summaryrefslogtreecommitdiffstats
path: root/chromium/third_party/WebKit/Source/core/rendering/style/BasicShapes.h
blob: 6f414688e28b28863473fbd014663e6b250a4069 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
/*
 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer.
 * 2. Redistributions in binary form must reproduce the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer in the documentation and/or other materials
 *    provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#ifndef BasicShapes_h
#define BasicShapes_h

#include "core/rendering/style/RenderStyleConstants.h"
#include "platform/Length.h"
#include "platform/LengthSize.h"
#include "platform/graphics/WindRule.h"
#include "wtf/RefCounted.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"

namespace WebCore {

class FloatRect;
class FloatSize;
class Path;

class BasicShape : public RefCounted<BasicShape> {
public:
    virtual ~BasicShape() { }

    enum Type {
        BasicShapeEllipseType,
        BasicShapePolygonType,
        BasicShapeCircleType,
        BasicShapeInsetType
    };

    bool canBlend(const BasicShape*) const;
    bool isSameType(const BasicShape& other) const { return type() == other.type(); }

    virtual void path(Path&, const FloatRect&) = 0;
    virtual WindRule windRule() const { return RULE_NONZERO; }
    virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const = 0;
    virtual bool operator==(const BasicShape&) const = 0;

    virtual Type type() const = 0;

protected:
    BasicShape()
    {
    }

};

#define DEFINE_BASICSHAPE_TYPE_CASTS(thisType) \
    DEFINE_TYPE_CASTS(thisType, BasicShape, value, value->type() == BasicShape::thisType##Type, value.type() == BasicShape::thisType##Type)

class BasicShapeCenterCoordinate {
public:
    enum Direction {
        TopLeft,
        BottomRight
    };
    BasicShapeCenterCoordinate()
        : m_direction(TopLeft)
        , m_length(Undefined)
    {
        updateComputedLength();
    }

    BasicShapeCenterCoordinate(Direction direction, const Length& length)
        : m_direction(direction)
        , m_length(length)
    {
        updateComputedLength();
    }

    BasicShapeCenterCoordinate(const BasicShapeCenterCoordinate& other)
        : m_direction(other.direction())
        , m_length(other.length())
        , m_computedLength(other.m_computedLength)
    {
    }

    bool operator==(const BasicShapeCenterCoordinate& other) const { return m_direction == other.m_direction && m_length == other.m_length && m_computedLength == other.m_computedLength; }

    Direction direction() const { return m_direction; }
    const Length& length() const { return m_length; }
    const Length& computedLength() const { return m_computedLength; }

    BasicShapeCenterCoordinate blend(const BasicShapeCenterCoordinate& other, double progress) const
    {
        return BasicShapeCenterCoordinate(TopLeft, m_computedLength.blend(other.m_computedLength, progress, ValueRangeAll));
    }

private:
    Direction m_direction;
    Length m_length;
    Length m_computedLength;

    void updateComputedLength();
};

class BasicShapeRadius {
public:
    enum Type {
        Value,
        ClosestSide,
        FarthestSide
    };
    BasicShapeRadius() : m_value(Undefined), m_type(ClosestSide) { }
    explicit BasicShapeRadius(const Length& v) : m_value(v), m_type(Value) { }
    explicit BasicShapeRadius(Type t) : m_value(Undefined), m_type(t) { }
    BasicShapeRadius(const BasicShapeRadius& other) : m_value(other.value()), m_type(other.type()) { }
    bool operator==(const BasicShapeRadius& other) const { return m_type == other.m_type && m_value == other.m_value; }

    const Length& value() const { return m_value; }
    Type type() const { return m_type; }

    bool canBlend(const BasicShapeRadius& other) const
    {
        // FIXME determine how to interpolate between keywords. See issue 330248.
        return m_type == Value && other.type() == Value;
    }

    BasicShapeRadius blend(const BasicShapeRadius& other, double progress) const
    {
        if (m_type != Value || other.type() != Value)
            return BasicShapeRadius(other);

        return BasicShapeRadius(m_value.blend(other.value(), progress, ValueRangeNonNegative));
    }

private:
    Length m_value;
    Type m_type;

};

class BasicShapeCircle FINAL : public BasicShape {
public:
    static PassRefPtr<BasicShapeCircle> create() { return adoptRef(new BasicShapeCircle); }

    const BasicShapeCenterCoordinate& centerX() const { return m_centerX; }
    const BasicShapeCenterCoordinate& centerY() const { return m_centerY; }
    const BasicShapeRadius& radius() const { return m_radius; }

    float floatValueForRadiusInBox(FloatSize) const;
    void setCenterX(BasicShapeCenterCoordinate centerX) { m_centerX = centerX; }
    void setCenterY(BasicShapeCenterCoordinate centerY) { m_centerY = centerY; }
    void setRadius(BasicShapeRadius radius) { m_radius = radius; }

    virtual void path(Path&, const FloatRect&) OVERRIDE;
    virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const OVERRIDE;
    virtual bool operator==(const BasicShape&) const OVERRIDE;

    virtual Type type() const OVERRIDE { return BasicShapeCircleType; }
private:
    BasicShapeCircle() { }

