numeral.frag Warning, version 400 is not yet complete; most version-specific features are present, but some are missing. ERROR: 0:14: '' : octal literal digit too large ERROR: 0:15: '' : octal literal digit too large ERROR: 0:16: '' : octal literal digit too large ERROR: 0:17: '' : octal literal too big ERROR: 0:18: '' : octal literal too big ERROR: 0:23: '' : octal literal digit too large ERROR: 0:24: '' : octal literal digit too large ERROR: 0:49: '' : bad digit in hexidecimal literal ERROR: 0:50: '' : hexidecimal literal too big ERROR: 0:88: '' : float literal needs a decimal point or exponent ERROR: 0:98: '' : numeric literal too big ERROR: 0:101: '' : numeric literal too big ERROR: 12 compilation errors. No code generated. Shader version: 400 ERROR: node is still EOpNull! 0:3 Function Definition: main( (global void) 0:3 Function Parameters: 0:5 Sequence 0:5 Sequence 0:5 move second child to first child (temp int) 0:5 'o00' (temp int) 0:5 Constant: 0:5 0 (const int) 0:6 Sequence 0:6 move second child to first child (temp int) 0:6 'o000' (temp int) 0:6 Constant: 0:6 0 (const int) 0:7 Sequence 0:7 move second child to first child (temp int) 0:7 'o0000' (temp int) 0:7 Constant: 0:7 0 (const int) 0:8 Sequence 0:8 move second child to first child (temp int) 0:8 'o5' (temp int) 0:8 Constant: 0:8 5 (const int) 0:9 Sequence 0:9 move second child to first child (temp int) 0:9 'o05' (temp int) 0:9 Constant: 0:9 5 (const int) 0:10 Sequence 0:10 move second child to first child (temp int) 0:10 'o006' (temp int) 0:10 Constant: 0:10 6 (const int) 0:11 Sequence 0:11 move second child to first child (temp int) 0:11 'o7' (temp int) 0:11 Constant: 0:11 7 (const int) 0:12 Sequence 0:12 move second child to first child (temp int) 0:12 'o58' (temp int) 0:12 Constant: 0:12 58 (const int) 0:13 Sequence 0:13 move second child to first child (temp int) 0:13 'omax' (temp int) 0:13 Constant: 0:13 -1 (const int) 0:14 Sequence 0:14 move second child to first child (temp int) 0:14 'o8' (temp int) 0:14 Constant: 0:14 0 (const int) 0:15 Sequence 0:15 move second child to first child (temp int) 0:15 'o08' (temp int) 0:15 Constant: 0:15 0 (const int) 0:16 Sequence 0:16 move second child to first child (temp int) 0:16 'o009' (temp int) 0:16 Constant: 0:16 0 (const int) 0:17 Sequence 0:17 move second child to first child (temp int) 0:17 'obig' (temp int) 0:17 Constant: 0:17 995208915 (const int) 0:18 Sequence 0:18 move second child to first child (temp int) 0:18 'omax1' (temp int) 0:18 Constant: 0:18 536870912 (const int) 0:20 Sequence 0:20 move second child to first child (temp uint) 0:20 'uo5' (temp uint) 0:20 Constant: 0:20 5 (const uint) 0:21 Sequence 0:21 move second child to first child (temp uint) 0:21 'uo6' (temp uint) 0:21 Constant: 0:21 6 (const uint) 0:22 Sequence 0:22 move second child to first child (temp uint) 0:22 'uo7' (temp uint) 0:22 Constant: 0:22 7 (const uint) 0:23 Sequence 0:23 move second child to first child (temp uint) 0:23 'uo8' (temp uint) 0:23 Constant: 0:23 0 (const uint) 0:24 Sequence 0:24 move second child to first child (temp uint) 0:24 'uo9' (temp uint) 0:24 Constant: 0:24 0 (const uint) 0:26 Sequence 0:26 move second child to first child (temp int) 0:26 'h0' (temp int) 0:26 Constant: 0:26 0 (const int) 0:27 Sequence 0:27 move second child to first child (temp int) 0:27 'h00' (temp int) 0:27 Constant: 0:27 0 (const int) 0:28 Sequence 0:28 move second child to first child (temp int) 0:28 'h000' (temp int) 0:28 