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/*
* Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderTextControlMultiLine_h
#define RenderTextControlMultiLine_h
#include "core/rendering/RenderTextControl.h"
namespace WebCore {
class HTMLTextAreaElement;
class RenderTextControlMultiLine FINAL : public RenderTextControl {
public:
RenderTextControlMultiLine(HTMLTextAreaElement*);
virtual ~RenderTextControlMultiLine();
private:
virtual bool isTextArea() const { return true; }
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
virtual float getAvgCharWidth(AtomicString family);
virtual LayoutUnit preferredContentLogicalWidth(float charWidth) const;
virtual LayoutUnit computeControlLogicalHeight(LayoutUnit lineHeight, LayoutUnit nonContentHeight) const OVERRIDE;
// We override the two baseline functions because we want our baseline to be the bottom of our margin box.
virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE { return -1; }
virtual PassRefPtr<RenderStyle> createInnerTextStyle(const RenderStyle* startStyle) const;
virtual RenderObject* layoutSpecialExcludedChild(bool relayoutChildren, SubtreeLayoutScope&);
};
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderTextControlMultiLine, isTextArea());
}
#endif
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