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-rw-r--r--chromium/v8/src/globals.h756
1 files changed, 549 insertions, 207 deletions
diff --git a/chromium/v8/src/globals.h b/chromium/v8/src/globals.h
index 2f526a83bbe..595ecc37cfe 100644
--- a/chromium/v8/src/globals.h
+++ b/chromium/v8/src/globals.h
@@ -1,34 +1,15 @@
// Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
#ifndef V8_GLOBALS_H_
#define V8_GLOBALS_H_
-#include "../include/v8stdint.h"
+#include "include/v8stdint.h"
+
+#include "src/base/build_config.h"
+#include "src/base/macros.h"
+#include "src/checks.h"
// Unfortunately, the INFINITY macro cannot be used with the '-pedantic'
// warning flag and certain versions of GCC due to a bug:
@@ -38,7 +19,7 @@
#if V8_CC_GNU && V8_GNUC_PREREQ(2, 96, 0) && !V8_GNUC_PREREQ(4, 1, 0)
# include <limits> // NOLINT
# define V8_INFINITY std::numeric_limits<double>::infinity()
-#elif V8_CC_MSVC
+#elif V8_LIBC_MSVCRT
# define V8_INFINITY HUGE_VAL
#else
# define V8_INFINITY INFINITY
@@ -47,86 +28,13 @@
namespace v8 {
namespace internal {
-// Processor architecture detection. For more info on what's defined, see:
-// http://msdn.microsoft.com/en-us/library/b0084kay.aspx
-// http://www.agner.org/optimize/calling_conventions.pdf
-// or with gcc, run: "echo | gcc -E -dM -"
-#if defined(_M_X64) || defined(__x86_64__)
-#if defined(__native_client__)
-// For Native Client builds of V8, use V8_TARGET_ARCH_ARM, so that V8
-// generates ARM machine code, together with a portable ARM simulator
-// compiled for the host architecture in question.
-//
-// Since Native Client is ILP-32 on all architectures we use
-// V8_HOST_ARCH_IA32 on both 32- and 64-bit x86.
-#define V8_HOST_ARCH_IA32 1
-#define V8_HOST_ARCH_32_BIT 1
-#define V8_HOST_CAN_READ_UNALIGNED 1
-#else
-#define V8_HOST_ARCH_X64 1
-#define V8_HOST_ARCH_64_BIT 1
-#define V8_HOST_CAN_READ_UNALIGNED 1
-#endif // __native_client__
-#elif defined(_M_IX86) || defined(__i386__)
-#define V8_HOST_ARCH_IA32 1
-#define V8_HOST_ARCH_32_BIT 1
-#define V8_HOST_CAN_READ_UNALIGNED 1
-#elif defined(__ARMEL__)
-#define V8_HOST_ARCH_ARM 1
-#define V8_HOST_ARCH_32_BIT 1
-#elif defined(__MIPSEL__)
-#define V8_HOST_ARCH_MIPS 1
-#define V8_HOST_ARCH_32_BIT 1
-#else
-#error Host architecture was not detected as supported by v8
-#endif
-
-#if defined(__ARM_ARCH_7A__) || \
- defined(__ARM_ARCH_7R__) || \
- defined(__ARM_ARCH_7__)
-# define CAN_USE_ARMV7_INSTRUCTIONS 1
-# ifndef CAN_USE_VFP3_INSTRUCTIONS
-# define CAN_USE_VFP3_INSTRUCTIONS
-# endif
-#endif
-
-
-// Target architecture detection. This may be set externally. If not, detect
-// in the same way as the host architecture, that is, target the native
-// environment as presented by the compiler.
-#if !V8_TARGET_ARCH_X64 && !V8_TARGET_ARCH_IA32 && \
- !V8_TARGET_ARCH_ARM && !V8_TARGET_ARCH_MIPS
-#if defined(_M_X64) || defined(__x86_64__)
-#define V8_TARGET_ARCH_X64 1
-#elif defined(_M_IX86) || defined(__i386__)
-#define V8_TARGET_ARCH_IA32 1
-#elif defined(__ARMEL__)
-#define V8_TARGET_ARCH_ARM 1
-#elif defined(__MIPSEL__)
-#define V8_TARGET_ARCH_MIPS 1
-#else
-#error Target architecture was not detected as supported by v8
-#endif
-#endif
-
-// Check for supported combinations of host and target architectures.
