// // Copyright (C) 2016 Google, Inc. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #include #include #include #include "ResourceLimits.h" namespace glslang { const TBuiltInResource DefaultTBuiltInResource = { /* .MaxLights = */ 32, /* .MaxClipPlanes = */ 6, /* .MaxTextureUnits = */ 32, /* .MaxTextureCoords = */ 32, /* .MaxVertexAttribs = */ 64, /* .MaxVertexUniformComponents = */ 4096, /* .MaxVaryingFloats = */ 64, /* .MaxVertexTextureImageUnits = */ 32, /* .MaxCombinedTextureImageUnits = */ 80, /* .MaxTextureImageUnits = */ 32, /* .MaxFragmentUniformComponents = */ 4096, /* .MaxDrawBuffers = */ 32, /* .MaxVertexUniformVectors = */ 128, /* .MaxVaryingVectors = */ 8, /* .MaxFragmentUniformVectors = */ 16, /* .MaxVertexOutputVectors = */ 16, /* .MaxFragmentInputVectors = */ 15, /* .MinProgramTexelOffset = */ -8, /* .MaxProgramTexelOffset = */ 7, /* .MaxClipDistances = */ 8, /* .MaxComputeWorkGroupCountX = */ 65535, /* .MaxComputeWorkGroupCountY = */ 65535, /* .MaxComputeWorkGroupCountZ = */ 65535, /* .MaxComputeWorkGroupSizeX = */ 1024, /* .MaxComputeWorkGroupSizeY = */ 1024, /* .MaxComputeWorkGroupSizeZ = */ 64, /* .MaxComputeUniformComponents = */ 1024, /* .MaxComputeTextureImageUnits = */ 16, /* .MaxComputeImageUniforms = */ 8, /* .MaxComputeAtomicCounters = */ 8, /* .MaxComputeAtomicCounterBuffers = */ 1, /* .MaxVaryingComponents = */ 60, /* .MaxVertexOutputComponents = */ 64, /* .MaxGeometryInputComponents = */ 64, /* .MaxGeometryOutputComponents = */ 128, /* .MaxFragmentInputComponents = */ 128, /* .MaxImageUnits = */ 8, /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8, /* .MaxCombinedShaderOutputResources = */ 8, /* .MaxImageSamples = */ 0, /* .MaxVertexImageUniforms = */ 0, /* .MaxTessControlImageUniforms = */ 0, /* .MaxTessEvaluationImageUniforms = */ 0, /* .MaxGeometryImageUniforms = */ 0, /* .MaxFragmentImageUniforms = */ 8, /* .MaxCombinedImageUniforms = */ 8, /* .MaxGeometryTextureImageUnits = */ 16, /* .MaxGeometryOutputVertices = */ 256, /* .MaxGeometryTotalOutputComponents = */ 1024, /* .MaxGeometryUniformComponents = */ 1024, /* .MaxGeometryVaryingComponents = */ 64, /* .MaxTessControlInputComponents = */ 128, /* .MaxTessControlOutputComponents = */ 128, /* .MaxTessControlTextureImageUnits = */ 16, /* .MaxTessControlUniformComponents = */ 1024, /* .MaxTessControlTotalOutputComponents = */ 4096, /* .MaxTessEvaluationInputComponents = */ 128, /* .MaxTessEvaluationOutputComponents = */ 128, /* .MaxTessEvaluationTextureImageUnits = */ 16, /* .MaxTessEvaluationUniformComponents = */ 1024, /* .MaxTessPatchComponents = */ 120, /* .MaxPatchVertices = */ 32, /* .MaxTessGenLevel = */ 64, /* .MaxViewports = */ 16, /* .MaxVertexAtomicCounters = */ 0, /* .MaxTessControlAtomicCounters = */ 0, /* .MaxTessEvaluationAtomicCounters = */ 0, /* .MaxGeometryAtomicCounters = */ 0, /* .MaxFragmentAtomicCounters = */ 8, /* .MaxCombinedAtomicCounters = */ 8, /* .MaxAtomicCounterBindings = */ 1, /* .MaxVertexAtomicCounterBuffers = */ 0, /* .MaxTessControlAtomicCounterBuffers = */ 0, /* .MaxTessEvaluationAtomicCounterBuffers = */ 0, /* .MaxGeometryAtomicCounterBuffers = */ 0, /* .MaxFragmentAtomicCounterBuffers = */ 1, /* .MaxCombinedAtomicCounterBuffers = */ 1, /* .MaxAtomicCounterBufferSize = */ 16384, /* .MaxTransformFeedbackBuffers = */ 4, /* .MaxTransformFeedbackInterleavedComponents = */ 64, /* .MaxCullDistances = */ 8, /* .MaxCombinedClipAndCullDistances = */ 8, /* .MaxSamples = */ 4, /* .limits = */ { /* .nonInductiveForLoops = */ 1, /* .whileLoops = */ 1, /* .doWhileLoops = */ 1, /* .generalUniformIndexing = */ 1, /* .generalAttributeMatrixVectorIndexing = */ 1, /* .generalVaryingIndexing = */ 1, /* .generalSamplerIndexing = */ 1, /* .generalVariableIndexing = */ 1, /* .generalConstantMatrixVectorIndexing = */ 1, }}; std::string GetDefaultTBuiltInResourceString() { std::ostringstream ostream; ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n" << "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n" << "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n" << "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n" << "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n" << "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n" << "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n" << "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n" << "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n" << "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n" << "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n" << "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n" << "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n" << "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n" << "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n" << "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n" << "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n" << "