 1));
-}
-
-bool InputMethodIBus::HasInputMethodResult() const {
- return result_text_.length() || composition_changed_;
-}
-
-void InputMethodIBus::AbandonAllPendingKeyEvents() {
- pending_key_events_.clear();
-}
-
-void InputMethodIBus::CommitText(const std::string& text) {
- if (suppress_next_result_ || text.empty())
- return;
-
- // We need to receive input method result even if the text input type is
- // TEXT_INPUT_TYPE_NONE, to make sure we can always send correct
- // character for each key event to the focused text input client.
- if (!GetTextInputClient())
- return;
-
- const string16 utf16_text = UTF8ToUTF16(text);
- if (utf16_text.empty())
- return;
-
- // Append the text to the buffer, because commit signal might be fired
- // multiple times when processing a key event.
- result_text_.append(utf16_text);
-
- // If we are not handling key event, do not bother sending text result if the
- // focused text input client does not support text input.
- if (pending_key_events_.empty() && !IsTextInputTypeNone()) {
- GetTextInputClient()->InsertText(utf16_text);
- result_text_.clear();
- }
-}
-
-void InputMethodIBus::UpdatePreeditText(const chromeos::IBusText& text,
- uint32 cursor_pos,
- bool visible) {
- if (suppress_next_result_ || IsTextInputTypeNone())
- return;
-
- if (!CanComposeInline()) {
- chromeos::IBusPanelCandidateWindowHandlerInterface* candidate_window =
- chromeos::IBusBridge::Get()->GetCandidateWindowHandler();
- if (candidate_window)
- candidate_window->UpdatePreeditText(text.text(), cursor_pos, visible);
- }
-
- // |visible| argument is very confusing. For example, what's the correct
- // behavior when:
- // 1. OnUpdatePreeditText() is called with a text and visible == false, then
- // 2. OnShowPreeditText() is called afterwards.
- //
- // If it's only for clearing the current preedit text, then why not just use
- // OnHidePreeditText()?
- if (!visible) {
- HidePreeditText();
- return;
- }
-
- ExtractCompositionText(text, cursor_pos, &composition_);
-
- composition_changed_ = true;
-
- // In case OnShowPreeditText() is not called.
- if (composition_.text.length())
- composing_text_ = true;
-
- // If we receive a composition text without pending key event, then we need to
- // send it to the focused text input client directly.
- if (pending_key_events_.empty()) {
- GetTextInputClient()->SetCompositionText(composition_);
- composition_changed_ = false;
- composition_.Clear();
- }
-}
-
-void InputMethodIBus::HidePreeditText() {
- if (composition_.text.empty() || IsTextInputTypeNone())
- return;
-
- // Intentionally leaves |composing_text_| unchanged.
- composition_changed_ = true;
- composition_.Clear();
-
- if (pending_key_events_.empty()) {
- TextInputClient* client = GetTextInputClient();
- if (client && client->HasCompositionText())
- client->ClearCompositionText();
- composition_changed_ = false;
- }
-}
-
-void InputMethodIBus::DeleteSurroundingText(int32 offset, uint32 length) {
- if (!composition_.text.empty())
- return; // do nothing if there is ongoing composition.
- if (offset < 0 && static_cast<uint32>(-1 * offset) != length)
- return; // only preceding text can be deletable.
- if (GetTextInputClient())
- GetTextInputClient()->ExtendSelectionAndDelete(length, 0U);
-}
-
-bool InputMethodIBus::ExecuteCharacterComposer(const ui::KeyEvent& event) {
- bool consumed = character_composer_.FilterKeyPress(event);
-
- suppress_next_result_ = false;
- chromeos::IBusText preedit;
- preedit.set_text(
- UTF16ToUTF8(character_composer_.preedit_string()));
- UpdatePreeditText(preedit, preedit.text().size(),
- !preedit.text().empty());
- std::string commit_text =
- UTF16ToUTF8(character_composer_.composed_character());
- if (!commit_text.empty()) {
- CommitText(commit_text);
- }
- return consumed;
-}
-
-void InputMethodIBus::ExtractCompositionText(
- const chromeos::IBusText& text,
- uint32 cursor_position,
- CompositionText* out_composition) const {
- out_composition->Clear();
- out_composition->text = UTF8ToUTF16(text.text());
-
- if (out_composition->text.empty())
- return;
-
- // ibus uses character index for cursor position and attribute range, but we
- // use char16 offset for them. So we need to do conversion here.
- std::vector<size_t> char16_offsets;
- size_t length = out_composition->text.length();
- base::i18n::UTF16CharIterator char_iterator(&out_composition->text);
- do {
- char16_offsets.push_back(char_iterator.array_pos());
- } while (char_iterator.Advance());
-
- // The text length in Unicode characters.
- uint32 char_length = static_cast<uint32>(char16_offsets.size());
- // Make sure we can convert the value of |char_length| as well.
- char16_offsets.push_back(length);
-
- size_t cursor_offset =
- char16_offsets[std::min(char_length, cursor_position)];
-
- out_composition->selection = gfx::Range(cursor_offset);
-
- const std::vector<chromeos::IBusText::UnderlineAttribute>&
- underline_attributes = text.underline_attributes();
- if (!underline_attributes.empty()) {
- for (size_t i = 0; i < underline_attributes.size(); ++i) {
- const uint32 start = underline_attributes[i].start_index;
- const uint32 end = underline_attributes[i].end_index;
- if (start >= end)
- continue;
- CompositionUnderline underline(
- char16_offsets[start], char16_offsets[end],
- SK_ColorBLACK, false /* thick */);
- if (underline_attributes[i].type ==
- chromeos::IBusText::IBUS_TEXT_UNDERLINE_DOUBLE)
- underline.thick = true;
- else if (underline_attributes[i].type ==
- chromeos::IBusText::IBUS_TEXT_UNDERLINE_ERROR)
- underline.color = SK_ColorRED;
- out_composition->underlines.push_back(underline);
- }
- }
-
- DCHECK(text.selection_start() <= text.selection_end());
- if (text.selection_start() < text.selection_end()) {
- const uint32 start = text.selection_start();
- const uint32 end = text.selection_end();
- CompositionUnderline underline(
- char16_offsets[start], char16_offsets[end],
- SK_ColorBLACK, true /* thick */);
- out_composition->underlines.push_back(underline);
-
- // If the cursor is at start or end of this underline, then we treat
- // it as the selection range as well, but make sure to set the cursor
- // position to the selection end.
- if (underline.start_offset == cursor_offset) {
- out_composition->selection.set_start(underline.end_offset);
- out_composition->selection.set_end(cursor_offset);
- } else if (underline.end_offset == cursor_offset) {
- out_composition->selection.set_start(underline.start_offset);
- out_composition->selection.set_end(cursor_offset);
- }
- }
-
- // Use a black thin underline by default.
- if (out_composition->underlines.empty()) {
- out_composition->underlines.push_back(CompositionUnderline(
- 0, length, SK_ColorBLACK, false /* thick */));
- }
-}
-
-} // namespace ui