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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_LAYERS_SOLID_COLOR_LAYER_IMPL_H_
#define CC_LAYERS_SOLID_COLOR_LAYER_IMPL_H_
#include <memory>
#include "base/memory/ptr_util.h"
#include "cc/cc_export.h"
#include "cc/layers/layer_impl.h"
namespace cc {
class CC_EXPORT SolidColorLayerImpl : public LayerImpl {
public:
static std::unique_ptr<SolidColorLayerImpl> Create(LayerTreeImpl* tree_impl,
int id) {
return base::WrapUnique(new SolidColorLayerImpl(tree_impl, id));
}
SolidColorLayerImpl(const SolidColorLayerImpl&) = delete;
SolidColorLayerImpl& operator=(const SolidColorLayerImpl&) = delete;
static void AppendSolidQuads(viz::RenderPass* render_pass,
const Occlusion& occlusion_in_layer_space,
viz::SharedQuadState* shared_quad_state,
const gfx::Rect& visible_layer_rect,
SkColor color,
bool force_anti_aliasing_off,
SkBlendMode effect_blend_mode,
AppendQuadsData* append_quads_data);
~SolidColorLayerImpl() override;
// LayerImpl overrides.
std::unique_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
void AppendQuads(viz::RenderPass* render_pass,
AppendQuadsData* append_quads_data) override;
protected:
SolidColorLayerImpl(LayerTreeImpl* tree_impl, int id);
private:
const char* LayerTypeAsString() const override;
};
} // namespace cc
#endif // CC_LAYERS_SOLID_COLOR_LAYER_IMPL_H_
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