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n" << "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n" << "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n" << "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n" << "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n" << "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n" << "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n" << "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n" << "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n" << "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n" << "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n" << "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n" << "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n" << "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n" << "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n" << "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n" << "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n" << "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n" << "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n" << "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n" << "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n" << "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n" << "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n" << "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n" << "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n" << "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n" << "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n" << "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n" << "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n" << "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n" << "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n" << "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n" << "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n" << "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n" << "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n" << "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n" << "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n" << "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n" << "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n" << "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n" << "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n" << "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n" << "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n" << "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n" << "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n" << "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n" << "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n" << "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n" << "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n" << "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n" << "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n" << "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n" << "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n" << "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n" << "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n" << "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n" << "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n" << "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n" << "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n" << "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n" << "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n" << "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n" << "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n" << "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n" << "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n" << "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n" << "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n" << "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n" << "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n" << "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n" << "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n" << "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n" << "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n" << "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n" << "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n" ; return ostream.str(); } void DecodeResourceLimits(TBuiltInResource* resources, char* config) { const char* delims = " \t\n\r"; const char* token = strtok(config, delims); while (token) { const char* valueStr = strtok(0, delims); if (valueStr == 0 || ! (valueStr[0] == '-' || (valueStr[0] >= '0' && valueStr[0] <= '9'))) { printf("Error: '%s' bad .conf file. Each name must be followed by one number.