diff options
Diffstat (limited to 'chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc')
-rw-r--r-- | chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc | 895 |
1 files changed, 0 insertions, 895 deletions
diff --git a/chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc b/chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc deleted file mode 100644 index 968720fe068..00000000000 --- a/chromium/ui/surface/accelerated_surface_transformer_win_unittest.cc +++ /dev/null @@ -1,895 +0,0 @@ -// Copyright (c) 2013 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include <d3d9.h> -#include <random> - -#include "base/basictypes.h" -#include "base/file_util.h" -#include "base/hash.h" -#include "base/scoped_native_library.h" -#include "base/strings/stringprintf.h" -#include "base/time/time.h" -#include "base/win/scoped_comptr.h" -#include "base/win/windows_version.h" -#include "media/base/simd/convert_rgb_to_yuv.h" -#include "media/base/yuv_convert.h" -#include "skia/ext/image_operations.h" -#include "testing/gtest/include/gtest/gtest-param-test.h" -#include "testing/gtest/include/gtest/gtest.h" -#include "third_party/skia/include/core/SkBitmap.h" -#include "third_party/skia/include/core/SkColor.h" -#include "ui/gfx/codec/png_codec.h" -#include "ui/gfx/rect.h" -#include "ui/surface/accelerated_surface_transformer_win.h" -#include "ui/surface/accelerated_surface_win.h" -#include "ui/surface/d3d9_utils_win.h" - -namespace d3d_utils = ui_surface_d3d9_utils; - -using base::win::ScopedComPtr; -using std::uniform_int_distribution; - -namespace { - -// Debug flag, useful when hacking on tests. -const bool kDumpImagesOnFailure = false; - -SkBitmap ToSkBitmap(IDirect3DSurface9* surface, bool is_single_channel) { - D3DLOCKED_RECT locked_rect; - EXPECT_HRESULT_SUCCEEDED( - surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); - - SkBitmap result; - gfx::Size size = d3d_utils::GetSize(surface); - if (is_single_channel) - size = gfx::Size(size.width() * 4, size.height()); - result.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height(), - 0, kOpaque_SkAlphaType); - result.allocPixels(); - result.lockPixels(); - for (int y = 0; y < size.height(); ++y) { - uint8* row8 = reinterpret_cast<uint8*>(locked_rect.pBits) + - (y * locked_rect.Pitch); - if (is_single_channel) { - for (int x = 0; x < size.width(); ++x) { - *result.getAddr32(x, y) = SkColorSetRGB(row8[x], row8[x], row8[x]); - } - } else { - uint32* row32 = reinterpret_cast<uint32*>(row8); - for (int x = 0; x < size.width(); ++x) { - *result.getAddr32(x, y) = row32[x] | 0xFF000000; - } - } - } - result.unlockPixels(); - result.setImmutable(); - surface->UnlockRect(); - return result; -} - -bool WritePNGFile(const SkBitmap& bitmap, const base::FilePath& file_path) { - std::vector<unsigned char> png_data; - const bool discard_transparency = true; - if (gfx::PNGCodec::EncodeBGRASkBitmap(bitmap, - discard_transparency, - &png_data) && - base::CreateDirectory(file_path.DirName())) { - char* data = reinterpret_cast<char*>(&png_data[0]); - int size = static_cast<int>(png_data.size()); - return file_util::WriteFile(file_path, data, size) == size; - } - return false; -} - -} // namespace - -// Test fixture for AcceleratedSurfaceTransformer. -// -// This class is parameterized so that it runs only on Vista+. See -// WindowsVersionIfVistaOrBetter() for details on this works. -class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { - public: - AcceleratedSurfaceTransformerTest() : color_error_tolerance_(0) {}; - - IDirect3DDevice9Ex* device() { return device_.get(); } - - virtual void SetUp() { - if (!d3d_module_.is_valid()) { - if (!d3d_utils::LoadD3D9(&d3d_module_)) { - GTEST_FAIL() << "Could not load d3d9.dll"; - return; - } - } - if (!d3d_utils::CreateDevice(d3d_module_, - D3DDEVTYPE_HAL, - D3DPRESENT_INTERVAL_IMMEDIATE, - device_.Receive())) { - GTEST_FAIL() << "Could not create Direct3D device."; - return; - } - - SeedRandom("default"); - } - - virtual void TearDown() { - device_ = NULL; - } - - // Gets a human-readable identifier of the graphics hardware being used, - // intended for use inside of SCOPED_TRACE(). - std::string GetAdapterInfo() { - ScopedComPtr<IDirect3D9> d3d; - EXPECT_HRESULT_SUCCEEDED(device()->GetDirect3D(d3d.Receive())); - D3DADAPTER_IDENTIFIER9 info; - EXPECT_HRESULT_SUCCEEDED(d3d->GetAdapterIdentifier(0, 0, &info)); - return base::StringPrintf( - "Running on graphics hardware: %s", info.Description); - } - - void SeedRandom(const char* seed) { - rng_.seed(base::Hash(seed)); - random_dword_.reset(); - } - - // Driver workaround: on an Intel GPU (Mobile Intel 965 Express), it seems - // necessary to flush between drawing and locking, for the synchronization - // to behave properly. - void BeforeLockWorkaround() { - EXPECT_HRESULT_SUCCEEDED( - device()->Present(0, 0, 0, 0)); - } - - void WarnOnMissingFeatures(AcceleratedSurfaceTransformer* gpu_ops) { - // Prints a single warning line if some tests are feature-dependent - // and the feature is not supported by the current GPU. - if (!gpu_ops->device_supports_multiple_render_targets()) { - LOG(WARNING) << "MRT not supported, some tests will be skipped. " - << GetAdapterInfo(); - } - } - - // Locks and fills a surface with a checkerboard pattern where the colors - // are random but the total image pattern is horizontally and vertically - // symmetric. - void FillSymmetricRandomCheckerboard( - IDirect3DSurface9* lockable_surface, - const gfx::Size& size, - int checker_square_size) { - - D3DLOCKED_RECT locked_rect; - ASSERT_HRESULT_SUCCEEDED( - lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD)); - DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); - ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); - int pitch = locked_rect.Pitch / sizeof(DWORD); - - for (int y = 0; y < (size.height() + 1) / 2; y += checker_square_size) { - for (int x = 0; x < (size.width() + 1) / 2; x += checker_square_size) { - DWORD color = RandomColor(); - int y_limit = std::min(size.height() / 2, y + checker_square_size - 1); - int x_limit = std::min(size.width() / 2, x + checker_square_size - 1); - for (int y_lo = y; y_lo <= y_limit; y_lo++) { - for (int x_lo = x; x_lo <= x_limit; x_lo++) { - int y_hi = size.height() - 1 - y_lo; - int x_hi = size.width() - 1 - x_lo; - surface[x_lo + y_lo*pitch] = color; - surface[x_lo + y_hi*pitch] = color; - surface[x_hi + y_lo*pitch] = color; - surface[x_hi + y_hi*pitch] = color; - } - } - } - } - - lockable_surface->UnlockRect(); - } - - void FillRandomCheckerboard( - IDirect3DSurface9* lockable_surface, - const gfx::Size& size, - int checker_square_size) { - - D3DLOCKED_RECT locked_rect; - ASSERT_HRESULT_SUCCEEDED( - lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD)); - DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); - ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); - int pitch = locked_rect.Pitch / sizeof(DWORD); - - for (int y = 0; y <= size.height(); y += checker_square_size) { - for (int x = 0; x <= size.width(); x += checker_square_size) { - DWORD color = RandomColor(); - int y_limit = std::min(size.height(), y + checker_square_size); - int x_limit = std::min(size.width(), x + checker_square_size); - for (int square_y = y; square_y < y_limit; square_y++) { - for (int square_x = x; square_x < x_limit; square_x++) { - surface[square_x + square_y*pitch] = color; - } - } - } - } - - lockable_surface->UnlockRect(); - } - - // Approximate color-equality check. Allows for some rounding error. - bool AssertSameColor(DWORD color_a, DWORD