-#if V8_TARGET_ARCH_IA32 && !V8_HOST_ARCH_IA32
-#error Target architecture ia32 is only supported on ia32 host
-#endif
-#if V8_TARGET_ARCH_X64 && !V8_HOST_ARCH_X64
-#error Target architecture x64 is only supported on x64 host
-#endif
-#if (V8_TARGET_ARCH_ARM && !(V8_HOST_ARCH_IA32 || V8_HOST_ARCH_ARM))
-#error Target architecture arm is only supported on arm and ia32 host
-#endif
-#if (V8_TARGET_ARCH_MIPS && !(V8_HOST_ARCH_IA32 || V8_HOST_ARCH_MIPS))
-#error Target architecture mips is only supported on mips and ia32 host
-#endif
-
// Determine whether we are running in a simulated environment.
// Setting USE_SIMULATOR explicitly from the build script will force
// the use of a simulated environment.
#if !defined(USE_SIMULATOR)
+#if (V8_TARGET_ARCH_ARM64 && !V8_HOST_ARCH_ARM64)
+#define USE_SIMULATOR 1
+#endif
#if (V8_TARGET_ARCH_ARM && !V8_HOST_ARCH_ARM)
#define USE_SIMULATOR 1
#endif
@@ -135,18 +43,8 @@ namespace internal {
#endif
#endif
-// Determine architecture endiannes (we only support little-endian).
-#if V8_TARGET_ARCH_IA32
-#define V8_TARGET_LITTLE_ENDIAN 1
-#elif V8_TARGET_ARCH_X64
-#define V8_TARGET_LITTLE_ENDIAN 1
-#elif V8_TARGET_ARCH_ARM
-#define V8_TARGET_LITTLE_ENDIAN 1
-#elif V8_TARGET_ARCH_MIPS
-#define V8_TARGET_LITTLE_ENDIAN 1
-#else
-#error Unknown target architecture endiannes
-#endif
+// Determine whether the architecture uses an out-of-line constant pool.
+#define V8_OOL_CONSTANT_POOL 0
// Support for alternative bool type. This is only enabled if the code is
// compiled with USE_MYBOOL defined. This catches some nasty type bugs.
@@ -203,11 +101,6 @@ typedef byte* Address;
# define V8_PTR_PREFIX ""
#endif
-// The following macro works on both 32 and 64-bit platforms.
-// Usage: instead of writing 0x1234567890123456
-// write V8_2PART_UINT64_C(0x12345678,90123456);
-#define V8_2PART_UINT64_C(a, b) (((static_cast<uint64_t>(a) << 32) + 0x##b##u))
-
#define V8PRIxPTR V8_PTR_PREFIX "x"
#define V8PRIdPTR V8_PTR_PREFIX "d"
#define V8PRIuPTR V8_PTR_PREFIX "u"
@@ -218,10 +111,6 @@ typedef byte* Address;
#define V8PRIxPTR "lx"
#endif
-#if V8_OS_MACOSX || defined(__FreeBSD__) || defined(__OpenBSD__)
-#define USING_BSD_ABI
-#endif
-
// -----------------------------------------------------------------------------
// Constants
@@ -259,12 +148,14 @@ const int kDoubleSizeLog2 = 3;
const int kPointerSizeLog2 = 3;
const intptr_t kIntptrSignBit = V8_INT64_C(0x8000000000000000);
const uintptr_t kUintptrAllBitsSet = V8_UINT64_C(0xFFFFFFFFFFFFFFFF);
-const bool kIs64BitArch = true;
+const bool kRequiresCodeRange = true;
+const size_t kMaximalCodeRangeSize = 512 * MB;
#else
const int kPointerSizeLog2 = 2;
const intptr_t kIntptrSignBit = 0x80000000;
const uintptr_t kUintptrAllBitsSet = 0xFFFFFFFFu;
-const bool kIs64BitArch = false;
+const bool kRequiresCodeRange = false;
+const size_t kMaximalCodeRangeSize = 0 * MB;
#endif
const int kBitsPerByte = 8;
@@ -299,31 +190,6 @@ const int kUC16Size = sizeof(uc16); // NOLINT
#define ROUND_UP(n, sz) (((n) + ((sz) - 1)) & ~((sz) - 1))
-// The expression OFFSET_OF(type, field) computes the byte-offset
-// of the specified field relative to the containing type. This
-// corresponds to 'offsetof' (in stddef.h), except that it doesn't
-// use 0 or NULL, which causes a problem with the compiler warnings
-// we have enabled (which is also why 'offsetof' doesn't seem to work).
