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Diffstat (limited to 'chromium/ui/compositor/layer_animator_unittest.cc')
-rw-r--r--chromium/ui/compositor/layer_animator_unittest.cc444
1 files changed, 297 insertions, 147 deletions
diff --git a/chromium/ui/compositor/layer_animator_unittest.cc b/chromium/ui/compositor/layer_animator_unittest.cc
index 7c5220057ea..3ae8c2b34eb 100644
--- a/chromium/ui/compositor/layer_animator_unittest.cc
+++ b/chromium/ui/compositor/layer_animator_unittest.cc
@@ -14,9 +14,12 @@
#include "ui/compositor/layer_animation_delegate.h"
#include "ui/compositor/layer_animation_element.h"
#include "ui/compositor/layer_animation_sequence.h"
+#include "ui/compositor/layer_animator_collection.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
+#include "ui/compositor/test/context_factories_for_test.h"
#include "ui/compositor/test/layer_animator_test_controller.h"
+#include "ui/compositor/test/test_compositor_host.h"
#include "ui/compositor/test/test_layer_animation_delegate.h"
#include "ui/compositor/test/test_layer_animation_observer.h"
#include "ui/compositor/test/test_utils.h"
@@ -24,8 +27,6 @@
#include "ui/gfx/rect.h"
#include "ui/gfx/transform.h"
-using gfx::AnimationContainerElement;
-
namespace ui {
namespace {
@@ -120,12 +121,41 @@ class DeletingLayerAnimationObserver : public LayerAnimationObserver {
DISALLOW_COPY_AND_ASSIGN(DeletingLayerAnimationObserver);
};
+class LayerAnimatorDestructionObserver {
+ public:
+ LayerAnimatorDestructionObserver() : animator_deleted_(false) {}
+ virtual ~LayerAnimatorDestructionObserver() {}
+
+ void NotifyAnimatorDeleted() {
+ animator_deleted_ = true;
+ }
+
+ bool IsAnimatorDeleted() {
+ return animator_deleted_;
+ }
+
+ private:
+ bool animator_deleted_;
+
+ DISALLOW_COPY_AND_ASSIGN(LayerAnimatorDestructionObserver);
+};
+
class TestLayerAnimator : public LayerAnimator {
public:
- TestLayerAnimator() : LayerAnimator(base::TimeDelta::FromSeconds(0)) {}
+ TestLayerAnimator() : LayerAnimator(base::TimeDelta::FromSeconds(0)),
+ destruction_observer_(NULL) {}
+
+ void SetDestructionObserver(
+ LayerAnimatorDestructionObserver* observer) {
+ destruction_observer_ = observer;
+ }
protected:
- virtual ~TestLayerAnimator() {}
+ virtual ~TestLayerAnimator() {
+ if (destruction_observer_) {
+ destruction_observer_->NotifyAnimatorDeleted();
+ }
+ }
virtual void ProgressAnimation(LayerAnimationSequence* sequence,
base::TimeTicks now) OVERRIDE {
@@ -134,6 +164,8 @@ class TestLayerAnimator : public LayerAnimator {
}
private:
+ LayerAnimatorDestructionObserver* destruction_observer_;
+
DISALLOW_COPY_AND_ASSIGN(TestLayerAnimator);
};
@@ -165,14 +197,13 @@ class TestLayerAnimationSequence : public LayerAnimationSequence {
TEST(LayerAnimatorTest, ImplicitAnimation) {
scoped_refptr<LayerAnimator> animator(
LayerAnimator::CreateImplicitAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
base::TimeTicks now = gfx::FrameTime::Now();
animator->SetBrightness(0.5);
EXPECT_TRUE(animator->is_animating());
- element->Step(now + base::TimeDelta::FromSeconds(1));
+ animator->Step(now + base::TimeDelta::FromSeconds(1));
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), 0.5);
}
@@ -254,7 +285,6 @@ TEST(LayerAnimatorTest, AbortAllAnimations) {
// trivial case and should result in the animation being started immediately.