color_b) { - if (color_a == color_b) - return true; - uint8* a = reinterpret_cast<uint8*>(&color_a); - uint8* b = reinterpret_cast<uint8*>(&color_b); - int max_error = 0; - for (int i = 0; i < 4; i++) - max_error = std::max(max_error, - std::abs(static_cast<int>(a[i]) - b[i])); - - if (max_error <= color_error_tolerance()) - return true; - - std::string expected_color = - base::StringPrintf("%3d, %3d, %3d, %3d", a[0], a[1], a[2], a[3]); - std::string actual_color = - base::StringPrintf("%3d, %3d, %3d, %3d", b[0], b[1], b[2], b[3]); - EXPECT_EQ(expected_color, actual_color) - << "Componentwise color difference was " - << max_error << "; max allowed is " << color_error_tolerance(); - - return false; - } - -bool AssertSameColor(uint8 color_a, uint8 color_b) { - if (color_a == color_b) - return true; - int max_error = std::abs((int) color_a - (int) color_b); - if (max_error <= color_error_tolerance()) - return true; - ADD_FAILURE() << "Colors not equal: " - << base::StringPrintf("0x%x", color_a) - << " vs. " << base::StringPrintf("0x%x", color_b); - return false; - } - - // Asserts that an image is symmetric with respect to itself: both - // horizontally and vertically, within the tolerance of AssertSameColor. - void AssertSymmetry(IDirect3DSurface9* lockable_surface, - const gfx::Size& size) { - BeforeLockWorkaround(); - - D3DLOCKED_RECT locked_rect; - ASSERT_HRESULT_SUCCEEDED( - lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); - ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); - int pitch = locked_rect.Pitch / sizeof(DWORD); - DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); - for (int y_lo = 0; y_lo < size.height() / 2; y_lo++) { - int y_hi = size.height() - 1 - y_lo; - for (int x_lo = 0; x_lo < size.width() / 2; x_lo++) { - int x_hi = size.width() - 1 - x_lo; - if (!AssertSameColor(surface[x_lo + y_lo*pitch], - surface[x_hi + y_lo*pitch])) { - lockable_surface->UnlockRect(); - GTEST_FAIL() << "Pixels (" << x_lo << ", " << y_lo << ") vs. " - << "(" << x_hi << ", " << y_lo << ")"; - } - if (!AssertSameColor(surface[x_hi + y_lo*pitch], - surface[x_hi + y_hi*pitch])) { - lockable_surface->UnlockRect(); - GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_lo << ") vs. " - << "(" << x_hi << ", " << y_hi << ")"; - } - if (!AssertSameColor(surface[x_hi + y_hi*pitch], - surface[x_lo + y_hi*pitch])) { - lockable_surface->UnlockRect(); - GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_hi << ") vs. " - << "(" << x_lo << ", " << y_hi << ")"; - } - } - } - lockable_surface->UnlockRect(); - } - - // Asserts that the actual image is a bit-identical, vertically mirrored - // copy of the expected image. - void AssertIsInvertedCopy(const gfx::Size& size, - IDirect3DSurface9* expected, - IDirect3DSurface9* actual) { - BeforeLockWorkaround(); - - D3DLOCKED_RECT locked_expected, locked_actual; - ASSERT_HRESULT_SUCCEEDED( - expected->LockRect(&locked_expected, NULL, D3DLOCK_READONLY)); - ASSERT_HRESULT_SUCCEEDED( - actual->LockRect(&locked_actual, NULL, D3DLOCK_READONLY)); - ASSERT_EQ(0, locked_expected.Pitch % sizeof(DWORD)); - int pitch = locked_expected.Pitch / sizeof(DWORD); - DWORD* expected_image = reinterpret_cast<DWORD*>(locked_expected.pBits); - DWORD* actual_image = reinterpret_cast<DWORD*>(locked_actual.pBits); - for (int y = 0; y < size.height(); y++) { - int y_actual = size.height() - 1 - y; - for (int x = 0; x < size.width(); ++x) - if (!AssertSameColor(expected_image[y*pitch + x], - actual_image[y_actual*pitch + x])) { - expected->UnlockRect(); - actual->UnlockRect(); - GTEST_FAIL() << "Pixels (" << x << ", " << y << ") vs. " - << "(" << x << ", " << y_actual << ")"; - } - } - expected->UnlockRect(); - actual->UnlockRect(); - } - - protected: - DWORD RandomColor() { - return