summaryrefslogtreecommitdiffstats
path: root/chromium/cc/trees/layer_tree_impl.h
blob: 666701c4360636df5727a142f9c92a10b5fe7f48 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_TREES_LAYER_TREE_IMPL_H_
#define CC_TREES_LAYER_TREE_IMPL_H_

#include <map>
#include <set>
#include <string>
#include <unordered_map>
#include <vector>

#include "base/containers/flat_set.h"
#include "base/time/time.h"
#include "base/values.h"
#include "cc/base/synced_property.h"
#include "cc/input/event_listener_properties.h"
#include "cc/input/layer_selection_bound.h"
#include "cc/input/overscroll_behavior.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/layer_list_iterator.h"
#include "cc/paint/discardable_image_map.h"
#include "cc/resources/ui_resource_client.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_host_impl.h"
#include "cc/trees/property_tree.h"
#include "cc/trees/swap_promise.h"
#include "components/viz/common/frame_sinks/begin_frame_args.h"

namespace base {
namespace trace_event {
class TracedValue;
}
}

namespace viz {
class ClientResourceProvider;
class ContextProvider;
}

namespace cc {

class DebugRectHistory;
class FrameRateCounter;
class HeadsUpDisplayLayerImpl;
class ImageDecodeCache;
class LayerTreeDebugState;
class LayerTreeImpl;
class LayerTreeFrameSink;
class LayerTreeSettings;
class MemoryHistory;
class PictureLayerImpl;
class TaskRunnerProvider;
class TileManager;
class UIResourceRequest;
class VideoFrameControllerClient;
struct PendingPageScaleAnimation;

typedef std::vector<UIResourceRequest> UIResourceRequestQueue;
typedef SyncedProperty<AdditionGroup<float>> SyncedBrowserControls;
typedef SyncedProperty<AdditionGroup<gfx::Vector2dF>> SyncedElasticOverscroll;

class LayerTreeLifecycle {
 public:
  enum LifecycleState {
    kNotSyncing,

    // The following states are the steps performed when syncing properties to
    // this tree (see: LayerTreeHost::FinishCommitOnImplThread or
    // LayerTreeHostImpl::ActivateSyncTree).
    kBeginningSync,
    kSyncedPropertyTrees,
    kSyncedLayerProperties,
    kLastSyncState = kSyncedLayerProperties,

    // TODO(pdr): Add states to cover more than just the synchronization steps.
  };

  void AdvanceTo(LifecycleState);

  bool AllowsPropertyTreeAccess() const {
    return state_ == kNotSyncing || state_ >= kSyncedPropertyTrees;
  }
  bool AllowsLayerPropertyAccess() const {
    return state_ == kNotSyncing || state_ >= kSyncedLayerProperties;
  }

 private:
  LifecycleState state_ = kNotSyncing;
};

class CC_EXPORT LayerTreeImpl {
 public:
  // This is the number of times a fixed point has to be hit continuously by a
  // layer to consider it as jittering.
  enum : int { kFixedPointHitsThreshold = 3 };
  LayerTreeImpl(LayerTreeHostImpl* host_impl,
                scoped_refptr<SyncedProperty<ScaleGroup>> page_scale_factor,
                scoped_refptr<SyncedBrowserControls> top_controls_shown_ratio,
                scoped_refptr<SyncedElasticOverscroll> elastic_overscroll);
  LayerTreeImpl(const LayerTreeImpl&) = delete;
  virtual ~LayerTreeImpl();

  LayerTreeImpl& operator=(const LayerTreeImpl&) = delete;

  void Shutdown();
  void ReleaseResources();
  void OnPurgeMemory();
  void ReleaseTileResources();
  void RecreateTileResources();

