diff options
Diffstat (limited to 'chromium/ui/gfx/geometry/vector2d_unittest.cc')
-rw-r--r-- | chromium/ui/gfx/geometry/vector2d_unittest.cc | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/chromium/ui/gfx/geometry/vector2d_unittest.cc b/chromium/ui/gfx/geometry/vector2d_unittest.cc new file mode 100644 index 00000000000..38af69405f5 --- /dev/null +++ b/chromium/ui/gfx/geometry/vector2d_unittest.cc @@ -0,0 +1,250 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include <cmath> +#include <limits> + +#include "base/basictypes.h" +#include "testing/gtest/include/gtest/gtest.h" +#include "ui/gfx/geometry/vector2d.h" +#include "ui/gfx/geometry/vector2d_f.h" + +namespace gfx { + +TEST(Vector2dTest, ConversionToFloat) { + Vector2d i(3, 4); + Vector2dF f = i; + EXPECT_EQ(i, f); +} + +TEST(Vector2dTest, IsZero) { + Vector2d int_zero(0, 0); + Vector2d int_nonzero(2, -2); + Vector2dF float_zero(0, 0); + Vector2dF float_nonzero(0.1f, -0.1f); + + EXPECT_TRUE(int_zero.IsZero()); + EXPECT_FALSE(int_nonzero.IsZero()); + EXPECT_TRUE(float_zero.IsZero()); + EXPECT_FALSE(float_nonzero.IsZero()); +} + +TEST(Vector2dTest, Add) { + Vector2d i1(3, 5); + Vector2d i2(4, -1); + + const struct { + Vector2d expected; + Vector2d actual; + } int_tests[] = { + { Vector2d(3, 5), i1 + Vector2d() }, + { Vector2d(3 + 4, 5 - 1), i1 + i2 }, + { Vector2d(3 - 4, 5 + 1), i1 - i2 } + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_tests); ++i) + EXPECT_EQ(int_tests[i].expected.ToString(), + int_tests[i].actual.ToString()); + + Vector2dF f1(3.1f, 5.1f); + Vector2dF f2(4.3f, -1.3f); + + const struct { + Vector2dF expected; + Vector2dF actual; + } float_tests[] = { + { Vector2dF(3.1F, 5.1F), f1 + Vector2d() }, + { Vector2dF(3.1F, 5.1F), f1 + Vector2dF() }, + { Vector2dF(3.1f + 4.3f, 5.1f - 1.3f), f1 + f2 }, + { Vector2dF(3.1f - 4.3f, 5.1f + 1.3f), f1 - f2 } + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i) + EXPECT_EQ(float_tests[i].expected.ToString(), + float_tests[i].actual.ToString()); +} + +TEST(Vector2dTest, Negative) { + const struct { + Vector2d expected; + Vector2d actual; + } int_tests[] = { + { Vector2d(0, 0), -Vector2d(0, 0) }, + { Vector2d(-3, -3), -Vector2d(3, 3) }, + { Vector2d(3, 3), -Vector2d(-3, -3) }, + { Vector2d(-3, 3), -Vector2d(3, -3) }, + { Vector2d(3, -3), -Vector2d(-3, 3) } + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_tests); ++i) + EXPECT_EQ(int_tests[i].expected.ToString(), + int_tests[i].actual.ToString()); + + const struct { + Vector2dF expected; + Vector2dF actual; + } float_tests[] = { + { Vector2dF(0, 0), -Vector2d(0, 0) }, + { Vector2dF(-0.3f, -0.3f), -Vector2dF(0.3f, 0.3f) }, + { Vector2dF(0.3f, 0.3f), -Vector2dF(-0.3f, -0.3f) }, + { Vector2dF(-0.3f, 0.3f), -Vector2dF(0.3f, -0.3f) }, + { Vector2dF(0.3f, -0.3f), -Vector2dF(-0.3f, 0.3f) } + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i) + EXPECT_EQ(float_tests[i].expected.ToString(), + float_tests[i].actual.ToString()); +} + +TEST(Vector2dTest, Scale) { + float double_values[][4] = { + { 4.5f, 1.2f, 3.3f, 5.6f }, + { 4.5f, -1.2f, 3.3f, 5.6f }, + { 4.5f, 1.2f, 3.3f, -5.6f }, + { 4.5f, 1.2f, -3.3f, -5.6f }, + { -4.5f, 1.2f, 3.3f, 5.6f }, + { -4.5f, 1.2f, 0, 5.6f }, + { -4.5f, 1.2f, 3.3f, 0 }, + { 4.5f, 0, 3.3f, 5.6f }, + { 0, 1.2f, 3.3f, 5.6f } + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(double_values); ++i) { + Vector2dF v(double_values[i][0], double_values[i][1]); + v.Scale(double_values[i][2], double_values[i][3]); + EXPECT_EQ(v.x(), double_values[i][0] * double_values[i][2]); + EXPECT_EQ(v.y(), double_values[i][1] * double_values[i][3]); + + Vector2dF v2 = ScaleVector2d( + gfx::Vector2dF(double_values[i][0], double_values[i][1]), + double_values[i][2], double_values[i][3]); + EXPECT_EQ(double_values[i][0] * double_values[i][2], v2.x()); + EXPECT_EQ(double_values[i][1] * double_values[i][3], v2.y()); + } + + float single_values[][3] = { + { 4.5f, 1.2f, 3.3f }, + { 4.5f, -1.2f, 3.3f }, + { 4.5f, 1.2f, 3.3f }, + { 4.5f, 1.2f, -3.3f }, + { -4.5f, 