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path: root/chromium/third_party/glslang/src/Test/baseResults/noMain.vert.out
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noMain.vert
Shader version: 300
0:? Sequence
0:3  Function Definition: foo( (global void)
0:3    Function Parameters: 
0:?   Linker Objects
0:?     'gl_VertexID' (gl_VertexId highp int VertexId)
0:?     'gl_InstanceID' (gl_InstanceId highp int InstanceId)

mains.frag
ERROR: 0:7: 'main' : function already has a body 
ERROR: 1 compilation errors.  No code generated.


Shader version: 300
ERROR: node is still EOpNull!
0:3  Function Definition: main( (global void)
0:3    Function Parameters: 
0:7  Function Definition: main( (global void)
0:7    Function Parameters: 
0:?   Linker Objects


Linked vertex stage:

ERROR: Linking vertex stage: Missing entry point: Each stage requires one "void main()" entry point

Linked fragment stage:


Shader version: 300
0:? Sequence
0:3  Function Definition: foo( (global void)
0:3    Function Parameters: 
0:?   Linker Objects
0:?     'gl_VertexID' (gl_VertexId highp int VertexId)
0:?     'gl_InstanceID' (gl_InstanceId highp int InstanceId)
Shader version: 300
ERROR: node is still EOpNull!
0:3  Function Definition: main( (global void)
0:3    Function Parameters: 
0:7  Function Definition: main( (global void)
0:7    Function Parameters: 
0:?   Linker Objects