random_dword_(rng_); - } - - void set_color_error_tolerance(int value) { - color_error_tolerance_ = value; - } - - int color_error_tolerance() { - return color_error_tolerance_; - } - - void DoResizeBilinearTest(AcceleratedSurfaceTransformer* gpu_ops, - const gfx::Size& src_size, - const gfx::Size& dst_size, - int checkerboard_size) { - - SCOPED_TRACE( - base::StringPrintf( - "Resizing %dx%d -> %dx%d at checkerboard size of %d", - src_size.width(), src_size.height(), - dst_size.width(), dst_size.height(), - checkerboard_size)); - - set_color_error_tolerance(4); - - base::win::ScopedComPtr<IDirect3DSurface9> src, dst; - ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface( - device(), src_size, &src)) - << "Could not create src render target"; - ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface( - device(), dst_size, &dst)) - << "Could not create dst render target"; - - FillSymmetricRandomCheckerboard(src, src_size, checkerboard_size); - - ASSERT_TRUE(gpu_ops->ResizeBilinear(src, gfx::Rect(src_size), dst, - gfx::Rect(dst_size))); - - AssertSymmetry(dst, dst_size); - } - - void CreateRandomCheckerboardTexture( - const gfx::Size& size, - int checkerboard_size, - base::win::ScopedComPtr<IDirect3DSurface9>* reference_surface, - base::win::ScopedComPtr<IDirect3DTexture9>* result) { - base::win::ScopedComPtr<IDirect3DSurface9> dst; - ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface(device(), size, - reference_surface)); - ASSERT_TRUE(d3d_utils::CreateOrReuseRenderTargetTexture(device(), size, - result, dst.Receive())); - FillRandomCheckerboard(*reference_surface, size, checkerboard_size); - ASSERT_HRESULT_SUCCEEDED( - device()->StretchRect( - *reference_surface, NULL, dst, NULL, D3DTEXF_NONE)); - } - - void AssertSame(int width_in_bytes, int height, uint8* reference, - IDirect3DSurface9* lockable) { - BeforeLockWorkaround(); - - D3DLOCKED_RECT locked_rect; - ASSERT_HRESULT_SUCCEEDED( - lockable->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); - uint8* actual = reinterpret_cast<uint8*>(locked_rect.pBits); - for (int y = 0; y < height; ++y) { - for (int x = 0; x < width_in_bytes; ++x) { - if (!AssertSameColor(reference[y * width_in_bytes + x], - actual[y * locked_rect.Pitch + x])) { - lockable->UnlockRect(); - GTEST_FAIL() << "At pixel (" << x << ", " << y << ")"; - } - } - } - lockable->UnlockRect(); - } - - void DoCopyInvertedTest(AcceleratedSurfaceTransformer* gpu_ops, - const gfx::Size& size) { - - SCOPED_TRACE(base::StringPrintf( - "CopyInverted @ %dx%d", size.width(), size.height())); - - set_color_error_tolerance(0); - - base::win::ScopedComPtr<IDirect3DSurface9> dst, reference_pattern; - base::win::ScopedComPtr<IDirect3DTexture9> src; - - CreateRandomCheckerboardTexture(size, 1, &reference_pattern, &src); - - // Alloc a slightly larger image 75% of the time, to test that the - // viewport is set properly. - const int kAlign = 4; - gfx::Size alloc_size((size.width() + kAlign - 1) / kAlign * kAlign, - (size.height() + kAlign - 1) / kAlign * kAlign); - - ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface(device(), alloc_size, - &dst)) << "Could not create dst render target."; - - ASSERT_TRUE(gpu_ops->CopyInverted(src, dst, size)); - AssertIsInvertedCopy(size, reference_pattern, dst); - } - - - void DoYUVConversionTest(AcceleratedSurfaceTransformer* gpu_ops, - const gfx::Size& src_size, - int checkerboard_size) { - // Test the non-MRT implementation, and the MRT implementation as well - // (if supported by the device). - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(gpu_ops, src_size, src_size, - checkerboard_size, false)); - if (gpu_ops->device_supports_multiple_render_targets()) { - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(gpu_ops, src_size, src_size, - checkerboard_size, true)); - } - } - - void