  // Methods called by the layer tree that pass-through or access LTHI.
  // ---------------------------------------------------------------------------
  LayerTreeFrameSink* layer_tree_frame_sink();
  int max_texture_size() const;
  const LayerTreeSettings& settings() const;
  const LayerTreeDebugState& debug_state() const;
  viz::ContextProvider* context_provider() const;
  viz::ClientResourceProvider* resource_provider() const;
  TileManager* tile_manager() const;
  ImageDecodeCache* image_decode_cache() const;
  ImageAnimationController* image_animation_controller() const;
  FrameRateCounter* frame_rate_counter() const;
  MemoryHistory* memory_history() const;
  DebugRectHistory* debug_rect_history() const;
  bool IsActiveTree() const;
  bool IsPendingTree() const;
  bool IsRecycleTree() const;
  bool IsSyncTree() const;
  LayerImpl* FindActiveTreeLayerById(int id);
  LayerImpl* FindPendingTreeLayerById(int id);
  bool PinchGestureActive() const;
  viz::BeginFrameArgs CurrentBeginFrameArgs() const;
  base::TimeDelta CurrentBeginFrameInterval() const;
  const gfx::Rect ViewportRectForTilePriority() const;
  std::unique_ptr<ScrollbarAnimationController>
  CreateScrollbarAnimationController(ElementId scroll_element_id,
                                     float initial_opacity);
  void DidAnimateScrollOffset();
  bool use_gpu_rasterization() const;
  GpuRasterizationStatus GetGpuRasterizationStatus() const;
  bool create_low_res_tiling() const;
  bool RequiresHighResToDraw() const;
  bool SmoothnessTakesPriority() const;
  VideoFrameControllerClient* GetVideoFrameControllerClient() const;
  MutatorHost* mutator_host() const { return host_impl_->mutator_host(); }
  void UpdateImageDecodingHints(
      base::flat_map<PaintImage::Id, PaintImage::DecodingMode>
          decoding_mode_map);
  bool IsActivelyScrolling() const;

  // Tree specific methods exposed to layer-impl tree.
  // ---------------------------------------------------------------------------
  void SetNeedsRedraw();

  // Tracing methods.
  // ---------------------------------------------------------------------------
  void GetAllPrioritizedTilesForTracing(
      std::vector<PrioritizedTile>* prioritized_tiles) const;
  void AsValueInto(base::trace_event::TracedValue* dict) const;

  // Other public methods
  // ---------------------------------------------------------------------------
  LayerImpl* root_layer_for_testing() {
    return layer_list_.empty() ? nullptr : layer_list_[0];
  }
  const RenderSurfaceImpl* RootRenderSurface() const;
  bool LayerListIsEmpty() const;
  void SetRootLayerForTesting(std::unique_ptr<LayerImpl>);
  void OnCanDrawStateChangedForTree();
  bool IsRootLayer(const LayerImpl* layer) const;
  std::unique_ptr<OwnedLayerImplList> DetachLayers();

  void SetPropertyTrees(PropertyTrees* property_trees);
  PropertyTrees* property_trees() {
    // TODO(pdr): We should enable this DCHECK because it will catch uses of
    // stale property trees, but it currently fails too many existing tests.
    // DCHECK(lifecycle().AllowsPropertyTreeAccess());
    return &property_trees_;
  }
  const PropertyTrees* property_trees() const { return &property_trees_; }

  void PushPropertyTreesTo(LayerTreeImpl* tree_impl);
  void PushPropertiesTo(LayerTreeImpl* tree_impl);
  void PushSurfaceRangesTo(LayerTreeImpl* tree_impl);

  void MoveChangeTrackingToLayers();

  void ForceRecalculateRasterScales();

  LayerImplList::const_iterator begin() const;
  LayerImplList::const_iterator end() const;
  LayerImplList::const_reverse_iterator rbegin() const;
  LayerImplList::const_reverse_iterator rend() const;
  LayerImplList::reverse_iterator rbegin();
  LayerImplList::reverse_iterator rend();

  void SetTransformMutated(ElementId element_id,
                           const gfx::Transform& transform);
  void SetOpacityMutated(ElementId element_id, float opacity);
  void SetFilterMutated(ElementId element_id, const FilterOperations& filters);
  void SetBackdropFilterMutated(ElementId element_id,
                                const FilterOperations& backdrop_filters);

  const std::unordered_map<ElementId, float, ElementIdHash>&
  element_id_to_opacity_animations_for_testing() const {
    return element_id_to_opacity_animations_;
  }
  const std::unordered_map<ElementId, gfx::Transform, ElementIdHash>&
  element_id_to_transform_animations_for_testing() const {
    return element_id_to_transform_animations_;
  }
  const std::unordered_map<ElementId, FilterOperations, ElementIdHash>&
  element_id_to_filter_animations_for_testing() const {
    return element_id_to_filter_animations_;
  }
  const std::unordered_map<ElementId, FilterOperations, ElementIdHash>&
  element_id_to_backdrop_filter_animations_for_testing() const {
    return element_id_to_backdrop_filter_animations_;
  }