Constant: 0:28 0 (const int) 0:29 Sequence 0:29 move second child to first child (temp int) 0:29 'h1' (temp int) 0:29 Constant: 0:29 1 (const int) 0:30 Sequence 0:30 move second child to first child (temp int) 0:30 'h2' (temp int) 0:30 Constant: 0:30 2 (const int) 0:31 Sequence 0:31 move second child to first child (temp int) 0:31 'h300' (temp int) 0:31 Constant: 0:31 768 (const int) 0:32 Sequence 0:32 move second child to first child (temp int) 0:32 'hABCDEF' (temp int) 0:32 Constant: 0:32 11259375 (const int) 0:33 Sequence 0:33 move second child to first child (temp int) 0:33 'hFFFFFFFF' (temp int) 0:33 Constant: 0:33 -1 (const int) 0:34 Sequence 0:34 move second child to first child (temp int) 0:34 'h12345678' (temp int) 0:34 Constant: 0:34 12345678 (const int) 0:35 Sequence 0:35 move second child to first child (temp int) 0:35 'hToBeOrNotToBe' (temp int) 0:35 Constant: 0:35 -1 (const int) 0:37 Sequence 0:37 move second child to first child (temp uint) 0:37 'uh0' (temp uint) 0:37 Constant: 0:37 0 (const uint) 0:38 Sequence 0:38 move second child to first child (temp uint) 0:38 'uhg' (temp uint) 0:38 Constant: 0:38 12 (const uint) 0:39 Sequence 0:39 move second child to first child (temp uint) 0:39 'uh000' (temp uint) 0:39 Constant: 0:39 0 (const uint) 0:40 Sequence 0:40 move second child to first child (temp uint) 0:40 'uh1' (temp uint) 0:40 Constant: 0:40 1 (const uint) 0:41 Sequence 0:41 move second child to first child (temp uint) 0:41 'uh2' (temp uint) 0:41 Constant: 0:41 2 (const uint) 0:42 Sequence 0:42 move second child to first child (temp uint) 0:42 'uh300' (temp uint) 0:42 Constant: 0:42 768 (const uint) 0:43 Sequence 0:43 move second child to first child (temp uint) 0:43 'uhABCDEF' (temp uint) 0:43 Constant: 0:43 11259375 (const uint) 0:44 Sequence 0:44 move second child to first child (temp uint) 0:44 'uhFFFFFFFF' (temp uint) 0:44 Constant: 0:44 4294967295 (const uint) 0:45 Sequence 0:45 move second child to first child (temp uint) 0:45 'uh12345678' (temp uint) 0:45 Constant: 0:45 12345678 (const uint) 0:46 Sequence 0:46 move second child to first child (temp uint) 0:46 'uhToBeOrNotToBe' (temp uint) 0:46 Constant: 0:46 4294967295 (const uint) 0:49 Sequence 0:49 move second child to first child (temp int) 0:49 'he2' (temp int) 0:49 Constant: 0:49 0 (const int) 0:50 Sequence 0:50 move second child to first child (temp int) 0:50 'hbig' (temp int) 0:50 Constant: 0:50 -1 (const int) 0:52 Sequence 0:52 move second child to first child (temp float) 0:52 'f1' (temp float) 0:52 Constant: 0:52 1.000000 0:53 Sequence 0:53 move second child to first child (temp float) 0:53 'f2' (temp float) 0:53 Constant: 0:53 2.000000 0:54 Sequence 0:54 move second child to first child (temp float) 0:54 'f3' (temp float) 0:54 Constant: 0:54 3.000000 0:55 Sequence 0:55 move second child to first child (temp float) 0:55 'f4' (temp float) 0:55 Constant: 0:55 4.000000 0:56 Sequence 0:56 move second child to first child (temp float) 0:56 'f5' (temp float) 0:56 Constant: 0:56 5.000000 0:57 Sequence 0:57 move second child to first child (temp float) 0:57 'f6' (temp float) 0:57 Constant: 0:57 6.000000 0:58 Sequence 0:58 move second child to first child (temp float) 0:58 'f7' (temp float) 0:58 Constant: 0:58 7.000000 0:59 Sequence 0:59 move second child to first child (temp float) 0:59 'f8' (temp float) 0:59 Constant: 0:59 8.000000 0:60 Sequence 0:60 move second child to first child (temp float) 0:60 'f9' (temp float) 0:60 Constant: 0:60 