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Diffstat (limited to 'chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc')
-rw-r--r--chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc895
1 files changed, 0 insertions, 895 deletions
diff --git a/chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc b/chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc
deleted file mode 100644
index 968720fe068..00000000000
--- a/chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc
+++ /dev/null
@@ -1,895 +0,0 @@
-// Copyright (c) 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <d3d9.h>
-#include <random>
-
-#include "base/basictypes.h"
-#include "base/file_util.h"
-#include "base/hash.h"
-#include "base/scoped_native_library.h"
-#include "base/strings/stringprintf.h"
-#include "base/time/time.h"
-#include "base/win/scoped_comptr.h"
-#include "base/win/windows_version.h"
-#include "media/base/simd/convert_rgb_to_yuv.h"
-#include "media/base/yuv_convert.h"
-#include "skia/ext/image_operations.h"
-#include "testing/gtest/include/gtest/gtest-param-test.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "ui/gfx/codec/png_codec.h"
-#include "ui/gfx/rect.h"
-#include "ui/surface/accelerated_surface_transformer_win.h"
-#include "ui/surface/accelerated_surface_win.h"
-#include "ui/surface/d3d9_utils_win.h"
-
-namespace d3d_utils = ui_surface_d3d9_utils;
-
-using base::win::ScopedComPtr;
-using std::uniform_int_distribution;
-
-namespace {
-
-// Debug flag, useful when hacking on tests.
-const bool kDumpImagesOnFailure = false;
-
-SkBitmap ToSkBitmap(IDirect3DSurface9* surface, bool is_single_channel) {
- D3DLOCKED_RECT locked_rect;
- EXPECT_HRESULT_SUCCEEDED(
- surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY));
-
- SkBitmap result;
- gfx::Size size = d3d_utils::GetSize(surface);
- if (is_single_channel)
- size = gfx::Size(size.width() * 4, size.height());
- result.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height(),
- 0, kOpaque_SkAlphaType);
- result.allocPixels();
- result.lockPixels();
- for (int y = 0; y < size.height(); ++y) {
- uint8* row8 = reinterpret_cast<uint8*>(locked_rect.pBits) +
- (y * locked_rect.Pitch);
- if (is_single_channel) {
- for (int x = 0; x < size.width(); ++x) {
- *result.getAddr32(x, y) = SkColorSetRGB(row8[x], row8[x], row8[x]);
- }
- } else {
- uint32* row32 = reinterpret_cast<uint32*>(row8);
- for (int x = 0; x < size.width(); ++x) {
- *result.getAddr32(x, y) = row32[x] | 0xFF000000;
- }
- }
- }
- result.unlockPixels();
- result.setImmutable();
- surface->UnlockRect();
- return result;
-}
-
-bool WritePNGFile(const SkBitmap& bitmap, const base::FilePath& file_path) {
- std::vector<unsigned char> png_data;
- const bool discard_transparency = true;
- if (gfx::PNGCodec::EncodeBGRASkBitmap(bitmap,
- discard_transparency,
- &png_data) &&
- base::CreateDirectory(file_path.DirName())) {
- char* data = reinterpret_cast<char*>(&png_data[0]);
- int size = static_cast<int>(png_data.size());
- return file_util::WriteFile(file_path, data, size) == size;
- }
- return false;
-}
-
-} // namespace
-
-// Test fixture for AcceleratedSurfaceTransformer.
-//
-// This class is parameterized so that it runs only on Vista+. See
-// WindowsVersionIfVistaOrBetter() for details on this works.
-class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> {
- public:
- AcceleratedSurfaceTransformerTest() : color_error_tolerance_(0) {};
-
- IDirect3DDevice9Ex* device() { return device_.get(); }
-
- virtual void SetUp() {
- if (!d3d_module_.is_valid()) {
- if (!d3d_utils::LoadD3D9(&d3d_module_)) {
- GTEST_FAIL() << "Could not load d3d9.dll";
- return;
- }
- }
- if (!d3d_utils::CreateDevice(d3d_module_,
- D3DDEVTYPE_HAL,
- D3DPRESENT_INTERVAL_IMMEDIATE,
- device_.Receive())) {
- GTEST_FAIL() << "Could not create Direct3D device.";
- return;
- }
-
- SeedRandom("default");
- }
-
- virtual void TearDown() {
- device_ = NULL;
- }
-
- // Gets a human-readable identifier of the graphics hardware being used,
- // intended for use inside of SCOPED_TRACE().
