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diff --git a/chromium/ui/wm/core/image_grid.cc b/chromium/ui/wm/core/image_grid.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/wm/core/image_grid.h"
+
+#include <algorithm>
+
+#include "third_party/skia/include/core/SkColor.h"
+#include "third_party/skia/include/core/SkXfermode.h"
+#include "ui/compositor/dip_util.h"
+#include "ui/gfx/canvas.h"
+#include "ui/gfx/image/image.h"
+#include "ui/gfx/image/image_skia_operations.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/rect_conversions.h"
+#include "ui/gfx/size.h"
+#include "ui/gfx/size_conversions.h"
+#include "ui/gfx/transform.h"
+
+using std::max;
+using std::min;
+
+namespace wm {
+namespace {
+
+// Sets the scaling for the transform applied to a layer. The left, top,
+// right and bottom layers are stretched to the height or width of the
+// center image.
+
+void ScaleWidth(gfx::Size center, ui::Layer* layer, gfx::Transform& transform) {
+ float layer_width = layer->bounds().width() * layer->device_scale_factor();
+ float scale = static_cast<float>(center.width()) / layer_width;
+ transform.Scale(scale, 1.0);
+}
+
+void ScaleHeight(gfx::Size center,
+ ui::Layer* layer,
+ gfx::Transform& transform) {
+ float layer_height = layer->bounds().height() * layer->device_scale_factor();
+ float scale = static_cast<float>(center.height()) / layer_height;
+ transform.Scale(1.0, scale);
+}
+
+// Returns the dimensions of |image| if non-NULL or gfx::Size(0, 0) otherwise.
+gfx::Size GetImageSize(const gfx::Image* image) {
+ return image ? gfx::Size(image->ToImageSkia()->width(),
+ image->ToImageSkia()->height())
+ : gfx::Size();
+}
+
+// Returns true if |layer|'s bounds don't fit within |size|.
+bool LayerExceedsSize(const ui::Layer* layer, const gfx::Size& size) {
+ return layer->bounds().width() > size.width() ||
+ layer->bounds().height() > size.height();
+}
+
+} // namespace
+
+gfx::RectF ImageGrid::TestAPI::GetTransformedLayerBounds(
+ const ui::Layer& layer) {
+ gfx::RectF bounds = layer.bounds();
+ layer.transform().TransformRect(&bounds);
+ return bounds;
+}
+
+ImageGrid::ImageGrid()
+ : layer_(new ui::Layer(ui::LAYER_NOT_DRAWN)),
+ top_image_height_(0),
+ bottom_image_height_(0),
+ left_image_width_(0),
+ right_image_width_(0),
+ base_top_row_height_(0),
+ base_bottom_row_height_(0),
+ base_left_column_width_(0),
+ base_right_column_width_(0) {
+}
+
+ImageGrid::~ImageGrid() {
+}
+
+void ImageGrid::SetImages(const gfx::Image* top_left_image,
+ const gfx::Image* top_image,
+ const gfx::Image* top_right_image,
+ const gfx::Image* left_image,
+ const gfx::Image* center_image,
+ const gfx::Image* right_image,
+ const gfx::Image* bottom_left_image,
+ const gfx::Image* bottom_image,
+ const gfx::Image* bottom_right_image) {
+ SetImage(top_left_image, &top_left_layer_, &top_left_painter_, NONE);
+ SetImage(top_image, &top_layer_, &top_painter_, HORIZONTAL);
+ SetImage(top_right_image, &top_right_layer_, &top_right_painter_, NONE);
+ SetImage(left_image, &left_layer_, &left_painter_, VERTICAL);
+ SetImage(center_image, &center_layer_, &center_painter_, NONE);
+ SetImage(right_image, &right_layer_, &right_painter_, VERTICAL);
+ SetImage(bottom_left_image, &bottom_left_layer_, &bottom_left_painter_, NONE);
+ SetImage(bottom_image, &bottom_layer_, &bottom_painter_, HORIZONTAL);
+ SetImage(
+ bottom_right_image, &bottom_right_layer_, &bottom_right_painter_, NONE);
+
+ top_image_height_ = GetImageSize(top_image).height();
+ bottom_image_height_ = GetImageSize(bottom_image).height();
+ left_image_width_ = GetImageSize(left_image).width();
+ right_image_width_ = GetImageSize(right_image).width();
+
+ base_top_row_height_ = max(GetImageSize(top_left_image).height(),
+ max(GetImageSize(top_image).height(),
+ GetImageSize(top_right_image).height()));
+ base_bottom_row_height_ = max(GetImageSize(bottom_left_image).height(),
+ max(GetImageSize(bottom_image).height(),
+ GetImageSize(bottom_right_image).height()));
+ base_left_column_width_ = max(GetImageSize(top_left_image).width(),
+ max(GetImageSize(left_image).width(),
+ GetImageSize(bottom_left_image).width()));
+ base_right_column_width_ = max(GetImageSize(top_right_image).width(),
+ max(GetImageSize(right_image).width(),
+ GetImageSize(bottom_right_image).width()));
+
+ // Invalidate previous |size_| so calls to SetSize() will recompute it.