  int source_frame_number() const { return source_frame_number_; }
  void set_source_frame_number(int frame_number) {
    source_frame_number_ = frame_number;
  }

  bool is_first_frame_after_commit() const {
    return source_frame_number_ != is_first_frame_after_commit_tracker_;
  }

  void set_is_first_frame_after_commit(bool is_first_frame_after_commit) {
    is_first_frame_after_commit_tracker_ =
        is_first_frame_after_commit ? -1 : source_frame_number_;
  }

  const HeadsUpDisplayLayerImpl* hud_layer() const { return hud_layer_; }
  HeadsUpDisplayLayerImpl* hud_layer() { return hud_layer_; }
  void set_hud_layer(HeadsUpDisplayLayerImpl* layer_impl) {
    hud_layer_ = layer_impl;
  }

  gfx::ScrollOffset TotalScrollOffset() const;
  gfx::ScrollOffset TotalMaxScrollOffset() const;

  void AddPresentationCallbacks(
      std::vector<LayerTreeHost::PresentationTimeCallback> callbacks);
  std::vector<LayerTreeHost::PresentationTimeCallback>
  TakePresentationCallbacks();
  bool has_presentation_callbacks() const {
    return !presentation_callbacks_.empty();
  }

  ScrollNode* CurrentlyScrollingNode();
  const ScrollNode* CurrentlyScrollingNode() const;
  int LastScrolledScrollNodeIndex() const;
  void SetCurrentlyScrollingNode(const ScrollNode* node);
  void ClearCurrentlyScrollingNode();

  struct ViewportLayerIds {
    ElementId overscroll_elasticity_element_id;
    int page_scale = Layer::INVALID_ID;
    int inner_viewport_container = Layer::INVALID_ID;
    int outer_viewport_container = Layer::INVALID_ID;
    int inner_viewport_scroll = Layer::INVALID_ID;
    int outer_viewport_scroll = Layer::INVALID_ID;

    bool operator==(const ViewportLayerIds& other) {
      return overscroll_elasticity_element_id ==
                 other.overscroll_elasticity_element_id &&
             page_scale == other.page_scale &&
             inner_viewport_container == other.inner_viewport_container &&
             outer_viewport_container == other.outer_viewport_container &&
             inner_viewport_scroll == other.inner_viewport_scroll &&
             outer_viewport_scroll == other.outer_viewport_scroll;
    }
  };
  void SetViewportLayersFromIds(const ViewportLayerIds& viewport_layer_ids);
  void ClearViewportLayers();
  ElementId OverscrollElasticityElementId() const {
    return viewport_layer_ids_.overscroll_elasticity_element_id;
  }
  LayerImpl* PageScaleLayer() const {
    return LayerById(viewport_layer_ids_.page_scale);
  }
  LayerImpl* InnerViewportContainerLayer() const {
    return LayerById(viewport_layer_ids_.inner_viewport_container);
  }
  LayerImpl* OuterViewportContainerLayer() const {
    return LayerById(viewport_layer_ids_.outer_viewport_container);
  }
  LayerImpl* InnerViewportScrollLayer() const {
    return LayerById(viewport_layer_ids_.inner_viewport_scroll);
  }
  LayerImpl* OuterViewportScrollLayer() const {
    return LayerById(viewport_layer_ids_.outer_viewport_scroll);
  }

  const ScrollNode* InnerViewportScrollNode() const;
  ScrollNode* InnerViewportScrollNode() {
    return const_cast<ScrollNode*>(
        const_cast<const LayerTreeImpl*>(this)->InnerViewportScrollNode());
  }
  const ScrollNode* OuterViewportScrollNode() const;
  ScrollNode* OuterViewportScrollNode() {
    return const_cast<ScrollNode*>(
        const_cast<const LayerTreeImpl*>(this)->OuterViewportScrollNode());
  }

  void set_viewport_property_ids(
      const LayerTreeHost::ViewportPropertyIds& ids) {
    viewport_property_ids_ = ids;
  }

  void ApplySentScrollAndScaleDeltasFromAbortedCommit();