- std::string GetAdapterInfo() {
- ScopedComPtr<IDirect3D9> d3d;
- EXPECT_HRESULT_SUCCEEDED(device()->GetDirect3D(d3d.Receive()));
- D3DADAPTER_IDENTIFIER9 info;
- EXPECT_HRESULT_SUCCEEDED(d3d->GetAdapterIdentifier(0, 0, &info));
- return base::StringPrintf(
- "Running on graphics hardware: %s", info.Description);
- }
-
- void SeedRandom(const char* seed) {
- rng_.seed(base::Hash(seed));
- random_dword_.reset();
- }
-
- // Driver workaround: on an Intel GPU (Mobile Intel 965 Express), it seems
- // necessary to flush between drawing and locking, for the synchronization
- // to behave properly.
- void BeforeLockWorkaround() {
- EXPECT_HRESULT_SUCCEEDED(
- device()->Present(0, 0, 0, 0));
- }
-
- void WarnOnMissingFeatures(AcceleratedSurfaceTransformer* gpu_ops) {
- // Prints a single warning line if some tests are feature-dependent
- // and the feature is not supported by the current GPU.
- if (!gpu_ops->device_supports_multiple_render_targets()) {
- LOG(WARNING) << "MRT not supported, some tests will be skipped. "
- << GetAdapterInfo();
- }
- }
-
- // Locks and fills a surface with a checkerboard pattern where the colors
- // are random but the total image pattern is horizontally and vertically
- // symmetric.
- void FillSymmetricRandomCheckerboard(
- IDirect3DSurface9* lockable_surface,
- const gfx::Size& size,
- int checker_square_size) {
-
- D3DLOCKED_RECT locked_rect;
- ASSERT_HRESULT_SUCCEEDED(
- lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD));
- DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits);
- ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD));
- int pitch = locked_rect.Pitch / sizeof(DWORD);
-
- for (int y = 0; y < (size.height() + 1) / 2; y += checker_square_size) {
- for (int x = 0; x < (size.width() + 1) / 2; x += checker_square_size) {
- DWORD color = RandomColor();
- int y_limit = std::min(size.height() / 2, y + checker_square_size - 1);
- int x_limit = std::min(size.width() / 2, x + checker_square_size - 1);
- for (int y_lo = y; y_lo <= y_limit; y_lo++) {
- for (int x_lo = x; x_lo <= x_limit; x_lo++) {
- int y_hi = size.height() - 1 - y_lo;
- int x_hi = size.width() - 1 - x_lo;
- surface[x_lo + y_lo*pitch] = color;
- surface[x_lo + y_hi*pitch] = color;
- surface[x_hi + y_lo*pitch] = color;
- surface[x_hi + y_hi*pitch] = color;
- }
- }
- }
- }
-
- lockable_surface->UnlockRect();
- }
-
- void FillRandomCheckerboard(
- IDirect3DSurface9* lockable_surface,
- const gfx::Size& size,
- int checker_square_size) {
-
- D3DLOCKED_RECT locked_rect;
- ASSERT_HRESULT_SUCCEEDED(
- lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD));
- DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits);
- ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD));
- int pitch = locked_rect.Pitch / sizeof(DWORD);
-
- for (int y = 0; y <= size.height(); y += checker_square_size) {
- for (int x = 0; x <= size.width(); x += checker_square_size) {
- DWORD color = RandomColor();
- int y_limit = std::min(size.height(), y + checker_square_size);
- int x_limit = std::min(size.width(), x + checker_square_size);
- for (int square_y = y; square_y < y_limit; square_y++) {
- for (int square_x = x; square_x < x_limit; square_x++) {
- surface[square_x + square_y*pitch] = color;
- }
- }
- }
- }
-
- lockable_surface->UnlockRect();
- }
-
- // Approximate color-equality check. Allows for some rounding error.