TEST(LayerAnimatorTest, ScheduleAnimationThatCanRunImmediately) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -277,12 +307,12 @@ TEST(LayerAnimatorTest, ScheduleAnimationThatCanRunImmediately) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
@@ -293,7 +323,7 @@ TEST(LayerAnimatorTest, ScheduleThreadedAnimationThatCanRunImmediately) {
double epsilon = 0.00001;
LayerAnimatorTestController test_controller(
LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = test_controller.animator();
+ LayerAnimator* animator = test_controller.animator();
test_controller.animator()->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
test_controller.animator()->SetDelegate(&delegate);
@@ -318,12 +348,12 @@ TEST(LayerAnimatorTest, ScheduleThreadedAnimationThatCanRunImmediately) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (effective_start - base::TimeTicks()).InSecondsF()));
+ effective_start));
- element->Step(effective_start + delta/2);
+ animator->Step(effective_start + delta / 2);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_NEAR(
@@ -332,7 +362,7 @@ TEST(LayerAnimatorTest, ScheduleThreadedAnimationThatCanRunImmediately) {
last_progressed_fraction(),
epsilon);
- element->Step(effective_start + delta);
+ animator->Step(effective_start + delta);
EXPECT_FALSE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
@@ -342,7 +372,6 @@ TEST(LayerAnimatorTest, ScheduleThreadedAnimationThatCanRunImmediately) {
// should start immediately and should progress in lock step.
TEST(LayerAnimatorTest, ScheduleTwoAnimationsThatCanRunImmediately) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -376,13 +405,13 @@ TEST(LayerAnimatorTest, ScheduleTwoAnimationsThatCanRunImmediately) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), middle_bounds);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
@@ -395,7 +424,7 @@ TEST(LayerAnimatorTest, ScheduleThreadedAndNonThreadedAnimations) {
double epsilon = 0.00001;
LayerAnimatorTestController test_controller(
LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = test_controller.animator();
+ LayerAnimator* animator = test_controller.animator();
test_controller.animator()->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
test_controller.animator()->SetDelegate(&delegate);
@@ -434,12 +463,12 @@ TEST(LayerAnimatorTest, ScheduleThreadedAndNonThreadedAnimations) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (effective_start - base::TimeTicks()).InSecondsF()));
+ effective_start));
- element->Step(effective_start + delta/2);
+ animator->Step(effective_start + delta / 2);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_NEAR(
@@ -449,7 +478,7 @@ TEST(LayerAnimatorTest, ScheduleThreadedAndNonThreadedAnimations) {
epsilon);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), middle_bounds);
- element->Step(effective_start + delta);
+ animator->Step(effective_start + delta);
EXPECT_FALSE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
@@ -460,7 +489,6 @@ TEST(LayerAnimatorTest, ScheduleThreadedAndNonThreadedAnimations) {
// animations should run one after another.
TEST(LayerAnimatorTest, ScheduleTwoAnimationsOnSameProperty) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -488,22 +516,22 @@ TEST(LayerAnimatorTest, ScheduleTwoAnimationsOnSameProperty) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), start_brightness);
@@ -514,7 +542,6 @@ TEST(LayerAnimatorTest, ScheduleTwoAnimationsOnSameProperty) {
// order.
TEST(LayerAnimatorTest, ScheduleBlockedAnimation) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -558,31 +585,31 @@ TEST(LayerAnimatorTest, ScheduleBlockedAnimation) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), middle_grayscale);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), target_grayscale);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), start_grayscale);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(3000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(3000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), start_grayscale);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), target_bounds);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(4000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(4000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), start_grayscale);
@@ -594,7 +621,6 @@ TEST(LayerAnimatorTest, ScheduleBlockedAnimation) {
// the second grayscale animation starts.
TEST(LayerAnimatorTest, ScheduleTogether) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -631,13 +657,13 @@ TEST(LayerAnimatorTest, ScheduleTogether) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), target_grayscale);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), start_grayscale);
@@ -648,7 +674,6 @@ TEST(LayerAnimatorTest, ScheduleTogether) {
// case (see the trival case for ScheduleAnimation).
