/* * Copyright (C) 2010, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_BIQUAD_PROCESSOR_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_BIQUAD_PROCESSOR_H_ #include #include "base/memory/scoped_refptr.h" #include "third_party/blink/renderer/modules/webaudio/audio_node.h" #include "third_party/blink/renderer/modules/webaudio/audio_param.h" #include "third_party/blink/renderer/platform/audio/audio_dsp_kernel.h" #include "third_party/blink/renderer/platform/audio/audio_dsp_kernel_processor.h" #include "third_party/blink/renderer/platform/audio/biquad.h" namespace blink { // BiquadProcessor is an AudioDSPKernelProcessor which uses Biquad objects to // implement several common filters. class BiquadProcessor final : public AudioDSPKernelProcessor { public: // These values are persisted to logs. Entries should not be renumbered and // numeric values should never be reused. enum class FilterType { kLowPass = 0, kHighPass = 1, kBandPass = 2, kLowShelf = 3, kHighShelf = 4, kPeaking = 5, kNotch = 6, kAllpass = 7, kMaxValue = kAllpass, }; BiquadProcessor(float sample_rate, uint32_t number_of_channels, AudioParamHandler& frequency, AudioParamHandler& q, AudioParamHandler& gain, AudioParamHandler& detune); ~BiquadProcessor() override; std::unique_ptr CreateKernel() override; void Process(const AudioBus* source, AudioBus* destination, uint32_t frames_to_process) override; void ProcessOnlyAudioParams(uint32_t frames_to_process) override; // Get the magnitude and phase response of the filter at the given // set of frequencies (in Hz). The phase response is in radians. void GetFrequencyResponse(int n_frequencies, const float* frequency_hz, float* mag_response, float* phase_response); void CheckForDirtyCoefficients(); bool FilterCoefficientsDirty() const { return filter_coefficients_dirty_; } bool HasSampleAccurateValues() const { return has_sample_accurate_values_; } bool IsAudioRate() const { return is_audio_rate_; } AudioParamHandler& Parameter1() { return *parameter1_; } AudioParamHandler& Parameter2() { return *parameter2_; } AudioParamHandler& Parameter3() { return *parameter3_; } AudioParamHandler& Parameter4() { return *parameter4_; } FilterType GetType() const { return type_; } void SetType(FilterType); private: FilterType type_; scoped_refptr parameter1_; scoped_refptr parameter2_; scoped_refptr parameter3_; scoped_refptr parameter4_; // so DSP kernels know when to re-compute coefficients bool filter_coefficients_dirty_; // Set to true if any of the filter parameters are sample-accurate. bool has_sample_accurate_values_; // Set to true if any of the filter parameters are a-rate. bool is_audio_rate_; }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_BIQUAD_PROCESSOR_H_