From 4db62a74e330868299c1c2d4b93a16a6aa642dde Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=BCri=20Valdmann?= Date: Wed, 17 Jun 2020 13:31:22 +0200 Subject: Delete QSG video node classes Leftovers from deleting old compositor. Change-Id: I9eb5a707f594f2355512ad2c585efc0a1ee3720a Reviewed-by: Allan Sandfeld Jensen --- src/core/compositor/stream_video_node.cpp | 169 -------------- src/core/compositor/stream_video_node.h | 88 -------- src/core/compositor/yuv_video_node.cpp | 352 ------------------------------ src/core/compositor/yuv_video_node.h | 117 ---------- src/core/core_chromium.pri | 8 +- 5 files changed, 2 insertions(+), 732 deletions(-) delete mode 100644 src/core/compositor/stream_video_node.cpp delete mode 100644 src/core/compositor/stream_video_node.h delete mode 100644 src/core/compositor/yuv_video_node.cpp delete mode 100644 src/core/compositor/yuv_video_node.h (limited to 'src/core') diff --git a/src/core/compositor/stream_video_node.cpp b/src/core/compositor/stream_video_node.cpp deleted file mode 100644 index fb9501f24..000000000 --- a/src/core/compositor/stream_video_node.cpp +++ /dev/null @@ -1,169 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtWebEngine module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "stream_video_node.h" - -#include - -namespace QtWebEngineCore { - -class StreamVideoMaterialShader : public QSGMaterialShader -{ -public: - StreamVideoMaterialShader(TextureTarget target) : m_target(target) { } - virtual void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; - - char const *const *attributeNames() const override { - static const char *names[] = { - "a_position", - "a_texCoord", - 0 - }; - return names; - } - -protected: - const char *vertexShader() const override { - // Keep in sync with cc::VertexShaderVideoTransform - static const char *shader = - "attribute highp vec4 a_position;\n" - "attribute mediump vec2 a_texCoord;\n" - "uniform highp mat4 matrix;\n" - "uniform highp mat4 texMatrix;\n" - "varying mediump vec2 v_texCoord;\n" - "void main() {\n" - " gl_Position = matrix * a_position;\n" - " v_texCoord = vec4(texMatrix * vec4(a_texCoord.x, 1.0 - a_texCoord.y, 0.0, 1.0)).xy;\n" - "}"; - return shader; - } - - const char *fragmentShader() const override { - // Keep in sync with cc::FragmentShaderRGBATexAlpha - static const char *shaderExternal = - "#extension GL_OES_EGL_image_external : require\n" - "varying mediump vec2 v_texCoord;\n" - "uniform samplerExternalOES s_texture;\n" - "uniform lowp float alpha;\n" - "void main() {\n" - " lowp vec4 texColor = texture2D(s_texture, v_texCoord);\n" - " gl_FragColor = texColor * alpha;\n" - "}"; - static const char *shader2DRect = - "#extension GL_ARB_texture_rectangle : require\n" - "varying mediump vec2 v_texCoord;\n" - "uniform sampler2DRect s_texture;\n" - "uniform lowp float alpha;\n" - "void main() {\n" - " lowp vec4 texColor = texture2DRect(s_texture, v_texCoord);\n" - " gl_FragColor = texColor * alpha;\n" - "}"; - if (m_target == ExternalTarget) - return shaderExternal; - else - return shader2DRect; - } - - virtual void initialize() override { - m_id_matrix = program()->uniformLocation("matrix"); - m_id_sTexture = program()->uniformLocation("s_texture"); - m_id_texMatrix = program()->uniformLocation("texMatrix"); - m_id_opacity = program()->uniformLocation("alpha"); - } - - int m_id_matrix; - int m_id_texMatrix; - int m_id_sTexture; - int m_id_opacity; - TextureTarget m_target; -}; - -void StreamVideoMaterialShader::updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) -{ - Q_UNUSED(oldMaterial); - - StreamVideoMaterial *mat = static_cast(newMaterial); - program()->setUniformValue(m_id_sTexture, 0); - - mat->m_texture->bind(); - - if (state.isOpacityDirty()) - program()->setUniformValue(m_id_opacity, state.opacity()); - - if (state.isMatrixDirty()) - program()->setUniformValue(m_id_matrix, state.combinedMatrix()); - - program()->setUniformValue(m_id_texMatrix, mat->m_texMatrix); -} - -StreamVideoMaterial::StreamVideoMaterial(QSGTexture *texture, TextureTarget target) - : m_texture(texture) - , m_target(target) -{ -} - -QSGMaterialShader *StreamVideoMaterial::createShader() const -{ - return new StreamVideoMaterialShader(m_target); -} - -StreamVideoNode::StreamVideoNode(QSGTexture *texture, bool flip, TextureTarget target) - : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) - , m_flip(flip) -{ - setGeometry(&m_geometry); - setFlag(QSGNode::OwnsMaterial); - m_material = new StreamVideoMaterial(texture, target); - setMaterial(m_material); -} - -void StreamVideoNode::setRect(const QRectF &rect) -{ - if (m_flip) - QSGGeometry::updateTexturedRectGeometry(geometry(), rect, QRectF(0, 1, 1, -1)); - else - QSGGeometry::updateTexturedRectGeometry(geometry(), rect, QRectF(0, 0, 1, 1)); -} - -void StreamVideoNode::setTextureMatrix(const QMatrix4x4 &matrix) -{ - m_material->m_texMatrix = matrix; -} - -} // namespace diff --git a/src/core/compositor/stream_video_node.h b/src/core/compositor/stream_video_node.h deleted file mode 100644 index 9d937791f..000000000 --- a/src/core/compositor/stream_video_node.h +++ /dev/null @@ -1,88 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtWebEngine module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef STREAM_VIDEO_NODE_H -#define STREAM_VIDEO_NODE_H - -#include -#include - -QT_FORWARD_DECLARE_CLASS(QSGTexture) - -namespace QtWebEngineCore { - -// These classes duplicate, QtQuick style, the logic of GLRenderer::DrawStreamVideoQuad. -// Their behavior should stay as close as possible to GLRenderer. - -enum TextureTarget { ExternalTarget, RectangleTarget }; - -class StreamVideoMaterial : public QSGMaterial -{ -public: - StreamVideoMaterial(QSGTexture *texture, TextureTarget target); - - QSGMaterialType *type() const override - { - static QSGMaterialType theType; - return &theType; - } - - QSGMaterialShader *createShader() const override; - - QSGTexture *m_texture; - QMatrix4x4 m_texMatrix; - TextureTarget m_target; -}; - -class StreamVideoNode : public QSGGeometryNode -{ -public: - StreamVideoNode(QSGTexture *texture, bool flip, TextureTarget target); - void setRect(const QRectF &rect); - void setTextureMatrix(const QMatrix4x4 &matrix); - -private: - QSGGeometry m_geometry; - bool m_flip; - StreamVideoMaterial *m_material; -}; - -} // namespace - -#endif // STREAM_VIDEO_NODE_H diff --git a/src/core/compositor/yuv_video_node.cpp b/src/core/compositor/yuv_video_node.cpp deleted file mode 100644 index 4a436d952..000000000 --- a/src/core/compositor/yuv_video_node.cpp +++ /dev/null @@ -1,352 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtWebEngine module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -// Based on cc/output/gl_renderer.cc and cc/output/shader.cc: -// Copyright 2011 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE.Chromium file. - -#include "yuv_video_node.h" - -#include -#include -#include - -#include "ui/gfx/color_space.h" -#include "ui/gfx/color_transform.h" - -namespace QtWebEngineCore { - -class YUVVideoMaterialShader : public QSGMaterialShader -{ -public: - YUVVideoMaterialShader(const gfx::ColorSpace &colorSpace) - { - static const char *shaderHead = - "varying mediump vec2 