- bool AssertSameColor(DWORD color_a, DWORD color_b) {
- if (color_a == color_b)
- return true;
- uint8* a = reinterpret_cast<uint8*>(&color_a);
- uint8* b = reinterpret_cast<uint8*>(&color_b);
- int max_error = 0;
- for (int i = 0; i < 4; i++)
- max_error = std::max(max_error,
- std::abs(static_cast<int>(a[i]) - b[i]));
-
- if (max_error <= color_error_tolerance())
- return true;
-
- std::string expected_color =
- base::StringPrintf("%3d, %3d, %3d, %3d", a[0], a[1], a[2], a[3]);
- std::string actual_color =
- base::StringPrintf("%3d, %3d, %3d, %3d", b[0], b[1], b[2], b[3]);
- EXPECT_EQ(expected_color, actual_color)
- << "Componentwise color difference was "
- << max_error << "; max allowed is " << color_error_tolerance();
-
- return false;
- }
-
-bool AssertSameColor(uint8 color_a, uint8 color_b) {
- if (color_a == color_b)
- return true;
- int max_error = std::abs((int) color_a - (int) color_b);
- if (max_error <= color_error_tolerance())
- return true;
- ADD_FAILURE() << "Colors not equal: "
- << base::StringPrintf("0x%x", color_a)
- << " vs. " << base::StringPrintf("0x%x", color_b);
- return false;
- }
-
- // Asserts that an image is symmetric with respect to itself: both
- // horizontally and vertically, within the tolerance of AssertSameColor.
- void AssertSymmetry(IDirect3DSurface9* lockable_surface,
- const gfx::Size& size) {
- BeforeLockWorkaround();
-
- D3DLOCKED_RECT locked_rect;
- ASSERT_HRESULT_SUCCEEDED(
- lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY));
- ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD));
- int pitch = locked_rect.Pitch / sizeof(DWORD);
- DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits);
- for (int y_lo = 0; y_lo < size.height() / 2; y_lo++) {
- int y_hi = size.height() - 1 - y_lo;
- for (int x_lo = 0; x_lo < size.width() / 2; x_lo++) {
- int x_hi = size.width() - 1 - x_lo;
- if (!AssertSameColor(surface[x_lo + y_lo*pitch],
- surface[x_hi + y_lo*pitch])) {
- lockable_surface->UnlockRect();
- GTEST_FAIL() << "Pixels (" << x_lo << ", " << y_lo << ") vs. "
- << "(" << x_hi << ", " << y_lo << ")";
- }
- if (!AssertSameColor(surface[x_hi + y_lo*pitch],
- surface[x_hi + y_hi*pitch])) {
- lockable_surface->UnlockRect();
- GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_lo << ") vs. "
- << "(" << x_hi << ", " << y_hi << ")";
- }
- if (!AssertSameColor(surface[x_hi + y_hi*pitch],
- surface[x_lo + y_hi*pitch])) {
- lockable_surface->UnlockRect();
- GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_hi << ") vs. "
- << "(" << x_lo << ", " << y_hi << ")";
- }
- }
- }
- lockable_surface->UnlockRect();
- }
-
- // Asserts that the actual image is a bit-identical, vertically mirrored
- // copy of the expected image.