TEST(LayerAnimatorTest, StartAnimationThatCanRunImmediately) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -671,12 +696,12 @@ TEST(LayerAnimatorTest, StartAnimationThatCanRunImmediately) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
@@ -687,7 +712,7 @@ TEST(LayerAnimatorTest, StartThreadedAnimationThatCanRunImmediately) {
double epsilon = 0.00001;
LayerAnimatorTestController test_controller(
LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = test_controller.animator();
+ LayerAnimator* animator = test_controller.animator();
test_controller.animator()->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
test_controller.animator()->SetDelegate(&delegate);
@@ -712,12 +737,12 @@ TEST(LayerAnimatorTest, StartThreadedAnimationThatCanRunImmediately) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (effective_start - base::TimeTicks()).InSecondsF()));
+ effective_start));
- element->Step(effective_start + delta/2);
+ animator->Step(effective_start + delta / 2);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_NEAR(
@@ -726,7 +751,7 @@ TEST(LayerAnimatorTest, StartThreadedAnimationThatCanRunImmediately) {
last_progressed_fraction(),
epsilon);
- element->Step(effective_start + delta);
+ animator->Step(effective_start + delta);
EXPECT_FALSE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
}
@@ -762,7 +787,6 @@ TEST(LayerAnimatorTest, PreemptBySettingNewTarget) {
// Preempt by animating to new target, with a non-threaded animation.
TEST(LayerAnimatorTest, PreemptByImmediatelyAnimatingToNewTarget) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -785,7 +809,7 @@ TEST(LayerAnimatorTest, PreemptByImmediatelyAnimatingToNewTarget) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
animator->StartAnimation(
new LayerAnimationSequence(
@@ -802,13 +826,13 @@ TEST(LayerAnimatorTest, PreemptByImmediatelyAnimatingToNewTarget) {
EXPECT_TRUE(animator->is_animating());
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(),
0.5 * (start_brightness + middle_brightness));
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), start_brightness);
@@ -819,7 +843,7 @@ TEST(LayerAnimatorTest, PreemptThreadedByImmediatelyAnimatingToNewTarget) {
double epsilon = 0.00001;
LayerAnimatorTestController test_controller(
LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = test_controller.animator();
+ LayerAnimator* animator = test_controller.animator();
test_controller.animator()->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
test_controller.animator()->SetDelegate(&delegate);
@@ -845,12 +869,12 @@ TEST(LayerAnimatorTest, PreemptThreadedByImmediatelyAnimatingToNewTarget) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (effective_start - base::TimeTicks()).InSecondsF()));
+ effective_start));
- element->Step(effective_start + delta/2);
+ animator->Step(effective_start + delta / 2);
test_controller.animator()->StartAnimation(
new LayerAnimationSequence(
@@ -870,12 +894,12 @@ TEST(LayerAnimatorTest, PreemptThreadedByImmediatelyAnimatingToNewTarget) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (second_effective_start - base::TimeTicks()).InSecondsF()));
+ second_effective_start));
- element->Step(second_effective_start + delta/2);
+ animator->Step(second_effective_start + delta / 2);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_NEAR(
@@ -884,7 +908,7 @@ TEST(LayerAnimatorTest, PreemptThreadedByImmediatelyAnimatingToNewTarget) {
last_progressed_fraction(),
epsilon);
- element->Step(second_effective_start + delta);
+ animator->Step(second_effective_start + delta);
EXPECT_FALSE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
@@ -893,7 +917,6 @@ TEST(LayerAnimatorTest, PreemptThreadedByImmediatelyAnimatingToNewTarget) {
// Preempt by enqueuing the new animation.
TEST(LayerAnimatorTest, PreemptEnqueueNewAnimation) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -915,7 +938,7 @@ TEST(LayerAnimatorTest, PreemptEnqueueNewAnimation) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
animator->StartAnimation(
new LayerAnimationSequence(
@@ -927,17 +950,17 @@ TEST(LayerAnimatorTest, PreemptEnqueueNewAnimation) {
EXPECT_TRUE(animator->is_animating());
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), start_brightness);
@@ -948,7 +971,6 @@ TEST(LayerAnimatorTest, PreemptEnqueueNewAnimation) {
// animation started.
TEST(LayerAnimatorTest, PreemptyByReplacingQueuedAnimations) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -970,7 +992,7 @@ TEST(LayerAnimatorTest, PreemptyByReplacingQueuedAnimations) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
animator->StartAnimation(
new LayerAnimationSequence(
@@ -987,17 +1009,17 @@ TEST(LayerAnimatorTest, PreemptyByReplacingQueuedAnimations) {
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), start_brightness);
@@ -1082,7 +1104,6 @@ TEST(LayerAnimatorTest, MultiPreemptBySettingNewTarget) {
// Preempt by animating to new target.
