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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WebGLCompressedTextureETC1_h
#define WebGLCompressedTextureETC1_h
#include "bindings/v8/ScriptWrappable.h"
#include "core/html/canvas/WebGLExtension.h"
#include "wtf/PassRefPtr.h"
namespace WebCore {
class WebGLTexture;
class WebGLCompressedTextureETC1 FINAL : public WebGLExtension, public ScriptWrappable {
public:
static PassRefPtr<WebGLCompressedTextureETC1> create(WebGLRenderingContextBase*);
static bool supported(WebGLRenderingContextBase*);
static const char* extensionName();
virtual ~WebGLCompressedTextureETC1();
virtual WebGLExtensionName name() const OVERRIDE;
private:
WebGLCompressedTextureETC1(WebGLRenderingContextBase*);
};
} // namespace WebCore
#endif // WebGLCompressedTextureETC1_h
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