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Diffstat (limited to 'chromium/ui/gfx/ozone/surface_factory_ozone.h')
-rw-r--r-- | chromium/ui/gfx/ozone/surface_factory_ozone.h | 147 |
1 files changed, 0 insertions, 147 deletions
diff --git a/chromium/ui/gfx/ozone/surface_factory_ozone.h b/chromium/ui/gfx/ozone/surface_factory_ozone.h deleted file mode 100644 index c09a65ff8c7..00000000000 --- a/chromium/ui/gfx/ozone/surface_factory_ozone.h +++ /dev/null @@ -1,147 +0,0 @@ -// Copyright (c) 2013 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ -#define UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ - -#include "base/callback.h" -#include "base/native_library.h" -#include "ui/gfx/gfx_export.h" -#include "ui/gfx/native_widget_types.h" -#include "ui/gfx/rect.h" - -class SkCanvas; - -namespace gfx { -class Screen; -class VSyncProvider; - -// The Ozone interface allows external implementations to hook into Chromium to -// provide a system specific implementation. The Ozone interface supports two -// drawing modes: 1) accelerated drawing through EGL and 2) software drawing -// through Skia. -// -// The following functionality is specific to the drawing mode and may not have -// any meaningful implementation in the other mode. An implementation must -// provide functionality for at least one mode. -// -// 1) Accelerated Drawing (EGL path): -// -// The following functions are specific to EGL: -// - GetNativeDisplay -// - LoadEGLGLES2Bindings -// - GetEGLSurfaceProperties (optional if the properties match the default -// Chromium ones). -// -// 2) Software Drawing (Skia): -// -// The following function is specific to the software path: -// - GetCanvasForWidget -// -// The accelerated path can optionally provide support for the software drawing -// path. -// -// The remaining functions are not covered since they are needed in both drawing -// modes (See comments bellow for descriptions). -class GFX_EXPORT SurfaceFactoryOzone { - public: - // Describes the state of the hardware after initialization. - enum HardwareState { - UNINITIALIZED, - INITIALIZED, - FAILED, - }; - - typedef void*(*GLGetProcAddressProc)(const char* name); - typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback; - typedef base::Callback<void(GLGetProcAddressProc)> - SetGLGetProcAddressProcCallback; - - SurfaceFactoryOzone(); - virtual ~SurfaceFactoryOzone(); - - // Returns the instance - static SurfaceFactoryOzone* GetInstance(); - - // Returns a display spec as in |CreateDisplayFromSpec| for the default - // native surface. - virtual const char* DefaultDisplaySpec(); - - // Sets the implementation delegate. Ownership is retained by the caller. - static void SetInstance(SurfaceFactoryOzone* impl); - - // TODO(rjkroege): decide how to separate screen/display stuff from SFOz - // This method implements gfx::Screen, particularly useful in Desktop Aura. - virtual gfx::Screen* CreateDesktopScreen(); - - // Configures the display hardware. Must be called from within the GPU - // process before the sandbox has been activated. - virtual HardwareState InitializeHardware() = 0; - - // Cleans up display hardware state. Call this from within the GPU process. - // This method must be safe to run inside of the sandbox. - virtual void ShutdownHardware() = 0; - - // Returns native platform display handle. This is used to obtain the EGL - // display connection for the native display. - virtual intptr_t GetNativeDisplay(); - - // Obtains an AcceleratedWidget backed by a native Linux framebuffer. - // The returned AcceleratedWidget is an opaque token that must realized - // before it can be used to create a GL surface. - virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0; - - // Realizes an AcceleratedWidget so that the returned AcceleratedWidget - // can be used to to create a GLSurface. This method may only be called in - // a process that has a valid GL context. - virtual gfx::AcceleratedWidget RealizeAcceleratedWidget( - gfx::AcceleratedWidget w) = 0; - - // Sets up GL bindings for the native surface. Takes two callback parameters - // that allow Ozone to register the GL bindings. - virtual bool LoadEGLGLES2Bindings( - AddGLLibraryCallback add_gl_library, - SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0; - - // If possible attempts to resize the given AcceleratedWidget instance and if - // a resize action was performed returns true, otherwise false (native - // hardware may only support a single fixed size). - virtual bool AttemptToResizeAcceleratedWidget( - gfx::AcceleratedWidget w, - const gfx::Rect& bounds) = 0; - - // Called after the appropriate GL swap buffers command. Used if extra work - // is needed to perform the actual buffer swap. - virtual bool SchedulePageFlip(gfx::AcceleratedWidget w); - - // Returns a SkCanvas for the backing buffers. Drawing to the canvas will draw - // to the native surface. The canvas is intended for use when no EGL - // acceleration is possible. Its implementation is optional when an EGL - // backend is provided for rendering. - virtual SkCanvas* GetCanvasForWidget(gfx::AcceleratedWidget w); - - // Returns a gfx::VsyncProvider for the provided AcceleratedWidget. Note - // that this may be called after we have entered the sandbox so if there are - // operations (e.g. opening a file descriptor providing vsync events) that - // must be done outside of the sandbox, they must have been completed - // in InitializeHardware. Returns NULL on error. - virtual gfx::VSyncProvider* GetVSyncProvider(gfx::AcceleratedWidget w) = 0; - - // Returns an array of EGL properties, which can be used in any EGL function - // used to select a display configuration. Note that all properties should be - // immediately followed by the corresponding desired value and array should be - // terminated with EGL_NONE. Ownership of the array is not transferred to - // caller. desired_list contains list of desired EGL properties and values. - virtual const int32* GetEGLSurfaceProperties(const int32* desired_list); - - // Create a default SufaceFactoryOzone implementation useful for tests. - static SurfaceFactoryOzone* CreateTestHelper(); - - private: - static SurfaceFactoryOzone* impl_; // not owned -}; - -} // namespace gfx - -#endif // UI_GFX_OZONE_SURFACE_LNUX_FACTORY_OZONE_H_ |