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/*
 * Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com>
 * Copyright (C) 2006 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

interface SVGPathElement : SVGGeometryElement {
    readonly attribute SVGAnimatedNumber pathLength;

    float getTotalLength();
    [StrictTypeChecking] SVGPoint getPointAtLength(float distance);
    [StrictTypeChecking] unsigned long getPathSegAtLength(float distance);

    SVGPathSegClosePath createSVGPathSegClosePath();

    [StrictTypeChecking] SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(float x, float y);
    [StrictTypeChecking] SVGPathSegMovetoRel createSVGPathSegMovetoRel(float x, float y);

    [StrictTypeChecking] SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(float x, float y);
    [StrictTypeChecking] SVGPathSegLinetoRel createSVGPathSegLinetoRel(float x, float y);

    [StrictTypeChecking] SVGPathSegCurvetoCubicAbs
        createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2);
    [StrictTypeChecking] SVGPathSegCurvetoCubicRel
        createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2);

    [StrictTypeChecking] SVGPathSegCurvetoQuadraticAbs
        createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1);
    [StrictTypeChecking] SVGPathSegCurvetoQuadraticRel
        createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1);

    [StrictTypeChecking] SVGPathSegArcAbs
        createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, boolean largeArcFlag, boolean sweepFlag);
    [StrictTypeChecking] SVGPathSegArcRel
        createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, boolean largeArcFlag, boolean sweepFlag);

    [StrictTypeChecking] SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(float x);
    [StrictTypeChecking] SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(float x);

    [StrictTypeChecking] SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(float y);
    [StrictTypeChecking] SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(float y);

    [StrictTypeChecking] SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2);
    [StrictTypeChecking] SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2);

    [StrictTypeChecking] SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y);
    [StrictTypeChecking] SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y);

    readonly attribute SVGPathSegList pathSegList;
    readonly attribute SVGPathSegList normalizedPathSegList;
    readonly attribute SVGPathSegList animatedPathSegList;
    readonly attribute SVGPathSegList animatedNormalizedPathSegList;
};

SVGPathElement implements SVGExternalResourcesRequired;