summaryrefslogtreecommitdiffstats
path: root/src/core/delegated_frame_node.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/delegated_frame_node.cpp')
-rw-r--r--src/core/delegated_frame_node.cpp24
1 files changed, 16 insertions, 8 deletions
diff --git a/src/core/delegated_frame_node.cpp b/src/core/delegated_frame_node.cpp
index be0858310..73e0420af 100644
--- a/src/core/delegated_frame_node.cpp
+++ b/src/core/delegated_frame_node.cpp
@@ -850,8 +850,8 @@ void DelegatedFrameNode::commit(ChromiumCompositorData *chromiumCompositorData,
// countering the scale of devicePixel-scaled tiles when rendering them
// to the final surface.
QMatrix4x4 matrix;
- matrix.scale(1 / m_chromiumCompositorData->frameDevicePixelRatio,
- 1 / m_chromiumCompositorData->frameDevicePixelRatio);
+ const float devicePixelRatio = m_chromiumCompositorData->frameDevicePixelRatio;
+ matrix.scale(1 / devicePixelRatio, 1 / devicePixelRatio);
if (QSGTransformNode::matrix() != matrix)
setMatrix(matrix);
@@ -873,12 +873,21 @@ void DelegatedFrameNode::commit(ChromiumCompositorData *chromiumCompositorData,
frameData->resource_list.clear();
QScopedPointer<DelegatedNodeTreeHandler> nodeHandler;
+ const QSizeF viewportSizeInPt = apiDelegate->screenRect().size();
+ const QSize viewportSize = (viewportSizeInPt * devicePixelRatio).toSize();
+
// We first compare if the render passes from the previous frame data are structurally
// equivalent to the render passes in the current frame data. If they are, we are going
// to reuse the old nodes. Otherwise, we will delete the old nodes and build a new tree.
+ //
+ // Additionally, because we clip (i.e. don't build scene graph nodes for) quads outside
+ // of the visible area, we also have to rebuild the tree whenever the window is resized.
#if (QT_VERSION >= QT_VERSION_CHECK(5, 8, 0))
cc::DelegatedFrameData *previousFrameData = m_chromiumCompositorData->previousFrameData.get();
- const bool buildNewTree = !areRenderPassStructuresEqual(frameData, previousFrameData) || m_sceneGraphNodes.empty();
+ const bool buildNewTree =
+ !areRenderPassStructuresEqual(frameData, previousFrameData) ||
+ m_sceneGraphNodes.empty() ||
+ viewportSize != m_previousViewportSize;
#else
// No updates possible with old scenegraph nodes
const bool buildNewTree = true;
@@ -912,10 +921,7 @@ void DelegatedFrameNode::commit(ChromiumCompositorData *chromiumCompositorData,
// All RenderPasses except the last one are rendered to an FBO.
cc::RenderPass *rootRenderPass = frameData->render_pass_list.back().get();
- QRectF screenRectQt = apiDelegate->screenRect();
- gfx::Size thisSize(int(screenRectQt.width() * m_chromiumCompositorData->frameDevicePixelRatio),
- int(screenRectQt.height() * m_chromiumCompositorData->frameDevicePixelRatio));
-
+ gfx::Rect viewportRect(toGfx(viewportSize));
for (unsigned i = 0; i < frameData->render_pass_list.size(); ++i) {
cc::RenderPass *pass = frameData->render_pass_list.at(i).get();
@@ -947,7 +953,7 @@ void DelegatedFrameNode::commit(ChromiumCompositorData *chromiumCompositorData,
scissorRect = pass->output_rect;
} else {
renderPassParent = this;
- scissorRect = gfx::Rect(thisSize);
+ scissorRect = viewportRect;
scissorRect += rootRenderPass->output_rect.OffsetFromOrigin();
}
@@ -1015,6 +1021,8 @@ void DelegatedFrameNode::commit(ChromiumCompositorData *chromiumCompositorData,
ResourceHolderIterator end = resourceCandidates.constEnd();
for (ResourceHolderIterator it = resourceCandidates.constBegin(); it != end ; ++it)
resourcesToRelease->push_back((*it)->returnResource());
+
+ m_previousViewportSize = viewportSize;
}
void DelegatedFrameNode::flushPolygons(