9.000000 0:61 Sequence 0:61 move second child to first child (temp float) 0:61 'f10' (temp float) 0:61 Constant: 0:61 10.000000 0:62 Sequence 0:62 move second child to first child (temp float) 0:62 'f11' (temp float) 0:62 Constant: 0:62 11.000000 0:63 Sequence 0:63 move second child to first child (temp float) 0:63 'f12' (temp float) 0:63 Constant: 0:63 12.000000 0:64 Sequence 0:64 move second child to first child (temp float) 0:64 'f543' (temp float) 0:64 Constant: 0:64 543.000000 0:65 Sequence 0:65 move second child to first child (temp float) 0:65 'f6789' (temp float) 0:65 Constant: 0:65 6789.000000 0:66 Sequence 0:66 move second child to first child (temp float) 0:66 'f88' (temp float) 0:66 Constant: 0:66 88.000000 0:68 Sequence 0:68 move second child to first child (temp float) 0:68 'g1' (temp float) 0:68 Constant: 0:68 53876.000000 0:69 Sequence 0:69 move second child to first child (temp float) 0:69 'g2' (temp float) 0:69 Constant: 0:69 0.040000 0:70 Sequence 0:70 move second child to first child (temp float) 0:70 'g3' (temp float) 0:70 Constant: 0:70 100000.000000 0:71 Sequence 0:71 move second child to first child (temp float) 0:71 'g4' (temp float) 0:71 Constant: 0:71 0.007321 0:72 Sequence 0:72 move second child to first child (temp float) 0:72 'g5' (temp float) 0:72 Constant: 0:72 32000.000000 0:73 Sequence 0:73 move second child to first child (temp float) 0:73 'g6' (temp float) 0:73 Constant: 0:73 0.000005 0:74 Sequence 0:74 move second child to first child (temp float) 0:74 'g7' (temp float) 0:74 Constant: 0:74 0.450000 0:75 Sequence 0:75 move second child to first child (temp float) 0:75 'g8' (temp float) 0:75 Constant: 0:75 60000000000.000000 0:77 Sequence 0:77 move second child to first child (temp double) 0:77 'gf1' (temp double) 0:77 Constant: 0:77 1.000000 0:78 Sequence 0:78 move second child to first child (temp double) 0:78 'gf2' (temp double) 0:78 Constant: 0:78 2.000000 0:79 Sequence 0:79 move second child to first child (temp double) 0:79 'gf3' (temp double) 0:79 Constant: 0:79 3.000000 0:80 Sequence 0:80 move second child to first child (temp double) 0:80 'gf4' (temp double) 0:80 Constant: 0:80 4.000000 0:81 Sequence 0:81 move second child to first child (temp float) 0:81 'gf5' (temp float) 0:81 Constant: 0:81 5.000000 0:82 Sequence 0:82 move second child to first child (temp float) 0:82 'gf6' (temp float) 0:82 Constant: 0:82 6.000000 0:88 Sequence 0:88 move second child to first child (temp float) 0:88 'e5' (temp float) 0:88 Constant: 0:88 5.000000 0:98 Sequence 0:98 move second child to first child (temp uint) 0:98 'g1' (global uint) 0:98 Constant: 0:98 4294967295 (const uint) 0:99 Sequence 0:99 move second child to first child (temp uint) 0:99 'g2' (global uint) 0:99 Constant: 0:99 4294967295 (const uint) 0:100 Sequence 0:100 move second child to first child (temp uint) 0:100 'g3' (global uint) 0:100 Constant: 0:100 4294967294 (const uint) 0:101 Sequence 0:101 move second child to first child (temp int) 0:101 'g4' (global int) 0:101 Constant: 0:101 -1 (const int) 0:102 Sequence 0:102 move second child to first child (temp int) 0:102 'g5' (global int) 0:102 Constant: 0:102 -1 (const int) 0:103 Sequence 0:103 move second child to first child (temp int) 0:103 'g6' (global int) 0:103 Constant: 0:103 -2 (const int) 0:? Linker Objects 0:? 'c2' (layout(location=2 ) out 4-component vector of float) 0:? 'c3' (layout(location=3 ) out 4-component vector of float) 0:? 