TEST(LayerAnimatorTest, MultiPreemptByImmediatelyAnimatingToNewTarget) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -1113,7 +1134,7 @@ TEST(LayerAnimatorTest, MultiPreemptByImmediatelyAnimatingToNewTarget) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
animator->StartTogether(
CreateMultiSequence(
@@ -1133,7 +1154,7 @@ TEST(LayerAnimatorTest, MultiPreemptByImmediatelyAnimatingToNewTarget) {
EXPECT_TRUE(animator->is_animating());
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(),
@@ -1141,7 +1162,7 @@ TEST(LayerAnimatorTest, MultiPreemptByImmediatelyAnimatingToNewTarget) {
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(),
0.5 * (start_brightness + middle_brightness));
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), start_grayscale);
@@ -1153,7 +1174,7 @@ TEST(LayerAnimatorTest, MultiPreemptThreadedByImmediatelyAnimatingToNewTarget) {
double epsilon = 0.00001;
LayerAnimatorTestController test_controller(
LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = test_controller.animator();
+ LayerAnimator* animator = test_controller.animator();
test_controller.animator()->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
test_controller.animator()->SetDelegate(&delegate);
@@ -1187,12 +1208,12 @@ TEST(LayerAnimatorTest, MultiPreemptThreadedByImmediatelyAnimatingToNewTarget) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (effective_start - base::TimeTicks()).InSecondsF()));
+ effective_start));
- element->Step(effective_start + delta/2);
+ animator->Step(effective_start + delta / 2);
test_controller.animator()->StartTogether(
CreateMultiSequence(
@@ -1217,12 +1238,12 @@ TEST(LayerAnimatorTest, MultiPreemptThreadedByImmediatelyAnimatingToNewTarget) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (second_effective_start - base::TimeTicks()).InSecondsF()));
+ second_effective_start));
- element->Step(second_effective_start + delta/2);
+ animator->Step(second_effective_start + delta / 2);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_NEAR(
@@ -1234,7 +1255,7 @@ TEST(LayerAnimatorTest, MultiPreemptThreadedByImmediatelyAnimatingToNewTarget) {
0.5 * (start_brightness + middle_brightness),
epsilon);
- element->Step(second_effective_start + delta);
+ animator->Step(second_effective_start + delta);
EXPECT_FALSE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
@@ -1244,7 +1265,6 @@ TEST(LayerAnimatorTest, MultiPreemptThreadedByImmediatelyAnimatingToNewTarget) {
// Preempt by enqueuing the new animation.
TEST(LayerAnimatorTest, MultiPreemptEnqueueNewAnimation) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -1273,7 +1293,7 @@ TEST(LayerAnimatorTest, MultiPreemptEnqueueNewAnimation) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
animator->StartTogether(
CreateMultiSequence(
@@ -1287,19 +1307,19 @@ TEST(LayerAnimatorTest, MultiPreemptEnqueueNewAnimation) {
EXPECT_TRUE(animator->is_animating());
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), target_grayscale);
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), middle_grayscale);
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), start_grayscale);
@@ -1311,7 +1331,6 @@ TEST(LayerAnimatorTest, MultiPreemptEnqueueNewAnimation) {
// animation started.
TEST(LayerAnimatorTest, MultiPreemptByReplacingQueuedAnimations) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -1340,7 +1359,7 @@ TEST(LayerAnimatorTest, MultiPreemptByReplacingQueuedAnimations) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
animator->StartTogether(
CreateMultiSequence(
@@ -1361,19 +1380,19 @@ TEST(LayerAnimatorTest, MultiPreemptByReplacingQueuedAnimations) {
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), middle_grayscale);
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), target_grayscale);
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), middle_grayscale);
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), middle_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
EXPECT_FALSE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), start_grayscale);
@@ -1383,7 +1402,6 @@ TEST(LayerAnimatorTest, MultiPreemptByReplacingQueuedAnimations) {
// Test that non-threaded cyclic sequences continue to animate.
TEST(LayerAnimatorTest, CyclicSequences) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -1409,29 +1427,29 @@ TEST(LayerAnimatorTest, CyclicSequences) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(2000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), start_brightness);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(3000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(3000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
// Skip ahead by a lot.
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000000000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000000000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), start_brightness);
// Skip ahead by a lot.
