blob: 062bff2c5a1b52782a13ca7cb7361baacb5f033f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#version 140
in vec4 bigColor;
in vec4 BaseColor;
in float d;
void main()
{
vec4 color = BaseColor;
while (color.x < d) {
color += bigColor;
}
gl_FragColor = color;
}
|