- void AssertIsInvertedCopy(const gfx::Size& size,
- IDirect3DSurface9* expected,
- IDirect3DSurface9* actual) {
- BeforeLockWorkaround();
-
- D3DLOCKED_RECT locked_expected, locked_actual;
- ASSERT_HRESULT_SUCCEEDED(
- expected->LockRect(&locked_expected, NULL, D3DLOCK_READONLY));
- ASSERT_HRESULT_SUCCEEDED(
- actual->LockRect(&locked_actual, NULL, D3DLOCK_READONLY));
- ASSERT_EQ(0, locked_expected.Pitch % sizeof(DWORD));
- int pitch = locked_expected.Pitch / sizeof(DWORD);
- DWORD* expected_image = reinterpret_cast<DWORD*>(locked_expected.pBits);
- DWORD* actual_image = reinterpret_cast<DWORD*>(locked_actual.pBits);
- for (int y = 0; y < size.height(); y++) {
- int y_actual = size.height() - 1 - y;
- for (int x = 0; x < size.width(); ++x)
- if (!AssertSameColor(expected_image[y*pitch + x],
- actual_image[y_actual*pitch + x])) {
- expected->UnlockRect();
- actual->UnlockRect();
- GTEST_FAIL() << "Pixels (" << x << ", " << y << ") vs. "
- << "(" << x << ", " << y_actual << ")";
- }
- }
- expected->UnlockRect();
- actual->UnlockRect();
- }
-
- protected:
- DWORD RandomColor() {
- return random_dword_(rng_);
- }
-
- void set_color_error_tolerance(int value) {
- color_error_tolerance_ = value;
- }
-
- int color_error_tolerance() {
- return color_error_tolerance_;
- }
-
- void DoResizeBilinearTest(AcceleratedSurfaceTransformer* gpu_ops,
- const gfx::Size& src_size,
- const gfx::Size& dst_size,
- int checkerboard_size) {
-
- SCOPED_TRACE(
- base::StringPrintf(
- "Resizing %dx%d -> %dx%d at checkerboard size of %d",
- src_size.width(), src_size.height(),
- dst_size.width(), dst_size.height(),
- checkerboard_size));
-
- set_color_error_tolerance(4);
-
- base::win::ScopedComPtr<IDirect3DSurface9> src, dst;
- ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface(
- device(), src_size, &src))
- << "Could not create src render target";
- ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface(
- device(), dst_size, &dst))
- << "Could not create dst render target";
-
- FillSymmetricRandomCheckerboard(src, src_size, checkerboard_size);
-
- ASSERT_TRUE(gpu_ops->ResizeBilinear(src, gfx::Rect(src_size), dst,
- gfx::Rect(dst_size)));
-
- AssertSymmetry(dst, dst_size);
- }
-
- void CreateRandomCheckerboardTexture(
- const gfx::Size& size,
- int checkerboard_size,
- base::win::ScopedComPtr<IDirect3DSurface9>* reference_surface,
- base::win::ScopedComPtr<IDirect3DTexture9>* result) {
- base::win::ScopedComPtr<IDirect3DSurface9> dst;
- ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface(device(), size,
- reference_surface));
- ASSERT_TRUE(d3d_utils::CreateOrReuseRenderTargetTexture(device(), size,
- result, dst.Receive()));
- FillRandomCheckerboard(*reference_surface, size, checkerboard_size);
- ASSERT_HRESULT_SUCCEEDED(
- device()->StretchRect(
- *reference_surface, NULL, dst, NULL, D3DTEXF_NONE));
- }
-
- void AssertSame(int width_in_bytes, int height, uint8* reference,
- IDirect3DSurface9* lockable) {
- BeforeLockWorkaround();
-
- D3DLOCKED_RECT locked_rect;
- ASSERT_HRESULT_SUCCEEDED(
- lockable->LockRect(&locked_rect, NULL, D3DLOCK_READONLY));
- uint8* actual = reinterpret_cast<uint8*>(locked_rect.pBits);
- for (int y = 0; y < height; ++y) {
- for (int x = 0; x < width_in_bytes; ++x) {
- if (!AssertSameColor(reference[y * width_in_bytes + x],
- actual[y * locked_rect.Pitch + x])) {
- lockable->UnlockRect();
- GTEST_FAIL() << "At pixel (" << x << ", " << y << ")";
- }
- }
- }
- lockable->UnlockRect();
- }
-
- void DoCopyInvertedTest(AcceleratedSurfaceTransformer* gpu_ops,
- const gfx::Size& size) {
-
- SCOPED_TRACE(base::StringPrintf(
- "CopyInverted @ %dx%d", size.width(), size.height()));
-
- set_color_error_tolerance(0);
-
- base::win::ScopedComPtr<IDirect3DSurface9> dst, reference_pattern;
- base::win::ScopedComPtr<IDirect3DTexture9> src;
-
- CreateRandomCheckerboardTexture(size, 1, &reference_pattern, &src);
-
- // Alloc a slightly larger image 75% of the time, to test that the
- // viewport is set properly.