  SkColor background_color() const { return background_color_; }
  void set_background_color(SkColor color) { background_color_ = color; }

  void UpdatePropertyTreeAnimationFromMainThread();

  void SetPageScaleOnActiveTree(float active_page_scale);
  void PushPageScaleFromMainThread(float page_scale_factor,
                                   float min_page_scale_factor,
                                   float max_page_scale_factor);
  float current_page_scale_factor() const {
    return page_scale_factor()->Current(IsActiveTree());
  }
  float min_page_scale_factor() const { return min_page_scale_factor_; }
  float max_page_scale_factor() const { return max_page_scale_factor_; }

  float page_scale_delta() const { return page_scale_factor()->Delta(); }

  SyncedProperty<ScaleGroup>* page_scale_factor();
  const SyncedProperty<ScaleGroup>* page_scale_factor() const;

  void SetDeviceScaleFactor(float device_scale_factor);
  float device_scale_factor() const { return device_scale_factor_; }

  void set_painted_device_scale_factor(float painted_device_scale_factor) {
    painted_device_scale_factor_ = painted_device_scale_factor;
  }
  float painted_device_scale_factor() const {
    return painted_device_scale_factor_;
  }

  void SetLocalSurfaceIdAllocationFromParent(
      const viz::LocalSurfaceIdAllocation&
          local_surface_id_allocation_from_parent);
  const viz::LocalSurfaceIdAllocation& local_surface_id_allocation_from_parent()
      const {
    return local_surface_id_allocation_from_parent_;
  }

  void RequestNewLocalSurfaceId();
  bool TakeNewLocalSurfaceIdRequest();
  bool new_local_surface_id_request_for_testing() const {
    return new_local_surface_id_request_;
  }

  void SetDeviceViewportRect(const gfx::Rect& device_viewport_rect);

  // TODO(fsamuel): The reason this is not a trivial accessor is because it
  // may return an external viewport specified in LayerTreeHostImpl. In the
  // future, all properties should flow through the pending and active layer
  // trees and we shouldn't need to reach out to LayerTreeHostImpl.
  gfx::Rect GetDeviceViewport() const;

  // This accessor is the same as above, except it only ever returns the
  // internal (i.e. not external) device viewport.
  gfx::Rect internal_device_viewport() { return device_viewport_rect_; }

  void SetRasterColorSpace(int raster_color_space_id,
                           const gfx::ColorSpace& raster_color_space);
  // OOPIFs need to know the page scale factor used in the main frame, but it
  // is distributed differently (via VisualPropertiesSync), and used only to
  // set raster-scale (page_scale_factor has geometry implications that are
  // inappropriate for OOPIFs).
  void SetExternalPageScaleFactor(float external_page_scale_factor);
  float external_page_scale_factor() const {
    return external_page_scale_factor_;
  }
  // A function to provide page scale information for scaling scroll
  // deltas. In top-level frames we store this value in page_scale_factor_, but
  // for cross-process subframes it's stored in external_page_scale_factor_, so
  // that it only affects raster scale. These cases are mutually exclusive, so
  // only one of the values should ever vary from 1.f.
  float page_scale_factor_for_scroll() const {
    DCHECK(external_page_scale_factor_ == 1.f ||
           current_page_scale_factor() == 1.f);
    return external_page_scale_factor_ * current_page_scale_factor();
  }
  const gfx::ColorSpace& raster_color_space() const {
    return raster_color_space_;
  }
  int raster_color_space_id() const { return raster_color_space_id_; }

  SyncedElasticOverscroll* elastic_overscroll() {
    return elastic_overscroll_.get();
  }
  const SyncedElasticOverscroll* elastic_overscroll() const {
    return elastic_overscroll_.get();
  }

  SyncedBrowserControls* top_controls_shown_ratio() {
    return top_controls_shown_ratio_.get();
  }
  const SyncedBrowserControls* top_controls_shown_ratio() const {
    return top_controls_shown_ratio_.get();
  }

  void SetElementIdsForTesting();