    BasicShapeCenterCoordinate m_centerX;
    BasicShapeCenterCoordinate m_centerY;
    BasicShapeRadius m_radius;
};

DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeCircle);

class BasicShapeEllipse FINAL : public BasicShape {
public:
    static PassRefPtr<BasicShapeEllipse> create() { return adoptRef(new BasicShapeEllipse); }

    const BasicShapeCenterCoordinate& centerX() const { return m_centerX; }
    const BasicShapeCenterCoordinate& centerY() const { return m_centerY; }
    const BasicShapeRadius& radiusX() const { return m_radiusX; }
    const BasicShapeRadius& radiusY() const { return m_radiusY; }
    float floatValueForRadiusInBox(const BasicShapeRadius&, float center, float boxWidthOrHeight) const;

    void setCenterX(BasicShapeCenterCoordinate centerX) { m_centerX = centerX; }
    void setCenterY(BasicShapeCenterCoordinate centerY) { m_centerY = centerY; }
    void setRadiusX(BasicShapeRadius radiusX) { m_radiusX = radiusX; }
    void setRadiusY(BasicShapeRadius radiusY) { m_radiusY = radiusY; }

    virtual void path(Path&, const FloatRect&) OVERRIDE;
    virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const OVERRIDE;
    virtual bool operator==(const BasicShape&) const OVERRIDE;

    virtual Type type() const OVERRIDE { return BasicShapeEllipseType; }
private:
    BasicShapeEllipse() { }

    BasicShapeCenterCoordinate m_centerX;
    BasicShapeCenterCoordinate m_centerY;
    BasicShapeRadius m_radiusX;
    BasicShapeRadius m_radiusY;
};

DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeEllipse);

class BasicShapePolygon FINAL : public BasicShape {
public:
    static PassRefPtr<BasicShapePolygon> create() { return adoptRef(new BasicShapePolygon); }

    const Vector<Length>& values() const { return m_values; }
    Length getXAt(unsigned i) const { return m_values.at(2 * i); }
    Length getYAt(unsigned i) const { return m_values.at(2 * i + 1); }

    void setWindRule(WindRule windRule) { m_windRule = windRule; }
    void appendPoint(const Length& x, const Length& y) { m_values.append(x); m_values.append(y); }

    virtual void path(Path&, const FloatRect&) OVERRIDE;
    virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const OVERRIDE;
    virtual bool operator==(const BasicShape&) const OVERRIDE;

    virtual WindRule windRule() const OVERRIDE { return m_windRule; }

    virtual Type type() const OVERRIDE { return BasicShapePolygonType; }
private:
    BasicShapePolygon()
        : m_windRule(RULE_NONZERO)
    { }

    WindRule m_windRule;
    Vector<Length> m_values;
};

DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapePolygon);

class BasicShapeInset : public BasicShape {
public:
    static PassRefPtr<BasicShapeInset> create() { return adoptRef(new BasicShapeInset); }

    const Length& top() const { return m_top; }
    const Length& right() const { return m_right; }
    const Length& bottom() const { return m_bottom; }
    const Length& left() const { return m_left; }

    const LengthSize& topLeftRadius() const { return m_topLeftRadius; }
    const LengthSize& topRightRadius() const { return m_topRightRadius; }
    const LengthSize& bottomRightRadius() const { return m_bottomRightRadius; }
    const LengthSize& bottomLeftRadius() const { return m_bottomLeftRadius; }

    void setTop(const Length& top) { m_top = top; }
    void setRight(const Length& right) { m_right = right; }
    void setBottom(const Length& bottom) { m_bottom = bottom; }
    void setLeft(const Length& left) { m_left = left; }

    void setTopLeftRadius(const LengthSize& radius) { m_topLeftRadius = radius; }
    void setTopRightRadius(const LengthSize& radius) { m_topRightRadius = radius; }
    void setBottomRightRadius(const LengthSize& radius) { m_bottomRightRadius = radius; }
    void setBottomLeftRadius(const LengthSize& radius) { m_bottomLeftRadius = radius; }

    virtual void path(Path&, const FloatRect&) OVERRIDE;
    virtual PassRefPtr<BasicShape> blend(const BasicShape*, double) const OVERRIDE;
    virtual bool operator==(const BasicShape&) const OVERRIDE;

    virtual Type type() const OVERRIDE { return BasicShapeInsetType; }
private:
    BasicShapeInset() { }

    Length m_right;
    Length m_top;
    Length m_bottom;
    Length m_left;

    LengthSize m_topLeftRadius;
    LengthSize m_topRightRadius;
    LengthSize m_bottomRightRadius;
    LengthSize m_bottomLeftRadius;
};

DEFINE_BASICSHAPE_TYPE_CASTS(BasicShapeInset);

}
#endif