- const int kAlign = 4;
- gfx::Size alloc_size((size.width() + kAlign - 1) / kAlign * kAlign,
- (size.height() + kAlign - 1) / kAlign * kAlign);
-
- ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface(device(), alloc_size,
- &dst)) << "Could not create dst render target.";
-
- ASSERT_TRUE(gpu_ops->CopyInverted(src, dst, size));
- AssertIsInvertedCopy(size, reference_pattern, dst);
- }
-
-
- void DoYUVConversionTest(AcceleratedSurfaceTransformer* gpu_ops,
- const gfx::Size& src_size,
- int checkerboard_size) {
- // Test the non-MRT implementation, and the MRT implementation as well
- // (if supported by the device).
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(gpu_ops, src_size, src_size,
- checkerboard_size, false));
- if (gpu_ops->device_supports_multiple_render_targets()) {
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(gpu_ops, src_size, src_size,
- checkerboard_size, true));
- }
- }
-
- void DoYUVConversionScaleTest(AcceleratedSurfaceTransformer* gpu_ops,
- const gfx::Size& src_size,
- const gfx::Size& dst_size) {
- // Test the non-MRT implementation, and the MRT implementation as well
- // (if supported by the device).
- if (gpu_ops->device_supports_multiple_render_targets()) {
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(gpu_ops, src_size, dst_size, 4, true));
- }
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(gpu_ops, src_size, dst_size, 4, false));
- }
-
- void DoYUVConversionTest(AcceleratedSurfaceTransformer* gpu_ops,
- const gfx::Size& src_size,
- const gfx::Size& dst_size,
- int checkerboard_size,
- boolean use_multi_render_targets) {
- SCOPED_TRACE(
- base::StringPrintf(
- "YUV Converting %dx%d at checkerboard size of %d; MRT %s",
- src_size.width(), src_size.height(),
- checkerboard_size,
- use_multi_render_targets ? "enabled" : "disabled"));
-
-
- base::win::ScopedComPtr<IDirect3DTexture9> src;
- base::win::ScopedComPtr<IDirect3DSurface9> reference;
- base::win::ScopedComPtr<IDirect3DSurface9> dst_y, dst_u, dst_v;
-
- // TODO(ncarter): Use a better error metric that measures aggregate error
- // rather than simply max error. There seems to be slightly more error at
- // higher resolutions, maybe due to precision issues during rasterization
- // (or maybe more pixels = more test trials). Results are usually to an
- // error of 1, but we must use a tolerance of 3.
- set_color_error_tolerance(3);
- CreateRandomCheckerboardTexture(src_size, checkerboard_size, &reference,
- &src);
-
- gfx::Size packed_y_size, packed_uv_size;
-
- ASSERT_TRUE(gpu_ops->AllocYUVBuffers(dst_size,
- &packed_y_size,
- &packed_uv_size,
- dst_y.Receive(),
- dst_u.Receive(),
- dst_v.Receive()));
-
- // Actually do the conversion.
- if (use_multi_render_targets) {
- ASSERT_TRUE(gpu_ops->TransformRGBToYV12_MRT(src,
- dst_size,
- packed_y_size,
- packed_uv_size,
- dst_y,
- dst_u,
- dst_v));
- } else {
- ASSERT_TRUE(gpu_ops->TransformRGBToYV12_WithoutMRT(src,
- dst_size,
- packed_y_size,
- packed_uv_size,
- dst_y,
- dst_u,
- dst_v));
- }
-
- // UV size (in bytes/samples) is half, rounded up.
- gfx::Size uv_size((dst_size.width() + 1) / 2,
- (dst_size.height() + 1) / 2);
-
- // Generate a reference bitmap by calling a software implementation.
- SkBitmap reference_rgb = ToSkBitmap(reference, false);
- SkBitmap reference_rgb_scaled;
- if (dst_size == src_size) {
- reference_rgb_scaled = reference_rgb;
- } else {
- // We'll call Copy to do the bilinear scaling if needed.