  // Updates draw properties and render surface layer list, as well as tile
  // priorities. Returns false if it was unable to update.  Updating lcd
  // text may cause invalidations, so should only be done after a commit.
  bool UpdateDrawProperties(bool update_image_animation_controller = true);
  void UpdateCanUseLCDText();
  void BuildPropertyTreesForTesting();
  void BuildLayerListAndPropertyTreesForTesting();

  void set_needs_update_draw_properties() {
    needs_update_draw_properties_ = true;
  }
  bool needs_update_draw_properties() const {
    return needs_update_draw_properties_;
  }

  bool is_in_resourceless_software_draw_mode() {
    return (host_impl_->GetDrawMode() == DRAW_MODE_RESOURCELESS_SOFTWARE);
  }

  void set_needs_full_tree_sync(bool needs) { needs_full_tree_sync_ = needs; }
  bool needs_full_tree_sync() const { return needs_full_tree_sync_; }

  bool needs_surface_ranges_sync() const { return needs_surface_ranges_sync_; }
  void set_needs_surface_ranges_sync(bool needs_surface_ranges_sync) {
    needs_surface_ranges_sync_ = needs_surface_ranges_sync;
  }

  void ForceRedrawNextActivation() { next_activation_forces_redraw_ = true; }

  void set_has_ever_been_drawn(bool has_drawn) {
    has_ever_been_drawn_ = has_drawn;
  }
  bool has_ever_been_drawn() const { return has_ever_been_drawn_; }

  void set_ui_resource_request_queue(UIResourceRequestQueue queue);

  const RenderSurfaceList& GetRenderSurfaceList() const;
  const Region& UnoccludedScreenSpaceRegion() const;

  // These return the size of the root scrollable area and the size of
  // the user-visible scrolling viewport, in CSS layout coordinates.
  gfx::SizeF ScrollableSize() const;
  gfx::SizeF ScrollableViewportSize() const;

  gfx::Rect RootScrollLayerDeviceViewportBounds() const;

  LayerImpl* LayerById(int id) const;
  LayerImpl* LayerByElementId(ElementId element_id) const;
  LayerImpl* ScrollableLayerByElementId(ElementId element_id) const;

  bool IsElementInPropertyTree(ElementId element_id) const;
  void AddToElementPropertyTreeList(ElementId element_id);
  void RemoveFromElementPropertyTreeList(ElementId element_id);

  void AddToElementLayerList(ElementId element_id, LayerImpl* layer);
  void RemoveFromElementLayerList(ElementId element_id);

  void AddScrollableLayer(LayerImpl* layer);

  void SetSurfaceRanges(const base::flat_set<viz::SurfaceRange> surface_ranges);
  const base::flat_set<viz::SurfaceRange>& SurfaceRanges() const;
  void ClearSurfaceRanges();

  void AddLayerShouldPushProperties(LayerImpl* layer);
  void ClearLayersThatShouldPushProperties();
  const base::flat_set<LayerImpl*>& LayersThatShouldPushProperties() {
    return layers_that_should_push_properties_;
  }

  // These should be called by LayerImpl's ctor/dtor.
  void RegisterLayer(LayerImpl* layer);
  void UnregisterLayer(LayerImpl* layer);

  // These manage ownership of the LayerImpl.
  void AddLayer(std::unique_ptr<LayerImpl> layer);
  std::unique_ptr<LayerImpl> RemoveLayer(int id);

  size_t NumLayers();

  void DidBecomeActive();

  // Used for accessing the task runner and debug assertions.
  TaskRunnerProvider* task_runner_provider() const;

  void ApplyScroll(ScrollNode* scroll_node, ScrollState* scroll_state) {
    host_impl_->ApplyScroll(scroll_node, scroll_state);
  }

  // Call this function when you expect there to be a swap buffer.
  // See swap_promise.h for how to use SwapPromise.
  //
  // A swap promise queued by QueueSwapPromise travels with the layer
  // information currently associated with the tree. For example, when
  // a pending tree is activated, the swap promise is passed to the
  // active tree along with the layer information. Similarly, when a
  // new activation overwrites layer information on the active tree,
  // queued swap promises are broken.
  void QueueSwapPromise(std::unique_ptr<SwapPromise> swap_promise);