DoYUVConversionScaleTest(AcceleratedSurfaceTransformer* gpu_ops, - const gfx::Size& src_size, - const gfx::Size& dst_size) { - // Test the non-MRT implementation, and the MRT implementation as well - // (if supported by the device). - if (gpu_ops->device_supports_multiple_render_targets()) { - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(gpu_ops, src_size, dst_size, 4, true)); - } - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(gpu_ops, src_size, dst_size, 4, false)); - } - - void DoYUVConversionTest(AcceleratedSurfaceTransformer* gpu_ops, - const gfx::Size& src_size, - const gfx::Size& dst_size, - int checkerboard_size, - boolean use_multi_render_targets) { - SCOPED_TRACE( - base::StringPrintf( - "YUV Converting %dx%d at checkerboard size of %d; MRT %s", - src_size.width(), src_size.height(), - checkerboard_size, - use_multi_render_targets ? "enabled" : "disabled")); - - - base::win::ScopedComPtr<IDirect3DTexture9> src; - base::win::ScopedComPtr<IDirect3DSurface9> reference; - base::win::ScopedComPtr<IDirect3DSurface9> dst_y, dst_u, dst_v; - - // TODO(ncarter): Use a better error metric that measures aggregate error - // rather than simply max error. There seems to be slightly more error at - // higher resolutions, maybe due to precision issues during rasterization - // (or maybe more pixels = more test trials). Results are usually to an - // error of 1, but we must use a tolerance of 3. - set_color_error_tolerance(3); - CreateRandomCheckerboardTexture(src_size, checkerboard_size, &reference, - &src); - - gfx::Size packed_y_size, packed_uv_size; - - ASSERT_TRUE(gpu_ops->AllocYUVBuffers(dst_size, - &packed_y_size, - &packed_uv_size, - dst_y.Receive(), - dst_u.Receive(), - dst_v.Receive())); - - // Actually do the conversion. - if (use_multi_render_targets) { - ASSERT_TRUE(gpu_ops->TransformRGBToYV12_MRT(src, - dst_size, - packed_y_size, - packed_uv_size, - dst_y, - dst_u, - dst_v)); - } else { - ASSERT_TRUE(gpu_ops->TransformRGBToYV12_WithoutMRT(src, - dst_size, - packed_y_size, - packed_uv_size, - dst_y, - dst_u, - dst_v)); - } - - // UV size (in bytes/samples) is half, rounded up. - gfx::Size uv_size((dst_size.width() + 1) / 2, - (dst_size.height() + 1) / 2); - - // Generate a reference bitmap by calling a software implementation. - SkBitmap reference_rgb = ToSkBitmap(reference, false); - SkBitmap reference_rgb_scaled; - if (dst_size == src_size) { - reference_rgb_scaled = reference_rgb; - } else { - // We'll call Copy to do the bilinear scaling if needed. - base::win::ScopedComPtr<IDirect3DSurface9> reference_scaled; - ASSERT_TRUE( - d3d_utils::CreateOrReuseLockableSurface( - device(), dst_size, &reference_scaled)); - ASSERT_TRUE(gpu_ops->Copy(src, reference_scaled, dst_size)); - BeforeLockWorkaround(); - reference_rgb_scaled = ToSkBitmap(reference_scaled, false); - } - - scoped_ptr<uint8[]> reference_y(new uint8[dst_size.GetArea()]); - scoped_ptr<uint8[]> reference_u(new uint8[uv_size.GetArea()]); - scoped_ptr<uint8[]> reference_v(new uint8[uv_size.GetArea()]); - reference_rgb_scaled.lockPixels(); - media::ConvertRGB32ToYUV_SSE2_Reference( - reinterpret_cast<uint8*>(reference_rgb_scaled.getAddr32(0, 0)), - &reference_y[0], - &reference_u[0], - &reference_v[0], - dst_size.width(), - dst_size.height(), - reference_rgb_scaled.rowBytes(), - dst_size.width(), - uv_size.width()); - reference_rgb_scaled.unlockPixels(); - - // Check for equality of the reference and the actual. - AssertSame(dst_size.width(), dst_size.height(), &reference_y[0], dst_y); - AssertSame(uv_size.width(), uv_size.height(), &reference_u[0], dst_u); - AssertSame(uv_size.width(), uv_size.height(), &reference_v[0], dst_v); - - if (kDumpImagesOnFailure && HasFatalFailure()) { - // Note that