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nonVulkan.frag
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:3: 'constant_id' : only allowed when generating SPIR-V 
ERROR: 0:4: 'input_attachment_index' : only allowed when using GLSL for Vulkan 
ERROR: 0:4: 'input_attachment_index' : can only be used with a subpass 
ERROR: 0:5: 'push_constant' : only allowed when using GLSL for Vulkan 
ERROR: 4 compilation errors.  No code generated.


Shader version: 450
ERROR: node is still EOpNull!
0:?   Linker Objects
0:?     'arraySize' (specialization-constant const int)
0:?       12 (const int)
0:?     'foo' (temp int)
0:?     'ubi' (layout(column_major std430 push_constant ) uniform block{layout(column_major std430 offset=0 ) uniform int a})


Linked fragment stage:

ERROR: Linking fragment stage: Missing entry point: Each stage requires one "void main()" entry point

Shader version: 450
ERROR: node is still EOpNull!
0:?   Linker Objects
0:?     'arraySize' (specialization-constant const int)
0:?       12 (const int)
0:?     'foo' (temp int)
0:?     'ubi' (layout(column_major std430 push_constant ) uniform block{layout(column_major std430 offset=0 ) uniform int a})