  // Queue a swap promise, pinned to this tree. Pinned swap promises
  // may only be queued on the active tree.
  //
  // An active tree pinned swap promise will see only DidSwap() or
  // DidNotSwap(SWAP_FAILS). No DidActivate() will be seen because
  // that has already happened prior to queueing of the swap promise.
  //
  // Pinned active tree swap promises will not be broken prematurely
  // on the active tree if a new tree is activated.
  void QueuePinnedSwapPromise(std::unique_ptr<SwapPromise> swap_promise);

  // Takes ownership of |new_swap_promises|. Existing swap promises in
  // |swap_promise_list_| are cancelled (SWAP_FAILS).
  void PassSwapPromises(
      std::vector<std::unique_ptr<SwapPromise>> new_swap_promises);
  void AppendSwapPromises(
      std::vector<std::unique_ptr<SwapPromise>> new_swap_promises);
  void FinishSwapPromises(viz::CompositorFrameMetadata* metadata);
  void ClearSwapPromises();
  void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);

  void DidModifyTilePriorities();

  viz::ResourceId ResourceIdForUIResource(UIResourceId uid) const;
  void ProcessUIResourceRequestQueue();

  bool IsUIResourceOpaque(UIResourceId uid) const;

  void RegisterPictureLayerImpl(PictureLayerImpl* layer);
  void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
  const std::vector<PictureLayerImpl*>& picture_layers() const {
    return picture_layers_;
  }

  void NotifyLayerHasPaintWorkletsChanged(PictureLayerImpl* layer,
                                          bool has_worklets);
  const base::flat_set<PictureLayerImpl*>& picture_layers_with_paint_worklets()
      const {
    return picture_layers_with_paint_worklets_;
  }

  void RegisterScrollbar(ScrollbarLayerImplBase* scrollbar_layer);
  void UnregisterScrollbar(ScrollbarLayerImplBase* scrollbar_layer);
  ScrollbarSet ScrollbarsFor(ElementId scroll_element_id) const;

  LayerImpl* FindFirstScrollingLayerOrScrollbarThatIsHitByPoint(
      const gfx::PointF& screen_space_point);

  LayerImpl* FindLayerThatIsHitByPoint(const gfx::PointF& screen_space_point);

  LayerImpl* FindLayerThatIsHitByPointInTouchHandlerRegion(
      const gfx::PointF& screen_space_point);

  LayerImpl* FindLayerThatIsHitByPointInWheelEventHandlerRegion(
      const gfx::PointF& screen_space_point);

  // Return all layers with a hit non-fast scrollable region.
  std::vector<const LayerImpl*> FindLayersHitByPointInNonFastScrollableRegion(
      const gfx::PointF& screen_space_point);

  void RegisterSelection(const LayerSelection& selection);

  bool HandleVisibilityChanged() const { return handle_visibility_changed_; }
  void ResetHandleVisibilityChanged();

  // Compute the current selection handle location and visbility with respect to
  // the viewport.
  void GetViewportSelection(viz::Selection<gfx::SelectionBound>* selection);

  void set_browser_controls_shrink_blink_size(bool shrink);
  bool browser_controls_shrink_blink_size() const {
    return browser_controls_shrink_blink_size_;
  }
  bool SetCurrentBrowserControlsShownRatio(float ratio);
  float CurrentBrowserControlsShownRatio() const {
    return top_controls_shown_ratio_->Current(IsActiveTree());
  }
  void SetTopControlsHeight(float top_controls_height);
  float top_controls_height() const { return top_controls_height_; }
  void PushBrowserControlsFromMainThread(float top_controls_shown_ratio);
  void SetBottomControlsHeight(float bottom_controls_height);
  float bottom_controls_height() const { return bottom_controls_height_; }

  void set_overscroll_behavior(const OverscrollBehavior& behavior);
  OverscrollBehavior overscroll_behavior() const {
    return overscroll_behavior_;
  }

  void SetPendingPageScaleAnimation(
      std::unique_ptr<PendingPageScaleAnimation> pending_animation);
  std::unique_ptr<PendingPageScaleAnimation> TakePendingPageScaleAnimation();

