hlsl.matType.frag Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:1 move second child to first child (temp 1-component vector of float) 0:1 'f1' (temp 1-component vector of float) 0:1 Constant: 0:1 1.000000 0:11 Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float) 0:9 Function Parameters: 0:9 'inFloat1' (temp 1-component vector of float) 0:9 'inScalar' (temp float) 0:? Linker Objects 0:? 'f1' (temp 1-component vector of float) 0:? 'fmat11' (temp 1X1 matrix of float) 0:? 'fmat41' (temp 1X4 matrix of float) 0:? 'fmat12' (temp 2X1 matrix of float) 0:? 'dmat23' (temp 3X2 matrix of double) 0:? 'int44' (temp 4X4 matrix of int) Linked fragment stage: Shader version: 450 gl_FragCoord origin is upper left 0:? Sequence 0:1 move second child to first child (temp 1-component vector of float) 0:1 'f1' (temp 1-component vector of float) 0:1 Constant: 0:1 1.000000 0:11 Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float) 0:9 Function Parameters: 0:9 'inFloat1' (temp 1-component vector of float) 0:9 'inScalar' (temp float) 0:? Linker Objects 0:? 'f1' (temp 1-component vector of float) 0:? 'fmat11' (temp 1X1 matrix of float) 0:? 'fmat41' (temp 1X4 matrix of float) 0:? 'fmat12' (temp 2X1 matrix of float) 0:? 'dmat23' (temp 3X2 matrix of double) 0:? 'int44' (temp 4X4 matrix of int) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 36 Capability Shader Capability Float64 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "PixelShaderFunction" ExecutionMode 4 OriginUpperLeft Source HLSL 450 Name 4 "PixelShaderFunction" Name 11 "ShaderFunction(vf1;f1;" Name 9 "inFloat1" Name 10 "inScalar" Name 14 "f1" Name 18 "fmat11" Name 22 "fmat41" Name 25 "fmat12" Name 30 "dmat23" Name 35 "int44" 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypePointer Function 6(float) 8: TypeFunction 6(float) 7(ptr) 7(ptr) 15: TypeVector 6(float) 1 16: TypeMatrix 15(fvec) 1 17: TypePointer Function 16 19: TypeVector 6(float) 4 20: TypeMatrix 19(fvec4) 1 21: TypePointer Function 20 23: TypeMatrix 15(fvec) 2 24: TypePointer Function 23 26: TypeFloat 64 27: TypeVector 26(float) 2 28: TypeMatrix 27(fvec2) 3 29: TypePointer Function 28 31: TypeInt 32 1 32: TypeVector 31(int) 4 33: TypeMatrix 32(ivec4) 4 34: TypePointer Function 33 4(PixelShaderFunction): 2 Function None 3 5: Label FunctionEnd 11(ShaderFunction(vf1;f1;): 6(float) Function None 8 9(inFloat1): 7(ptr) FunctionParameter 10(inScalar): 7(ptr) FunctionParameter 12: Label 14(f1): 7(ptr) Variable Function 18(fmat11): 17(ptr) Variable Function 22(fmat41): 21(ptr) Variable Function 25(fmat12): 24(ptr) Variable Function 30(dmat23): 29(ptr) Variable Function 35(int44): 34(ptr) Variable Function 13: 6(float) Undef ReturnValue 13 FunctionEnd