-// Here we simply use the non-zero value 4, which seems to work.
-#define OFFSET_OF(type, field) \
- (reinterpret_cast<intptr_t>(&(reinterpret_cast<type*>(4)->field)) - 4)
-
-
-// The expression ARRAY_SIZE(a) is a compile-time constant of type
-// size_t which represents the number of elements of the given
-// array. You should only use ARRAY_SIZE on statically allocated
-// arrays.
-#define ARRAY_SIZE(a) \
- ((sizeof(a) / sizeof(*(a))) / \
- static_cast<size_t>(!(sizeof(a) % sizeof(*(a)))))
-
-
-// The USE(x) template is used to silence C++ compiler warnings
-// issued for (yet) unused variables (typically parameters).
-template <typename T>
-inline void USE(T) { }
-
-
// FUNCTION_ADDR(f) gets the address of a C function f.
#define FUNCTION_ADDR(f) \
(reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(f)))
@@ -337,86 +203,562 @@ F FUNCTION_CAST(Address addr) {
}
-// A macro to disallow the evil copy constructor and operator= functions
-// This should be used in the private: declarations for a class
-#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
- TypeName(const TypeName&) V8_DELETE; \
- void operator=(const TypeName&) V8_DELETE
-
-
-// A macro to disallow all the implicit constructors, namely the
-// default constructor, copy constructor and operator= functions.
-//
-// This should be used in the private: declarations for a class
-// that wants to prevent anyone from instantiating it. This is
-// especially useful for classes containing only static methods.
-#define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \
- TypeName() V8_DELETE; \
- DISALLOW_COPY_AND_ASSIGN(TypeName)
+// -----------------------------------------------------------------------------
+// Forward declarations for frequently used classes
+// (sorted alphabetically)
+class FreeStoreAllocationPolicy;
+template <typename T, class P = FreeStoreAllocationPolicy> class List;
-// Newly written code should use V8_INLINE and V8_NOINLINE directly.
-#define INLINE(declarator) V8_INLINE declarator
-#define NO_INLINE(declarator) V8_NOINLINE declarator
+// -----------------------------------------------------------------------------
+// Declarations for use in both the preparser and the rest of V8.
+// The Strict Mode (ECMA-262 5th edition, 4.2.2).
-// Newly written code should use V8_WARN_UNUSED_RESULT.
-#define MUST_USE_RESULT V8_WARN_UNUSED_RESULT
+enum StrictMode { SLOPPY, STRICT };
+
+
+// Mask for the sign bit in a smi.
+const intptr_t kSmiSignMask = kIntptrSignBit;
+
+const int kObjectAlignmentBits = kPointerSizeLog2;
+const intptr_t kObjectAlignment = 1 << kObjectAlignmentBits;
+const intptr_t kObjectAlignmentMask = kObjectAlignment - 1;
+
+// Desired alignment for pointers.
+const intptr_t kPointerAlignment = (1 << kPointerSizeLog2);
+const intptr_t kPointerAlignmentMask = kPointerAlignment - 1;
+
+// Desired alignment for double values.
+const intptr_t kDoubleAlignment = 8;
+const intptr_t kDoubleAlignmentMask = kDoubleAlignment - 1;
+
+// Desired alignment for generated code is 32 bytes (to improve cache line
+// utilization).