v_yaTexCoord;\n" - "varying mediump vec2 v_uvTexCoord;\n" - "uniform sampler2D y_texture;\n" - "uniform sampler2D u_texture;\n" - "uniform sampler2D v_texture;\n" - "uniform mediump float alpha;\n" - "uniform mediump vec4 ya_clamp_rect;\n" - "uniform mediump vec4 uv_clamp_rect;\n"; - static const char *shader = - "void main() {\n" - " mediump vec2 ya_clamped =\n" - " max(ya_clamp_rect.xy, min(ya_clamp_rect.zw, v_yaTexCoord));\n" - " mediump float y_raw = texture2D(y_texture, ya_clamped).x;\n" - " mediump vec2 uv_clamped =\n" - " max(uv_clamp_rect.xy, min(uv_clamp_rect.zw, v_uvTexCoord));\n" - " mediump float u_unsigned = texture2D(u_texture, uv_clamped).x;\n" - " mediump float v_unsigned = texture2D(v_texture, uv_clamped).x;\n" - " mediump vec3 yuv = vec3(y_raw, u_unsigned, v_unsigned);\n" - " mediump vec3 rgb = DoColorConversion(yuv);\n" - " gl_FragColor = vec4(rgb, 1.0) * alpha;\n" - "}"; - // Invalid or unspecified color spaces should be treated as REC709. - gfx::ColorSpace src = colorSpace.IsValid() ? colorSpace : gfx::ColorSpace::CreateREC709(); - gfx::ColorSpace dst = gfx::ColorSpace::CreateSRGB(); - std::unique_ptr transform = - gfx::ColorTransform::NewColorTransform(src, dst, gfx::ColorTransform::Intent::INTENT_PERCEPTUAL); - - QByteArray header(shaderHead); - if (QOpenGLContext::currentContext()->isOpenGLES()) - header = QByteArray("precision mediump float;\n") + header; - - m_csShader = QByteArray::fromStdString(transform->GetShaderSource()); - m_fragmentShader = header + m_csShader + QByteArray(shader); - } - void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; - - char const *const *attributeNames() const override { - static const char *names[] = { - "a_position", - "a_texCoord", - 0 - }; - return names; - } - -protected: - const char *vertexShader() const override { - // Keep in sync with logic in VertexShader in components/viz/service/display/shader.cc - const char *shader = - "attribute highp vec4 a_position;\n" - "attribute mediump vec2 a_texCoord;\n" - "uniform highp mat4 matrix;\n" - "varying mediump vec2 v_yaTexCoord;\n" - "varying mediump vec2 v_uvTexCoord;\n" - "uniform mediump vec2 yaTexScale;\n" - "uniform mediump vec2 yaTexOffset;\n" - "uniform mediump vec2 uvTexScale;\n" - "uniform mediump vec2 uvTexOffset;\n" - "void main() {\n" - " gl_Position = matrix * a_position;\n" - " v_yaTexCoord = a_texCoord * yaTexScale + yaTexOffset;\n" - " v_uvTexCoord = a_texCoord * uvTexScale + uvTexOffset;\n" - "}"; - return shader; - } - - const char *fragmentShader() const override { - return m_fragmentShader.constData(); - } - - void initialize() override { - m_id_matrix = program()->uniformLocation("matrix"); - m_id_yaTexScale = program()->uniformLocation("yaTexScale"); - m_id_uvTexScale = program()->uniformLocation("uvTexScale"); - m_id_yaTexOffset = program()->uniformLocation("yaTexOffset"); - m_id_uvTexOffset = program()->uniformLocation("uvTexOffset"); - m_id_yaClampRect = program()->uniformLocation("ya_clamp_rect"); - m_id_uvClampRect = program()->uniformLocation("uv_clamp_rect"); - m_id_yTexture = program()->uniformLocation("y_texture"); - m_id_uTexture = program()->uniformLocation("u_texture"); - m_id_vTexture = program()->uniformLocation("v_texture"); - m_id_yuvMatrix = program()->uniformLocation("yuv_matrix"); - m_id_yuvAdjust = program()->uniformLocation("yuv_adj"); - m_id_opacity = program()->uniformLocation("alpha"); - } - - int m_id_matrix; - int m_id_yaTexScale; - int m_id_uvTexScale; - int m_id_yaTexOffset; - int m_id_uvTexOffset; - int m_id_yaClampRect; - int m_id_uvClampRect; - int m_id_yTexture; - int m_id_uTexture; - int