// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_TEST_H_ #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_TEST_H_ #include "gpu/command_buffer/service/async_pixel_transfer_manager.h" #include "testing/gmock/include/gmock/gmock.h" namespace gpu { class MockAsyncPixelTransferManager : public AsyncPixelTransferManager { public: MockAsyncPixelTransferManager(); virtual ~MockAsyncPixelTransferManager(); // AsyncPixelTransferManager implementation: MOCK_METHOD0(BindCompletedAsyncTransfers, void()); MOCK_METHOD2(AsyncNotifyCompletion, void(const AsyncMemoryParams& mem_params, AsyncPixelTransferCompletionObserver* observer)); MOCK_METHOD0(GetTextureUploadCount, uint32()); MOCK_METHOD0(GetTotalTextureUploadTime, base::TimeDelta()); MOCK_METHOD0(ProcessMorePendingTransfers, void()); MOCK_METHOD0(NeedsProcessMorePendingTransfers, bool()); MOCK_METHOD0(WaitAllAsyncTexImage2D, void()); MOCK_METHOD2( CreatePixelTransferDelegateImpl, AsyncPixelTransferDelegate*(gles2::TextureRef* ref, const AsyncTexImage2DParams& define_params)); private: DISALLOW_COPY_AND_ASSIGN(MockAsyncPixelTransferManager); }; } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_TEST_H_