// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/spellchecker/spellcheck_language_policy_handler.h" #include #include #include "base/strings/string_util.h" #include "base/syslog_logging.h" #include "base/values.h" #include "build/build_config.h" #include "chrome/common/pref_names.h" #include "components/policy/core/browser/policy_error_map.h" #include "components/policy/policy_constants.h" #include "components/prefs/pref_value_map.h" #include "components/spellcheck/browser/pref_names.h" #include "components/spellcheck/common/spellcheck_common.h" #include "components/strings/grit/components_strings.h" SpellcheckLanguagePolicyHandler::SpellcheckLanguagePolicyHandler() : TypeCheckingPolicyHandler(policy::key::kSpellcheckLanguage, base::Value::Type::LIST) {} SpellcheckLanguagePolicyHandler::~SpellcheckLanguagePolicyHandler() = default; bool SpellcheckLanguagePolicyHandler::CheckPolicySettings( const policy::PolicyMap& policies, policy::PolicyErrorMap* errors) { const base::Value* value = nullptr; bool ok = CheckAndGetValue(policies, errors, &value); std::vector forced; std::vector unknown; SortForcedLanguages(policies, &forced, &unknown); #if !defined(OS_MACOSX) for (const auto& language : unknown) { errors->AddError(policy_name(), IDS_POLICY_SPELLCHECK_UNKNOWN_LANGUAGE, language); } #endif return ok; } void SpellcheckLanguagePolicyHandler::ApplyPolicySettings( const policy::PolicyMap& policies, PrefValueMap* prefs) { // Ignore this policy if the SpellcheckEnabled policy disables spellcheck. const base::Value* spellcheck_enabled_value = policies.GetValue(policy::key::kSpellcheckEnabled); if (spellcheck_enabled_value && spellcheck_enabled_value->GetBool() == false) return; // If this policy isn't set, don't modify spellcheck languages. const base::Value* value = policies.GetValue(policy_name()); if (!value) return; // Set the forced dictionaries preference based on this policy's values, // and emit warnings for unknown languages. std::vector forced; std::vector unknown; SortForcedLanguages(policies, &forced, &unknown); for (const auto& language : unknown) { SYSLOG(WARNING) << "SpellcheckLanguage policy: Unknown or unsupported language \"" << language << "\""; } prefs->SetValue(spellcheck::prefs::kSpellCheckEnable, base::Value(true)); prefs->SetValue(spellcheck::prefs::kSpellCheckForcedDictionaries, base::Value(std::move(forced))); } void SpellcheckLanguagePolicyHandler::SortForcedLanguages( const policy::PolicyMap& policies, std::vector* const forced, std::vector* const unknown) { const base::Value* value = policies.GetValue(policy_name()); if (!value) return; // Separate the valid languages from the unknown / unsupported languages. const base::Value::ListStorage& forced_languages = value->GetList(); for (const base::Value& language : forced_languages) { std::string current_language = spellcheck::GetCorrespondingSpellCheckLanguage( base::TrimWhitespaceASCII(language.GetString(), base::TRIM_ALL)); if (current_language.empty()) { unknown->emplace_back(language.GetString()); } else { forced->emplace_back(std::move(current_language)); } } }