  // Requests that we force send RenderFrameMetadata with the next frame.
  void RequestForceSendMetadata() { force_send_metadata_request_ = true; }
  bool TakeForceSendMetadataRequest();

  void DidUpdateScrollOffset(ElementId id);

  // Mark the scrollbar geometries (e.g., thumb size and position) as needing an
  // update.
  void SetScrollbarGeometriesNeedUpdate() {
    if (IsActiveTree()) {
      scrollbar_geometries_need_update_ = true;
      // Scrollbar geometries are updated in |UpdateDrawProperties|.
      set_needs_update_draw_properties();
    }
  }
  bool ScrollbarGeometriesNeedUpdate() const {
    return scrollbar_geometries_need_update_;
  }
  // Update the geometries of all scrollbars (e.g., thumb size and position). An
  // update only occurs if a scroll-related layer has changed (see:
  // SetScrollbarGeometriesNeedUpdate).
  void UpdateScrollbarGeometries();

  // See LayerTreeHost.
  bool have_scroll_event_handlers() const {
    return have_scroll_event_handlers_;
  }
  void set_have_scroll_event_handlers(bool have_event_handlers) {
    have_scroll_event_handlers_ = have_event_handlers;
  }

  // See LayerTreeHost.
  EventListenerProperties event_listener_properties(
      EventListenerClass event_class) const {
    return event_listener_properties_[static_cast<size_t>(event_class)];
  }
  void set_event_listener_properties(EventListenerClass event_class,
                                     EventListenerProperties event_properties) {
    event_listener_properties_[static_cast<size_t>(event_class)] =
        event_properties;
  }

  void ResetAllChangeTracking();

  void AddToLayerList(LayerImpl* layer);

  void ClearLayerList();

  void BuildLayerListForTesting();

  void HandleTickmarksVisibilityChange();
  void HandleScrollbarShowRequestsFromMain();

  void InvalidateRegionForImages(
      const PaintImageIdFlatSet& images_to_invalidate);

  void UpdateViewportContainerSizes();

  LayerTreeLifecycle& lifecycle() { return lifecycle_; }

  std::string LayerListAsJson() const;
  // TODO(pdr): This should be removed because there is no longer a tree
  // of layers, only a list.
  std::string LayerTreeAsJson() const;

  AnimatedPaintWorkletTracker& paint_worklet_tracker() {
    return host_impl_->paint_worklet_tracker();
  }

 protected:
  float ClampPageScaleFactorToLimits(float page_scale_factor) const;
  void PushPageScaleFactorAndLimits(const float* page_scale_factor,
                                    float min_page_scale_factor,
                                    float max_page_scale_factor);
  bool SetPageScaleFactorLimits(float min_page_scale_factor,
                                float max_page_scale_factor);
  void DidUpdatePageScale();
  void PushBrowserControls(const float* top_controls_shown_ratio);
  bool ClampBrowserControlsShownRatio();

 private:
  friend class LayerTreeHost;

  TransformNode* PageScaleTransformNode();
  void UpdatePageScaleNode();

  ElementListType GetElementTypeForAnimation() const;
  void UpdateTransformAnimation(ElementId element_id, int transform_node_index);
  template <typename Functor>
  LayerImpl* FindLayerThatIsHitByPointInEventHandlerRegion(
      const gfx::PointF& screen_space_point,
      const Functor& func);

  LayerTreeHostImpl* host_impl_;
  int source_frame_number_;
  int is_first_frame_after_commit_tracker_;
  LayerImpl* root_layer_for_testing_;
  HeadsUpDisplayLayerImpl* hud_layer_;
  PropertyTrees property_trees_;
  SkColor background_color_;

  int last_scrolled_scroll_node_index_;

  ViewportLayerIds viewport_layer_ids_;
  LayerTreeHost::ViewportPropertyIds viewport_property_ids_;

