summaryrefslogtreecommitdiffstats
path: root/chromium/cc/layers/ui_resource_layer_unittest.cc
blob: 17397773b5b58ac1bbb4a6ca3e3eaf296e1eed16 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/layers/ui_resource_layer.h"

#include "base/threading/thread_task_runner_handle.h"
#include "cc/animation/animation_host.h"
#include "cc/resources/scoped_ui_resource.h"
#include "cc/test/fake_layer_tree_host.h"
#include "cc/test/geometry_test_utils.h"
#include "cc/test/layer_test_common.h"
#include "cc/test/stub_layer_tree_host_single_thread_client.h"
#include "cc/trees/single_thread_proxy.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/core/SkBitmap.h"

using ::testing::Mock;
using ::testing::_;
using ::testing::AtLeast;
using ::testing::AnyNumber;

namespace cc {
namespace {

class TestUIResourceLayer : public UIResourceLayer {
 public:
  static scoped_refptr<TestUIResourceLayer> Create() {
    return base::WrapRefCounted(new TestUIResourceLayer());
  }

  using UIResourceLayer::resource_id;
  using UIResourceLayer::HasDrawableContent;

 protected:
  TestUIResourceLayer() : UIResourceLayer() { SetIsDrawable(true); }
  ~TestUIResourceLayer() override = default;
};

class UIResourceLayerTest : public testing::Test {
 protected:
  void TearDown() override {
    Mock::VerifyAndClearExpectations(layer_tree_host());
  }

  FakeLayerTreeHost* layer_tree_host() { return layer_impl_test_.host(); }

 private:
  LayerTestCommon::LayerImplTest layer_impl_test_;
};

TEST_F(UIResourceLayerTest, SetBitmap) {
  scoped_refptr<UIResourceLayer> test_layer = TestUIResourceLayer::Create();
  ASSERT_TRUE(test_layer.get());
  test_layer->SetBounds(gfx::Size(100, 100));

  layer_tree_host()->SetRootLayer(test_layer);
  Mock::VerifyAndClearExpectations(layer_tree_host());
  EXPECT_EQ(test_layer->layer_tree_host(), layer_tree_host());

  test_layer->Update();

  EXPECT_FALSE(test_layer->DrawsContent());

  SkBitmap bitmap;
  bitmap.allocN32Pixels(10, 10);
  bitmap.setImmutable();

  test_layer->SetBitmap(bitmap);
  test_layer->Update();

  EXPECT_TRUE(test_layer->DrawsContent());
}

TEST_F(UIResourceLayerTest, SetUIResourceId) {
  scoped_refptr<TestUIResourceLayer> test_layer = TestUIResourceLayer::Create();
  ASSERT_TRUE(test_layer.get());
  test_layer->SetBounds(gfx::Size(100, 100));

  layer_tree_host()->SetRootLayer(test_layer);
  Mock::VerifyAndClearExpectations(layer_tree_host());
  EXPECT_EQ(test_layer->layer_tree_host(), layer_tree_host());

  test_layer->Update();

  EXPECT_FALSE(test_layer->DrawsContent());

  bool is_opaque = false;
  std::unique_ptr<ScopedUIResource> resource =
      ScopedUIResource::Create(layer_tree_host()->GetUIResourceManager(),
                               UIResourceBitmap(gfx::Size(10, 10), is_opaque));
  test_layer->SetUIResourceId(resource->id());
  test_layer->Update();

  EXPECT_TRUE(test_layer->DrawsContent());

  // ID is preserved even when you set ID first and attach it to the tree.
  layer_tree_host()->SetRootLayer(nullptr);
  std::unique_ptr<ScopedUIResource> shared_resource =
      ScopedUIResource::Create(layer_tree_host()->GetUIResourceManager(),
                               UIResourceBitmap(gfx::Size(5, 5), is_opaque));
  test_layer->SetUIResourceId(shared_resource->id());
  layer_tree_host()->SetRootLayer(test_layer);
  EXPECT_EQ(shared_resource->id(), test_layer->resource_id());
  EXPECT_TRUE(test_layer->DrawsContent());
}