- base::win::ScopedComPtr<IDirect3DSurface9> reference_scaled;
- ASSERT_TRUE(
- d3d_utils::CreateOrReuseLockableSurface(
- device(), dst_size, &reference_scaled));
- ASSERT_TRUE(gpu_ops->Copy(src, reference_scaled, dst_size));
- BeforeLockWorkaround();
- reference_rgb_scaled = ToSkBitmap(reference_scaled, false);
- }
-
- scoped_ptr<uint8[]> reference_y(new uint8[dst_size.GetArea()]);
- scoped_ptr<uint8[]> reference_u(new uint8[uv_size.GetArea()]);
- scoped_ptr<uint8[]> reference_v(new uint8[uv_size.GetArea()]);
- reference_rgb_scaled.lockPixels();
- media::ConvertRGB32ToYUV_SSE2_Reference(
- reinterpret_cast<uint8*>(reference_rgb_scaled.getAddr32(0, 0)),
- &reference_y[0],
- &reference_u[0],
- &reference_v[0],
- dst_size.width(),
- dst_size.height(),
- reference_rgb_scaled.rowBytes(),
- dst_size.width(),
- uv_size.width());
- reference_rgb_scaled.unlockPixels();
-
- // Check for equality of the reference and the actual.
- AssertSame(dst_size.width(), dst_size.height(), &reference_y[0], dst_y);
- AssertSame(uv_size.width(), uv_size.height(), &reference_u[0], dst_u);
- AssertSame(uv_size.width(), uv_size.height(), &reference_v[0], dst_v);
-
- if (kDumpImagesOnFailure && HasFatalFailure()) {
- // Note that this will dump the full u and v buffers, including
- // extra columns added due to packing. That means up to 7 extra
- // columns for uv, and up to 3 extra columns for y.
- WritePNGFile(reference_rgb,
- base::FilePath(FILE_PATH_LITERAL("test_fail_src.png")));
- WritePNGFile(reference_rgb_scaled,
- base::FilePath(
- FILE_PATH_LITERAL("test_fail_src_scaled.png")));
- WritePNGFile(ToSkBitmap(dst_y, true),
- base::FilePath(FILE_PATH_LITERAL("test_fail_y.png")));
- WritePNGFile(ToSkBitmap(dst_u, true),
- base::FilePath(FILE_PATH_LITERAL("test_fail_u.png")));
- WritePNGFile(ToSkBitmap(dst_v, true),
- base::FilePath(FILE_PATH_LITERAL("test_fail_v.png")));
- }
- }
-
- int color_error_tolerance_;
- uniform_int_distribution<DWORD> random_dword_;
- std::mt19937 rng_;
- base::ScopedNativeLibrary d3d_module_;
- base::win::ScopedComPtr<IDirect3DDevice9Ex> device_;
-};
-
-// Fails on some bots because Direct3D isn't allowed.
-TEST_P(AcceleratedSurfaceTransformerTest, Init) {
- SCOPED_TRACE(GetAdapterInfo());
- AcceleratedSurfaceTransformer gpu_ops;
- ASSERT_TRUE(gpu_ops.Init(device()));
-
- WarnOnMissingFeatures(&gpu_ops);
-};
-
-// Fails on some bots because Direct3D isn't allowed.
-TEST_P(AcceleratedSurfaceTransformerTest, TestConsistentRandom) {
- // This behavior should be the same for every execution on every machine.
- // Otherwise tests might be flaky and impossible to debug.
- SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom");
- ASSERT_EQ(2922058934, RandomColor());
-
- SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom");
- ASSERT_EQ(2922058934, RandomColor());
- ASSERT_EQ(4050239976, RandomColor());
-
- SeedRandom("DifferentSeed");
- ASSERT_EQ(3904108833, RandomColor());
-}
-
-// Fails on some bots because Direct3D isn't allowed.
-TEST_P(AcceleratedSurfaceTransformerTest, CopyInverted) {
- // This behavior should be the same for every execution on every machine.
- // Otherwise tests might be flaky and impossible to debug.
- SCOPED_TRACE(GetAdapterInfo());
- SeedRandom("CopyInverted");
-
- AcceleratedSurfaceTransformer t;
- ASSERT_TRUE(t.Init(device()));
-
- uniform_int_distribution<int> size(1, 512);
-
- for (int i = 0; i < 100; ++i) {
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&t, gfx::Size(size(rng_), size(rng_))))
- << "At iteration " << i;
- }
-}
-
-// Fails on some bots because Direct3D isn't allowed.