this will dump the full u and v buffers, including - // extra columns added due to packing. That means up to 7 extra - // columns for uv, and up to 3 extra columns for y. - WritePNGFile(reference_rgb, - base::FilePath(FILE_PATH_LITERAL("test_fail_src.png"))); - WritePNGFile(reference_rgb_scaled, - base::FilePath( - FILE_PATH_LITERAL("test_fail_src_scaled.png"))); - WritePNGFile(ToSkBitmap(dst_y, true), - base::FilePath(FILE_PATH_LITERAL("test_fail_y.png"))); - WritePNGFile(ToSkBitmap(dst_u, true), - base::FilePath(FILE_PATH_LITERAL("test_fail_u.png"))); - WritePNGFile(ToSkBitmap(dst_v, true), - base::FilePath(FILE_PATH_LITERAL("test_fail_v.png"))); - } - } - - int color_error_tolerance_; - uniform_int_distribution<DWORD> random_dword_; - std::mt19937 rng_; - base::ScopedNativeLibrary d3d_module_; - base::win::ScopedComPtr<IDirect3DDevice9Ex> device_; -}; - -// Fails on some bots because Direct3D isn't allowed. -TEST_P(AcceleratedSurfaceTransformerTest, Init) { - SCOPED_TRACE(GetAdapterInfo()); - AcceleratedSurfaceTransformer gpu_ops; - ASSERT_TRUE(gpu_ops.Init(device())); - - WarnOnMissingFeatures(&gpu_ops); -}; - -// Fails on some bots because Direct3D isn't allowed. -TEST_P(AcceleratedSurfaceTransformerTest, TestConsistentRandom) { - // This behavior should be the same for every execution on every machine. - // Otherwise tests might be flaky and impossible to debug. - SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom"); - ASSERT_EQ(2922058934, RandomColor()); - - SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom"); - ASSERT_EQ(2922058934, RandomColor()); - ASSERT_EQ(4050239976, RandomColor()); - - SeedRandom("DifferentSeed"); - ASSERT_EQ(3904108833, RandomColor()); -} - -// Fails on some bots because Direct3D isn't allowed. -TEST_P(AcceleratedSurfaceTransformerTest, CopyInverted) { - // This behavior should be the same for every execution on every machine. - // Otherwise tests might be flaky and impossible to debug. - SCOPED_TRACE(GetAdapterInfo()); - SeedRandom("CopyInverted"); - - AcceleratedSurfaceTransformer t; - ASSERT_TRUE(t.Init(device())); - - uniform_int_distribution<int> size(1, 512); - - for (int i = 0; i < 100; ++i) { - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&t, gfx::Size(size(rng_), size(rng_)))) - << "At iteration " << i; - } -} - -// Fails on some bots because Direct3D isn't allowed. -// Fails on other bots because of ResizeBilinear symmetry failures. -// Should pass, at least, on NVIDIA Quadro 600. -TEST_P(AcceleratedSurfaceTransformerTest, MixedOperations) { - SCOPED_TRACE(GetAdapterInfo()); - SeedRandom("MixedOperations"); - - AcceleratedSurfaceTransformer t; - ASSERT_TRUE(t.Init(device())); - - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 1)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 2)); - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&t, gfx::Size(20, 107))); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 5)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(64, 64), 5)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&t, gfx::Size(128, 128), 1)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(3, 3), 1)); - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&t, gfx::Size(1412, 124))); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&t, gfx::Size(100, 200), 1)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 1)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 2)); - - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&t, gfx::Size(1512, 7))); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 5)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 8)); - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&t, gfx::Size(1521, 3))); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&t, gfx::Size(140, 