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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2018-08-31 17:31:03 +0200
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2018-09-04 19:12:04 +0000
commit6426f1e93622cb08a2286705398e7762cbcd0a45 (patch)
treee3a698f1ad30138a7a88a052f1d017bdc2fbc5dc
parent4c4698fd2ecb5d1eb86b6cd9429f20af093a481a (diff)
Fix no-opengl builds on windowsv5.11.2
Change-Id: I134876aa68bd42356c0b897a5d7d5881f27724a4 Reviewed-by: Michal Klocek <michal.klocek@qt.io>
-rw-r--r--src/core/web_engine_context.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/web_engine_context.cpp b/src/core/web_engine_context.cpp
index 62d62119a..48e5bc438 100644
--- a/src/core/web_engine_context.cpp
+++ b/src/core/web_engine_context.cpp
@@ -186,7 +186,7 @@ bool usingSoftwareDynamicGL()
{
if (QCoreApplication::testAttribute(Qt::AA_UseSoftwareOpenGL))
return true;
-#if defined(Q_OS_WIN)
+#if defined(Q_OS_WIN) && !defined(QT_NO_OPENGL)
HMODULE handle = static_cast<HMODULE>(QOpenGLContext::openGLModuleHandle());
wchar_t path[MAX_PATH];
DWORD size = GetModuleFileName(handle, path, MAX_PATH);