  LayerSelection selection_;

  scoped_refptr<SyncedProperty<ScaleGroup>> page_scale_factor_;
  float min_page_scale_factor_;
  float max_page_scale_factor_;
  float external_page_scale_factor_;

  float device_scale_factor_;
  float painted_device_scale_factor_;
  int raster_color_space_id_ = -1;
  gfx::ColorSpace raster_color_space_;

  viz::LocalSurfaceIdAllocation local_surface_id_allocation_from_parent_;
  bool new_local_surface_id_request_ = false;
  // Contains the physical rect of the device viewport, to be used in
  // determining what needs to be drawn.
  gfx::Rect device_viewport_rect_;

  scoped_refptr<SyncedElasticOverscroll> elastic_overscroll_;

  std::unique_ptr<OwnedLayerImplList> layers_;
  LayerImplMap layer_id_map_;
  LayerImplList layer_list_;
  // Set of layers that need to push properties.
  base::flat_set<LayerImpl*> layers_that_should_push_properties_;

  std::unordered_map<ElementId, float, ElementIdHash>
      element_id_to_opacity_animations_;
  std::unordered_map<ElementId, gfx::Transform, ElementIdHash>
      element_id_to_transform_animations_;
  std::unordered_map<ElementId, FilterOperations, ElementIdHash>
      element_id_to_filter_animations_;
  std::unordered_map<ElementId, FilterOperations, ElementIdHash>
      element_id_to_backdrop_filter_animations_;

  std::unordered_map<ElementId, LayerImpl*, ElementIdHash>
      element_id_to_scrollable_layer_;

  struct ScrollbarLayerIds {
    int horizontal = Layer::INVALID_ID;
    int vertical = Layer::INVALID_ID;
  };
  // Each scroll layer can have up to two scrollbar layers (vertical and
  // horizontal). This mapping is maintained as part of scrollbar registration.
  base::flat_map<ElementId, ScrollbarLayerIds>
      element_id_to_scrollbar_layer_ids_;

  std::vector<PictureLayerImpl*> picture_layers_;

  // After commit (or impl-side invalidation), the LayerTreeHostImpl must walk
  // all PictureLayerImpls that have PaintWorklets to ensure they are painted.
  // To avoid unnecessary walking, we track that set here.
  base::flat_set<PictureLayerImpl*> picture_layers_with_paint_worklets_;

  base::flat_set<viz::SurfaceRange> surface_layer_ranges_;

  // List of render surfaces for the most recently prepared frame.
  RenderSurfaceList render_surface_list_;
  // After drawing the |render_surface_list_| the areas in this region
  // would not be fully covered by opaque content.
  Region unoccluded_screen_space_region_;

  bool needs_update_draw_properties_;

  // True if a scrollbar geometry value has changed. For example, if the scroll
  // offset changes, scrollbar thumb positions need to be updated.
  bool scrollbar_geometries_need_update_;

  // In impl-side painting mode, this is true when the tree may contain
  // structural differences relative to the active tree.
  bool needs_full_tree_sync_;

  bool needs_surface_ranges_sync_;

  bool next_activation_forces_redraw_;

  bool has_ever_been_drawn_;

  bool handle_visibility_changed_;

  std::vector<std::unique_ptr<SwapPromise>> swap_promise_list_;
  std::vector<std::unique_ptr<SwapPromise>> pinned_swap_promise_list_;

  UIResourceRequestQueue ui_resource_request_queue_;

  bool have_scroll_event_handlers_;
  EventListenerProperties event_listener_properties_
      [static_cast<size_t>(EventListenerClass::kLast) + 1];

  // Whether or not Blink's viewport size was shrunk by the height of the top
  // controls at the time of the last layout.
  bool browser_controls_shrink_blink_size_;
  float top_controls_height_;
  float bottom_controls_height_;

  OverscrollBehavior overscroll_behavior_;

  // The amount that the browser controls are shown from 0 (hidden) to 1 (fully
  // shown).
  scoped_refptr<SyncedBrowserControls> top_controls_shown_ratio_;

  std::unique_ptr<PendingPageScaleAnimation> pending_page_scale_animation_;

  // Whether we have a request to force-send RenderFrameMetadata with the next
  // frame.
  bool force_send_metadata_request_ = false;

  // Tracks the lifecycle which is used for enforcing dependencies between
  // lifecycle states. See: |LayerTreeLifecycle|.
  LayerTreeLifecycle lifecycle_;

  std::vector<LayerTreeHost::PresentationTimeCallback> presentation_callbacks_;
};

}  // namespace cc

#endif  // CC_TREES_LAYER_TREE_IMPL_H_