181), 1)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 1)); - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&t, gfx::Size(33, 712))); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 8), 8)); - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&t, gfx::Size(33, 2))); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&t, gfx::Size(200, 256), gfx::Size(126, 8), 8)); -} - -// Tests ResizeBilinear with 16K wide/hight src and dst surfaces. -// -// Fails on some bots because Direct3D isn't allowed. -// Should pass, at least, on NVIDIA Quadro 600. -TEST_P(AcceleratedSurfaceTransformerTest, LargeSurfaces) { - SCOPED_TRACE(GetAdapterInfo()); - SeedRandom("LargeSurfaces"); - - AcceleratedSurfaceTransformer gpu_ops; - ASSERT_TRUE(gpu_ops.Init(device())); - - D3DCAPS9 caps; - ASSERT_HRESULT_SUCCEEDED( - device()->GetDeviceCaps(&caps)); - - SCOPED_TRACE(base::StringPrintf( - "max texture size: %dx%d, max texture aspect: %d", - caps.MaxTextureWidth, caps.MaxTextureHeight, caps.MaxTextureAspectRatio)); - - const int w = caps.MaxTextureWidth; - const int h = caps.MaxTextureHeight; - const int lo = 256; - - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&gpu_ops, gfx::Size(w, lo), gfx::Size(lo, lo), 1)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, h), gfx::Size(lo, lo), 1)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(w, lo), lo)); - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(lo, h), lo)); - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&gpu_ops, gfx::Size(w, lo))); - ASSERT_NO_FATAL_FAILURE( - DoCopyInvertedTest(&gpu_ops, gfx::Size(lo, h))); - - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(w, lo), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(lo, h), 1)); - -} - -// Exercises ResizeBilinear with random minification cases where the -// aspect ratio does not change. -// -// Fails on some bots because Direct3D isn't allowed. -// Fails on other bots because of StretchRect symmetry failures. -// Should pass, at least, on NVIDIA Quadro 600. -TEST_P(AcceleratedSurfaceTransformerTest, MinifyUniform) { - SCOPED_TRACE(GetAdapterInfo()); - SeedRandom("MinifyUniform"); - - AcceleratedSurfaceTransformer gpu_ops; - ASSERT_TRUE(gpu_ops.Init(device())); - - const int dims[] = {21, 63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; - const int checkerboards[] = {1, 2, 3, 9}; - uniform_int_distribution<int> dim(0, arraysize(dims) - 1); - uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1); - - for (int i = 0; i < 300; i++) { - // Widths are picked so that dst is smaller than src. - int dst_width = dims[dim(rng_)]; - int src_width = dims[dim(rng_)]; - if (src_width < dst_width) - std::swap(dst_width, src_width); - - // src_height is picked to preserve aspect ratio. - int dst_height = dims[dim(rng_)]; - int src_height = static_cast<int>( - static_cast<int64>(src_width) * dst_height / dst_width); - - int checkerboard_size = checkerboards[checkerboard(rng_)]; - - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&gpu_ops, - gfx::Size(src_width, src_height), // Src size (larger) - gfx::Size(dst_width, dst_height), // Dst size (smaller) - checkerboard_size)) << "Failed on iteration " << i; - } -}; - -// Exercises ResizeBilinear with random magnification cases where the -// aspect ratio does not change. -// -// This test relies on an assertion that resizing preserves symmetry in the -// image, but for the current implementation of ResizeBilinear, this does not -// seem to be true (fails on NVIDIA Quadro 600; passes on -// Intel Mobile 965 Express) -TEST_P(AcceleratedSurfaceTransformerTest, DISABLED_MagnifyUniform) { - SCOPED_TRACE(GetAdapterInfo()); - SeedRandom("MagnifyUniform"); - - AcceleratedSurfaceTransformer gpu_ops; - ASSERT_TRUE(gpu_ops.Init(device())); - - const