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#### BEGIN COMPILER 0 INFO LOG ####
0:? Sequence
0:37  Function Definition: main( (void)
0:37    Function Parameters: 
0:39    Sequence
0:39      move second child to first child (3-component vector of float)
0:39        'color' (varying out 3-component vector of float)
0:39        1.000000 (const float)
0:39        1.000000 (const float)
0:39        1.000000 (const float)
0:41      move second child to first child (4-component vector of float)
0:41        'gl_Position' (Position 4-component vector of float)
0:41        matrix-times-vector (4-component vector of float)
0:41          'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float)
0:41          'gl_Vertex' (attribute 4-component vector of float)

#### END COMPILER 0 INFO LOG ####
#### BEGIN LINKER INFO LOG ####

#### END LINKER INFO LOG ####