#version 400 void main() { int o00 = 00; int o000 = 000; int o0000 = 0000; int o5 = 05; int o05 = 005; int o006 = 0006; int o7 = 07; int o58 = 072; int omax = 037777777777; int o8 = 08; // ERROR int o08 = 008; // ERROR int o009 = 0009; // ERROR int obig = 07324327323472347234; // ERROR int omax1 = 040000000000; // ERROR uint uo5 = 05u; uint uo6 = 06u; uint uo7 = 07u; uint uo8 = 08u; // ERROR uint uo9 = 09u; // ERROR int h0 = 0x0; int h00 = 0x00; int h000 = 0x000; int h1 = 0x1; int h2 = 0x00000002; int h300 = 0x000300; int hABCDEF = 0xAbCdEF; int hFFFFFFFF = 0xFFFFFFFF; int h12345678 = 0xBC614E; int hToBeOrNotToBe = 0x2b | ~0x2B; uint uh0 = 0x0u; uint uhg = (0xcu); uint uh000 = 0x000u; uint uh1 = 0x1u; uint uh2 = 0x00000002u; uint uh300 = 0x000300u; uint uhABCDEF = 0xAbCdEFu; uint uhFFFFFFFF = 0xFFFFFFFFu; uint uh12345678 = 0xBC614Eu; uint uhToBeOrNotToBe = 0x2bu | ~0x2BU; //int he1 = 0xG; // ERROR int he2 = 0x; // ERROR int hbig = 0xFFFFFFFF1; // ERROR float f1 = 1.0; float f2 = 2.; float f3 = 3e0; float f4 = 40e-1; float f5 = 05.; float f6 = 006.; float f7 = .7e1; float f8 = 08e0; float f9 = .9e+1; float f10 = 10.0; float f11 = .011e+3; float f12 = .0012e4; float f543 = 000000543.; float f6789 = 00006789.; float f88 = 0000088.; float g1 = 5.3876e4; float g2 = 4000000000e-11; float g3 = 1e+5; float g4 = 7.321E-3; float g5 = 3.2E+4; float g6 = 0.5e-5; float g7 = 0.45; float g8 = 6.e10; double gf1 = 1.0lf; double gf2 = 2.Lf; double gf3 = .3e1lF; double gf4 = .4e1LF; float gf5 = 5.f; float gf6 = 6.F; //float e1 = 1..; // ERROR //float e2 = 2.l; // ERROR //float e3 = ..3; // ERROR //float e4 = 4ee1; // ERROR float e5 = 5f; // ERROR } layout (location = 2) out vec4 c2; layout (location = 3u) out vec4 c3; layout (location = 04) out vec4 c4; layout (location = 005u) out vec4 c5; layout (location = 0x6) out vec4 c6; layout (location = 0x7u) out vec4 c7; uint g1 = 4294967296u; // ERROR, too big uint g2 = 4294967295u; uint g3 = 4294967294u; int g4 = 4294967296; // ERROR, too big int g5 = 4294967295; int g6 = 4294967294;