m_id_vTexture; - int m_id_yuvMatrix; - int m_id_yuvAdjust; - int m_id_opacity; - QByteArray m_csShader; - QByteArray m_fragmentShader; -}; - -class YUVAVideoMaterialShader : public YUVVideoMaterialShader -{ -public: - YUVAVideoMaterialShader(const gfx::ColorSpace &colorSpace) : YUVVideoMaterialShader(colorSpace) - { - static const char *shaderHead = - "varying mediump vec2 v_yaTexCoord;\n" - "varying mediump vec2 v_uvTexCoord;\n" - "uniform sampler2D y_texture;\n" - "uniform sampler2D u_texture;\n" - "uniform sampler2D v_texture;\n" - "uniform sampler2D a_texture;\n" - "uniform mediump float alpha;\n" - "uniform mediump vec4 ya_clamp_rect;\n" - "uniform mediump vec4 uv_clamp_rect;\n"; - static const char *shader = - "void main() {\n" - " mediump vec2 ya_clamped =\n" - " max(ya_clamp_rect.xy, min(ya_clamp_rect.zw, v_yaTexCoord));\n" - " mediump float y_raw = texture2D(y_texture, ya_clamped).x;\n" - " mediump vec2 uv_clamped =\n" - " max(uv_clamp_rect.xy, min(uv_clamp_rect.zw, v_uvTexCoord));\n" - " mediump float u_unsigned = texture2D(u_texture, uv_clamped).x;\n" - " mediump float v_unsigned = texture2D(v_texture, uv_clamped).x;\n" - " mediump float a_raw = texture2D(a_texture, ya_clamped).x;\n" - " mediump vec3 yuv = vec3(y_raw, u_unsigned, v_unsigned);\n" - " mediump vec3 rgb = DoColorConversion(yuv);\n" - " gl_FragColor = vec4(rgb, 1.0) * (alpha * a_raw);\n" - "}"; - QByteArray header(shaderHead); - if (QOpenGLContext::currentContext()->isOpenGLES()) - header = QByteArray("precision mediump float;\n") + header; - m_fragmentShader = header + m_csShader + QByteArray(shader); - } - void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; - -protected: - void initialize() override { - // YUVVideoMaterialShader has a subset of the uniforms. - YUVVideoMaterialShader::initialize(); - m_id_aTexture = program()->uniformLocation("a_texture"); - } - - int m_id_aTexture; -}; - -void YUVVideoMaterialShader::updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) -{ - Q_UNUSED(oldMaterial); - - // Keep logic in sync with logic in GLRenderer::DrawYUVVideoQuad: - - YUVVideoMaterial *mat = static_cast(newMaterial); - program()->setUniformValue(m_id_yTexture, 0); - program()->setUniformValue(m_id_uTexture, 1); - program()->setUniformValue(m_id_vTexture, 2); - - QOpenGLFunctions glFuncs(QOpenGLContext::currentContext()); - - glFuncs.glActiveTexture(GL_TEXTURE1); - mat->m_uTexture->bind(); - glFuncs.glActiveTexture(GL_TEXTURE2); - mat->m_vTexture->bind(); - glFuncs.glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit - mat->m_yTexture->bind(); - - const QSizeF yaSizeScale(1.0f / mat->m_yaTexSize.width(), 1.0f / mat->m_yaTexSize.height()); - const QSizeF uvSizeScale(1.0f / mat->m_uvTexSize.width(), 1.0f / mat->m_uvTexSize.height()); - - const QPointF yaTexOffset(mat->m_yaTexCoordRect.left() * yaSizeScale.width(), mat->m_yaTexCoordRect.top() * yaSizeScale.height()); - const QPointF uvTexOffset(mat->m_uvTexCoordRect.left() * uvSizeScale.width(), mat->m_uvTexCoordRect.top() * uvSizeScale.height()); - const QSizeF yaTexScale(mat->m_yaTexCoordRect.width() * yaSizeScale.width(), mat->m_yaTexCoordRect.height() * yaSizeScale.height()); - const QSizeF uvTexScale(mat->m_uvTexCoordRect.width() * uvSizeScale.width(), mat->m_uvTexCoordRect.height() * uvSizeScale.height()); - program()->setUniformValue(m_id_yaTexOffset, yaTexOffset); - program()->setUniformValue(m_id_uvTexOffset, uvTexOffset); - program()->setUniformValue(m_id_yaTexScale, yaTexScale); - program()->setUniformValue(m_id_uvTexScale, uvTexScale); - QRectF yaClampRect(yaTexOffset, yaTexScale); - QRectF