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000001000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000001000));
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), target_brightness);
@@ -1445,7 +1463,7 @@ TEST(LayerAnimatorTest, CyclicSequences) {
TEST(LayerAnimatorTest, ThreadedCyclicSequences) {
LayerAnimatorTestController test_controller(
LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = test_controller.animator();
+ LayerAnimator* animator = test_controller.animator();
test_controller.animator()->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
test_controller.animator()->SetDelegate(&delegate);
@@ -1474,12 +1492,12 @@ TEST(LayerAnimatorTest, ThreadedCyclicSequences) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (effective_start - base::TimeTicks()).InSecondsF()));
+ effective_start));
- element->Step(effective_start + delta);
+ animator->Step(effective_start + delta);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
@@ -1487,12 +1505,12 @@ TEST(LayerAnimatorTest, ThreadedCyclicSequences) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (second_effective_start - base::TimeTicks()).InSecondsF()));
+ second_effective_start));
- element->Step(second_effective_start + delta);
+ animator->Step(second_effective_start + delta);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
@@ -1501,12 +1519,12 @@ TEST(LayerAnimatorTest, ThreadedCyclicSequences) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (third_effective_start - base::TimeTicks()).InSecondsF()));
+ third_effective_start));
- element->Step(third_effective_start + delta);
+ animator->Step(third_effective_start + delta);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
@@ -1514,13 +1532,13 @@ TEST(LayerAnimatorTest, ThreadedCyclicSequences) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (fourth_effective_start - base::TimeTicks()).InSecondsF()));
+ fourth_effective_start));
// Skip ahead by a lot.
- element->Step(fourth_effective_start + 1000 * delta);
+ animator->Step(fourth_effective_start + 1000 * delta);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity);
@@ -1529,13 +1547,13 @@ TEST(LayerAnimatorTest, ThreadedCyclicSequences) {
test_controller.animator()->OnThreadedAnimationStarted(cc::AnimationEvent(
cc::AnimationEvent::Started,
0,
- test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)->
- animation_group_id(),
+ test_controller.GetRunningSequence(LayerAnimationElement::OPACITY)
+ ->animation_group_id(),
cc::Animation::Opacity,
- (fifth_effective_start - base::TimeTicks()).InSecondsF()));
+ fifth_effective_start));
// Skip ahead by a lot.
- element->Step(fifth_effective_start + 999 * delta);
+ animator->Step(fifth_effective_start + 999 * delta);
EXPECT_TRUE(test_controller.animator()->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
@@ -1548,7 +1566,6 @@ TEST(LayerAnimatorTest, ThreadedCyclicSequences) {
TEST(LayerAnimatorTest, AddObserverExplicit) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationObserver observer;
TestLayerAnimationDelegate delegate;
@@ -1571,7 +1588,7 @@ TEST(LayerAnimatorTest, AddObserverExplicit) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_EQ(observer.last_ended_sequence(), sequence);
@@ -1590,7 +1607,6 @@ TEST(LayerAnimatorTest, AddObserverExplicit) {
// when the object goes out of scope.
TEST(LayerAnimatorTest, ImplicitAnimationObservers) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestImplicitAnimationObserver observer(false);
TestLayerAnimationDelegate delegate;
@@ -1607,7 +1623,7 @@ TEST(LayerAnimatorTest, ImplicitAnimationObservers) {
EXPECT_FALSE(observer.animations_completed());
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(observer.animations_completed());
EXPECT_TRUE(observer.WasAnimationCompletedForProperty(
LayerAnimationElement::BRIGHTNESS));
@@ -1642,6 +1658,29 @@ TEST(LayerAnimatorTest, InterruptedImplicitAnimationObservers) {
EXPECT_FLOAT_EQ(1.0f, delegate.GetBrightnessForAnimation());
}
+// Tests that LayerAnimator is not deleted after the animation completes as long
+// as there is a live ScopedLayerAnimationSettings object wrapped around it.
+TEST(LayerAnimatorTest, AnimatorKeptAliveBySettings) {
+ // Note we are using a raw pointer unlike in other tests.
+ TestLayerAnimator* animator = new TestLayerAnimator();
+ LayerAnimatorDestructionObserver destruction_observer;
+ animator->SetDestructionObserver(&destruction_observer);
+ animator->set_disable_timer_for_test(true);
+ TestLayerAnimationDelegate delegate;
+ animator->SetDelegate(&delegate);
+ {
+ // ScopedLayerAnimationSettings should keep the Animator alive as long as
+ // it is alive, even beyond the end of the animation.
