/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_PERIODIC_WAVE_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_PERIODIC_WAVE_H_ #include #include "third_party/blink/renderer/core/typed_arrays/array_buffer_view_helpers.h" #include "third_party/blink/renderer/core/typed_arrays/dom_typed_array.h" #include "third_party/blink/renderer/platform/audio/audio_array.h" #include "third_party/blink/renderer/platform/bindings/script_wrappable.h" #include "third_party/blink/renderer/platform/wtf/forward.h" #include "third_party/blink/renderer/platform/wtf/vector.h" namespace blink { class BaseAudioContext; class ExceptionState; class PeriodicWaveOptions; class PeriodicWave final : public ScriptWrappable { DEFINE_WRAPPERTYPEINFO(); public: static PeriodicWave* CreateSine(float sample_rate); static PeriodicWave* CreateSquare(float sample_rate); static PeriodicWave* CreateSawtooth(float sample_rate); static PeriodicWave* CreateTriangle(float sample_rate); // Creates an arbitrary periodic wave given the frequency components (Fourier // coefficients). static PeriodicWave* Create(BaseAudioContext&, const Vector& real, const Vector& imag, bool normalize, ExceptionState&); static PeriodicWave* Create(BaseAudioContext*, const PeriodicWaveOptions*, ExceptionState&); explicit PeriodicWave(float sample_rate); ~PeriodicWave() override; // Returns pointers to the lower and higher wave data for the pitch range // containing the given fundamental frequency. These two tables are in // adjacent "pitch" ranges where the higher table will have the maximum number // of partials which won't alias when played back at this fundamental // frequency. The lower wave is the next range containing fewer partials than // the higher wave. Interpolation between these two tables can be made // according to tableInterpolationFactor. // Where values from 0 -> 1 interpolate between lower -> higher. void WaveDataForFundamentalFrequency(float, float*& lower_wave_data, float*& higher_wave_data, float& table_interpolation_factor); // Like the above, except we compute accept 4 frequencies at a time and return // 4 lower/higher wave data tables and the 4 corresponding table interpolation // factors. Intended for use with the OscillatorNode for faster a-rate // processing. void WaveDataForFundamentalFrequency(const float fundamental_frequency[4], float* lower_wave_data[4], float* higher_wave_data[4], float table_interpolation_factor[4]); // Returns the scalar multiplier to the oscillator frequency to calculate wave // buffer phase increment. float RateScale() const { return rate_scale_; } // The size of the FFT to use based on the sampling rate. unsigned PeriodicWaveSize() const; // The number of ranges needed for the given sampling rate and FFT size. unsigned NumberOfRanges() const { return number_of_ranges_; } private: void GenerateBasicWaveform(int); size_t v8_external_memory_; float sample_rate_; unsigned number_of_ranges_; float cents_per_range_; // The lowest frequency (in Hertz) where playback will include all of the // partials. Playing back lower than this frequency will gradually lose more // high-frequency information. This frequency is quite low (~10Hz @ 44.1KHz) float lowest_fundamental_frequency_; float rate_scale_; // Maximum possible number of partials (before culling). unsigned MaxNumberOfPartials() const; unsigned NumberOfPartialsForRange(unsigned range_index) const; void AdjustV8ExternalMemory(int64_t delta); // Creates tables based on numberOfComponents Fourier coefficients. void CreateBandLimitedTables(const float* real, const float* imag, unsigned number_of_components, bool disable_normalization); Vector> band_limited_tables_; }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_PERIODIC_WAVE_H_