blob: 7ad929554cad7fdcbf3a4293b59bf66910a3969d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
sample.frag
Shader version: 110
0:? Sequence
0:38 Function Definition: main( (global void)
0:38 Function Parameters:
0:40 Sequence
0:40 move second child to first child (temp 4-component vector of float)
0:40 'gl_FragColor' (fragColor 4-component vector of float FragColor)
0:40 Construct vec4 (temp 4-component vector of float)
0:40 'color' (smooth in 3-component vector of float)
0:40 Constant:
0:40 1.000000
0:? Linker Objects
0:? 'color' (smooth in 3-component vector of float)
Linked fragment stage:
Shader version: 110
0:? Sequence
0:38 Function Definition: main( (global void)
0:38 Function Parameters:
0:40 Sequence
0:40 move second child to first child (temp 4-component vector of float)
0:40 'gl_FragColor' (fragColor 4-component vector of float FragColor)
0:40 Construct vec4 (temp 4-component vector of float)
0:40 'color' (smooth in 3-component vector of float)
0:40 Constant:
0:40 1.000000
0:? Linker Objects
0:? 'color' (smooth in 3-component vector of float)
|