+ ScopedLayerAnimationSettings settings(animator);
+ base::TimeTicks now = gfx::FrameTime::Now();
+ animator->SetBrightness(0.5);
+ animator->Step(now + base::TimeDelta::FromSeconds(1));
+ EXPECT_FALSE(destruction_observer.IsAnimatorDeleted());
+ }
+ // ScopedLayerAnimationSettings was destroyed, so Animator should be deleted.
+ EXPECT_TRUE(destruction_observer.IsAnimatorDeleted());
+}
+
// Tests that an observer added to a scoped settings object is not notified
// when the animator is destroyed unless explicitly requested.
TEST(LayerAnimatorTest, ImplicitObserversAtAnimatorDestruction) {
@@ -1715,7 +1754,6 @@ TEST(LayerAnimatorTest, AbortedAnimationStatusInImplicitObservers) {
TEST(LayerAnimatorTest, RemoveObserverShouldRemoveFromSequences) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationObserver observer;
TestLayerAnimationObserver removed_observer;
@@ -1742,7 +1780,7 @@ TEST(LayerAnimatorTest, RemoveObserverShouldRemoveFromSequences) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_EQ(observer.last_ended_sequence(), sequence);
EXPECT_TRUE(!removed_observer.last_ended_sequence());
@@ -1778,7 +1816,6 @@ TEST(LayerAnimatorTest, ObserverReleasedBeforeAnimationSequenceEnds) {
TEST(LayerAnimatorTest, ObserverAttachedAfterAnimationStarted) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestImplicitAnimationObserver observer(false);
@@ -1796,14 +1833,14 @@ TEST(LayerAnimatorTest, ObserverAttachedAfterAnimationStarted) {
animator->StartAnimation(sequence);
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
setter.AddObserver(&observer);
// Start observing an in-flight animation.
sequence->AddObserver(&observer);
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
}
EXPECT_TRUE(observer.animations_completed());
@@ -1813,7 +1850,6 @@ TEST(LayerAnimatorTest, ObserverAttachedAfterAnimationStarted) {
TEST(LayerAnimatorTest, ObserverDetachedBeforeAnimationFinished) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestImplicitAnimationObserver observer(false);
@@ -1831,7 +1867,7 @@ TEST(LayerAnimatorTest, ObserverDetachedBeforeAnimationFinished) {
animator->StartAnimation(sequence);
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
}
EXPECT_FALSE(observer.animations_completed());
@@ -1857,7 +1893,6 @@ TEST(LayerAnimatorTest, ObserverDeletesAnimationsOnEnd) {
ScopedAnimationDurationScaleMode normal_duration_mode(
ScopedAnimationDurationScaleMode::NORMAL_DURATION);
scoped_refptr<LayerAnimator> animator(new TestLayerAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -1891,7 +1926,7 @@ TEST(LayerAnimatorTest, ObserverDeletesAnimationsOnEnd) {
ASSERT_TRUE(animator->IsAnimatingProperty(LayerAnimationElement::BOUNDS));
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + halfway_delta);
+ animator->Step(start_time + halfway_delta);
// Completing the brightness animation should have stopped the bounds
// animation.
@@ -1927,7 +1962,6 @@ TEST(LayerAnimatorTest, CallbackDeletesAnimationInProgress) {
ScopedAnimationDurationScaleMode normal_duration_mode(
ScopedAnimationDurationScaleMode::NORMAL_DURATION);
scoped_refptr<LayerAnimator> animator(new TestLayerAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDeletingDelegate delegate(animator.get(), 30);
animator->SetDelegate(&delegate);
@@ -1948,14 +1982,14 @@ TEST(LayerAnimatorTest, CallbackDeletesAnimationInProgress) {
ASSERT_TRUE(animator->IsAnimatingProperty(LayerAnimationElement::BOUNDS));
base::TimeTicks start_time = animator->last_step_time();
- ASSERT_NO_FATAL_FAILURE(element->Step(start_time + bounds_delta1));
+ ASSERT_NO_FATAL_FAILURE(animator->Step(start_time + bounds_delta1));
ASSERT_TRUE(animator->IsAnimatingProperty(LayerAnimationElement::BOUNDS));
// The next step should change the animated bounds past the threshold and
// cause the animaton to stop.