+const int kCodeAlignmentBits = 5;
+const intptr_t kCodeAlignment = 1 << kCodeAlignmentBits;
+const intptr_t kCodeAlignmentMask = kCodeAlignment - 1;
+
+// Tag information for Failure.
+// TODO(yangguo): remove this from space owner calculation.
+const int kFailureTag = 3;
+const int kFailureTagSize = 2;
+const intptr_t kFailureTagMask = (1 << kFailureTagSize) - 1;
+
+
+// Zap-value: The value used for zapping dead objects.
+// Should be a recognizable hex value tagged as a failure.
+#ifdef V8_HOST_ARCH_64_BIT
+const Address kZapValue =
+ reinterpret_cast<Address>(V8_UINT64_C(0xdeadbeedbeadbeef));
+const Address kHandleZapValue =
+ reinterpret_cast<Address>(V8_UINT64_C(0x1baddead0baddeaf));
+const Address kGlobalHandleZapValue =
+ reinterpret_cast<Address>(V8_UINT64_C(0x1baffed00baffedf));
+const Address kFromSpaceZapValue =
+ reinterpret_cast<Address>(V8_UINT64_C(0x1beefdad0beefdaf));
+const uint64_t kDebugZapValue = V8_UINT64_C(0xbadbaddbbadbaddb);
+const uint64_t kSlotsZapValue = V8_UINT64_C(0xbeefdeadbeefdeef);
+const uint64_t kFreeListZapValue = 0xfeed1eaffeed1eaf;
+#else
+const Address kZapValue = reinterpret_cast<Address>(0xdeadbeef);
+const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddeaf);
+const Address kGlobalHandleZapValue = reinterpret_cast<Address>(0xbaffedf);
+const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdaf);
+const uint32_t kSlotsZapValue = 0xbeefdeef;
+const uint32_t kDebugZapValue = 0xbadbaddb;
+const uint32_t kFreeListZapValue = 0xfeed1eaf;
+#endif
+const int kCodeZapValue = 0xbadc0de;
-// Define DISABLE_ASAN macros.
-#if defined(__has_feature)
-#if __has_feature(address_sanitizer)
-#define DISABLE_ASAN __attribute__((no_sanitize_address))
-#endif
-#endif
+// Number of bits to represent the page size for paged spaces. The value of 20
+// gives 1Mb bytes per page.
+const int kPageSizeBits = 20;
+// On Intel architecture, cache line size is 64 bytes.
+// On ARM it may be less (32 bytes), but as far this constant is
+// used for aligning data, it doesn't hurt to align on a greater value.
+#define PROCESSOR_CACHE_LINE_SIZE 64
-#ifndef DISABLE_ASAN
-#define DISABLE_ASAN
-#endif
+// Constants relevant to double precision floating point numbers.
+// If looking only at the top 32 bits, the QNaN mask is bits 19 to 30.
+const uint32_t kQuietNaNHighBitsMask = 0xfff << (51 - 32);
// -----------------------------------------------------------------------------
// Forward declarations for frequently used classes
-// (sorted alphabetically)
-class FreeStoreAllocationPolicy;
-template <typename T, class P = FreeStoreAllocationPolicy> class List;
+class AccessorInfo;
+class Allocation;
+class Arguments;
+class Assembler;
+class Code;
+class CodeGenerator;
+class CodeStub;
+class Context;
+class Debug;
+class Debugger;
+class DebugInfo;
+class Descriptor;
+class DescriptorArray;
+class TransitionArray;
+class ExternalReference;
+class FixedArray;
+class FunctionTemplateInfo;
+class MemoryChunk;
+class SeededNumberDictionary;
+class UnseededNumberDictionary;
+class NameDictionary;
+template <typename T> class MaybeHandle;
+template <typename T> class Handle;
+class Heap;
+class HeapObject;
+class IC;
+class InterceptorInfo;
+class Isolate;
+class JSReceiver;
+class JSArray;
+class JSFunction;
+class JSObject;
+class LargeObjectSpace;
+class LookupResult;
+class MacroAssembler;
+class Map;
+class MapSpace;
+class MarkCompactCollector;
+class NewSpace;
+class Object;
+class OldSpace;
+class Foreign;
+class Scope;
+class ScopeInfo;
+class Script;
+class Smi;
+template <typename Config, class Allocator = FreeStoreAllocationPolicy>
+ class SplayTree;
+class String;
+class Name;
+class Struct;
+class Variable;
+class RelocInfo;
+class Deserializer;
+class MessageLocation;
+class VirtualMemory;
+class Mutex;
+class RecursiveMutex;
+
+typedef bool (*WeakSlotCallback)(Object** pointer);
+
+typedef bool (*WeakSlotCallbackWithHeap)(Heap* heap, Object** pointer);
// -----------------------------------------------------------------------------
-// Declarations for use in both the preparser and the rest of V8.
