// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/surface_layer_impl.h" #include #include "base/stl_util.h" #include "base/trace_event/traced_value.h" #include "cc/debug/debug_colors.h" #include "cc/layers/append_quads_data.h" #include "cc/trees/layer_tree_impl.h" #include "cc/trees/occlusion.h" #include "components/viz/common/quads/solid_color_draw_quad.h" #include "components/viz/common/quads/surface_draw_quad.h" namespace cc { SurfaceLayerImpl::SurfaceLayerImpl( LayerTreeImpl* tree_impl, int id, UpdateSubmissionStateCB update_submission_state_callback) : LayerImpl(tree_impl, id), update_submission_state_callback_( std::move(update_submission_state_callback)) {} SurfaceLayerImpl::~SurfaceLayerImpl() { if (update_submission_state_callback_) update_submission_state_callback_.Run(false); } std::unique_ptr SurfaceLayerImpl::CreateLayerImpl( LayerTreeImpl* tree_impl) { return SurfaceLayerImpl::Create(tree_impl, id(), std::move(update_submission_state_callback_)); } void SurfaceLayerImpl::SetRange(const viz::SurfaceRange& surface_range, base::Optional deadline_in_frames) { if (surface_range_ == surface_range && deadline_in_frames_ == deadline_in_frames) { return; } if (surface_range_.end() != surface_range.end() && surface_range.end().local_surface_id().is_valid()) { TRACE_EVENT_WITH_FLOW2( TRACE_DISABLED_BY_DEFAULT("viz.surface_id_flow"), "LocalSurfaceId.Embed.Flow", TRACE_ID_GLOBAL( surface_range.end().local_surface_id().embed_trace_id()), TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT, "step", "ImplSetSurfaceId", "surface_id", surface_range.end().ToString()); } surface_range_ = surface_range; deadline_in_frames_ = deadline_in_frames; NoteLayerPropertyChanged(); } void SurfaceLayerImpl::SetStretchContentToFillBounds(bool stretch_content) { if (stretch_content_to_fill_bounds_ == stretch_content) return; stretch_content_to_fill_bounds_ = stretch_content; NoteLayerPropertyChanged(); } void SurfaceLayerImpl::SetSurfaceHitTestable(bool surface_hit_testable) { if (surface_hit_testable_ == surface_hit_testable) return; surface_hit_testable_ = surface_hit_testable; NoteLayerPropertyChanged(); } void SurfaceLayerImpl::SetHasPointerEventsNone(bool has_pointer_events_none) { if (has_pointer_events_none_ == has_pointer_events_none) return; has_pointer_events_none_ = has_pointer_events_none; NoteLayerPropertyChanged(); } void SurfaceLayerImpl::SetIsReflection(bool is_reflection) { if (is_reflection_ == is_reflection) return; is_reflection_ = is_reflection; NoteLayerPropertyChanged(); } void SurfaceLayerImpl::PushPropertiesTo(LayerImpl* layer) { LayerImpl::PushPropertiesTo(layer); SurfaceLayerImpl* layer_impl = static_cast(layer); layer_impl->SetRange(surface_range_, std::move(deadline_in_frames_)); // Unless the client explicitly specifies otherwise, don't block on // |surface_range_| more than once. deadline_in_frames_ = 0u; layer_impl->SetStretchContentToFillBounds(stretch_content_to_fill_bounds_); layer_impl->SetSurfaceHitTestable(surface_hit_testable_); layer_impl->SetHasPointerEventsNone(has_pointer_events_none_); layer_impl->SetIsReflection(is_reflection_); } bool SurfaceLayerImpl::WillDraw( DrawMode draw_mode, viz::ClientResourceProvider* resource_provider) { bool will_draw = LayerImpl::WillDraw(draw_mode, resource_provider); // If we have a change in WillDraw (meaning that visibility has changed), we // want to inform the VideoFrameSubmitter to start or stop submitting // compositor frames. if (will_draw_ != will_draw) { will_draw_ = will_draw; if (update_submission_state_callback_) update_submission_state_callback_.Run(will_draw); } return will_draw; } void SurfaceLayerImpl::AppendQuads(viz::RenderPass* render_pass, AppendQuadsData* append_quads_data) { AppendRainbowDebugBorder(render_pass); float device_scale_factor = layer_tree_impl()->device_scale_factor(); gfx::Rect quad_rect(gfx::ScaleToEnclosingRect( gfx::Rect(bounds()), device_scale_factor, device_scale_factor)); gfx::Rect visible_quad_rect = draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( gfx::Rect(bounds())); visible_quad_rect = gfx::ScaleToEnclosingRect( visible_quad_rect, device_scale_factor, device_scale_factor); visible_quad_rect = gfx::IntersectRects(quad_rect, visible_quad_rect); if (visible_quad_rect.IsEmpty()) return; viz::SharedQuadState* shared_quad_state = render_pass->CreateAndAppendSharedQuadState(); PopulateScaledSharedQuadState(shared_quad_state, device_scale_factor, contents_opaque()); if (surface_range_.IsValid()) { auto* quad = render_pass->CreateAndAppendDrawQuad(); quad->SetNew(shared_quad_state, quad_rect, visible_quad_rect, surface_range_, background_color(), stretch_content_to_fill_bounds_, has_pointer_events_none_); quad->is_reflection = is_reflection_; // Add the primary surface ID as a dependency. append_quads_data->activation_dependencies.push_back(surface_range_.end()); if (deadline_in_frames_) { if (!append_quads_data->deadline_in_frames) append_quads_data->deadline_in_frames = 0u; append_quads_data->deadline_in_frames = std::max( *append_quads_data->deadline_in_frames, *deadline_in_frames_); } else { append_quads_data->use_default_lower_bound_deadline = true; } } else { auto* quad = render_pass->CreateAndAppendDrawQuad(); quad->SetNew(shared_quad_state, quad_rect, visible_quad_rect, background_color(), false /* force_anti_aliasing_off */); } // Unless the client explicitly specifies otherwise, don't block on // |surface_range_| more than once. deadline_in_frames_ = 0u; } bool SurfaceLayerImpl::is_surface_layer() const { return true; } gfx::Rect SurfaceLayerImpl::GetEnclosingRectInTargetSpace() const { return GetScaledEnclosingRectInTargetSpace( layer_tree_impl()->device_scale_factor()); } void SurfaceLayerImpl::GetDebugBorderProperties(SkColor* color, float* width) const { *color = DebugColors::SurfaceLayerBorderColor(); *width = DebugColors::SurfaceLayerBorderWidth( layer_tree_impl() ? layer_tree_impl()->device_scale_factor() : 1); } void SurfaceLayerImpl::AppendRainbowDebugBorder(viz::RenderPass* render_pass) { if (!ShowDebugBorders(DebugBorderType::SURFACE)) return; viz::SharedQuadState* shared_quad_state = render_pass->CreateAndAppendSharedQuadState(); PopulateSharedQuadState(shared_quad_state, contents_opaque()); SkColor color; float border_width; GetDebugBorderProperties(&color, &border_width); SkColor colors[] = { 0x80ff0000, // Red. 0x80ffa500, // Orange. 0x80ffff00, // Yellow. 0x80008000, // Green. 0x800000ff, // Blue. 0x80ee82ee, // Violet. }; const int kNumColors = base::size(colors); const int kStripeWidth = 300; const int kStripeHeight = 300; for (int i = 0;; ++i) { // For horizontal lines. int x = kStripeWidth * i; int width = std::min(kStripeWidth, bounds().width() - x - 1); // For vertical lines. int y = kStripeHeight * i; int height = std::min(kStripeHeight, bounds().height() - y - 1); gfx::Rect top(x, 0, width, border_width); gfx::Rect bottom(x, bounds().height() - border_width, width, border_width); gfx::Rect left(0, y, border_width, height); gfx::Rect right(bounds().width() - border_width, y, border_width, height); if (top.IsEmpty() && left.IsEmpty()) break; if (!top.IsEmpty()) { bool force_anti_aliasing_off = false; auto* top_quad = render_pass->CreateAndAppendDrawQuad(); top_quad->SetNew(shared_quad_state, top, top, colors[i % kNumColors], force_anti_aliasing_off); auto* bottom_quad = render_pass->CreateAndAppendDrawQuad(); bottom_quad->SetNew(shared_quad_state, bottom, bottom, colors[kNumColors - 1 - (i % kNumColors)], force_anti_aliasing_off); if (contents_opaque()) { // Draws a stripe filling the layer vertically with the same color and // width as the horizontal stipes along the layer's top border. auto* solid_quad = render_pass->CreateAndAppendDrawQuad(); // The inner fill is more transparent then the border. static const float kFillOpacity = 0.1f; SkColor fill_color = SkColorSetA( colors[i % kNumColors], static_cast(SkColorGetA(colors[i % kNumColors]) * kFillOpacity)); gfx::Rect fill_rect(x, 0, width, bounds().height()); solid_quad->SetNew(shared_quad_state, fill_rect, fill_rect, fill_color, force_anti_aliasing_off); } } if (!left.IsEmpty()) { bool force_anti_aliasing_off = false; auto* left_quad = render_pass->CreateAndAppendDrawQuad(); left_quad->SetNew(shared_quad_state, left, left, colors[kNumColors - 1 - (i % kNumColors)], force_anti_aliasing_off); auto* right_quad = render_pass->CreateAndAppendDrawQuad(); right_quad->SetNew(shared_quad_state, right, right, colors[i % kNumColors], force_anti_aliasing_off); } } } void SurfaceLayerImpl::AsValueInto(base::trace_event::TracedValue* dict) const { LayerImpl::AsValueInto(dict); dict->SetString("surface_range", surface_range_.ToString()); } const char* SurfaceLayerImpl::LayerTypeAsString() const { return "cc::SurfaceLayerImpl"; } } // namespace cc