-// Fails on other bots because of ResizeBilinear symmetry failures.
-// Should pass, at least, on NVIDIA Quadro 600.
-TEST_P(AcceleratedSurfaceTransformerTest, MixedOperations) {
- SCOPED_TRACE(GetAdapterInfo());
- SeedRandom("MixedOperations");
-
- AcceleratedSurfaceTransformer t;
- ASSERT_TRUE(t.Init(device()));
-
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 2));
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&t, gfx::Size(20, 107)));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 5));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(64, 64), 5));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&t, gfx::Size(128, 128), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(3, 3), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&t, gfx::Size(1412, 124)));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&t, gfx::Size(100, 200), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 2));
-
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&t, gfx::Size(1512, 7)));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 5));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 8));
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&t, gfx::Size(1521, 3)));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&t, gfx::Size(140, 181), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&t, gfx::Size(33, 712)));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 8), 8));
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&t, gfx::Size(33, 2)));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&t, gfx::Size(200, 256), gfx::Size(126, 8), 8));
-}
-
-// Tests ResizeBilinear with 16K wide/hight src and dst surfaces.
-//
-// Fails on some bots because Direct3D isn't allowed.
-// Should pass, at least, on NVIDIA Quadro 600.
-TEST_P(AcceleratedSurfaceTransformerTest, LargeSurfaces) {
- SCOPED_TRACE(GetAdapterInfo());
- SeedRandom("LargeSurfaces");
-
- AcceleratedSurfaceTransformer gpu_ops;
- ASSERT_TRUE(gpu_ops.Init(device()));
-
- D3DCAPS9 caps;
- ASSERT_HRESULT_SUCCEEDED(
- device()->GetDeviceCaps(&caps));
-
- SCOPED_TRACE(base::StringPrintf(
- "max texture size: %dx%d, max texture aspect: %d",
- caps.MaxTextureWidth, caps.MaxTextureHeight, caps.MaxTextureAspectRatio));
-
- const int w = caps.MaxTextureWidth;
- const int h = caps.MaxTextureHeight;
- const int lo = 256;
-
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&gpu_ops, gfx::Size(w, lo), gfx::Size(lo, lo), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, h), gfx::Size(lo, lo), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(w, lo), lo));
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(lo, h), lo));
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&gpu_ops, gfx::Size(w, lo)));
- ASSERT_NO_FATAL_FAILURE(
- DoCopyInvertedTest(&gpu_ops, gfx::Size(lo, h)));
-
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(w, lo), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(lo, h), 1));
-
-}
-
-// Exercises ResizeBilinear with random minification cases where the
-// aspect ratio does not change.
-//
-// Fails on some bots because Direct3D isn't allowed.
-// Fails on other bots because of StretchRect symmetry failures.
-// Should pass, at least, on NVIDIA Quadro 600.
-TEST_P(AcceleratedSurfaceTransformerTest, MinifyUniform) {
- SCOPED_TRACE(GetAdapterInfo());
- SeedRandom("MinifyUniform");
-
- AcceleratedSurfaceTransformer gpu_ops;
- ASSERT_TRUE(gpu_ops.Init(device()));
-
- const int dims[] = {21, 63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257};
- const int checkerboards[] = {1, 2, 3, 9};
- uniform_int_distribution<int> dim(0, arraysize(dims) - 1);
- uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1);
-
- for (int i = 0; i < 300; i++) {
- // Widths are picked so that dst is smaller than src.
- int dst_width = dims[dim(rng_)];
- int src_width = dims[dim(rng_)];
- if (src_width < dst_width)
- std::swap(dst_width, src_width);
-
- // src_height is picked to preserve aspect ratio.
- int dst_height = dims[dim(rng_)];
- int src_height = static_cast<int>(
- static_cast<int64>(src_width) * dst_height / dst_width);
-
- int checkerboard_size = checkerboards[checkerboard(rng_)];
-
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&gpu_ops,
- gfx::Size(src_width, src_height), // Src size (larger)
- gfx::Size(dst_width, dst_height), // Dst size (smaller)
- checkerboard_size)) << "Failed on iteration " << i;
- }
-};
-
-// Exercises ResizeBilinear with random magnification cases where the
-// aspect ratio does not change.
