blob: 1c42560711e0b4e38b17df399ff01ffa9ac027df (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
|
length.frag
Shader version: 120
0:? Sequence
0:11 Function Definition: main( (global void)
0:11 Function Parameters:
0:? Sequence
0:15 Sequence
0:15 move second child to first child (temp 2-component vector of float)
0:15 't' (temp 2-component vector of float)
0:15 add (temp 2-component vector of float)
0:15 direct index (smooth temp 2-component vector of float)
0:15 'v' (smooth in 2-element array of 2-component vector of float)
0:15 Constant:
0:15 0 (const int)
0:15 direct index (smooth temp 2-component vector of float)
0:15 'v' (smooth in 2-element array of 2-component vector of float)
0:15 Constant:
0:15 1 (const int)
0:17 move second child to first child (temp 4-component vector of float)
0:17 'gl_FragColor' (fragColor 4-component vector of float FragColor)
0:17 Constant:
0:17 30.000000
0:17 30.000000
0:17 30.000000
0:17 30.000000
0:? Linker Objects
0:? 'u' (uniform 3-element array of 4-component vector of float)
0:? 'v' (smooth in 2-element array of 2-component vector of float)
Linked fragment stage:
Shader version: 120
0:? Sequence
0:11 Function Definition: main( (global void)
0:11 Function Parameters:
0:? Sequence
0:15 Sequence
0:15 move second child to first child (temp 2-component vector of float)
0:15 't' (temp 2-component vector of float)
0:15 add (temp 2-component vector of float)
0:15 direct index (smooth temp 2-component vector of float)
0:15 'v' (smooth in 2-element array of 2-component vector of float)
0:15 Constant:
0:15 0 (const int)
0:15 direct index (smooth temp 2-component vector of float)
0:15 'v' (smooth in 2-element array of 2-component vector of float)
0:15 Constant:
0:15 1 (const int)
0:17 move second child to first child (temp 4-component vector of float)
0:17 'gl_FragColor' (fragColor 4-component vector of float FragColor)
0:17 Constant:
0:17 30.000000
0:17 30.000000
0:17 30.000000
0:17 30.000000
0:? Linker Objects
0:? 'u' (uniform 3-element array of 4-component vector of float)
0:? 'v' (smooth in 2-element array of 2-component vector of float)
|