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author | Peter Varga <pvarga@inf.u-szeged.hu> | 2014-05-16 13:47:22 +0200 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-05-21 13:36:48 +0200 |
commit | 1f124e50cde3250e11efaec306f2a07ace3185de (patch) | |
tree | 37663dcdcc2c6875a2103fe8a137506816be5e1e /src/core/content_browser_client_qt.cpp | |
parent | 560f10aee4f3294b65f58a9579b0e76009c1de4a (diff) |
Windows: Use single process binary on Windows and fix GL context
Change-Id: Iee7f3dc7fb9deba03e57a80ed48b74069490fe0d
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
Diffstat (limited to 'src/core/content_browser_client_qt.cpp')
-rw-r--r-- | src/core/content_browser_client_qt.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/core/content_browser_client_qt.cpp b/src/core/content_browser_client_qt.cpp index 200ebd35f..8a917c72f 100644 --- a/src/core/content_browser_client_qt.cpp +++ b/src/core/content_browser_client_qt.cpp @@ -222,7 +222,12 @@ public: m_handle = pni->nativeResourceForContext(QByteArrayLiteral("eglcontext"), qtContext); else if (platform == QStringLiteral("eglfs")) m_handle = pni->nativeResourceForContext(QByteArrayLiteral("eglcontext"), qtContext); - else { + else if (platform == QStringLiteral("windows")) { + if (gfx::GetGLImplementation() == gfx::kGLImplementationEGLGLES2) + m_handle = pni->nativeResourceForContext(QByteArrayLiteral("eglcontext"), qtContext); + else + qFatal("Only the EGLGLES2 implementation is supported on %s platform.", platform.toLatin1().constData()); + } else { qFatal("%s platform not yet supported", platform.toLatin1().constData()); // Add missing platforms once they work. Q_UNREACHABLE(); |