'c4' (layout(location=4 ) out 4-component vector of float) 0:? 'c5' (layout(location=5 ) out 4-component vector of float) 0:? 'c6' (layout(location=6 ) out 4-component vector of float) 0:? 'c7' (layout(location=7 ) out 4-component vector of float) 0:? 'g1' (global uint) 0:? 'g2' (global uint) 0:? 'g3' (global uint) 0:? 'g4' (global int) 0:? 'g5' (global int) 0:? 'g6' (global int) Linked fragment stage: Shader version: 400 ERROR: node is still EOpNull! 0:3 Function Definition: main( (global void) 0:3 Function Parameters: 0:5 Sequence 0:5 Sequence 0:5 move second child to first child (temp int) 0:5 'o00' (temp int) 0:5 Constant: 0:5 0 (const int) 0:6 Sequence 0:6 move second child to first child (temp int) 0:6 'o000' (temp int) 0:6 Constant: 0:6 0 (const int) 0:7 Sequence 0:7 move second child to first child (temp int) 0:7 'o0000' (temp int) 0:7 Constant: 0:7 0 (const int) 0:8 Sequence 0:8 move second child to first child (temp int) 0:8 'o5' (temp int) 0:8 Constant: 0:8 5 (const int) 0:9 Sequence 0:9 move second child to first child (temp int) 0:9 'o05' (temp int) 0:9 Constant: 0:9 5 (const int) 0:10 Sequence 0:10 move second child to first child (temp int) 0:10 'o006' (temp int) 0:10 Constant: 0:10 6 (const int) 0:11 Sequence 0:11 move second child to first child (temp int) 0:11 'o7' (temp int) 0:11 Constant: 0:11 7 (const int) 0:12 Sequence 0:12 move second child to first child (temp int) 0:12 'o58' (temp int) 0:12 Constant: 0:12 58 (const int) 0:13 Sequence 0:13 move second child to first child (temp int) 0:13 'omax' (temp int) 0:13 Constant: 0:13 -1 (const int) 0:14 Sequence 0:14 move second child to first child (temp int) 0:14 'o8' (temp int) 0:14 Constant: 0:14 0 (const int) 0:15 Sequence 0:15 move second child to first child (temp int) 0:15 'o08' (temp int) 0:15 Constant: 0:15 0 (const int) 0:16 Sequence 0:16 move second child to first child (temp int) 0:16 'o009' (temp int) 0:16 Constant: 0:16 0 (const int) 0:17 Sequence 0:17 move second child to first child (temp int) 0:17 'obig' (temp int) 0:17 Constant: 0:17 995208915 (const int) 0:18 Sequence 0:18 move second child to first child (temp int) 0:18 'omax1' (temp int) 0:18 Constant: 0:18 536870912 (const int) 0:20 Sequence 0:20 move second child to first child (temp uint) 0:20 'uo5' (temp uint) 0:20 Constant: 0:20 5 (const uint) 0:21 Sequence 0:21 move second child to first child (temp uint) 0:21 'uo6' (temp uint) 0:21 Constant: 0:21 6 (const uint) 0:22 Sequence 0:22 move second child to first child (temp uint) 0:22 'uo7' (temp uint) 0:22 Constant: 0:22 7 (const uint) 0:23 Sequence 0:23 move second child to first child (temp uint) 0:23 'uo8' (temp uint) 0:23 Constant: 0:23 0 (const uint) 0:24 Sequence 0:24 move second child to first child (temp uint) 0:24 'uo9' (temp uint) 0:24 Constant: 0:24 0 (const uint) 0:26 Sequence 0:26 move second child to first child (temp int) 0:26 'h0' (temp int) 0:26 Constant: 0:26 0 (const int) 0:27 Sequence 0:27 move second child to first child (temp int) 0:27 'h00' (temp int) 0:27 Constant: 0:27 0 (const int) 0:28 Sequence 0:28 move second child to first child (temp int) 0:28 'h000' (temp int) 0:28 Constant: 0:28 0 (const int) 0:29 Sequence 0:29 move second child to first child (temp int) 0:29 'h1' (temp int) 0:29 Constant: 0:29 1 (const int) 0:30 Sequence 0:30 move second child to first child (temp int) 0:30 'h2' (temp int) 0:30 Constant: 0:30 2 (const int) 0:31 Sequence 0:31 move second child to first child (temp int) 0:31 'h300' (temp int) 0:31 