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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Defines a simple integer rectangle class. The containment semantics
+// are array-like; that is, the coordinate (x, y) is considered to be
+// contained by the rectangle, but the coordinate (x + width, y) is not.
+// The class will happily let you create malformed rectangles (that is,
+// rectangles with negative width and/or height), but there will be assertions
+// in the operations (such as Contains()) to complain in this case.
+
+#ifndef UI_GFX_GEOMETRY_RECT_H_
+#define UI_GFX_GEOMETRY_RECT_H_
+
+#include <cmath>
+#include <string>
+
+#include "ui/gfx/geometry/point.h"
+#include "ui/gfx/geometry/rect_base.h"
+#include "ui/gfx/geometry/rect_f.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/gfx/geometry/vector2d.h"
+
+#if defined(OS_WIN)
+typedef struct tagRECT RECT;
+#elif defined(OS_IOS)
+#include <CoreGraphics/CoreGraphics.h>
+#elif defined(OS_MACOSX)
+#include <ApplicationServices/ApplicationServices.h>
+#endif
+
+namespace gfx {
+
+class Insets;
+
+class GFX_EXPORT Rect
+ : public RectBase<Rect, Point, Size, Insets, Vector2d, int> {
+ public:
+ Rect() : RectBase<Rect, Point, Size, Insets, Vector2d, int>(Point()) {}
+
+ Rect(int width, int height)
+ : RectBase<Rect, Point, Size, Insets, Vector2d, int>
+ (Size(width, height)) {}
+
+ Rect(int x, int y, int width, int height)
+ : RectBase<Rect, Point, Size, Insets, Vector2d, int>
+ (Point(x, y), Size(width, height)) {}
+
+#if defined(OS_WIN)
+ explicit Rect(const RECT& r);
+#elif defined(OS_MACOSX)
+ explicit Rect(const CGRect& r);
+#endif
+
+ explicit Rect(const gfx::Size& size)
+ : RectBase<Rect, Point, Size, Insets, Vector2d, int>(size) {}
+
+ Rect(const gfx::Point& origin, const gfx::Size& size)
+ : RectBase<Rect, Point, Size, Insets, Vector2d, int>(origin, size) {}
+
+ ~Rect() {}
+
+#if defined(OS_WIN)
+ // Construct an equivalent Win32 RECT object.
+ RECT ToRECT() const;
+#elif defined(OS_MACOSX)
+ // Construct an equivalent CoreGraphics object.
+ CGRect ToCGRect() const;
+#endif
+
+ operator RectF() const {
+ return RectF(origin().x(), origin().y(), size().width(), size().height());
+ }
+
+ std::string ToString() const;
+};
+
+inline bool operator==(const Rect& lhs, const Rect& rhs) {
+ return lhs.origin() == rhs.origin() && lhs.size() == rhs.size();
+}
+
+inline bool operator!=(const Rect& lhs, const Rect& rhs) {
+ return !(lhs == rhs);
+}
+
+GFX_EXPORT Rect operator+(const Rect& lhs, const Vector2d& rhs);
+GFX_EXPORT Rect operator-(const Rect& lhs, const Vector2d& rhs);
+
+inline Rect operator+(const Vector2d& lhs, const Rect& rhs) {
+ return rhs + lhs;
+}
+
+GFX_EXPORT Rect IntersectRects(const Rect& a, const Rect& b);
+GFX_EXPORT Rect UnionRects(const Rect& a, const Rect& b);
+GFX_EXPORT Rect SubtractRects(const Rect& a, const Rect& b);
+
+// Constructs a rectangle with |p1| and |p2| as opposite corners.
+//
+// This could also be thought of as "the smallest rect that contains both
+// points", except that we consider points on the right/bottom edges of the
+// rect to be outside the rect. So technically one or both points will not be
+// contained within the rect, because they will appear on one of these edges.
+GFX_EXPORT Rect BoundingRect(const Point& p1, const Point& p2);
+
+inline Rect ScaleToEnclosingRect(const Rect& rect,
+ float x_scale,
+ float y_scale) {
+ int x = std::floor(rect.x() * x_scale);
+ int y = std::floor(rect.y() * y_scale);
+ int r = rect.width() == 0 ? x : std::ceil(rect.right() * x_scale);
+ int b = rect.height() == 0 ? y : std::ceil(rect.bottom() * y_scale);
+ return Rect(x, y, r - x, b - y);
+}
+
+inline Rect ScaleToEnclosingRect(const Rect& rect, float scale) {
+ return ScaleToEnclosingRect(rect, scale, scale);
+}
+
+inline Rect ScaleToEnclosedRect(const Rect& rect,
+ float x_scale,
+ float y_scale) {
+ int x = std::ceil(rect.x() * x_scale);
+ int y = std::ceil(rect.y() * y_scale);
+ int r = rect.width() == 0 ? x : std::floor(rect.right() * x_scale);
+ int b = rect.height() == 0 ? y : std::floor(rect.bottom() * y_scale);
+ return Rect(x, y, r - x, b - y);
+}
+
+inline Rect ScaleToEnclosedRect(const Rect& rect, float scale) {
+ return ScaleToEnclosedRect(rect, scale, scale);
+}
+
+#if !defined(COMPILER_MSVC)
+extern template class RectBase<Rect, Point, Size, Insets, Vector2d, int>;
+#endif
+
+} // namespace gfx
+
+#endif // UI_GFX_GEOMETRY_RECT_H_