int dims[] = {63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; - const int checkerboards[] = {1, 2, 3, 9}; - uniform_int_distribution<int> dim(0, arraysize(dims) - 1); - uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1); - - for (int i = 0; i < 50; i++) { - // Widths are picked so that src is smaller than dst. - int dst_width = dims[dim(rng_)]; - int src_width = dims[dim(rng_)]; - if (dst_width < src_width) - std::swap(src_width, dst_width); - - int dst_height = dims[dim(rng_)]; - int src_height = static_cast<int>( - static_cast<int64>(src_width) * dst_height / dst_width); - - int checkerboard_size = checkerboards[checkerboard(rng_)]; - - ASSERT_NO_FATAL_FAILURE( - DoResizeBilinearTest(&gpu_ops, - gfx::Size(src_width, src_height), // Src size (smaller) - gfx::Size(dst_width, dst_height), // Dst size (larger) - checkerboard_size)) << "Failed on iteration " << i; - } -}; - -TEST_P(AcceleratedSurfaceTransformerTest, RGBtoYUV) { - SeedRandom("RGBtoYUV"); - - AcceleratedSurfaceTransformer gpu_ops; - ASSERT_TRUE(gpu_ops.Init(device())); - - // Start with some easy-to-debug cases. A checkerboard size of 1 is the - // best test, but larger checkerboard sizes give more insight into where - // a bug might be. - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 4)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 2)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 3)); - - // All cases of width (mod 8) and height (mod 8), using 1x1 checkerboard. - for (int w = 32; w < 40; ++w) { - for (int h = 32; h < 40; ++h) { - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(w, h), 1)); - } - } - - // All the very small sizes which require the most shifting in the - // texture coordinates when doing alignment. - for (int w = 1; w <= 9; ++w) { - for (int h = 1; h <= 9; ++h) { - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(w, h), 1)); - } - } - - // Random medium dimensions. - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(10, 142), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(124, 333), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(853, 225), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(231, 412), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(512, 128), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(1024, 768), 1)); - - // Common video/monitor resolutions - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(800, 768), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(1024, 768), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(1280, 720), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(1280, 720), 2)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(1920, 1080), 1)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(1920, 1080), 2)); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionTest(&gpu_ops, gfx::Size(2048, 1536), 1)); -} - -TEST_P(AcceleratedSurfaceTransformerTest, RGBtoYUVScaled) { - SeedRandom("RGBtoYUVScaled"); - - AcceleratedSurfaceTransformer gpu_ops; - ASSERT_TRUE(gpu_ops.Init(device())); - - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(64, 64))); - - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(16, 16))); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(24, 24))); - ASSERT_NO_FATAL_FAILURE( - DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(48, 48))); -} - -namespace { - -// Used to suppress test on Windows versions prior to Vista. -std::vector<int> WindowsVersionIfVistaOrBetter() { - std::vector<int> result; - if (base::win::GetVersion() >= base::win::VERSION_VISTA) { - result.push_back(base::win::GetVersion()); - } - return result; -} - -} // namespace - -INSTANTIATE_TEST_CASE_P(VistaAndUp, - AcceleratedSurfaceTransformerTest, - ::testing::ValuesIn(WindowsVersionIfVistaOrBetter())); |