+ size_.SetSize(0, 0);
+}
+
+void ImageGrid::SetSize(const gfx::Size& size) {
+ if (size_ == size)
+ return;
+
+ size_ = size;
+
+ gfx::Rect updated_bounds = layer_->bounds();
+ updated_bounds.set_size(size);
+ layer_->SetBounds(updated_bounds);
+
+ // Calculate the available amount of space for corner images on all sides of
+ // the grid. If the images don't fit, we need to clip them.
+ const int left = min(base_left_column_width_, size_.width() / 2);
+ const int right = min(base_right_column_width_, size_.width() - left);
+ const int top = min(base_top_row_height_, size_.height() / 2);
+ const int bottom = min(base_bottom_row_height_, size_.height() - top);
+
+ // The remaining space goes to the center image.
+ int center_width = std::max(size.width() - left - right, 0);
+ int center_height = std::max(size.height() - top - bottom, 0);
+
+ // At non-integer scale factors, the ratio of dimensions in DIP is not
+ // necessarily the same as the ratio in physical pixels due to rounding. Set
+ // the transform on each of the layers based on dimensions in pixels.
+ gfx::Size center_size_in_pixels = gfx::ToFlooredSize(gfx::ScaleSize(
+ gfx::Size(center_width, center_height), layer_->device_scale_factor()));
+
+ if (top_layer_.get()) {
+ if (center_width > 0) {
+ gfx::Transform transform;
+ transform.Translate(left, 0);
+ ScaleWidth(center_size_in_pixels, top_layer_.get(), transform);
+ top_layer_->SetTransform(transform);
+ }
+ top_layer_->SetVisible(center_width > 0);
+ }
+ if (bottom_layer_.get()) {
+ if (center_width > 0) {
+ gfx::Transform transform;
+ transform.Translate(
+ left, size.height() - bottom_layer_->bounds().height());
+ ScaleWidth(center_size_in_pixels, bottom_layer_.get(), transform);
+ bottom_layer_->SetTransform(transform);
+ }
+ bottom_layer_->SetVisible(center_width > 0);
+ }
+ if (left_layer_.get()) {
+ if (center_height > 0) {
+ gfx::Transform transform;
+ transform.Translate(0, top);
+ ScaleHeight(center_size_in_pixels, left_layer_.get(), transform);
+ left_layer_->SetTransform(transform);
+ }
+ left_layer_->SetVisible(center_height > 0);
+ }
+ if (right_layer_.get()) {
+ if (center_height > 0) {
+ gfx::Transform transform;
+ transform.Translate(
+ size.width() - right_layer_->bounds().width(), top);
+ ScaleHeight(center_size_in_pixels, right_layer_.get(), transform);
+ right_layer_->SetTransform(transform);
+ }
+ right_layer_->SetVisible(center_height > 0);
+ }
+
+ if (top_left_layer_.get()) {
+ // No transformation needed; it should be at (0, 0) and unscaled.
+ top_left_painter_->SetClipRect(
+ LayerExceedsSize(top_left_layer_.get(), gfx::Size(left, top)) ?
+ gfx::Rect(gfx::Rect(0, 0, left, top)) :
+ gfx::Rect(),
+ top_left_layer_.get());
+ }
+ if (top_right_layer_.get()) {
+ gfx::Transform transform;
+ transform.Translate(size.width() - top_right_layer_->bounds().width(), 0.0);
+ top_right_layer_->SetTransform(transform);
+ top_right_painter_->SetClipRect(
+ LayerExceedsSize(top_right_layer_.get(), gfx::Size(right, top)) ?
+ gfx::Rect(top_right_layer_->bounds().width() - right, 0,
+ right, top) :
+ gfx::Rect(),
+ top_right_layer_.get());
+ }
+ if (bottom_left_layer_.get()) {
+ gfx::Transform transform;
+ transform.Translate(
+ 0.0, size.height() - bottom_left_layer_->bounds().height());
+ bottom_left_layer_->SetTransform(transform);
+ bottom_left_painter_->SetClipRect(
+ LayerExceedsSize(bottom_left_layer_.get(), gfx::Size(left, bottom)) ?