- ASSERT_NO_FATAL_FAILURE(element->Step(start_time + bounds_delta2));
+ ASSERT_NO_FATAL_FAILURE(animator->Step(start_time + bounds_delta2));
ASSERT_FALSE(animator->IsAnimatingProperty(LayerAnimationElement::BOUNDS));
- ASSERT_NO_FATAL_FAILURE(element->Step(start_time + final_delta));
+ ASSERT_NO_FATAL_FAILURE(animator->Step(start_time + final_delta));
// Completing the animation should have stopped the bounds
// animation.
@@ -2145,7 +2179,6 @@ TEST(LayerAnimatorTest, GetTargetGrayscale) {
// Verifies color property is modified appropriately.
TEST(LayerAnimatorTest, Color) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -2168,13 +2201,13 @@ TEST(LayerAnimatorTest, Color) {
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(500));
EXPECT_TRUE(animator->is_animating());
EXPECT_EQ(ColorToString(middle_color),
ColorToString(delegate.GetColorForAnimation()));
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_FALSE(animator->is_animating());
EXPECT_EQ(ColorToString(target_color),
@@ -2185,9 +2218,9 @@ TEST(LayerAnimatorTest, Color) {
TEST(LayerAnimatorTest, SchedulePauseForProperties) {
scoped_refptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
animator->set_preemption_strategy(LayerAnimator::ENQUEUE_NEW_ANIMATION);
- animator->SchedulePauseForProperties(base::TimeDelta::FromMilliseconds(100),
- LayerAnimationElement::TRANSFORM,
- LayerAnimationElement::BOUNDS, -1);
+ animator->SchedulePauseForProperties(
+ base::TimeDelta::FromMilliseconds(100),
+ LayerAnimationElement::TRANSFORM | LayerAnimationElement::BOUNDS);
EXPECT_TRUE(animator->IsAnimatingProperty(LayerAnimationElement::TRANSFORM));
EXPECT_TRUE(animator->IsAnimatingProperty(LayerAnimationElement::BOUNDS));
EXPECT_FALSE(animator->IsAnimatingProperty(LayerAnimationElement::OPACITY));
@@ -2282,7 +2315,6 @@ TEST(LayerAnimatorTest, ObserverDeletesAnimatorAfterFinishingAnimation) {
observer->set_delete_on_animation_ended(true);
observer->set_delete_on_animation_aborted(true);
LayerAnimator* animator = observer->animator();
- AnimationContainerElement* element = observer->animator();
animator->set_disable_timer_for_test(true);
TestLayerAnimationDelegate delegate;
animator->SetDelegate(&delegate);
@@ -2305,7 +2337,7 @@ TEST(LayerAnimatorTest, ObserverDeletesAnimatorAfterFinishingAnimation) {
animator->StartAnimation(bounds_sequence);
base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
+ animator->Step(start_time + base::TimeDelta::FromMilliseconds(1500));
EXPECT_TRUE(observer_was_deleted);
}
@@ -2470,4 +2502,122 @@ TEST(LayerAnimatorTest, TestScopedCounterAnimation) {
}
+class CollectionLayerAnimationDelegate : public TestLayerAnimationDelegate {
+ public:
+ CollectionLayerAnimationDelegate() : collection(NULL) {}
+ virtual ~CollectionLayerAnimationDelegate() {}
+
+ // LayerAnimationDelegate:
+ virtual LayerAnimatorCollection* GetLayerAnimatorCollection() OVERRIDE {
+ return &collection;
+ }
+
+ private:
+ LayerAnimatorCollection collection;
+};
+
+TEST(LayerAnimatorTest, LayerAnimatorCollectionTickTime) {
+ Layer layer;
+ LayerAnimator* animator = layer.GetAnimator();
+ CollectionLayerAnimationDelegate delegate;
+ animator->SetDelegate(&delegate);
+
+ LayerAnimatorCollection* collection = delegate.GetLayerAnimatorCollection();
+ base::TimeTicks null;
+ collection->Progress(null);
+ EXPECT_TRUE(collection->last_tick_time().is_null());
+
+ // Adding an animator to the collection should update the last tick time.