Constant: 0:31 768 (const int) 0:32 Sequence 0:32 move second child to first child (temp int) 0:32 'hABCDEF' (temp int) 0:32 Constant: 0:32 11259375 (const int) 0:33 Sequence 0:33 move second child to first child (temp int) 0:33 'hFFFFFFFF' (temp int) 0:33 Constant: 0:33 -1 (const int) 0:34 Sequence 0:34 move second child to first child (temp int) 0:34 'h12345678' (temp int) 0:34 Constant: 0:34 12345678 (const int) 0:35 Sequence 0:35 move second child to first child (temp int) 0:35 'hToBeOrNotToBe' (temp int) 0:35 Constant: 0:35 -1 (const int) 0:37 Sequence 0:37 move second child to first child (temp uint) 0:37 'uh0' (temp uint) 0:37 Constant: 0:37 0 (const uint) 0:38 Sequence 0:38 move second child to first child (temp uint) 0:38 'uhg' (temp uint) 0:38 Constant: 0:38 12 (const uint) 0:39 Sequence 0:39 move second child to first child (temp uint) 0:39 'uh000' (temp uint) 0:39 Constant: 0:39 0 (const uint) 0:40 Sequence 0:40 move second child to first child (temp uint) 0:40 'uh1' (temp uint) 0:40 Constant: 0:40 1 (const uint) 0:41 Sequence 0:41 move second child to first child (temp uint) 0:41 'uh2' (temp uint) 0:41 Constant: 0:41 2 (const uint) 0:42 Sequence 0:42 move second child to first child (temp uint) 0:42 'uh300' (temp uint) 0:42 Constant: 0:42 768 (const uint) 0:43 Sequence 0:43 move second child to first child (temp uint) 0:43 'uhABCDEF' (temp uint) 0:43 Constant: 0:43 11259375 (const uint) 0:44 Sequence 0:44 move second child to first child (temp uint) 0:44 'uhFFFFFFFF' (temp uint) 0:44 Constant: 0:44 4294967295 (const uint) 0:45 Sequence 0:45 move second child to first child (temp uint) 0:45 'uh12345678' (temp uint) 0:45 Constant: 0:45 12345678 (const uint) 0:46 Sequence 0:46 move second child to first child (temp uint) 0:46 'uhToBeOrNotToBe' (temp uint) 0:46 Constant: 0:46 4294967295 (const uint) 0:49 Sequence 0:49 move second child to first child (temp int) 0:49 'he2' (temp int) 0:49 Constant: 0:49 0 (const int) 0:50 Sequence 0:50 move second child to first child (temp int) 0:50 'hbig' (temp int) 0:50 Constant: 0:50 -1 (const int) 0:52 Sequence 0:52 move second child to first child (temp float) 0:52 'f1' (temp float) 0:52 Constant: 0:52 1.000000 0:53 Sequence 0:53 move second child to first child (temp float) 0:53 'f2' (temp float) 0:53 Constant: 0:53 2.000000 0:54 Sequence 0:54 move second child to first child (temp float) 0:54 'f3' (temp float) 0:54 Constant: 0:54 3.000000 0:55 Sequence 0:55 move second child to first child (temp float) 0:55 'f4' (temp float) 0:55 Constant: 0:55 4.000000 0:56 Sequence 0:56 move second child to first child (temp float) 0:56 'f5' (temp float) 0:56 Constant: 0:56 5.000000 0:57 Sequence 0:57 move second child to first child (temp float) 0:57 'f6' (temp float) 0:57 Constant: 0:57 6.000000 0:58 Sequence 0:58 move second child to first child (temp float) 0:58 'f7' (temp float) 0:58 Constant: 0:58 7.000000 0:59 Sequence 0:59 move second child to first child (temp float) 0:59 'f8' (temp float) 0:59 Constant: 0:59 8.000000 0:60 Sequence 0:60 move second child to first child (temp float) 0:60 'f9' (temp float) 0:60 Constant: 0:60 9.000000 0:61 Sequence 0:61 move second child to first child (temp float) 0:61 'f10' (temp float) 0:61 Constant: 0:61 10.000000 0:62 Sequence 0:62 move second child to first child (temp float) 0:62 'f11' (temp float) 0:62 Constant: 0:62 11.000000 0:63 Sequence 0:63 move second child to first child (temp float) 0:63 'f12' (temp float) 0:63 Constant: 0:63 