+// Miscellaneous
+
+// NOTE: SpaceIterator depends on AllocationSpace enumeration values being
+// consecutive.
+enum AllocationSpace {
+ NEW_SPACE, // Semispaces collected with copying collector.
+ OLD_POINTER_SPACE, // May contain pointers to new space.
+ OLD_DATA_SPACE, // Must not have pointers to new space.
+ CODE_SPACE, // No pointers to new space, marked executable.
+ MAP_SPACE, // Only and all map objects.
+ CELL_SPACE, // Only and all cell objects.
+ PROPERTY_CELL_SPACE, // Only and all global property cell objects.
+ LO_SPACE, // Promoted large objects.
+ INVALID_SPACE, // Only used in AllocationResult to signal success.
+
+ FIRST_SPACE = NEW_SPACE,
+ LAST_SPACE = LO_SPACE,
+ FIRST_PAGED_SPACE = OLD_POINTER_SPACE,
+ LAST_PAGED_SPACE = PROPERTY_CELL_SPACE
+};
+const int kSpaceTagSize = 3;
+const int kSpaceTagMask = (1 << kSpaceTagSize) - 1;
-// The different language modes that V8 implements. ES5 defines two language
-// modes: an unrestricted mode respectively a strict mode which are indicated by
-// CLASSIC_MODE respectively STRICT_MODE in the enum. The harmony spec drafts
-// for the next ES standard specify a new third mode which is called 'extended
-// mode'. The extended mode is only available if the harmony flag is set. It is
-// based on the 'strict mode' and adds new functionality to it. This means that
-// most of the semantics of these two modes coincide.
+
+// A flag that indicates whether objects should be pretenured when
+// allocated (allocated directly into the old generation) or not
+// (allocated in the young generation if the object size and type
+// allows).
+enum PretenureFlag { NOT_TENURED, TENURED };
+
+enum MinimumCapacity {
+ USE_DEFAULT_MINIMUM_CAPACITY,
+ USE_CUSTOM_MINIMUM_CAPACITY
+};
+
+enum GarbageCollector { SCAVENGER, MARK_COMPACTOR };
+
+enum Executability { NOT_EXECUTABLE, EXECUTABLE };
+
+enum VisitMode {
+ VISIT_ALL,
+ VISIT_ALL_IN_SCAVENGE,
+ VISIT_ALL_IN_SWEEP_NEWSPACE,
+ VISIT_ONLY_STRONG
+};
+
+// Flag indicating whether code is built into the VM (one of the natives files).
+enum NativesFlag { NOT_NATIVES_CODE, NATIVES_CODE };
+
+
+// A CodeDesc describes a buffer holding instructions and relocation
+// information. The instructions start at the beginning of the buffer
+// and grow forward, the relocation information starts at the end of
+// the buffer and grows backward.
//
-// In the current draft the term 'base code' is used to refer to code that is
-// neither in strict nor extended mode. However, the more distinguishing term
-// 'classic mode' is used in V8 instead to avoid mix-ups.