+ collection->StartAnimator(layer.GetAnimator());
+ EXPECT_TRUE(collection->HasActiveAnimators());
+ EXPECT_FALSE(collection->last_tick_time().is_null());
+
+ collection->StopAnimator(layer.GetAnimator());
+ EXPECT_FALSE(collection->HasActiveAnimators());
+}
+
+TEST(LayerAnimatorTest, AnimatorStartedCorrectly) {
+ Layer layer;
+ LayerAnimatorTestController test_controller(layer.GetAnimator());
+ LayerAnimator* animator = test_controller.animator();
+ ASSERT_FALSE(animator->is_started_);
+
+ TestLayerAnimationDelegate test_delegate;
+ animator->SetDelegate(&test_delegate);
+ double target_opacity = 1.0;
+ base::TimeDelta time_delta = base::TimeDelta::FromSeconds(1);
+ animator->ScheduleAnimation(new LayerAnimationSequence(
+ LayerAnimationElement::CreateOpacityElement(target_opacity, time_delta)));
+ EXPECT_FALSE(animator->is_started_);
+
+ CollectionLayerAnimationDelegate collection_delegate;
+ animator->SetDelegate(&collection_delegate);
+ animator->UpdateAnimationState();
+ EXPECT_TRUE(animator->is_started_);
+ animator->SetDelegate(NULL);
+}
+
+TEST(LayerAnimatorTest, AnimatorRemovedFromCollectionWhenLayerIsDestroyed) {
+ scoped_ptr<Layer> layer(new Layer(LAYER_TEXTURED));
+ LayerAnimatorTestController test_controller(layer->GetAnimator());
+ scoped_refptr<LayerAnimator> animator = test_controller.animator();
+ CollectionLayerAnimationDelegate collection_delegate;
+ animator->SetDelegate(&collection_delegate);
+
+ double target_opacity = 1.0;
+ base::TimeDelta time_delta = base::TimeDelta::FromSeconds(1);
+ animator->ScheduleAnimation(new LayerAnimationSequence(
+ LayerAnimationElement::CreateOpacityElement(target_opacity, time_delta)));
+
+ EXPECT_TRUE(
+ collection_delegate.GetLayerAnimatorCollection()->HasActiveAnimators());
+
+ layer.reset();
+ EXPECT_EQ(NULL, animator->delegate());
+ EXPECT_FALSE(
+ collection_delegate.GetLayerAnimatorCollection()->HasActiveAnimators());
+}
+
+TEST(LayerAnimatorTest, LayerMovedBetweenCompositorsDuringAnimation) {
+ bool enable_pixel_output = false;
+ ui::ContextFactory* context_factory =
+ InitializeContextFactoryForTests(enable_pixel_output);
+ const gfx::Rect bounds(10, 10, 100, 100);
+ scoped_ptr<TestCompositorHost> host_1(
+ TestCompositorHost::Create(bounds, context_factory));
+ scoped_ptr<TestCompositorHost> host_2(
+ TestCompositorHost::Create(bounds, context_factory));
+ host_1->Show();
+ host_2->Show();
+
+ Compositor* compositor_1 = host_1->GetCompositor();
+ Layer root_1;
+ compositor_1->SetRootLayer(&root_1);
+
+ Compositor* compositor_2 = host_2->GetCompositor();
+ Layer root_2;
+ compositor_2->SetRootLayer(&root_2);
+
+ // Verify that neither compositor has active animators.
+ EXPECT_FALSE(compositor_1->layer_animator_collection()->HasActiveAnimators());
+ EXPECT_FALSE(compositor_2->layer_animator_collection()->HasActiveAnimators());
+
+ Layer layer;
+ root_1.Add(&layer);
+ LayerAnimator* animator = layer.GetAnimator();
+ double target_opacity = 1.0;
+ base::TimeDelta time_delta = base::TimeDelta::FromSeconds(1);
+ animator->ScheduleAnimation(new LayerAnimationSequence(
+ LayerAnimationElement::CreateOpacityElement(target_opacity, time_delta)));
+ EXPECT_TRUE(compositor_1->layer_animator_collection()->HasActiveAnimators());
+ EXPECT_FALSE(compositor_2->layer_animator_collection()->HasActiveAnimators());
+
+ root_2.Add(&layer);
+ EXPECT_FALSE(compositor_1->layer_animator_collection()->HasActiveAnimators());
+ EXPECT_TRUE(compositor_2->layer_animator_collection()->HasActiveAnimators());
+ host_2.reset();
+ host_1.reset();
+ TerminateContextFactoryForTests();
+}
+
} // namespace ui