TEST_F(UIResourceLayerTest, BitmapClearedOnSetUIResourceId) {
  scoped_refptr<TestUIResourceLayer> test_layer = TestUIResourceLayer::Create();
  ASSERT_TRUE(test_layer.get());
  test_layer->SetBounds(gfx::Size(100, 100));
  EXPECT_FALSE(test_layer->HasDrawableContent());

  SkBitmap bitmap;
  bitmap.allocN32Pixels(10, 10);
  bitmap.setImmutable();
  ASSERT_FALSE(bitmap.isNull());
  ASSERT_TRUE(bitmap.pixelRef()->unique());

  // Without a layer tree, the only additional reference is in UIResourceLayer.
  test_layer->SetBitmap(bitmap);
  ASSERT_FALSE(bitmap.pixelRef()->unique());
  // Also, there's no drawable content due to the lack of a LTH.
  EXPECT_FALSE(test_layer->HasDrawableContent());

  test_layer->SetUIResourceId(0);
  EXPECT_TRUE(bitmap.pixelRef()->unique());
  EXPECT_FALSE(test_layer->HasDrawableContent());

  // Add to a layer tree; now the UIResourceManager holds onto a ref
  // indefinitely.
  {
    LayerTestCommon::LayerImplTest impl;
    impl.host()->SetRootLayer(test_layer);

    test_layer->SetBitmap(bitmap);
    EXPECT_FALSE(bitmap.pixelRef()->unique());
    EXPECT_TRUE(test_layer->HasDrawableContent());
    test_layer->SetUIResourceId(0);
    EXPECT_FALSE(bitmap.pixelRef()->unique());
    EXPECT_FALSE(test_layer->HasDrawableContent());
  }

  // After the layer tree/resource manager are destroyed, refs are back to 1.
  test_layer->SetUIResourceId(0);
  EXPECT_TRUE(bitmap.pixelRef()->unique());
  EXPECT_FALSE(test_layer->HasDrawableContent());
}

TEST_F(UIResourceLayerTest, SharedBitmap) {
  SkBitmap bitmap;
  bitmap.allocN32Pixels(10, 10);
  bitmap.setImmutable();
  // The SkPixelRef is what's important, not the SkBitmap itself.
  SkBitmap bitmap_copy = bitmap;

  scoped_refptr<TestUIResourceLayer> layer1 = TestUIResourceLayer::Create();
  layer_tree_host()->SetRootLayer(layer1);
  layer1->SetBitmap(bitmap);
  bitmap.reset();
  layer1->Update();
  EXPECT_TRUE(layer1->DrawsContent());
  const auto resource_id = layer1->resource_id();

  // Second layer, same LTH. Resource is shared (has same ID).
  scoped_refptr<TestUIResourceLayer> layer2 = TestUIResourceLayer::Create();
  layer_tree_host()->SetRootLayer(layer2);
  layer2->SetBitmap(bitmap_copy);
  layer2->Update();
  EXPECT_TRUE(layer2->DrawsContent());
  EXPECT_EQ(resource_id, layer2->resource_id());

  // Change bitmap, different resource id.
  SkBitmap other_bitmap;
  other_bitmap.allocN32Pixels(12, 12);
  other_bitmap.setImmutable();
  layer2->SetBitmap(other_bitmap);
  EXPECT_NE(resource_id, layer2->resource_id());

  // Switch layer to different LTH. ID is in a new namespace (LTH), so it may
  // still be the same. We can make sure it's using the same shared bitmap by
  // verifying that whatever ID it has, it changes away from and back to when we
  // change the shared bitmap to something else then back to the original.
  LayerTestCommon::LayerImplTest impl;
  impl.host()->SetRootLayer(layer1);
  layer1->Update();
  EXPECT_TRUE(layer1->DrawsContent());
  const auto other_lth_resource_id = layer1->resource_id();
  layer1->SetBitmap(other_bitmap);
  EXPECT_NE(other_lth_resource_id, layer1->resource_id());
  layer1->SetBitmap(bitmap_copy);
  EXPECT_EQ(other_lth_resource_id, layer1->resource_id());
}

}  // namespace
}  // namespace cc