12.000000 0:64 Sequence 0:64 move second child to first child (temp float) 0:64 'f543' (temp float) 0:64 Constant: 0:64 543.000000 0:65 Sequence 0:65 move second child to first child (temp float) 0:65 'f6789' (temp float) 0:65 Constant: 0:65 6789.000000 0:66 Sequence 0:66 move second child to first child (temp float) 0:66 'f88' (temp float) 0:66 Constant: 0:66 88.000000 0:68 Sequence 0:68 move second child to first child (temp float) 0:68 'g1' (temp float) 0:68 Constant: 0:68 53876.000000 0:69 Sequence 0:69 move second child to first child (temp float) 0:69 'g2' (temp float) 0:69 Constant: 0:69 0.040000 0:70 Sequence 0:70 move second child to first child (temp float) 0:70 'g3' (temp float) 0:70 Constant: 0:70 100000.000000 0:71 Sequence 0:71 move second child to first child (temp float) 0:71 'g4' (temp float) 0:71 Constant: 0:71 0.007321 0:72 Sequence 0:72 move second child to first child (temp float) 0:72 'g5' (temp float) 0:72 Constant: 0:72 32000.000000 0:73 Sequence 0:73 move second child to first child (temp float) 0:73 'g6' (temp float) 0:73 Constant: 0:73 0.000005 0:74 Sequence 0:74 move second child to first child (temp float) 0:74 'g7' (temp float) 0:74 Constant: 0:74 0.450000 0:75 Sequence 0:75 move second child to first child (temp float) 0:75 'g8' (temp float) 0:75 Constant: 0:75 60000000000.000000 0:77 Sequence 0:77 move second child to first child (temp double) 0:77 'gf1' (temp double) 0:77 Constant: 0:77 1.000000 0:78 Sequence 0:78 move second child to first child (temp double) 0:78 'gf2' (temp double) 0:78 Constant: 0:78 2.000000 0:79 Sequence 0:79 move second child to first child (temp double) 0:79 'gf3' (temp double) 0:79 Constant: 0:79 3.000000 0:80 Sequence 0:80 move second child to first child (temp double) 0:80 'gf4' (temp double) 0:80 Constant: 0:80 4.000000 0:81 Sequence 0:81 move second child to first child (temp float) 0:81 'gf5' (temp float) 0:81 Constant: 0:81 5.000000 0:82 Sequence 0:82 move second child to first child (temp float) 0:82 'gf6' (temp float) 0:82 Constant: 0:82 6.000000 0:88 Sequence 0:88 move second child to first child (temp float) 0:88 'e5' (temp float) 0:88 Constant: 0:88 5.000000 0:98 Sequence 0:98 move second child to first child (temp uint) 0:98 'g1' (global uint) 0:98 Constant: 0:98 4294967295 (const uint) 0:99 Sequence 0:99 move second child to first child (temp uint) 0:99 'g2' (global uint) 0:99 Constant: 0:99 4294967295 (const uint) 0:100 Sequence 0:100 move second child to first child (temp uint) 0:100 'g3' (global uint) 0:100 Constant: 0:100 4294967294 (const uint) 0:101 Sequence 0:101 move second child to first child (temp int) 0:101 'g4' (global int) 0:101 Constant: 0:101 -1 (const int) 0:102 Sequence 0:102 move second child to first child (temp int) 0:102 'g5' (global int) 0:102 Constant: 0:102 -1 (const int) 0:103 Sequence 0:103 move second child to first child (temp int) 0:103 'g6' (global int) 0:103 Constant: 0:103 -2 (const int) 0:? Linker Objects 0:? 'c2' (layout(location=2 ) out 4-component vector of float) 0:? 'c3' (layout(location=3 ) out 4-component vector of float) 0:? 'c4' (layout(location=4 ) out 4-component vector of float) 0:? 'c5' (layout(location=5 ) out 4-component vector of float) 0:? 'c6' (layout(location=6 ) out 4-component vector of float) 0:? 'c7' (layout(location=7 ) out 4-component vector of float) 0:? 'g1' (global uint) 0:? 'g2' (global uint) 0:? 'g3' (global uint) 0:? 'g4' (global int) 0:? 'g5' (global int) 0:? 'g6' (global int)