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400.vert
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:3: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions
ERROR: 0:4: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions
ERROR: 0:5: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions
ERROR: 3 compilation errors. No code generated.
Shader version: 400
ERROR: node is still EOpNull!
0:7 Function Definition: main( (global void)
0:7 Function Parameters:
0:? Linker Objects
0:? 'd' (in double)
0:? 'd3' (in 3-component vector of double)
0:? 'dm4' (in 4X4 matrix of double)
0:? 'gl_VertexID' (gl_VertexId int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
Linked vertex stage:
Shader version: 400
ERROR: node is still EOpNull!
0:7 Function Definition: main( (global void)
0:7 Function Parameters:
0:? Linker Objects
0:? 'd' (in double)
0:? 'd3' (in 3-component vector of double)
0:? 'dm4' (in 4X4 matrix of double)
0:? 'gl_VertexID' (gl_VertexId int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
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