-
-enum LanguageMode {
- CLASSIC_MODE,
- STRICT_MODE,
- EXTENDED_MODE
+// |<--------------- buffer_size ---------------->|
+// |<-- instr_size -->| |<-- reloc_size -->|
+// +==================+========+==================+
+// | instructions | free | reloc info |
+// +==================+========+==================+
+// ^
+// |
+// buffer
+
+struct CodeDesc {
+ byte* buffer;
+ int buffer_size;
+ int instr_size;
+ int reloc_size;
+ Assembler* origin;
};
-// The Strict Mode (ECMA-262 5th edition, 4.2.2).
+// Callback function used for iterating objects in heap spaces,
+// for example, scanning heap objects.
+typedef int (*HeapObjectCallback)(HeapObject* obj);
+
+
+// Callback function used for checking constraints when copying/relocating
+// objects. Returns true if an object can be copied/relocated from its
+// old_addr to a new_addr.
+typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr);
+
+
+// Callback function on inline caches, used for iterating over inline caches
+// in compiled code.
+typedef void (*InlineCacheCallback)(Code* code, Address ic);
+
+
+// State for inline cache call sites. Aliased as IC::State.
+enum InlineCacheState {
+ // Has never been executed.
+ UNINITIALIZED,
+ // Has been executed but monomorhic state has been delayed.
+ PREMONOMORPHIC,
+ // Has been executed and only one receiver type has been seen.
+ MONOMORPHIC,
+ // Like MONOMORPHIC but check failed due to prototype.
+ MONOMORPHIC_PROTOTYPE_FAILURE,
+ // Multiple receiver types have been seen.
+ POLYMORPHIC,
+ // Many receiver types have been seen.
+ MEGAMORPHIC,
+ // A generic handler is installed and no extra typefeedback is recorded.
+ GENERIC,
+ // Special state for debug break or step in prepare stubs.
+ DEBUG_STUB
+};
+
+
+enum CallFunctionFlags {
+ NO_CALL_FUNCTION_FLAGS,
+ CALL_AS_METHOD,
+ // Always wrap the receiver and call to the JSFunction. Only use this flag
+ // both the receiver type and the target method are statically known.
+ WRAP_AND_CALL
+};
+
+
+enum CallConstructorFlags {
+ NO_CALL_CONSTRUCTOR_FLAGS,
+ // The call target is cached in the instruction stream.
+ RECORD_CONSTRUCTOR_TARGET
+};
+
+
+enum InlineCacheHolderFlag {
+ OWN_MAP, // For fast properties objects.
+ PROTOTYPE_MAP // For slow properties objects (except GlobalObjects).
+};
+
+
+// The Store Buffer (GC).
+typedef enum {
+ kStoreBufferFullEvent,
+ kStoreBufferStartScanningPagesEvent,
+ kStoreBufferScanningPageEvent
+} StoreBufferEvent;
+
+
+typedef void (*StoreBufferCallback)(Heap* heap,
+ MemoryChunk* page,
+ StoreBufferEvent event);
+
+
+// Union used for fast testing of specific double values.
+union DoubleRepresentation {
+ double value;
+ int64_t bits;
+ DoubleRepresentation(double x) { value = x; }
+ bool operator==(const DoubleRepresentation& other) const {
+ return bits == other.bits;
+ }
+};
+
+
+// Union used for customized checking of the IEEE double types
+// inlined within v8 runtime, rather than going to the underlying
+// platform headers and libraries
+union IeeeDoubleLittleEndianArchType {
+ double d;
+ struct {
+ unsigned int man_low :32;
+ unsigned int man_high :20;
+ unsigned int exp :11;
+ unsigned int sign :1;
+ } bits;
+};
+
+
+union IeeeDoubleBigEndianArchType {
+ double d;
+ struct {
+ unsigned int sign :1;
+ unsigned int exp :11;
+ unsigned int man_high :20;
+ unsigned int man_low :32;
+ } bits;
+};
+
+
+// AccessorCallback
+struct AccessorDescriptor {
+ Object* (*getter)(Isolate* isolate, Object* object, void* data);
+ Object* (*setter)(
+ Isolate* isolate, JSObject* object, Object* value, void* data);
+ void* data;
+};
+
+
+// Logging and profiling. A StateTag represents a possible state of
+// the VM. The logger maintains a stack of these. Creating a VMState
+// object enters a state by pushing on the stack, and destroying a
+// VMState object leaves a state by popping the current state from the
+// stack.