\n", valueStr ? valueStr : ""); return; } int value = atoi(valueStr); if (strcmp(token, "MaxLights") == 0) resources->maxLights = value; else if (strcmp(token, "MaxClipPlanes") == 0) resources->maxClipPlanes = value; else if (strcmp(token, "MaxTextureUnits") == 0) resources->maxTextureUnits = value; else if (strcmp(token, "MaxTextureCoords") == 0) resources->maxTextureCoords = value; else if (strcmp(token, "MaxVertexAttribs") == 0) resources->maxVertexAttribs = value; else if (strcmp(token, "MaxVertexUniformComponents") == 0) resources->maxVertexUniformComponents = value; else if (strcmp(token, "MaxVaryingFloats") == 0) resources->maxVaryingFloats = value; else if (strcmp(token, "MaxVertexTextureImageUnits") == 0) resources->maxVertexTextureImageUnits = value; else if (strcmp(token, "MaxCombinedTextureImageUnits") == 0) resources->maxCombinedTextureImageUnits = value; else if (strcmp(token, "MaxTextureImageUnits") == 0) resources->maxTextureImageUnits = value; else if (strcmp(token, "MaxFragmentUniformComponents") == 0) resources->maxFragmentUniformComponents = value; else if (strcmp(token, "MaxDrawBuffers") == 0) resources->maxDrawBuffers = value; else if (strcmp(token, "MaxVertexUniformVectors") == 0) resources->maxVertexUniformVectors = value; else if (strcmp(token, "MaxVaryingVectors") == 0) resources->maxVaryingVectors = value; else if (strcmp(token, "MaxFragmentUniformVectors") == 0) resources->maxFragmentUniformVectors = value; else if (strcmp(token, "MaxVertexOutputVectors") == 0) resources->maxVertexOutputVectors = value; else if (strcmp(token, "MaxFragmentInputVectors") == 0) resources->maxFragmentInputVectors = value; else if (strcmp(token, "MinProgramTexelOffset") == 0) resources->minProgramTexelOffset = value; else if (strcmp(token, "MaxProgramTexelOffset") == 0) resources->maxProgramTexelOffset = value; else if (strcmp(token, "MaxClipDistances") == 0) resources->maxClipDistances = value; else if (strcmp(token, "MaxComputeWorkGroupCountX") == 0) resources->maxComputeWorkGroupCountX = value; else if (strcmp(token, "MaxComputeWorkGroupCountY") == 0) resources->maxComputeWorkGroupCountY = value; else if (strcmp(token, "MaxComputeWorkGroupCountZ") == 0) resources->maxComputeWorkGroupCountZ = value; else if (strcmp(token, "MaxComputeWorkGroupSizeX") == 0) resources->maxComputeWorkGroupSizeX = value; else if (strcmp(token, "MaxComputeWorkGroupSizeY") == 0) resources->maxComputeWorkGroupSizeY = value; else if (strcmp(token, "MaxComputeWorkGroupSizeZ") == 0) resources->maxComputeWorkGroupSizeZ = value; else if (strcmp(token, "MaxComputeUniformComponents") == 0) resources->maxComputeUniformComponents = value; else if (strcmp(token, "MaxComputeTextureImageUnits") == 0) resources->maxComputeTextureImageUnits = value; else if (strcmp(token, "MaxComputeImageUniforms") == 0) resources->maxComputeImageUniforms = value; else if (strcmp(token, "MaxComputeAtomicCounters") == 0) resources->maxComputeAtomicCounters = value; else if (strcmp(token, "MaxComputeAtomicCounterBuffers") == 0) resources->maxComputeAtomicCounterBuffers = value; else if (strcmp(token, "MaxVaryingComponents") == 0) resources->maxVaryingComponents = value; else if (strcmp(token, "MaxVertexOutputComponents") == 0) resources->maxVertexOutputComponents = value; else if (strcmp(token, "MaxGeometryInputComponents") == 0) resources->maxGeometryInputComponents = value; else if (strcmp(token, "MaxGeometryOutputComponents") == 0) resources->maxGeometryOutputComponents = value; else if (strcmp(token, "MaxFragmentInputComponents") == 0) resources->maxFragmentInputComponents = value; else if (strcmp(token, "MaxImageUnits") == 0) resources->maxImageUnits = value; else if (strcmp(token, "MaxCombinedImageUnitsAndFragmentOutputs") == 0) resources->maxCombinedImageUnitsAndFragmentOutputs = value; else if (strcmp(token, "MaxCombinedShaderOutputResources") == 0) resources->maxCombinedShaderOutputResources = value; else if (strcmp(token, "MaxImageSamples") == 0) resources->maxImageSamples = value; else if (strcmp(token, "MaxVertexImageUniforms") == 0) resources->maxVertexImageUniforms = value; else if (strcmp(token, "MaxTessControlImageUniforms") == 0) resources->maxTessControlImageUniforms = value; else if (strcmp(token, "MaxTessEvaluationImageUniforms") == 0) resources->maxTessEvaluationImageUniforms = value; else if (strcmp(token, "MaxGeometryImageUniforms") == 0) resources->maxGeometryImageUniforms = value; else if (strcmp(token, "MaxFragmentImageUniforms") == 0) resources->maxFragmentImageUniforms = value; else if (strcmp(token, "MaxCombinedImageUniforms") == 0) resources->maxCombinedImageUniforms = value; else if (strcmp(token, "MaxGeometryTextureImageUnits") == 0) resources->maxGeometryTextureImageUnits = value; else if (strcmp(token, "MaxGeometryOutputVertices") == 0) resources->maxGeometryOutputVertices = value; else if (strcmp(token, "MaxGeometryTotalOutputComponents") == 