1.2f, 3.3f }, + { -4.5f, 1.2f, 0 }, + { -4.5f, 1.2f, 3.3f }, + { 4.5f, 0, 3.3f }, + { 0, 1.2f, 3.3f } + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(single_values); ++i) { + Vector2dF v(single_values[i][0], single_values[i][1]); + v.Scale(single_values[i][2]); + EXPECT_EQ(v.x(), single_values[i][0] * single_values[i][2]); + EXPECT_EQ(v.y(), single_values[i][1] * single_values[i][2]); + + Vector2dF v2 = ScaleVector2d( + gfx::Vector2dF(double_values[i][0], double_values[i][1]), + double_values[i][2]); + EXPECT_EQ(single_values[i][0] * single_values[i][2], v2.x()); + EXPECT_EQ(single_values[i][1] * single_values[i][2], v2.y()); + } +} + +TEST(Vector2dTest, Length) { + int int_values[][2] = { + { 0, 0 }, + { 10, 20 }, + { 20, 10 }, + { -10, -20 }, + { -20, 10 }, + { 10, -20 }, + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_values); ++i) { + int v0 = int_values[i][0]; + int v1 = int_values[i][1]; + double length_squared = + static_cast<double>(v0) * v0 + static_cast<double>(v1) * v1; + double length = std::sqrt(length_squared); + Vector2d vector(v0, v1); + EXPECT_EQ(static_cast<float>(length_squared), vector.LengthSquared()); + EXPECT_EQ(static_cast<float>(length), vector.Length()); + } + + float float_values[][2] = { + { 0, 0 }, + { 10.5f, 20.5f }, + { 20.5f, 10.5f }, + { -10.5f, -20.5f }, + { -20.5f, 10.5f }, + { 10.5f, -20.5f }, + // A large vector that fails if the Length function doesn't use + // double precision internally. + { 1236278317862780234892374893213178027.12122348904204230f, + 335890352589839028212313231225425134332.38123f }, + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_values); ++i) { + double v0 = float_values[i][0]; + double v1 = float_values[i][1]; + double length_squared = + static_cast<double>(v0) * v0 + static_cast<double>(v1) * v1; + double length = std::sqrt(length_squared); + Vector2dF vector(v0, v1); + EXPECT_DOUBLE_EQ(length_squared, vector.LengthSquared()); + EXPECT_FLOAT_EQ(static_cast<float>(length), vector.Length()); + } +} + +TEST(Vector2dTest, ClampVector2d) { + Vector2d a; + + a = Vector2d(3, 5); + EXPECT_EQ(Vector2d(3, 5).ToString(), a.ToString()); + a.SetToMax(Vector2d(2, 4)); + EXPECT_EQ(Vector2d(3, 5).ToString(), a.ToString()); + a.SetToMax(Vector2d(3, 5)); + EXPECT_EQ(Vector2d(3, 5).ToString(), a.ToString()); + a.SetToMax(Vector2d(4, 2)); + EXPECT_EQ(Vector2d(4, 5).ToString(), a.ToString()); + a.SetToMax(Vector2d(8, 10)); + EXPECT_EQ(Vector2d(8, 10).ToString(), a.ToString()); + + a.SetToMin(Vector2d(9, 11)); + EXPECT_EQ(Vector2d(8, 10).ToString(), a.ToString()); + a.SetToMin(Vector2d(8, 10)); + EXPECT_EQ(Vector2d(8, 10).ToString(), a.ToString()); + a.SetToMin(Vector2d(11, 9)); + EXPECT_EQ(Vector2d(8, 9).ToString(), a.ToString()); + a.SetToMin(Vector2d(7, 11)); + EXPECT_EQ(Vector2d(7, 9).ToString(), a.ToString()); + a.SetToMin(Vector2d(3, 5)); + EXPECT_EQ(Vector2d(3, 5).ToString(), a.ToString()); +} + +TEST(Vector2dTest, ClampVector2dF) { + Vector2dF a; + + a = Vector2dF(3.5f, 5.5f); + EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString()); + a.SetToMax(Vector2dF(2.5f, 4.5f)); + EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString()); + a.SetToMax(Vector2dF(3.5f, 5.5f)); + EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString()); + a.SetToMax(Vector2dF(4.5f, 2.5f)); + EXPECT_EQ(Vector2dF(4.5f, 5.5f).ToString(), a.ToString()); + a.SetToMax(Vector2dF(8.5f, 10.5f)); + EXPECT_EQ(Vector2dF(8.5f, 10.5f).ToString(), a.ToString()); + + a.SetToMin(Vector2dF(9.5f, 11.5f)); + EXPECT_EQ(Vector2dF(8.5f, 10.5f).ToString(), a.ToString()); + a.SetToMin(Vector2dF(8.5f, 10.5f)); + EXPECT_EQ(Vector2dF(8.5f, 10.5f).ToString(), a.ToString()); + a.SetToMin(Vector2dF(11.5f, 9.5f)); + EXPECT_EQ(Vector2dF(8.5f, 9.5f).ToString(), a.ToString()); + a.SetToMin(Vector2dF(7.5f, 11.5f)); + EXPECT_EQ(Vector2dF(7.5f, 9.5f).ToString(), a.ToString()); + a.SetToMin(Vector2dF(3.5f, 5.5f)); + EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString()); +} + +} // namespace gfx |