+
+enum StateTag {
+ JS,
+ GC,
+ COMPILER,
+ OTHER,
+ EXTERNAL,
+ IDLE
+};
+
+
+// -----------------------------------------------------------------------------
+// Macros
+
+// Testers for test.
+
+#define HAS_SMI_TAG(value) \
+ ((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag)
+
+#define HAS_FAILURE_TAG(value) \
+ ((reinterpret_cast<intptr_t>(value) & kFailureTagMask) == kFailureTag)
+
+// OBJECT_POINTER_ALIGN returns the value aligned as a HeapObject pointer
+#define OBJECT_POINTER_ALIGN(value) \
+ (((value) + kObjectAlignmentMask) & ~kObjectAlignmentMask)
+
+// POINTER_SIZE_ALIGN returns the value aligned as a pointer.
+#define POINTER_SIZE_ALIGN(value) \
+ (((value) + kPointerAlignmentMask) & ~kPointerAlignmentMask)
+
+// CODE_POINTER_ALIGN returns the value aligned as a generated code segment.
+#define CODE_POINTER_ALIGN(value) \
+ (((value) + kCodeAlignmentMask) & ~kCodeAlignmentMask)
+
+// Support for tracking C++ memory allocation. Insert TRACK_MEMORY("Fisk")
+// inside a C++ class and new and delete will be overloaded so logging is
+// performed.
+// This file (globals.h) is included before log.h, so we use direct calls to
+// the Logger rather than the LOG macro.
+#ifdef DEBUG
+#define TRACK_MEMORY(name) \
+ void* operator new(size_t size) { \
+ void* result = ::operator new(size); \
+ Logger::NewEventStatic(name, result, size); \
+ return result; \
+ } \
+ void operator delete(void* object) { \
+ Logger::DeleteEventStatic(name, object); \
+ ::operator delete(object); \
+ }
+#else
+#define TRACK_MEMORY(name)
+#endif
+
+
+// CPU feature flags.
+enum CpuFeature {
+ // x86
+ SSE4_1,
+ SSE3,
+ SAHF,
+ // ARM
+ VFP3,
+ ARMv7,
+ SUDIV,
+ MLS,
+ UNALIGNED_ACCESSES,
+ MOVW_MOVT_IMMEDIATE_LOADS,
+ VFP32DREGS,
+ NEON,
+ // MIPS
+ FPU,
+ // ARM64
+ ALWAYS_ALIGN_CSP,
+ NUMBER_OF_CPU_FEATURES
+};
+
+
+// Used to specify if a macro instruction must perform a smi check on tagged
+// values.
+enum SmiCheckType {
+ DONT_DO_SMI_CHECK,
+ DO_SMI_CHECK
+};
+
+
+enum ScopeType {
+ EVAL_SCOPE, // The top-level scope for an eval source.
+ FUNCTION_SCOPE, // The top-level scope for a function.
+ MODULE_SCOPE, // The scope introduced by a module literal
+ GLOBAL_SCOPE, // The top-level scope for a program or a top-level eval.
+ CATCH_SCOPE, // The scope introduced by catch.
+ BLOCK_SCOPE, // The scope introduced by a new block.
+ WITH_SCOPE // The scope introduced by with.
+};
+
+
+const uint32_t kHoleNanUpper32 = 0x7FFFFFFF;
+const uint32_t kHoleNanLower32 = 0xFFFFFFFF;
+const uint32_t kNaNOrInfinityLowerBoundUpper32 = 0x7FF00000;
+
+const uint64_t kHoleNanInt64 =
+ (static_cast<uint64_t>(kHoleNanUpper32) << 32) | kHoleNanLower32;
+const uint64_t kLastNonNaNInt64 =
+ (static_cast<uint64_t>(kNaNOrInfinityLowerBoundUpper32) << 32);
+
+
+// The order of this enum has to be kept in sync with the predicates below.