-//
-// This test relies on an assertion that resizing preserves symmetry in the
-// image, but for the current implementation of ResizeBilinear, this does not
-// seem to be true (fails on NVIDIA Quadro 600; passes on
-// Intel Mobile 965 Express)
-TEST_P(AcceleratedSurfaceTransformerTest, DISABLED_MagnifyUniform) {
- SCOPED_TRACE(GetAdapterInfo());
- SeedRandom("MagnifyUniform");
-
- AcceleratedSurfaceTransformer gpu_ops;
- ASSERT_TRUE(gpu_ops.Init(device()));
-
- const int dims[] = {63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257};
- const int checkerboards[] = {1, 2, 3, 9};
- uniform_int_distribution<int> dim(0, arraysize(dims) - 1);
- uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1);
-
- for (int i = 0; i < 50; i++) {
- // Widths are picked so that src is smaller than dst.
- int dst_width = dims[dim(rng_)];
- int src_width = dims[dim(rng_)];
- if (dst_width < src_width)
- std::swap(src_width, dst_width);
-
- int dst_height = dims[dim(rng_)];
- int src_height = static_cast<int>(
- static_cast<int64>(src_width) * dst_height / dst_width);
-
- int checkerboard_size = checkerboards[checkerboard(rng_)];
-
- ASSERT_NO_FATAL_FAILURE(
- DoResizeBilinearTest(&gpu_ops,
- gfx::Size(src_width, src_height), // Src size (smaller)
- gfx::Size(dst_width, dst_height), // Dst size (larger)
- checkerboard_size)) << "Failed on iteration " << i;
- }
-};
-
-TEST_P(AcceleratedSurfaceTransformerTest, RGBtoYUV) {
- SeedRandom("RGBtoYUV");
-
- AcceleratedSurfaceTransformer gpu_ops;
- ASSERT_TRUE(gpu_ops.Init(device()));
-
- // Start with some easy-to-debug cases. A checkerboard size of 1 is the
- // best test, but larger checkerboard sizes give more insight into where
- // a bug might be.
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 4));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 2));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 3));
-
- // All cases of width (mod 8) and height (mod 8), using 1x1 checkerboard.
- for (int w = 32; w < 40; ++w) {
- for (int h = 32; h < 40; ++h) {
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(w, h), 1));
- }
- }
-
- // All the very small sizes which require the most shifting in the
- // texture coordinates when doing alignment.
- for (int w = 1; w <= 9; ++w) {
- for (int h = 1; h <= 9; ++h) {
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(w, h), 1));
- }
- }
-
- // Random medium dimensions.
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(10, 142), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(124, 333), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(853, 225), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(231, 412), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(512, 128), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(1024, 768), 1));
-
- // Common video/monitor resolutions
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(800, 768), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(1024, 768), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(1280, 720), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(1280, 720), 2));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(1920, 1080), 1));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(1920, 1080), 2));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionTest(&gpu_ops, gfx::Size(2048, 1536), 1));
-}
-
-TEST_P(AcceleratedSurfaceTransformerTest, RGBtoYUVScaled) {
- SeedRandom("RGBtoYUVScaled");
-
- AcceleratedSurfaceTransformer gpu_ops;
- ASSERT_TRUE(gpu_ops.Init(device()));
-
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(64, 64)));
-
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(16, 16)));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(24, 24)));
- ASSERT_NO_FATAL_FAILURE(
- DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(48, 48)));
-}
-
-namespace {
-
-// Used to suppress test on Windows versions prior to Vista.
-std::vector<int> WindowsVersionIfVistaOrBetter() {
- std::vector<int> result;
- if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
- result.push_back(base::win::GetVersion());
- }
- return result;
-}
-
-} // namespace
-
-INSTANTIATE_TEST_CASE_P(VistaAndUp,
- AcceleratedSurfaceTransformerTest,
- ::testing::ValuesIn(WindowsVersionIfVistaOrBetter()));