uvClampRect(uvTexOffset, uvTexScale); - yaClampRect = yaClampRect.marginsRemoved(QMarginsF(yaSizeScale.width() * 0.5f, yaSizeScale.height() * 0.5f, - yaSizeScale.width() * 0.5f, yaSizeScale.height() * 0.5f)); - uvClampRect = uvClampRect.marginsRemoved(QMarginsF(uvSizeScale.width() * 0.5f, uvSizeScale.height() * 0.5f, - uvSizeScale.width() * 0.5f, uvSizeScale.height() * 0.5f)); - - const QVector4D yaClampV(yaClampRect.left(), yaClampRect.top(), yaClampRect.right(), yaClampRect.bottom()); - const QVector4D uvClampV(uvClampRect.left(), uvClampRect.top(), uvClampRect.right(), uvClampRect.bottom()); - program()->setUniformValue(m_id_yaClampRect, yaClampV); - program()->setUniformValue(m_id_uvClampRect, uvClampV); - - if (state.isOpacityDirty()) - program()->setUniformValue(m_id_opacity, state.opacity()); - - if (state.isMatrixDirty()) - program()->setUniformValue(m_id_matrix, state.combinedMatrix()); -} - -void YUVAVideoMaterialShader::updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) -{ - YUVVideoMaterialShader::updateState(state, newMaterial, oldMaterial); - - YUVAVideoMaterial *mat = static_cast(newMaterial); - program()->setUniformValue(m_id_aTexture, 3); - - QOpenGLFunctions glFuncs(QOpenGLContext::currentContext()); - - glFuncs.glActiveTexture(GL_TEXTURE3); - mat->m_aTexture->bind(); - - // Reset the default texture unit. - glFuncs.glActiveTexture(GL_TEXTURE0); -} - - -YUVVideoMaterial::YUVVideoMaterial(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, - const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, - const gfx::ColorSpace &colorspace, - float rMul, float rOff) - : m_yTexture(yTexture) - , m_uTexture(uTexture) - , m_vTexture(vTexture) - , m_yaTexCoordRect(yaTexCoordRect) - , m_uvTexCoordRect(uvTexCoordRect) - , m_yaTexSize(yaTexSize) - , m_uvTexSize(uvTexSize) - , m_colorSpace(colorspace) - , m_resourceMultiplier(rMul) - , m_resourceOffset(rOff) -{ -} - -QSGMaterialShader *YUVVideoMaterial::createShader() const -{ - return new YUVVideoMaterialShader(m_colorSpace); -} - -int YUVVideoMaterial::compare(const QSGMaterial *other) const -{ - const YUVVideoMaterial *m = static_cast(other); - if (int diff = m_yTexture->textureId() - m->m_yTexture->textureId()) - return diff; - if (int diff = m_uTexture->textureId() - m->m_uTexture->textureId()) - return diff; - return m_vTexture->textureId() - m->m_vTexture->textureId(); -} - -YUVAVideoMaterial::YUVAVideoMaterial(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, QSGTexture *aTexture, - const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, - const gfx::ColorSpace &colorspace, - float rMul, float rOff) - : YUVVideoMaterial(yTexture, uTexture, vTexture, yaTexCoordRect, uvTexCoordRect, yaTexSize, uvTexSize, colorspace, rMul, rOff) - , m_aTexture(aTexture) -{ - setFlag(Blending, aTexture); -} - -QSGMaterialShader *YUVAVideoMaterial::createShader() const -{ - return new YUVAVideoMaterialShader(m_colorSpace); -} - -int YUVAVideoMaterial::compare(const QSGMaterial *other) const -{ - if (int diff = YUVVideoMaterial::compare(other)) - return diff; - const YUVAVideoMaterial *m = static_cast(other); - return (m_aTexture ? m_aTexture->textureId() : 0) - (m->m_aTexture ? m->m_aTexture->textureId() : 0); -} - -YUVVideoNode::YUVVideoNode(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, QSGTexture *aTexture, - const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, - const gfx::ColorSpace &colorspace, float rMul, float rOff) - : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) -{ - setGeometry(&m_geometry); - setFlag(QSGNode::OwnsMaterial); - if (aTexture) - m_material = new YUVAVideoMaterial(yTexture, uTexture, vTexture, aTexture, yaTexCoordRect, uvTexCoordRect, yaTexSize, uvTexSize, colorspace, rMul, rOff); - else - m_material = new YUVVideoMaterial(yTexture, uTexture, vTexture, yaTexCoordRect, uvTexCoordRect, yaTexSize, uvTexSize, colorspace, rMul, rOff); - setMaterial(m_material); -} - -void YUVVideoNode::setRect(const QRectF &rect) -{ - QSGGeometry::updateTexturedRectGeometry(geometry(), rect, QRectF(0, 0, 1, 1)); -} - -} // namespace diff --git a/src/core/compositor/yuv_video_node.h b/src/core/compositor/yuv_video_node.h deleted file mode 100644 index dca8fa5e2..000000000 --- a/src/core/compositor/yuv_video_node.h +++ /dev/null @@ -1,117 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtWebEngine module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef YUV_VIDEO_NODE_H -#define YUV_VIDEO_NODE_H - -#include -#include - -#include "ui/gfx/color_space.h" - -QT_FORWARD_DECLARE_CLASS(QSGTexture) - -namespace QtWebEngineCore { - -// These classes duplicate, QtQuick style, the logic of GLRenderer::DrawYUVVideoQuad. -// Their behavior should stay as close as possible to GLRenderer. - -class YUVVideoMaterial : public QSGMaterial -{ -public: - YUVVideoMaterial(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, - const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, - const gfx::ColorSpace &colorspace, float rMul, float rOff); - - QSGMaterialType *type() const override - { - static QSGMaterialType theType; - return &theType; - } - - QSGMaterialShader *createShader() const override; - int compare(const QSGMaterial *other) const override; - - QSGTexture *m_yTexture; - QSGTexture *m_uTexture; - QSGTexture *m_vTexture; - QRectF m_yaTexCoordRect; - QRectF m_uvTexCoordRect; - QSizeF m_yaTexSize; - QSizeF m_uvTexSize; - gfx::ColorSpace m_colorSpace; - float m_resourceMultiplier; - float m_resourceOffset; -}; - -class YUVAVideoMaterial : public YUVVideoMaterial -{ -public: - YUVAVideoMaterial(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, QSGTexture *aTexture, - const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, - const gfx::ColorSpace &colorspace, float rMul, float rOff); - - QSGMaterialType *type() const override - { - static QSGMaterialType theType; - return &theType; - } - - QSGMaterialShader *createShader() const override; - int compare(const QSGMaterial *other) const override; - - QSGTexture *m_aTexture; -}; - -class YUVVideoNode : public QSGGeometryNode -{ -public: - YUVVideoNode(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, QSGTexture *aTexture, - const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, - const gfx::ColorSpace &colorspace, float rMul, float rOff); - void setRect(const QRectF &rect); - -private: - QSGGeometry m_geometry; - YUVVideoMaterial *m_material; -}; - -} // namespace - -#endif // YUV_VIDEO_NODE_H diff --git a/src/core/core_chromium.pri b/src/core/core_chromium.pri index ad766ad77..f2cedaf4a 100644 --- a/src/core/core_chromium.pri +++ b/src/core/core_chromium.pri @@ -294,14 +294,10 @@ contains(QT_CONFIG, opengl) { SOURCES += \ compositor/compositor_resource_fence.cpp \ compositor/display_gl_output_surface.cpp \ - compositor/display_gl_output_surface_qsg.cpp \ - compositor/stream_video_node.cpp \ - compositor/yuv_video_node.cpp + compositor/display_gl_output_surface_qsg.cpp HEADERS += \ compositor/compositor_resource_fence.h \ - compositor/display_gl_output_surface.h \ - compositor/stream_video_node.h \ - compositor/yuv_video_node.h + compositor/display_gl_output_surface.h } qtConfig(webengine-geolocation) { -- cgit v1.2.3