nonVulkan.frag Warning, version 450 is not yet complete; most version-specific features are present, but some are missing. ERROR: 0:3: 'constant_id' : only allowed when generating SPIR-V ERROR: 0:4: 'input_attachment_index' : only allowed when using GLSL for Vulkan ERROR: 0:4: 'input_attachment_index' : can only be used with a subpass ERROR: 0:5: 'push_constant' : only allowed when using GLSL for Vulkan ERROR: 4 compilation errors. No code generated. Shader version: 450 ERROR: node is still EOpNull! 0:? Linker Objects 0:? 'arraySize' (specialization-constant const int) 0:? 12 (const int) 0:? 'foo' (temp int) 0:? 'ubi' (layout(column_major std430 push_constant ) uniform block{layout(column_major std430 offset=0 ) uniform int a}) Linked fragment stage: ERROR: Linking fragment stage: Missing entry point: Each stage requires one "void main()" entry point Shader version: 450 ERROR: node is still EOpNull! 0:? Linker Objects 0:? 'arraySize' (specialization-constant const int) 0:? 12 (const int) 0:? 'foo' (temp int) 0:? 'ubi' (layout(column_major std430 push_constant ) uniform block{layout(column_major std430 offset=0 ) uniform int a})