+ gfx::Rect(0, bottom_left_layer_->bounds().height() - bottom,
+ left, bottom) :
+ gfx::Rect(),
+ bottom_left_layer_.get());
+ }
+ if (bottom_right_layer_.get()) {
+ gfx::Transform transform;
+ transform.Translate(
+ size.width() - bottom_right_layer_->bounds().width(),
+ size.height() - bottom_right_layer_->bounds().height());
+ bottom_right_layer_->SetTransform(transform);
+ bottom_right_painter_->SetClipRect(
+ LayerExceedsSize(bottom_right_layer_.get(), gfx::Size(right, bottom)) ?
+ gfx::Rect(bottom_right_layer_->bounds().width() - right,
+ bottom_right_layer_->bounds().height() - bottom,
+ right, bottom) :
+ gfx::Rect(),
+ bottom_right_layer_.get());
+ }
+
+ if (center_layer_.get()) {
+ if (center_width > 0 && center_height > 0) {
+ gfx::Transform transform;
+ transform.Translate(left, top);
+ transform.Scale(center_width / center_layer_->bounds().width(),
+ center_height / center_layer_->bounds().height());
+ center_layer_->SetTransform(transform);
+ }
+ center_layer_->SetVisible(center_width > 0 && center_height > 0);
+ }
+}
+
+void ImageGrid::SetContentBounds(const gfx::Rect& content_bounds) {
+
+ SetSize(gfx::Size(
+ content_bounds.width() + left_image_width_ + right_image_width_,
+ content_bounds.height() + top_image_height_ +
+ bottom_image_height_));
+ layer_->SetBounds(
+ gfx::Rect(content_bounds.x() - left_image_width_,
+ content_bounds.y() - top_image_height_,
+ layer_->bounds().width(),
+ layer_->bounds().height()));
+}
+
+void ImageGrid::ImagePainter::SetClipRect(const gfx::Rect& clip_rect,
+ ui::Layer* layer) {
+ if (clip_rect != clip_rect_) {
+ clip_rect_ = clip_rect;
+ layer->SchedulePaint(layer->bounds());
+ }
+}
+
+void ImageGrid::ImagePainter::OnPaintLayer(gfx::Canvas* canvas) {
+ if (!clip_rect_.IsEmpty())
+ canvas->ClipRect(clip_rect_);
+ canvas->DrawImageInt(image_, 0, 0);
+}
+
+void ImageGrid::ImagePainter::OnDeviceScaleFactorChanged(
+ float device_scale_factor) {
+ // Redrawing will take care of scale factor change.
+}
+
+base::Closure ImageGrid::ImagePainter::PrepareForLayerBoundsChange() {
+ return base::Closure();
+}
+
+void ImageGrid::SetImage(const gfx::Image* image,
+ scoped_ptr<ui::Layer>* layer_ptr,
+ scoped_ptr<ImagePainter>* painter_ptr,
+ ImageType type) {
+ // Minimum width (for HORIZONTAL) or height (for VERTICAL) of the
+ // |image| so that layers are scaled property if the device scale
+ // factor is non integral.
+ const int kMinimumSize = 20;
+
+ // Clean out old layers and painters.
+ if (layer_ptr->get())
+ layer_->Remove(layer_ptr->get());
+ layer_ptr->reset();
+ painter_ptr->reset();
+
+ // If we're not using an image, we're done.
+ if (!image)
+ return;
+
+ gfx::ImageSkia image_skia = image->AsImageSkia();
+ switch (type) {
+ case HORIZONTAL:
+ if (image_skia.width() < kMinimumSize) {
+ image_skia = gfx::ImageSkiaOperations::CreateResizedImage(
+ image_skia,
+ skia::ImageOperations::RESIZE_GOOD,
+ gfx::Size(kMinimumSize, image_skia.height()));
+ }
+ break;
+ case VERTICAL:
+ if (image_skia.height() < kMinimumSize) {
+ image_skia = gfx::ImageSkiaOperations::CreateResizedImage(
+ image_skia,
+ skia::ImageOperations::RESIZE_GOOD,
+ gfx::Size(image_skia.width(), kMinimumSize));
+ }
+ break;
+ case NONE:
+ break;
+ }
+
+ // Set up the new layer and painter.
+ layer_ptr->reset(new ui::Layer(ui::LAYER_TEXTURED));
+
+ const gfx::Size size = image_skia.size();
+ layer_ptr->get()->SetBounds(gfx::Rect(0, 0, size.width(), size.height()));
+
+ painter_ptr->reset(new ImagePainter(image_skia));
+ layer_ptr->get()->set_delegate(painter_ptr->get());
+ layer_ptr->get()->SetFillsBoundsOpaquely(false);
+ layer_ptr->get()->SetVisible(true);
+ layer_->Add(layer_ptr->get());
+}
+
+} // namespace wm