+enum VariableMode {
+ // User declared variables:
+ VAR, // declared via 'var', and 'function' declarations
+
+ CONST_LEGACY, // declared via legacy 'const' declarations
+
+ LET, // declared via 'let' declarations (first lexical)
+
+ CONST, // declared via 'const' declarations
+
+ MODULE, // declared via 'module' declaration (last lexical)
+
+ // Variables introduced by the compiler:
+ INTERNAL, // like VAR, but not user-visible (may or may not
+ // be in a context)
+
+ TEMPORARY, // temporary variables (not user-visible), stack-allocated
+ // unless the scope as a whole has forced context allocation
+
+ DYNAMIC, // always require dynamic lookup (we don't know
+ // the declaration)
+
+ DYNAMIC_GLOBAL, // requires dynamic lookup, but we know that the
+ // variable is global unless it has been shadowed
+ // by an eval-introduced variable
+
+ DYNAMIC_LOCAL // requires dynamic lookup, but we know that the
+ // variable is local and where it is unless it
+ // has been shadowed by an eval-introduced
+ // variable
+};
+
+
+inline bool IsDynamicVariableMode(VariableMode mode) {
+ return mode >= DYNAMIC && mode <= DYNAMIC_LOCAL;
+}
+
+
+inline bool IsDeclaredVariableMode(VariableMode mode) {
+ return mode >= VAR && mode <= MODULE;
+}
+
+
+inline bool IsLexicalVariableMode(VariableMode mode) {
+ return mode >= LET && mode <= MODULE;
+}
+
+
+inline bool IsImmutableVariableMode(VariableMode mode) {
+ return (mode >= CONST && mode <= MODULE) || mode == CONST_LEGACY;
+}
+
+
+// ES6 Draft Rev3 10.2 specifies declarative environment records with mutable
+// and immutable bindings that can be in two states: initialized and
+// uninitialized. In ES5 only immutable bindings have these two states. When
+// accessing a binding, it needs to be checked for initialization. However in
+// the following cases the binding is initialized immediately after creation
+// so the initialization check can always be skipped:
+// 1. Var declared local variables.
+// var foo;
+// 2. A local variable introduced by a function declaration.
+// function foo() {}
+// 3. Parameters
+// function x(foo) {}
+// 4. Catch bound variables.
+// try {} catch (foo) {}
+// 6. Function variables of named function expressions.
+// var x = function foo() {}
+// 7. Implicit binding of 'this'.
+// 8. Implicit binding of 'arguments' in functions.
+//
+// ES5 specified object environment records which are introduced by ES elements
+// such as Program and WithStatement that associate identifier bindings with the
+// properties of some object. In the specification only mutable bindings exist
+// (which may be non-writable) and have no distinct initialization step. However
+// V8 allows const declarations in global code with distinct creation and
+// initialization steps which are represented by non-writable properties in the
+// global object. As a result also these bindings need to be checked for
+// initialization.
//
-// This flag is used in the backend to represent the language mode. So far
-// there is no semantic difference between the strict and the extended mode in
-// the backend, so both modes are represented by the kStrictMode value.
-enum StrictModeFlag {
- kNonStrictMode,
- kStrictMode
+// The following enum specifies a flag that indicates if the binding needs a
+// distinct initialization step (kNeedsInitialization) or if the binding is
+// immediately initialized upon creation (kCreatedInitialized).
+enum InitializationFlag {
+ kNeedsInitialization,
+ kCreatedInitialized
};
+enum ClearExceptionFlag {
+ KEEP_EXCEPTION,
+ CLEAR_EXCEPTION
+};
+
+
+enum MinusZeroMode {
+ TREAT_MINUS_ZERO_AS_ZERO,
+ FAIL_ON_MINUS_ZERO
+};
+
} } // namespace v8::internal
+namespace i = v8::internal;
+
#endif // V8_GLOBALS_H_