0) resources->maxGeometryTotalOutputComponents = value; else if (strcmp(token, "MaxGeometryUniformComponents") == 0) resources->maxGeometryUniformComponents = value; else if (strcmp(token, "MaxGeometryVaryingComponents") == 0) resources->maxGeometryVaryingComponents = value; else if (strcmp(token, "MaxTessControlInputComponents") == 0) resources->maxTessControlInputComponents = value; else if (strcmp(token, "MaxTessControlOutputComponents") == 0) resources->maxTessControlOutputComponents = value; else if (strcmp(token, "MaxTessControlTextureImageUnits") == 0) resources->maxTessControlTextureImageUnits = value; else if (strcmp(token, "MaxTessControlUniformComponents") == 0) resources->maxTessControlUniformComponents = value; else if (strcmp(token, "MaxTessControlTotalOutputComponents") == 0) resources->maxTessControlTotalOutputComponents = value; else if (strcmp(token, "MaxTessEvaluationInputComponents") == 0) resources->maxTessEvaluationInputComponents = value; else if (strcmp(token, "MaxTessEvaluationOutputComponents") == 0) resources->maxTessEvaluationOutputComponents = value; else if (strcmp(token, "MaxTessEvaluationTextureImageUnits") == 0) resources->maxTessEvaluationTextureImageUnits = value; else if (strcmp(token, "MaxTessEvaluationUniformComponents") == 0) resources->maxTessEvaluationUniformComponents = value; else if (strcmp(token, "MaxTessPatchComponents") == 0) resources->maxTessPatchComponents = value; else if (strcmp(token, "MaxPatchVertices") == 0) resources->maxPatchVertices = value; else if (strcmp(token, "MaxTessGenLevel") == 0) resources->maxTessGenLevel = value; else if (strcmp(token, "MaxViewports") == 0) resources->maxViewports = value; else if (strcmp(token, "MaxVertexAtomicCounters") == 0) resources->maxVertexAtomicCounters = value; else if (strcmp(token, "MaxTessControlAtomicCounters") == 0) resources->maxTessControlAtomicCounters = value; else if (strcmp(token, "MaxTessEvaluationAtomicCounters") == 0) resources->maxTessEvaluationAtomicCounters = value; else if (strcmp(token, "MaxGeometryAtomicCounters") == 0) resources->maxGeometryAtomicCounters = value; else if (strcmp(token, "MaxFragmentAtomicCounters") == 0) resources->maxFragmentAtomicCounters = value; else if (strcmp(token, "MaxCombinedAtomicCounters") == 0) resources->maxCombinedAtomicCounters = value; else if (strcmp(token, "MaxAtomicCounterBindings") == 0) resources->maxAtomicCounterBindings = value; else if (strcmp(token, "MaxVertexAtomicCounterBuffers") == 0) resources->maxVertexAtomicCounterBuffers = value; else if (strcmp(token, "MaxTessControlAtomicCounterBuffers") == 0) resources->maxTessControlAtomicCounterBuffers = value; else if (strcmp(token, "MaxTessEvaluationAtomicCounterBuffers") == 0) resources->maxTessEvaluationAtomicCounterBuffers = value; else if (strcmp(token, "MaxGeometryAtomicCounterBuffers") == 0) resources->maxGeometryAtomicCounterBuffers = value; else if (strcmp(token, "MaxFragmentAtomicCounterBuffers") == 0) resources->maxFragmentAtomicCounterBuffers = value; else if (strcmp(token, "MaxCombinedAtomicCounterBuffers") == 0) resources->maxCombinedAtomicCounterBuffers = value; else if (strcmp(token, "MaxAtomicCounterBufferSize") == 0) resources->maxAtomicCounterBufferSize = value; else if (strcmp(token, "MaxTransformFeedbackBuffers") == 0) resources->maxTransformFeedbackBuffers = value; else if (strcmp(token, "MaxTransformFeedbackInterleavedComponents") == 0) resources->maxTransformFeedbackInterleavedComponents = value; else if (strcmp(token, "MaxCullDistances") == 0) resources->maxCullDistances = value; else if (strcmp(token, "MaxCombinedClipAndCullDistances") == 0) resources->maxCombinedClipAndCullDistances = value; else if (strcmp(token, "MaxSamples") == 0) resources->maxSamples = value; else if (strcmp(token, "nonInductiveForLoops") == 0) resources->limits.nonInductiveForLoops = (value != 0); else if (strcmp(token, "whileLoops") == 0) resources->limits.whileLoops = (value != 0); else if (strcmp(token, "doWhileLoops") == 0) resources->limits.doWhileLoops = (value != 0); else if (strcmp(token, "generalUniformIndexing") == 0) resources->limits.generalUniformIndexing = (value != 0); else if (strcmp(token, "generalAttributeMatrixVectorIndexing") == 0) resources->limits.generalAttributeMatrixVectorIndexing = (value != 0); else if (strcmp(token, "generalVaryingIndexing") == 0) resources->limits.generalVaryingIndexing = (value != 0); else if (strcmp(token, "generalSamplerIndexing") == 0) resources->limits.generalSamplerIndexing = (value != 0); else if (strcmp(token, "generalVariableIndexing") == 0) resources->limits.generalVariableIndexing = (value != 0); else if (strcmp(token, "generalConstantMatrixVectorIndexing") == 0) resources->limits.generalConstantMatrixVectorIndexing = (value != 0); else printf("Warning: unrecognized limit (%s) in configuration file.\n", token); token = strtok(0, delims); } } } // end namespace glslang